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art feat(Gltf auto export): multiple blend files workflow, combine modes, bugfixes and more ! (#83) 2024-01-01 22:35:21 +01:00
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README.md feat(Gltf auto export): multiple blend files workflow, combine modes, bugfixes and more ! (#83) 2024-01-01 22:35:21 +01:00

README.md

Multiple levels from multiple blend files example/demo

This example showcases multiple levels, each created from a seperate Blend file , with all assets stored in the (common file)[./art/common.blend] It using triggers to transition to another level. It currently has NO state persistence between levels. You can press "D" to toggle the physics debug view.

Running this example

cargo run --features bevy/dynamic_linking