Finished crate logic. On to testing and writing doc

This commit is contained in:
Franklin 2024-03-24 11:58:35 +01:00
parent 1bfac67b87
commit d6ab665976
15 changed files with 707 additions and 89 deletions

438
Cargo.lock generated
View File

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version = "0.3.15"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "08f95100a766bf4f8f28f90d77e0a5461bbdb219042e7679bebe79004fed8d75"
[[package]] [[package]]
name = "unicode-ident" name = "unicode-ident"
version = "1.0.12" version = "1.0.12"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "3354b9ac3fae1ff6755cb6db53683adb661634f67557942dea4facebec0fee4b" checksum = "3354b9ac3fae1ff6755cb6db53683adb661634f67557942dea4facebec0fee4b"
[[package]]
name = "unicode-normalization"
version = "0.1.23"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "a56d1686db2308d901306f92a263857ef59ea39678a5458e7cb17f01415101f5"
dependencies = [
"tinyvec",
]
[[package]] [[package]]
name = "unicode-segmentation" name = "unicode-segmentation"
version = "1.11.0" version = "1.11.0"
@ -3275,6 +3663,17 @@ version = "0.2.4"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "f962df74c8c05a667b5ee8bcf162993134c104e96440b663c8daa176dc772d8c" checksum = "f962df74c8c05a667b5ee8bcf162993134c104e96440b663c8daa176dc772d8c"
[[package]]
name = "url"
version = "2.5.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "31e6302e3bb753d46e83516cae55ae196fc0c309407cf11ab35cc51a4c2a4633"
dependencies = [
"form_urlencoded",
"idna",
"percent-encoding",
]
[[package]] [[package]]
name = "uuid" name = "uuid"
version = "1.8.0" version = "1.8.0"
@ -3405,6 +3804,29 @@ dependencies = [
"wasm-bindgen", "wasm-bindgen",
] ]
[[package]]
name = "webbrowser"
version = "0.8.13"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "d1b04c569c83a9bb971dd47ec6fd48753315f4bf989b9b04a2e7ca4d7f0dc950"
dependencies = [
"core-foundation",
"home",
"jni",
"log",
"ndk-context",
"objc",
"raw-window-handle 0.5.2",
"url",
"web-sys",
]
[[package]]
name = "weezl"
version = "0.1.8"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "53a85b86a771b1c87058196170769dd264f66c0782acf1ae6cc51bfd64b39082"
[[package]] [[package]]
name = "wgpu" name = "wgpu"
version = "0.19.3" version = "0.19.3"
@ -3419,7 +3841,7 @@ dependencies = [
"naga", "naga",
"parking_lot", "parking_lot",
"profiling", "profiling",
"raw-window-handle", "raw-window-handle 0.6.0",
"smallvec", "smallvec",
"static_assertions", "static_assertions",
"wasm-bindgen", "wasm-bindgen",
@ -3447,7 +3869,7 @@ dependencies = [
"once_cell", "once_cell",
"parking_lot", "parking_lot",
"profiling", "profiling",
"raw-window-handle", "raw-window-handle 0.6.0",
"rustc-hash", "rustc-hash",
"smallvec", "smallvec",
"thiserror", "thiserror",
@ -3490,7 +3912,7 @@ dependencies = [
"parking_lot", "parking_lot",
"profiling", "profiling",
"range-alloc", "range-alloc",
"raw-window-handle", "raw-window-handle 0.6.0",
"renderdoc-sys", "renderdoc-sys",
"rustc-hash", "rustc-hash",
"smallvec", "smallvec",
@ -3853,7 +4275,7 @@ dependencies = [
"once_cell", "once_cell",
"orbclient", "orbclient",
"percent-encoding", "percent-encoding",
"raw-window-handle", "raw-window-handle 0.6.0",
"redox_syscall 0.3.5", "redox_syscall 0.3.5",
"rustix", "rustix",
"smol_str", "smol_str",

View File

@ -11,3 +11,4 @@ readme = "README.md"
[dependencies] [dependencies]
bevy = { version = "0.13.1" } bevy = { version = "0.13.1" }
bevy_editor_pls = "0.8"

