Blender_bevy_components_wor.../testing/bevy_example
kaosat.dev 49e797fea7 feat(testing): updated the two main testing blend files
* added additional test "upgreadeable components"
 * added test "buggy" hierarchies: blueprint instances as children of empties and blueprint
instances as children of other blueprint instance
 * more materials
 * testing cases for various levels of nesting/ targets for components
 * reorganized objects in 3d scene for more clarity
 * changed camera view for more clarity
 * added background color & filmic
2024-06-28 00:12:15 +02:00
..
art feat(testing): updated the two main testing blend files 2024-06-28 00:12:15 +02:00
assets chore(): minor tweaks & experiments 2024-06-26 14:35:47 +02:00
src chore(): minor tweaks & experiments 2024-06-26 14:35:47 +02:00
Cargo.toml feat(Blenvy): added an "all-in-one" (almost) Blenvy crate 2024-06-20 00:05:02 +02:00
README.md feat(gltf_auto_export): component filtering for exports, bug-fixes and tests(#143) 2024-02-27 00:12:14 +01:00

README.md

Bevy registry export example/demo

This example showcases

  • the use of the bevy_registry_export crate to extract all components & types information into a json file.
  • That file is then used by the Blender addon to create Uis for each component, to be able to add & edit Bevy components easilly in Blender !

Running this example

cargo run --features bevy/dynamic_linking

Running the example also regenerates the registry.json file.