An inverse kinematics plugin for the Bevy engine
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Inverse kinematics for Bevy

crates.io docs.rs

demo

A Bevy plugin for inverse kinematics. Supports positional and pole targets.

Bevy Version Support

I intend to track the latest releases of Bevy.

bevy bevy_mod_inverse_kinematics
0.8.1 0.1

Examples

Have the right arm of a skinned mesh follow the mouse cursor:

cargo run --example skin_mesh

Turn on the debug_lines feature to see how the bone rotations are calculated:

cargo run --example skin_mesh --features debug_lines

Licensing

This project is dual-licensed under either

  • MIT License: Available online
  • Apache License, Version 2.0: Available online

at your option.