View File

@ -2,4 +2,6 @@
by Franklin E. Blanco by Franklin E. Blanco
## A ## Usage
####

View File

@ -1,62 +0,0 @@
use bevy::{ecs::{query::QueryEntityError, system::Command}, prelude::*};
use std::sync::Arc;
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct EntityTreeNode {
pub source: Entity,
pub destination: Entity,
pub children: Vec<EntityTreeNode>,
}
impl EntityTreeNode {
pub fn from_entity_recursive(
commands: &mut Commands,
from_entity: Entity,
q_children: &Query<&Children>,
) -> EntityTreeNode {
let children = match q_children.get(from_entity) {
Ok(children) => children
.iter()
.map(|&child| {
EntityTreeNode::from_entity_recursive(
commands, child, q_children,
)
})
.collect::<Vec<_>>(),
Err(QueryEntityError::QueryDoesNotMatch(_)) => vec![],
Err(e) => panic!("{}", e),
};
EntityTreeNode {
source: from_entity,
destination: commands.spawn_empty().id(),
children,
}
}
pub fn iter(&self) -> impl Iterator<Item = &EntityTreeNode> {
self.children.iter()
}
}
pub fn clone_entity_tree(
world: &mut World,
EntityTreeNode {
source,
destination,
children,
}: &EntityTreeNode,
) {
//clone_entity_components(world, *source, *destination);
for node in children {
clone_entity_tree(world, node);
let mut destination = world.get_entity_mut(*destination).unwrap();
destination.add_child(node.destination);
}
}
// uses arc to prevent cloning the whole tree.
pub struct CloneEntityTree(Arc<EntityTreeNode>);
impl Command for CloneEntityTree {
fn apply(self, world: &mut World) {
clone_entity_tree(world, &self.0);
}
}

11
src/created_icons.rs Normal file
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@ -0,0 +1,11 @@
use bevy::{asset::Handle, ecs::{reflect::ReflectResource, system::Resource}, reflect::Reflect, render::texture::Image, utils::{HashMap, Uuid}};
#[derive(Resource, Default, Clone, Debug, Reflect)]
#[reflect(Resource)]
pub struct CreatedIcons(pub(crate) HashMap<Uuid, Handle<Image>>);
impl CreatedIcons {
pub fn get_image_handle(&self, uuid: &Uuid) -> Option<Handle<Image>> {
self.0.get(uuid).cloned()
}
}

32
src/image_ext.rs Normal file
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@ -0,0 +1,32 @@
use bevy::{prelude::default, render::{render_resource::{Extent3d, TextureDescriptor, TextureDimension, TextureFormat, TextureUsages}, texture::Image}};
pub trait ImageExt {
fn get_blank_image(width: u32, height: u32) -> Self;
}
impl ImageExt for Image {
fn get_blank_image(width: u32, height: u32) -> Self {
let size = Extent3d {
width,
height,
..default()
};
let mut image = Image {
texture_descriptor: TextureDescriptor {
label: None,
size,
dimension: TextureDimension::D2,
format: TextureFormat::Bgra8UnormSrgb,
mip_level_count: 1,
sample_count: 1,
usage: TextureUsages::TEXTURE_BINDING
| TextureUsages::COPY_DST
| TextureUsages::RENDER_ATTACHMENT,
view_formats: &[],
},
..default()
};
image.resize(size);
image
}
}

View File

@ -2,7 +2,11 @@ mod markers;
mod update; mod update;
mod setup; mod setup;
mod state; mod state;
mod clone_entity_tree; mod utils;
mod set_image_on_load;
mod register_types;
pub mod image_ext;
pub mod plugin; pub mod plugin;
pub mod needs_icon_marker; pub mod needs_icon_marker;
pub mod created_icons;

