2019-01-14 04:58:46 +00:00
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# Add a custom command to generate a new shader_cache_version hash when any of the following files change
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# NOTE: This is an approximation of what files affect shader generation, its possible something else
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# could affect the result, but much more unlikely than the following files. Keeping a list of files
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# like this allows for much better caching since it doesn't force the user to recompile binary shaders every update
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set(VIDEO_CORE "${CMAKE_SOURCE_DIR}/src/video_core")
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2019-02-07 00:55:14 +00:00
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if (DEFINED ENV{CI})
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if (DEFINED ENV{TRAVIS})
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set(BUILD_REPOSITORY $ENV{TRAVIS_REPO_SLUG})
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set(BUILD_TAG $ENV{TRAVIS_TAG})
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elseif(DEFINED ENV{APPVEYOR})
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set(BUILD_REPOSITORY $ENV{APPVEYOR_REPO_NAME})
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set(BUILD_TAG $ENV{APPVEYOR_REPO_TAG_NAME})
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endif()
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endif()
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2019-01-14 04:58:46 +00:00
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add_custom_command(OUTPUT scm_rev.cpp
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2019-02-07 00:55:14 +00:00
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COMMAND ${CMAKE_COMMAND}
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-DSRC_DIR="${CMAKE_SOURCE_DIR}"
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-DBUILD_REPOSITORY="${BUILD_REPOSITORY}"
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-DBUILD_TAG="${BUILD_TAG}"
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-P "${CMAKE_SOURCE_DIR}/CMakeModules/GenerateSCMRev.cmake"
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2019-01-14 04:58:46 +00:00
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DEPENDS
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# WARNING! It was too much work to try and make a common location for this list,
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# so if you need to change it, please update CMakeModules/GenerateSCMRev.cmake as well
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"${VIDEO_CORE}/renderer_opengl/gl_shader_cache.cpp"
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"${VIDEO_CORE}/renderer_opengl/gl_shader_cache.h"
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"${VIDEO_CORE}/renderer_opengl/gl_shader_decompiler.cpp"
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"${VIDEO_CORE}/renderer_opengl/gl_shader_decompiler.h"
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"${VIDEO_CORE}/renderer_opengl/gl_shader_disk_cache.cpp"
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"${VIDEO_CORE}/renderer_opengl/gl_shader_disk_cache.h"
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"${VIDEO_CORE}/renderer_opengl/gl_shader_gen.cpp"
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"${VIDEO_CORE}/renderer_opengl/gl_shader_gen.h"
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"${VIDEO_CORE}/shader/decode/arithmetic.cpp"
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"${VIDEO_CORE}/shader/decode/arithmetic_half.cpp"
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"${VIDEO_CORE}/shader/decode/arithmetic_half_immediate.cpp"
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"${VIDEO_CORE}/shader/decode/arithmetic_immediate.cpp"
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"${VIDEO_CORE}/shader/decode/arithmetic_integer.cpp"
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"${VIDEO_CORE}/shader/decode/arithmetic_integer_immediate.cpp"
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"${VIDEO_CORE}/shader/decode/bfe.cpp"
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"${VIDEO_CORE}/shader/decode/bfi.cpp"
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"${VIDEO_CORE}/shader/decode/conversion.cpp"
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"${VIDEO_CORE}/shader/decode/ffma.cpp"
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"${VIDEO_CORE}/shader/decode/float_set.cpp"
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"${VIDEO_CORE}/shader/decode/float_set_predicate.cpp"
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"${VIDEO_CORE}/shader/decode/half_set.cpp"
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"${VIDEO_CORE}/shader/decode/half_set_predicate.cpp"
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"${VIDEO_CORE}/shader/decode/hfma2.cpp"
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"${VIDEO_CORE}/shader/decode/integer_set.cpp"
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"${VIDEO_CORE}/shader/decode/integer_set_predicate.cpp"
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"${VIDEO_CORE}/shader/decode/memory.cpp"
|
2019-02-22 05:19:45 +00:00
