diff --git a/src/lib.rs b/src/lib.rs index 6913044..5cb8ddf 100644 --- a/src/lib.rs +++ b/src/lib.rs @@ -57,7 +57,7 @@ pub const ATTRIBUTE_OUTLINE_NORMAL: MeshVertexAttribute = MeshVertexAttribute::n /// Name of the render graph node which draws the outlines. /// /// This node runs after the main 3D passes and before the UI pass. The name can be used to -/// add additional constrants on node execution order with respect to other passes. +/// add additional constraints on node execution order with respect to other passes. pub const OUTLINE_PASS_NODE_NAME: &str = "bevy_mod_outline_node"; /// A component for stenciling meshes during outline rendering.