View File

@ -1,21 +1,43 @@
use bevy::ecs::component::Component; use bevy::{ecs::{component::Component, reflect::ReflectComponent}, reflect::Reflect, utils::Uuid};
/// The root of all the scenes that will be generated from this plugin. /// The root of all the scenes that will be generated from this plugin.
#[derive(Component, Debug)] #[derive(Component, Debug, Reflect, Default, Clone)]
#[reflect(Component)]
pub struct IconCreatorRootMarker; pub struct IconCreatorRootMarker;
#[derive(Component, Debug)] /// u8 is for frames_elapsed
pub struct IconCreatorSceneRootMarker; #[derive(Component, Debug, Reflect, Default, Clone)]
#[reflect(Component)]
pub struct IconCreatorSceneRootMarker(pub(crate) u8);
#[derive(Component, Debug)] #[derive(Component, Debug, Reflect, Default, Clone)]
#[reflect(Component)]
pub struct IconCreatorCameraMarker; pub struct IconCreatorCameraMarker;
#[derive(Component, Debug)] #[derive(Component, Debug, Reflect, Default, Clone)]
#[reflect(Component)]
pub struct IconCreatorLightMarker; pub struct IconCreatorLightMarker;
#[derive(Component, Debug)] #[derive(Component, Debug, Reflect, Default, Clone)]
#[reflect(Component)]
pub struct IconCreatorEntityParentMarker; pub struct IconCreatorEntityParentMarker;
#[derive(Component, Debug, Reflect, Default, Clone)]
#[reflect(Component)]
pub struct IconCreatorEntityChildMarker;
/// Everything inside a scene should contain this marker with the scene's id. /// Everything inside a scene should contain this marker with the scene's id.
#[derive(Component, Debug)] #[derive(Component, Debug, Reflect, Default, Clone, Copy)]
pub struct InIconCreatorSceneMarker(pub u8); #[reflect(Component)]
pub struct InIconCreatorSceneMarker(pub(crate) u8);
#[derive(Component, Debug, Reflect, Default, Clone, Copy)]
#[reflect(Component)]
pub struct EntityGettingIconMarker {
pub(crate) extra_frames: Option<u8>,
pub(crate) id: Uuid,
}
#[derive(Component, Debug, Reflect, Default, Clone)]
#[reflect(Component)]
pub struct SceneOccupiedMarker;

View File

@ -1,6 +1,6 @@
use bevy::{app::{Plugin, Startup}, math::Vec3}; use bevy::{app::{Plugin, Startup, Update}, math::Vec3};
use crate::{setup::setup_icon_creation_scenes, state::IconCreatorState}; use crate::{created_icons::CreatedIcons, register_types::RegisterTypesPlugin, setup::setup_icon_creation_scenes, state::IconCreatorState, update::{update_give_work_to_scenes, update_icon_creator_scenes, update_replace_images_on_ui_images, update_set_render_layers_recursively}};
const DEFAULT_SCENES_AMOUNT: u8 = 1; const DEFAULT_SCENES_AMOUNT: u8 = 1;
const DEFAULT_WORLD_POSITION_FOR_ROOT: Vec3 = Vec3 { x: 0.0, y: -300.0, z: 0.0 }; const DEFAULT_WORLD_POSITION_FOR_ROOT: Vec3 = Vec3 { x: 0.0, y: -300.0, z: 0.0 };
@ -29,9 +29,17 @@ pub struct IconCreatorPlugin {
impl Plugin for IconCreatorPlugin { impl Plugin for IconCreatorPlugin {
fn build(&self, app: &mut bevy::prelude::App) { fn build(&self, app: &mut bevy::prelude::App) {
app.add_plugins(RegisterTypesPlugin);
app.insert_resource(IconCreatorState::new(self.scenes, self.world_pos, self.render_layer, self.light_intensity)); app.insert_resource(IconCreatorState::new(self.scenes, self.world_pos, self.render_layer, self.light_intensity));
app.insert_resource(CreatedIcons::default());
app.add_systems(Startup, setup_icon_creation_scenes); app.add_systems(Startup, setup_icon_creation_scenes);
app.add_systems(Update, (
update_set_render_layers_recursively,
update_give_work_to_scenes,
update_icon_creator_scenes,
update_replace_images_on_ui_images,
));
} }
} }

24
src/register_types.rs Normal file
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@ -0,0 +1,24 @@
use bevy::app::Plugin;
use crate::{created_icons::CreatedIcons, markers::*, set_image_on_load::SetImageOnLoadMarker, state::IconCreatorState};
pub struct RegisterTypesPlugin;
impl Plugin for RegisterTypesPlugin {
fn build(&self, app: &mut bevy::prelude::App) {
app
.register_type::<CreatedIcons>()
.register_type::<IconCreatorRootMarker>()
.register_type::<IconCreatorSceneRootMarker>()
.register_type::<IconCreatorCameraMarker>()
.register_type::<IconCreatorLightMarker>()
.register_type::<IconCreatorEntityParentMarker>()
.register_type::<IconCreatorEntityChildMarker>()
.register_type::<InIconCreatorSceneMarker>()
.register_type::<EntityGettingIconMarker>()
.register_type::<SceneOccupiedMarker>()
.register_type::<SetImageOnLoadMarker>()
.register_type::<IconCreatorState>()
;
}
}

