diff --git a/Design.md b/Design.md index b7db72e..1a3da2f 100644 --- a/Design.md +++ b/Design.md @@ -19,6 +19,7 @@ Multiplayer # TODOs: - [x] Detach player rotation from character model - [x] Weapon Sway + - [ ] Check sensitivity settings, as in other pc with high dpi mouse weapon sways too quickly. - [x] Fixing leaning - [x] Snap back leaning too quick - [x] Issue with moving around quickly @@ -31,6 +32,9 @@ Multiplayer - [x] High ready animation (procedural) - [x] Low ready animation (procedural) - [ ] TODO: Auto Low ready when gun collider hits object OR when player starts sprinting +- [ ] Bobbing + - [ ] Gun Bob on run + - [ ] Gun Bob on walk - [ ] Reload animation (procedural) - [ ] Real world magazines - [ ] Rewriting bullet physics to use raycasts & kinematic rigidbodies (logic controlled)