mirror of
https://github.com/kaosat-dev/Blender_bevy_components_workflow.git
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270202d24f
* injected BlueprintAssets are now reusing existing asset scan boilerplate (wip) * added back per blueprint assets * experimenting with how to export all vs local only assets * renamed (finally) export main scenes * found issue with scene serialization (hellooo collections !), working on fix |
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.. | ||
__init__.py | ||
asset_helpers.py | ||
assets_folder_browser.py | ||
assets_registry.py | ||
assets_scan.py | ||
generate_asset_file.py | ||
operators.py | ||
ui.py |