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"${VIDEO_CORE}/shader/decode/texture.cpp"
|
2019-01-14 04:58:46 +00:00
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"${VIDEO_CORE}/shader/decode/other.cpp"
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"${VIDEO_CORE}/shader/decode/predicate_set_predicate.cpp"
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"${VIDEO_CORE}/shader/decode/predicate_set_register.cpp"
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"${VIDEO_CORE}/shader/decode/register_set_predicate.cpp"
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"${VIDEO_CORE}/shader/decode/shift.cpp"
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"${VIDEO_CORE}/shader/decode/video.cpp"
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"${VIDEO_CORE}/shader/decode/xmad.cpp"
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"${VIDEO_CORE}/shader/decode.cpp"
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"${VIDEO_CORE}/shader/shader_ir.cpp"
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"${VIDEO_CORE}/shader/shader_ir.h"
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"${VIDEO_CORE}/shader/track.cpp"
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# and also check that the scm_rev files haven't changed
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"${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.cpp.in"
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"${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.h"
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# technically we should regenerate if the git version changed, but its not worth the effort imo
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"${CMAKE_SOURCE_DIR}/CMakeModules/GenerateSCMRev.cmake"
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)
|
2014-04-24 01:43:57 +00:00
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|
2018-01-18 00:37:34 +00:00
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add_library(common STATIC
|
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alignment.h
|
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assert.h
|
2018-09-16 18:05:51 +00:00
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|
detached_tasks.cpp
|
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|
detached_tasks.h
|
2018-01-18 00:37:34 +00:00
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bit_field.h
|
2018-12-19 20:25:12 +00:00
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|
bit_util.h
|
2018-04-07 04:48:22 +00:00
|
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cityhash.cpp
|
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cityhash.h
|
2018-01-18 00:37:34 +00:00
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color.h
|
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common_funcs.h
|
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common_paths.h
|
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common_types.h
|
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file_util.cpp
|
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|
file_util.h
|
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hash.h
|
2018-08-10 00:43:45 +00:00
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hex_util.cpp
|
|
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|
hex_util.h
|
2018-01-18 00:37:34 +00:00
|
|
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logging/backend.cpp
|
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logging/backend.h
|
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logging/filter.cpp
|
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logging/filter.h
|
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logging/log.h
|
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logging/text_formatter.cpp
|
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|
logging/text_formatter.h
|
|
|
|
math_util.h
|
2019-03-02 20:20:28 +00:00
|
|
|
memory_hook.cpp
|
|
|
|
memory_hook.h
|
2018-01-18 00:37:34 +00:00
|
|
|
microprofile.cpp
|
|
|
|
microprofile.h
|
|
|
|
microprofileui.h
|
|
|
|
misc.cpp
|
2019-03-02 20:20:28 +00:00
|
|
|
page_table.cpp
|
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|
page_table.h
|
2018-01-18 00:37:34 +00:00
|
|
|
param_package.cpp
|
|
|
|
param_package.h
|
|
|
|
quaternion.h
|
2018-09-08 13:28:39 +00:00
|
|
|
ring_buffer.h
|
2018-01-18 00:37:34 +00:00
|
|
|
scm_rev.cpp
|
|
|
|
scm_rev.h
|
|
|
|
scope_exit.h
|
|
|
|
string_util.cpp
|
|
|
|
string_util.h
|
|
|
|
swap.h
|
|
|
|
telemetry.cpp
|
|
|
|
telemetry.h
|
|
|
|
thread.cpp
|
|
|
|
thread.h
|
|
|
|
thread_queue_list.h
|
|
|
|
threadsafe_queue.h
|
|
|
|
timer.cpp
|
|
|
|
timer.h
|
2019-02-15 23:26:41 +00:00
|
|
|
uint128.cpp
|
|
|
|
uint128.h
|
2018-01-18 00:37:34 +00:00
|
|
|
vector_math.h
|
2018-09-16 18:05:51 +00:00
|
|
|
web_result.h
|
2018-01-18 00:37:34 +00:00
|
|
|
)
|
2014-08-24 01:22:05 +00:00
|
|
|
|
2015-08-15 02:29:08 +00:00
|
|
|
if(ARCHITECTURE_x86_64)
|
2018-01-18 00:37:34 +00:00
|
|
|
target_sources(common
|
|
|
|
PRIVATE
|
2015-08-12 04:19:20 +00:00
|
|
|
x64/cpu_detect.cpp
|
|
|
|
x64/cpu_detect.h
|
2018-01-18 00:37:34 +00:00
|
|
|
)
|
2015-07-21 23:49:33 +00:00
|
|
|
endif()
|
|
|
|
|
2018-01-18 00:37:34 +00:00
|
|
|
create_target_directory_groups(common)
|
2014-04-29 02:40:39 +00:00
|
|
|
|
2018-03-22 10:21:29 +00:00
|
|
|
target_link_libraries(common PUBLIC Boost::boost fmt microprofile)
|