2022-06-29 23:27:49 +00:00
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// SPDX-FileCopyrightText: 2021 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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2021-11-05 14:52:31 +00:00
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#pragma once
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#include <memory>
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#include <mutex>
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#include <unordered_map>
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#include "video_core/dma_pusher.h"
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namespace Tegra {
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class GPU;
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namespace Control {
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struct ChannelState;
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class Scheduler {
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public:
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Scheduler(GPU& gpu_);
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~Scheduler();
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void Push(s32 channel, CommandList&& entries);
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void DeclareChannel(std::shared_ptr<ChannelState> new_channel);
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private:
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std::unordered_map<s32, std::shared_ptr<ChannelState>> channels;
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std::mutex scheduling_guard;
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GPU& gpu;
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};
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} // namespace Control
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} // namespace Tegra
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