Cleanup after linter
This commit is contained in:
parent
18a42d3815
commit
0076a08d04
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@ -14,8 +14,7 @@ public:
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float modifier_scale_)
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float modifier_scale_)
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: up(std::move(up_)), down(std::move(down_)), left(std::move(left_)),
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: up(std::move(up_)), down(std::move(down_)), left(std::move(left_)),
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right(std::move(right_)), modifier(std::move(modifier_)),
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right(std::move(right_)), modifier(std::move(modifier_)),
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modifier_scale(modifier_scale_) {
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modifier_scale(modifier_scale_) {}
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}
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std::tuple<float, float> GetStatus() const override {
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std::tuple<float, float> GetStatus() const override {
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constexpr float SQRT_HALF = 0.707106781f;
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constexpr float SQRT_HALF = 0.707106781f;
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@ -13,8 +13,7 @@ namespace InputCommon {
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class KeyButton final : public Input::ButtonDevice {
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class KeyButton final : public Input::ButtonDevice {
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public:
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public:
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explicit KeyButton(std::shared_ptr<KeyButtonList> key_button_list_)
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explicit KeyButton(std::shared_ptr<KeyButtonList> key_button_list_)
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: key_button_list(std::move(key_button_list_)) {
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: key_button_list(std::move(key_button_list_)) {}
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}
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~KeyButton() override;
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~KeyButton() override;
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@ -69,9 +68,7 @@ private:
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std::list<KeyButtonPair> list;
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std::list<KeyButtonPair> list;
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};
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};
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Keyboard::Keyboard()
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Keyboard::Keyboard() : key_button_list{std::make_shared<KeyButtonList>()} {}
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: key_button_list{std::make_shared<KeyButtonList>()} {
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}
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KeyButton::~KeyButton() {
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KeyButton::~KeyButton() {
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key_button_list->RemoveKeyButton(this);
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key_button_list->RemoveKeyButton(this);
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@ -81,7 +78,7 @@ std::unique_ptr<Input::ButtonDevice> Keyboard::Create(const Common::ParamPackage
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int key_code = params.Get("code", 0);
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int key_code = params.Get("code", 0);
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std::unique_ptr<KeyButton> button = std::make_unique<KeyButton>(key_button_list);
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std::unique_ptr<KeyButton> button = std::make_unique<KeyButton>(key_button_list);
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key_button_list->AddKeyButton(key_code, button.get());
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key_button_list->AddKeyButton(key_code, button.get());
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return std::move(button);
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return button;
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}
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}
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void Keyboard::PressKey(int key_code) {
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void Keyboard::PressKey(int key_code) {
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@ -5,7 +5,6 @@
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#include <memory>
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#include <memory>
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#include <thread>
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#include <thread>
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#include <libusb.h>
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#include <libusb.h>
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#include <iostream>
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#include "common/param_package.h"
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#include "common/param_package.h"
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#include "input_common/analog_from_button.h"
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#include "input_common/analog_from_button.h"
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#include "input_common/gcadapter/gc_poller.h"
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#include "input_common/gcadapter/gc_poller.h"
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@ -44,10 +43,7 @@ void Init() {
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#ifdef HAVE_SDL2
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#ifdef HAVE_SDL2
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sdl = SDL::Init();
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sdl = SDL::Init();
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#endif
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#endif
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/*
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udp = CemuhookUDP::Init();
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udp = CemuhookUDP::Init();
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*/
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}
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}
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void Shutdown() {
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void Shutdown() {
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@ -22,8 +22,7 @@ public:
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: update_millisecond(update_millisecond),
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: update_millisecond(update_millisecond),
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update_duration(std::chrono::duration_cast<std::chrono::steady_clock::duration>(
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update_duration(std::chrono::duration_cast<std::chrono::steady_clock::duration>(
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std::chrono::milliseconds(update_millisecond))),
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std::chrono::milliseconds(update_millisecond))),
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sensitivity(sensitivity), motion_emu_thread(&MotionEmuDevice::MotionEmuThread, this) {
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sensitivity(sensitivity), motion_emu_thread(&MotionEmuDevice::MotionEmuThread, this) {}
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}
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~MotionEmuDevice() {
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~MotionEmuDevice() {
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if (motion_emu_thread.joinable()) {
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if (motion_emu_thread.joinable()) {
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@ -146,7 +145,7 @@ std::unique_ptr<Input::MotionDevice> MotionEmu::Create(const Common::ParamPackag
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// Previously created device is disconnected here. Having two motion devices for 3DS is not
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// Previously created device is disconnected here. Having two motion devices for 3DS is not
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// expected.
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// expected.
