bevy_mod_outline/Cargo.toml

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[package]
name = "bevy_mod_outline"
version = "0.5.1"
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edition = "2021"
license = "MIT OR Apache-2.0"
description = "A mesh outlining plugin for Bevy."
readme = "README.md"
homepage = "https://github.com/komadori/bevy_mod_outline/"
repository = "https://github.com/komadori/bevy_mod_outline/"
keywords = ["gamedev", "bevy", "outline"]
categories = ["game-engines", "rendering"]
[dependencies]
bevy = { version = "0.11", default-features = false, features = [
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"bevy_asset",
"bevy_render",
"bevy_pbr",
"ktx2",
"tonemapping_luts",
"zstd",
"bevy_core_pipeline",
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] }
bitfield = "0.14"
interpolation = "0.2"
thiserror = "1.0"
wgpu-types = "0.16.1"
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[dev-dependencies]
bevy = { version = "0.11", default-features = false, features = [
"animation",
"bevy_gltf",
"bevy_pbr",
"bevy_scene",
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"bevy_winit",
"png",
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"x11",
] }
[features]
default = ["bevy_ui"]
bevy_ui = ["bevy/bevy_ui", "bevy/bevy_sprite", "bevy/bevy_text"]
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[[example]]
name = "shapes"
path = "examples/shapes.rs"
[[example]]
name = "pieces"
path = "examples/pieces.rs"
[[example]]
name = "flying_objects"
path = "examples/flying_objects.rs"
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[[example]]
name = "render_layers"
path = "examples/render_layers.rs"
[[example]]
name = "animated_fox"
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path = "examples/animated_fox.rs"
[[example]]
name = "hollow"
path = "examples/hollow.rs"
[[example]]
name = "morph_targets"
path = "examples/morph_targets.rs"