Commit Graph

18 Commits

Author SHA1 Message Date
Robin KAY 10f2d985d3 Add Lerp trait impls for outline volume and stencil types. 2022-12-31 04:57:13 +00:00
Robin KAY 5ae478efe1 Port to Bevy 0.9. 2022-11-22 00:05:47 +00:00
Robin KAY 5898d7c17c Change mesh pipeline key to a bitfield. 2022-11-20 21:40:22 +00:00
Robin KAY e1c845c434 Add ComputedOutlinePlane and an example. 2022-11-17 00:25:54 +00:00
Robin KAY af6afd1ff1 Update version and change-log for 0.2.4. 2022-10-12 18:44:05 +01:00
Robin KAY 0f4098714b Add support for jointed (skinned) models. 2022-10-12 18:31:02 +01:00
Robin KAY 5a2dc4a728 Update version and change-log for 0.2.3. 2022-08-28 11:19:43 +01:00
Robin KAY 6ce40ab774 Update version and change-log for 0.2.2. 2022-08-23 22:49:24 +01:00
Robin KAY 4fe9443feb Add feature to control 16 byte alignment of uniforms. 2022-08-23 22:16:59 +01:00
Robin KAY 6191d0270e Add transitive feature dependencies of bevy_ui to features section. 2022-08-23 01:25:40 +01:00
Robin KAY 3280318dd1 Merge pull request #3 from dollisgame/reduce-dependencies
Minimise bevy feature dependencies and add bevy_ui feature.
2022-08-22 00:47:18 +01:00
Robin KAY f88c373d73 Update version and change-log for 0.2.1. 2022-08-10 21:26:25 +01:00
Robin KAY 5c5c4dc5d9 Add optional vertex attribute for outline normals. 2022-08-07 22:16:39 +01:00
Robin KAY 2aa76309dd Move outline rendering to dedicated pass. 2022-08-05 02:40:04 +01:00
Robin KAY c971bddb1f Bump version to 0.2. 2022-08-05 02:38:44 +01:00
Robin KAY 4627eaa093 Port to Bevy 0.8. 2022-08-01 22:10:53 +01:00
Robin KAY 95d093220e Make Outline a RenderAsset and pass parameters to shader. 2022-06-13 21:20:49 +01:00
Robin KAY 399602e26a Initial commit. 2022-06-10 22:29:51 +01:00