5
src/set_image_on_load.rs Normal file
View File

@ -0,0 +1,5 @@
use bevy::{ecs::{component::Component, reflect::ReflectComponent}, reflect::Reflect, utils::Uuid};
#[derive(Component, Debug, Default, Clone, Reflect)]
#[reflect(Component)]
pub struct SetImageOnLoadMarker(pub Uuid);

View File

@ -17,9 +17,9 @@ pub fn setup_icon_creation_scenes(
// Scene Root // Scene Root
let scene_root_entity = commands let scene_root_entity = commands
.spawn(( .spawn((
IconCreatorSceneRootMarker, IconCreatorSceneRootMarker(0),
InIconCreatorSceneMarker(scene_id), InIconCreatorSceneMarker(scene_id),
TransformBundle::default(), TransformBundle::from_transform(Transform::from_translation(Vec3::X * 5.0 * scene_id as f32)),
VisibilityBundle::default(), VisibilityBundle::default(),
RenderLayers::layer(icon_creator_state.render_layer), RenderLayers::layer(icon_creator_state.render_layer),
Name::new(format!("Scene Root with id: {scene_id}")), Name::new(format!("Scene Root with id: {scene_id}")),

View File

@ -1,6 +1,7 @@
use bevy::{ecs::system::Resource, math::Vec3}; use bevy::{ecs::{reflect::ReflectResource, system::Resource}, math::Vec3, reflect::Reflect};
#[derive(Resource, Debug)] #[derive(Resource, Debug, Reflect, Default, Clone)]
#[reflect(Resource)]
pub struct IconCreatorState { pub struct IconCreatorState {
pub(crate) scenes: u8, pub(crate) scenes: u8,
pub(crate) world_pos: Vec3, pub(crate) world_pos: Vec3,

