Commit Graph

35 Commits

Author SHA1 Message Date
Robin KAY ddb40d0c2a
Port to Bevy 0.12 (#25) 2023-11-08 22:29:32 +00:00
Robin KAY 65c7c3356f Bump version to 0.6. 2023-11-08 21:38:20 +00:00
Robin KAY 7827a2b9b0 Update version and change-log for 0.5.1. 2023-11-03 21:40:35 +00:00
Robin KAY 10304a6164 Add flying_objects example to Cargo.toml. 2023-10-27 21:34:40 +01:00
Robin KAY ae5c331450
Port to Bevy 0.11 (#22)
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Co-authored-by: mramirez <ramirezmike2@gmail.com>
Co-authored-by: Zain Azam <zainyusufazam@gmail.com>
2023-08-14 01:51:43 +01:00
Robin KAY 71add9ecb5 Update version and change-log for 0.4.2. 2023-05-30 22:07:45 +01:00
Robin KAY 35032e05a3 Fix Z-fighting between overlay and stencil with OpenGL wgpu back-end. 2023-05-30 21:51:13 +01:00
Robin KAY 3bf83e6531 Update version and change-log for 0.4.1. 2023-04-11 20:14:01 +01:00
Robin KAY baf152fdbf Add hollow example. 2023-03-21 18:35:10 +00:00
Robin KAY cf7358cc44 Move features needed for animated_fox exameple into baseline dev deps. 2023-03-17 22:28:08 +00:00
Robin KAY d84e476c78 Port to Bevy 0.10. 2023-03-10 18:43:13 +00:00
Robin KAY 2bb0ba2b20 Update version and change-log for 0.3.5. 2023-03-08 08:18:05 +00:00
Robin KAY bf1f1b3785 Update version and change-log for 0.3.4. 2023-03-08 00:18:47 +00:00
Robin KAY a8233ff7fa Update version and change-log for 0.3.3. 2023-02-21 21:52:57 +00:00
Robin KAY db6d6f6722 Update version and change-log for 0.3.2. 2023-01-14 23:59:33 +00:00
Robin KAY b414243baa Add render_layers example. 2023-01-14 02:38:53 +00:00
Robin KAY cfd5d12261 Update version and change-log for 0.3.1. 2023-01-05 03:07:40 +00:00
Robin KAY 10f2d985d3 Add Lerp trait impls for outline volume and stencil types. 2022-12-31 04:57:13 +00:00
Robin KAY 5ae478efe1 Port to Bevy 0.9. 2022-11-22 00:05:47 +00:00
Robin KAY 5898d7c17c Change mesh pipeline key to a bitfield. 2022-11-20 21:40:22 +00:00
Robin KAY e1c845c434 Add ComputedOutlinePlane and an example. 2022-11-17 00:25:54 +00:00
Robin KAY af6afd1ff1 Update version and change-log for 0.2.4. 2022-10-12 18:44:05 +01:00
Robin KAY 0f4098714b Add support for jointed (skinned) models. 2022-10-12 18:31:02 +01:00
Robin KAY 5a2dc4a728 Update version and change-log for 0.2.3. 2022-08-28 11:19:43 +01:00
Robin KAY 6ce40ab774 Update version and change-log for 0.2.2. 2022-08-23 22:49:24 +01:00
Robin KAY 4fe9443feb Add feature to control 16 byte alignment of uniforms. 2022-08-23 22:16:59 +01:00
Robin KAY 6191d0270e Add transitive feature dependencies of bevy_ui to features section. 2022-08-23 01:25:40 +01:00
Robin KAY 3280318dd1 Merge pull request #3 from dollisgame/reduce-dependencies
Minimise bevy feature dependencies and add bevy_ui feature.
2022-08-22 00:47:18 +01:00
Robin KAY f88c373d73 Update version and change-log for 0.2.1. 2022-08-10 21:26:25 +01:00
Robin KAY 5c5c4dc5d9 Add optional vertex attribute for outline normals. 2022-08-07 22:16:39 +01:00
Robin KAY 2aa76309dd Move outline rendering to dedicated pass. 2022-08-05 02:40:04 +01:00
Robin KAY c971bddb1f Bump version to 0.2. 2022-08-05 02:38:44 +01:00
Robin KAY 4627eaa093 Port to Bevy 0.8. 2022-08-01 22:10:53 +01:00
Robin KAY 95d093220e Make Outline a RenderAsset and pass parameters to shader. 2022-06-13 21:20:49 +01:00
Robin KAY 399602e26a Initial commit. 2022-06-10 22:29:51 +01:00