yuzu/src/video_core/video_core.h

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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
#include <memory>
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namespace Core {
class System;
}
namespace Core::Frontend {
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class EmuWindow;
}
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namespace Tegra {
class GPU;
}
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namespace VideoCore {
class RendererBase;
/**
* Creates a renderer instance.
*
* @note The returned renderer instance is simply allocated. Its Init()
* function still needs to be called to fully complete its setup.
*/
std::unique_ptr<RendererBase> CreateRenderer(Core::Frontend::EmuWindow& emu_window,
Core::System& system);
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/// Creates an emulated GPU instance using the given system context.
std::unique_ptr<Tegra::GPU> CreateGPU(Core::System& system);
u16 GetResolutionScaleFactor(const RendererBase& renderer);
} // namespace VideoCore