View File

@ -0,0 +1,113 @@
use bevy::{prelude::*, render::{camera::RenderTarget, view::RenderLayers}, utils::petgraph::matrix_graph::Zero};
use crate::{created_icons::CreatedIcons, image_ext::ImageExt, markers::{EntityGettingIconMarker, IconCreatorCameraMarker, IconCreatorEntityChildMarker, IconCreatorEntityParentMarker, IconCreatorSceneRootMarker, InIconCreatorSceneMarker, SceneOccupiedMarker}, needs_icon_marker::NeedsIconMarker, set_image_on_load::SetImageOnLoadMarker, utils::mark_all_children_with_component};
const MIN_FRAMES_TO_RENDER: u8 = 3;
/// In this update system the scenes will do the work of rendering to an image.
///
/// It should keep track of the amount of frames.
pub fn update_icon_creator_scenes(
mut commands: Commands,
mut scene_query: Query<(&InIconCreatorSceneMarker, &mut Visibility, &mut IconCreatorSceneRootMarker), With<SceneOccupiedMarker>>,
mut scene_camera_query: Query<(&mut Camera, &InIconCreatorSceneMarker), With<IconCreatorCameraMarker>>,
scene_entity_parent_query: Query<(Entity, &InIconCreatorSceneMarker), With<IconCreatorEntityParentMarker>>,
scene_child_query: Query<(&Parent, &InIconCreatorSceneMarker, &EntityGettingIconMarker), With<IconCreatorEntityChildMarker>>,
mut images: ResMut<Assets<Image>>,
mut created_icons: ResMut<CreatedIcons>,
) {
for (scene_marker, mut scene_root_visibility, mut scene_root_marker) in scene_query.iter_mut() {
for (mut scene_camera, in_scene) in scene_camera_query.iter_mut() {
if scene_marker.0 != in_scene.0 { continue; }
for (scene_parent_entity, in_scene) in scene_entity_parent_query.iter() {
if scene_marker.0 != in_scene.0 { continue; }
for (scene_child_parent, in_scene, entity_getting_icon_marker) in scene_child_query.iter() {
if scene_child_parent.get() == scene_parent_entity && scene_marker.0 == in_scene.0 {
if scene_root_marker.0.is_zero() { // if it's the first frame
scene_camera.is_active = true;
*scene_root_visibility = Visibility::Visible;
// Create image
let camera_target_image_handle = if let Some(existing_image_handle) = created_icons.0.get(&entity_getting_icon_marker.id) {
existing_image_handle.clone()
} else {
let handle = images.add(Image::get_blank_image(512, 512));
created_icons.0.insert(entity_getting_icon_marker.id, handle.clone());
handle
};
scene_camera.target = RenderTarget::Image(camera_target_image_handle);
} else if scene_root_marker.0 >= MIN_FRAMES_TO_RENDER + entity_getting_icon_marker.extra_frames.unwrap_or(0) {
// Unoccupy
if let Some(mut entity_commands) = commands.get_entity(scene_parent_entity) {
entity_commands.remove::<SceneOccupiedMarker>();
scene_camera.is_active = false;
*scene_root_visibility = Visibility::Hidden;
scene_camera.target = RenderTarget::default();
}
}
}
}
}
}
scene_root_marker.0 += 1;
}
}
#[allow(clippy::type_complexity)]
pub fn update_give_work_to_scenes(
mut commands: Commands,
needs_icon_query: Query<(Entity, &NeedsIconMarker)>,
mut scene_query: Query<(Entity, &InIconCreatorSceneMarker, &RenderLayers), (With<IconCreatorSceneRootMarker>, Without<SceneOccupiedMarker>)>,
scene_entity_parent_query: Query<(Entity, &InIconCreatorSceneMarker), With<IconCreatorEntityParentMarker>>,
) {
for (needs_icon_entity, needs_icon_marker) in needs_icon_query.iter() {
// move this entity to any unoccupied scene.
// Then set the scene to occupied (Visibility::Visible & Camera.active = true & Occupied component)
for (scene_entity, scene_marker, scene_render_layer) in scene_query.iter_mut() {
for (scene_entity_parent, in_scene_marker) in scene_entity_parent_query.iter() {
if scene_marker.0 == in_scene_marker.0 { // Is inside the scene root
if let Some(mut entity_commands) = commands.get_entity(needs_icon_entity) {
entity_commands
.set_parent(scene_entity_parent)
.insert(needs_icon_marker.transform.unwrap_or_default())
.insert(*scene_render_layer)
.insert(*in_scene_marker)
.insert(EntityGettingIconMarker {
extra_frames: needs_icon_marker.extra_frames,
id: needs_icon_marker.id,
})
.insert(IconCreatorEntityChildMarker)
.insert(VisibilityBundle::default())
.remove::<NeedsIconMarker>();
commands.entity(scene_entity).insert(SceneOccupiedMarker);
}
}
}
}
}
}
#[allow(clippy::type_complexity)]
pub fn update_set_render_layers_recursively(
mut commands: Commands,
in_scene_but_no_render_layers_query: Query<(Entity, &RenderLayers, &InIconCreatorSceneMarker), (Added<RenderLayers>, Added<InIconCreatorSceneMarker>)>,
children_query: Query<&Children>,
) {
for (in_scene_entity, render_layers, in_icon_creator_scene_marker) in in_scene_but_no_render_layers_query.iter() {
mark_all_children_with_component(&mut commands, in_scene_entity, &children_query, (*render_layers, VisibilityBundle::default(), *in_icon_creator_scene_marker), false);
}
}
pub fn update_replace_images_on_ui_images(
mut commands: Commands,
mut marked_ui_images_query: Query<(Entity, &SetImageOnLoadMarker, &mut UiImage)>,
created_icons: Res<CreatedIcons>,
) {
for (entity, set_image_on_load_marker, mut ui_image) in marked_ui_images_query.iter_mut() {
if let Some(image_handle) = created_icons.get_image_handle(&set_image_on_load_marker.0) {
ui_image.texture = image_handle;
if let Some(mut entity_commands) = commands.get_entity(entity) {
entity_commands.remove::<SetImageOnLoadMarker>();
}
}
}
}

35
src/utils.rs Normal file
View File

@ -0,0 +1,35 @@
use bevy::prelude::*;
pub fn mark_all_children_with_component<T: Bundle + Clone>(
commands: &mut Commands,
entity: Entity,
children_query: &Query<&Children>,
bundle: T,
mark_parent: bool,
) {
if mark_parent {
if let Some(mut entity_commands) = commands.get_entity(entity) {
entity_commands.insert(bundle.clone());
}
}
mark_all_children_with_component_recursive(commands, entity, children_query, bundle, true);
}
fn mark_all_children_with_component_recursive<T: Bundle + Clone>(
commands: &mut Commands,
entity: Entity,
children_query: &Query<&Children>,
bundle: T,
first_time: bool,
) {
if let Ok(new_children) = children_query.get(entity) {
for child in new_children.iter() {
mark_all_children_with_component_recursive(commands, *child, children_query, bundle.clone(), false);
}
}
if !first_time {
if let Some(mut entity_commands) = commands.get_entity(entity) {
entity_commands.insert(bundle);
}
}
}