Robin KAY
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db6d6f6722
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Update version and change-log for 0.3.2.
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2023-01-14 23:59:33 +00:00 |
Robin KAY
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b414243baa
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Add render_layers example.
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2023-01-14 02:38:53 +00:00 |
Robin KAY
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cfd5d12261
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Update version and change-log for 0.3.1.
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2023-01-05 03:07:40 +00:00 |
Robin KAY
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10f2d985d3
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Add Lerp trait impls for outline volume and stencil types.
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2022-12-31 04:57:13 +00:00 |
Robin KAY
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5ae478efe1
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Port to Bevy 0.9.
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2022-11-22 00:05:47 +00:00 |
Robin KAY
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5898d7c17c
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Change mesh pipeline key to a bitfield.
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2022-11-20 21:40:22 +00:00 |
Robin KAY
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e1c845c434
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Add ComputedOutlinePlane and an example.
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2022-11-17 00:25:54 +00:00 |
Robin KAY
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af6afd1ff1
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Update version and change-log for 0.2.4.
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2022-10-12 18:44:05 +01:00 |
Robin KAY
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0f4098714b
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Add support for jointed (skinned) models.
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2022-10-12 18:31:02 +01:00 |
Robin KAY
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5a2dc4a728
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Update version and change-log for 0.2.3.
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2022-08-28 11:19:43 +01:00 |
Robin KAY
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6ce40ab774
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Update version and change-log for 0.2.2.
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2022-08-23 22:49:24 +01:00 |
Robin KAY
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4fe9443feb
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Add feature to control 16 byte alignment of uniforms.
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2022-08-23 22:16:59 +01:00 |
Robin KAY
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6191d0270e
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Add transitive feature dependencies of bevy_ui to features section.
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2022-08-23 01:25:40 +01:00 |
Robin KAY
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3280318dd1
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Merge pull request #3 from dollisgame/reduce-dependencies
Minimise bevy feature dependencies and add bevy_ui feature.
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2022-08-22 00:47:18 +01:00 |
Robin KAY
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f88c373d73
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Update version and change-log for 0.2.1.
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2022-08-10 21:26:25 +01:00 |
Robin KAY
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5c5c4dc5d9
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Add optional vertex attribute for outline normals.
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2022-08-07 22:16:39 +01:00 |
Robin KAY
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2aa76309dd
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Move outline rendering to dedicated pass.
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2022-08-05 02:40:04 +01:00 |
Robin KAY
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c971bddb1f
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Bump version to 0.2.
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2022-08-05 02:38:44 +01:00 |
Robin KAY
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4627eaa093
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Port to Bevy 0.8.
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2022-08-01 22:10:53 +01:00 |
Robin KAY
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95d093220e
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Make Outline a RenderAsset and pass parameters to shader.
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2022-06-13 21:20:49 +01:00 |
Robin KAY
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399602e26a
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Initial commit.
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2022-06-10 22:29:51 +01:00 |