Blender_bevy_components_wor.../tools/blenvy/blueprints/blueprint.py

19 lines
828 B
Python

class Blueprint:
def __init__(self, name):
self.name = name
self.local = True
self.marked = False # If marked as asset or with auto_export flag, always export if changed
self.scene = None # Not sure, could be usefull for tracking
self.instances = []
self.objects = []
self.nested_blueprints = []
self.collection = None # should we just sublclass ?
def __repr__(self):
return f'Name: {self.name} Local: {self.local}, Scene: {self.scene}, Instances: {self.instances}, Objects: {self.objects}, nested_blueprints: {self.nested_blueprints}'
def __str__(self):
return f'Name: "{self.name}", Local: {self.local}, Scene: {self.scene}, Instances: {self.instances}, Objects: {self.objects}, nested_blueprints: {self.nested_blueprints}'