Blender_bevy_components_wor.../assets/advanced/models/library
Mark Moissette 921a5ef331
fix(tools:bevy_gltf_blueprints): (#27)
* fix(tools:bevy_gltf_blueprints):
 * fixed missing rotation in blueprint collections (if there is any)
 * fixed similar issues with scale 
 * fixed issues with active collection at the time of saving/export being poluted by temporary data
* refactor(bevy_gltf_blueprints): minor cleanups
2023-10-14 20:47:35 +02:00
..
Container.glb fix(tools:bevy_gltf_blueprints): (#27) 2023-10-14 20:47:35 +02:00
Health_Pickup.glb fix(tools:bevy_gltf_blueprints): (#27) 2023-10-14 20:47:35 +02:00
MagicTeapot.glb fix(tools:bevy_gltf_blueprints): (#27) 2023-10-14 20:47:35 +02:00
Pillar.glb fix(tools:bevy_gltf_blueprints): (#27) 2023-10-14 20:47:35 +02:00
Player.glb fix(tools:bevy_gltf_blueprints): (#27) 2023-10-14 20:47:35 +02:00
Unused_in_level_test.glb feat(tools): add ability to mark unused collections for export (#17) 2023-10-10 22:08:19 +02:00