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Terry Raimondo 2019-11-14 15:40:52 +01:00
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# Locales
![LICENSE](https://img.shields.io/crates/l/locales)
[![Crates.io Version](https://img.shields.io/crates/v/locales.svg)](https://crates.io/crates/locales)
![LICENSE](https://img.shields.io/crates/l/locales)
[![Coverage Status](https://coveralls.io/repos/github/terry90/internationalization-rs/badge.svg?branch=master)](https://coveralls.io/github/terry90/internationalization-rs?branch=master)
[![Build Status](https://travis-ci.org/terry90/internationalization-rs.svg?branch=master)](https://travis-ci.org/terry90/internationalization-rs)
An simple compile time i18n implementation in Rust.
A simple compile time i18n implementation in Rust.
It throws a compilation error if the translation key is not present, but since the `lang` argument is dynamic it will panic if the language has not been added for the matching key.
> API documentation [https://crates.io/crates/locales](https://crates.io/crates/locales)
## Usage
### Usage
Have a `locales/` folder somewhere in your app, root, src, anywhere. with `.json` files, nested in folders or not.
It uses a glob pattern: `**/locales/**/*.json` to match your translation files.
the files must look like this:
```json
@ -35,7 +34,6 @@ the files must look like this:
```
Any number of languages can be added, but you should provide them for everything since it will panic if a language is not found when queried for a key.
In your app, just call the `t!` macro
```rust
@ -44,11 +42,23 @@ use locales::t;
fn main() {
let lang = "en";
let res = t!("err.not_allowed", lang);
assert_eq!("You are not allowed to do this", res);
}
```
If the key is missing, your code will not compile
```rust,compile_fail
use locales::t;
fn main() {
let lang = "en";
let res = t!("missing key", lang);
// Code will not compile
}
```
You can use interpolation, any number of argument is OK but you should note that they have to be sorted alphabetically.
To use variables, call the `t!` macro like this:
@ -63,7 +73,7 @@ fn main() {
}
```
## Installation
### Installation
Locales is available on [crates.io](https://crates.io/crates/locales), include it in your `Cargo.toml`:
@ -85,6 +95,9 @@ Or use the macro where you want to use it:
use locales::t;
```
## Note
### Note
Locales will not work if no `PWD` env var is set at compile time.
It should work out of the box though
License: MIT/Apache-2.0

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//! # Locales
//! [![Crates.io Version](https://img.shields.io/crates/v/locales.svg)](https://crates.io/crates/locales)
//! ![LICENSE](https://img.shields.io/crates/l/locales)
//! [![Coverage Status](https://coveralls.io/repos/github/terry90/internationalization-rs/badge.svg?branch=master)](https://coveralls.io/github/terry90/internationalization-rs?branch=master)
//! [![Build Status](https://travis-ci.org/terry90/internationalization-rs.svg?branch=master)](https://travis-ci.org/terry90/internationalization-rs)
//!
//! An simple compile time i18n implementation in Rust.
//! A simple compile time i18n implementation in Rust.
//! It throws a compilation error if the translation key is not present, but since the `lang` argument is dynamic it will panic if the language has not been added for the matching key.
//! > API documentation [https://crates.io/crates/locales](https://crates.io/crates/locales)
@ -101,6 +99,7 @@
//! ## Note
//! Locales will not work if no `PWD` env var is set at compile time.
//! It should work out of the box though
include!(concat!(env!("OUT_DIR"), "/i18n.rs"));