Bump version to 0.2.
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@ -1,6 +1,6 @@
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[package]
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[package]
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name = "bevy_mod_outline"
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name = "bevy_mod_outline"
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version = "0.1.0"
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version = "0.2.0"
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edition = "2021"
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edition = "2021"
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license = "MIT OR Apache-2.0"
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license = "MIT OR Apache-2.0"
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description = "A mesh outlining plugin for Bevy."
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description = "A mesh outlining plugin for Bevy."
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@ -25,4 +25,4 @@ bevy = { version = "0.8", default-features = false, features = [
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[[example]]
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[[example]]
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name = "torus"
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name = "torus"
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path = "examples/torus.rs"
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path = "examples/torus.rs"
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@ -7,7 +7,7 @@ vertex extrusion method.
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```toml
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```toml
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[dependencies]
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[dependencies]
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bevy_mod_outline = "0.1"
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bevy_mod_outline = "0.2"
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```
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```
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## Example
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## Example
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@ -23,8 +23,9 @@ cargo run --example cube
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| This Version | Bevy version |
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| This Version | Bevy version |
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|--------------|--------------|
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|--------------|--------------|
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| 0.1.x | 0.7.x |
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| 0.1.x | 0.7.x |
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| 0.2.x | 0.8.x |
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## Known Issues
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## Known Issues
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Vertex extrusion only works for meshes with smooth surface normals. Hard edges
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Vertex extrusion only works for meshes with smooth surface normals. Hard edges
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will cause visual artefacts.
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will cause visual artefacts.
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