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current_device = device_wrapper->device;
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current_device = device_wrapper->device;
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return std::move(device_wrapper);
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return device_wrapper;
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}
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}
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void MotionEmu::BeginTilt(int x, int y) {
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void MotionEmu::BeginTilt(int x, int y) {
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@ -49,8 +49,7 @@ static int SDLEventWatcher(void* user_data, SDL_Event* event) {
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class SDLJoystick {
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class SDLJoystick {
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public:
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public:
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SDLJoystick(std::string guid_, int port_, SDL_Joystick* joystick)
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SDLJoystick(std::string guid_, int port_, SDL_Joystick* joystick)
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: guid{std::move(guid_)}, port{port_}, sdl_joystick{joystick, &SDL_JoystickClose} {
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: guid{std::move(guid_)}, port{port_}, sdl_joystick{joystick, &SDL_JoystickClose} {}
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}
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void SetButton(int button, bool value) {
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void SetButton(int button, bool value) {
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std::lock_guard lock{mutex};
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std::lock_guard lock{mutex};
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@ -98,7 +97,6 @@ public:
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std::lock_guard lock{mutex};
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std::lock_guard lock{mutex};
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return (state.hats.at(hat) & direction) != 0;
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return (state.hats.at(hat) & direction) != 0;
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}
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}
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/**
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/**
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* The guid of the joystick
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* The guid of the joystick
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*/
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*/
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@ -127,7 +125,6 @@ private:
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std::unordered_map<int, Sint16> axes;
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std::unordered_map<int, Sint16> axes;
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std::unordered_map<int, Uint8> hats;
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std::unordered_map<int, Uint8> hats;
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} state;
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} state;
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std::string guid;
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std::string guid;
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int port;
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int port;
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std::unique_ptr<SDL_Joystick, decltype(&SDL_JoystickClose)> sdl_joystick;
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std::unique_ptr<SDL_Joystick, decltype(&SDL_JoystickClose)> sdl_joystick;
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@ -158,8 +155,7 @@ std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickBySDLID(SDL_JoystickID sdl_
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if (map_it != joystick_map.end()) {
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if (map_it != joystick_map.end()) {
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const auto vec_it =
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const auto vec_it =
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std::find_if(map_it->second.begin(), map_it->second.end(),
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std::find_if(map_it->second.begin(), map_it->second.end(),
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[&sdl_joystick](const std::shared_ptr<SDLJoystick>& joystick)
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[&sdl_joystick](const std::shared_ptr<SDLJoystick>& joystick) {
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{
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return sdl_joystick == joystick->GetSDLJoystick();
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return sdl_joystick == joystick->GetSDLJoystick();
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});
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});
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if (vec_it != map_it->second.end()) {
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if (vec_it != map_it->second.end()) {
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@ -170,8 +166,7 @@ std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickBySDLID(SDL_JoystickID sdl_
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// Search for a SDLJoystick without a mapped SDL_Joystick...
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// Search for a SDLJoystick without a mapped SDL_Joystick...
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const auto nullptr_it = std::find_if(map_it->second.begin(), map_it->second.end(),
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const auto nullptr_it = std::find_if(map_it->second.begin(), map_it->second.end(),
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[](const std::shared_ptr<SDLJoystick>& joystick)
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[](const std::shared_ptr<SDLJoystick>& joystick) {
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{
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return !joystick->GetSDLJoystick();
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return !joystick->GetSDLJoystick();
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});
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});
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if (nullptr_it != map_it->second.end()) {
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if (nullptr_it != map_it->second.end()) {
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@ -228,8 +223,7 @@ void SDLState::CloseJoystick(SDL_Joystick* sdl_joystick) {
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const auto& joystick_guid_list = joystick_map[guid];
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const auto& joystick_guid_list = joystick_map[guid];
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const auto joystick_it =
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const auto joystick_it =
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std::find_if(joystick_guid_list.begin(), joystick_guid_list.end(),
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std::find_if(joystick_guid_list.begin(), joystick_guid_list.end(),
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[&sdl_joystick](const std::shared_ptr<SDLJoystick>& joystick)
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[&sdl_joystick](const std::shared_ptr<SDLJoystick>& joystick) {
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{
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return joystick->GetSDLJoystick() == sdl_joystick;
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return joystick->GetSDLJoystick() == sdl_joystick;
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});
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});
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joystick = *joystick_it;
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joystick = *joystick_it;
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@ -285,8 +279,7 @@ void SDLState::CloseJoysticks() {
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class SDLButton final : public Input::ButtonDevice {
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class SDLButton final : public Input::ButtonDevice {
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public:
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public:
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explicit SDLButton(std::shared_ptr<SDLJoystick> joystick_, int button_)
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explicit SDLButton(std::shared_ptr<SDLJoystick> joystick_, int button_)
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: joystick(std::move(joystick_)), button(button_) {
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: joystick(std::move(joystick_)), button(button_) {}
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}
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bool GetStatus() const override {
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bool GetStatus() const override {
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return joystick->GetButton(button);
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return joystick->GetButton(button);
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@ -300,8 +293,7 @@ private:
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class SDLDirectionButton final : public Input::ButtonDevice {
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class SDLDirectionButton final : public Input::ButtonDevice {
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public:
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public:
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explicit SDLDirectionButton(std::shared_ptr<SDLJoystick> joystick_, int hat_, Uint8 direction_)
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explicit SDLDirectionButton(std::shared_ptr<SDLJoystick> joystick_, int hat_, Uint8 direction_)
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: joystick(std::move(joystick_)), hat(hat_), direction(direction_) {
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: joystick(std::move(joystick_)), hat(hat_), direction(direction_) {}
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}
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bool GetStatus() const override {
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bool GetStatus() const override {
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return joystick->GetHatDirection(hat, direction);
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return joystick->GetHatDirection(hat, direction);
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@ -318,8 +310,7 @@ public:
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explicit SDLAxisButton(std::shared_ptr<SDLJoystick> joystick_, int axis_, float threshold_,
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explicit SDLAxisButton(std::shared_ptr<SDLJoystick> joystick_, int axis_, float threshold_,
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bool trigger_if_greater_)
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bool trigger_if_greater_)
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: joystick(std::move(joystick_)), axis(axis_), threshold(threshold_),
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: joystick(std::move(joystick_)), axis(axis_), threshold(threshold_),
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trigger_if_greater(trigger_if_greater_) {
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trigger_if_greater(trigger_if_greater_) {}
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}
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bool GetStatus() const override {
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bool GetStatus() const override {
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const float axis_value = joystick->GetAxis(axis);
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const float axis_value = joystick->GetAxis(axis);
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@ -339,8 +330,7 @@ private:
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class SDLAnalog final : public Input::AnalogDevice {
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class SDLAnalog final : public Input::AnalogDevice {
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public:
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public:
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SDLAnalog(std::shared_ptr<SDLJoystick> joystick_, int axis_x_, int axis_y_, float deadzone_)
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SDLAnalog(std::shared_ptr<SDLJoystick> joystick_, int axis_x_, int axis_y_, float deadzone_)
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: joystick(std::move(joystick_)), axis_x(axis_x_), axis_y(axis_y_), deadzone(deadzone_) {
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: joystick(std::move(joystick_)), axis_x(axis_x_), axis_y(axis_y_), deadzone(deadzone_) {}
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}
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std::tuple<float, float> GetStatus() const override {
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std::tuple<float, float> GetStatus() const override {
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const auto [x, y] = joystick->GetAnalog(axis_x, axis_y);
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const auto [x, y] = joystick->GetAnalog(axis_x, axis_y);
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@ -378,9 +368,7 @@ private:
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/// A button device factory that creates button devices from SDL joystick
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/// A button device factory that creates button devices from SDL joystick
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class SDLButtonFactory final : public Input::Factory<Input::ButtonDevice> {
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class SDLButtonFactory final : public Input::Factory<Input::ButtonDevice> {
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public:
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public:
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explicit SDLButtonFactory(SDLState& state_)
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explicit SDLButtonFactory(SDLState& state_) : state(state_) {}
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: state(state_) {
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}
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/**
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/**
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* Creates a button device from a joystick button
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* Creates a button device from a joystick button
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@ -455,9 +443,7 @@ private:
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/// An analog device factory that creates analog devices from SDL joystick
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/// An analog device factory that creates analog devices from SDL joystick
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class SDLAnalogFactory final : public Input::Factory<Input::AnalogDevice> {
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class SDLAnalogFactory final : public Input::Factory<Input::AnalogDevice> {
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public:
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public:
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explicit SDLAnalogFactory(SDLState& state_)
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explicit SDLAnalogFactory(SDLState& state_) : state(state_) {}
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: state(state_) {
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}
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/**
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/**
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* Creates analog device from joystick axes
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* Creates analog device from joystick axes
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@ -505,8 +491,7 @@ SDLState::SDLState() {
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initialized = true;
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initialized = true;
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if (start_thread) {
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if (start_thread) {
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poll_thread = std::thread([this]
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poll_thread = std::thread([this] {
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{
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using namespace std::chrono_literals;
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using namespace std::chrono_literals;
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while (initialized) {
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while (initialized) {
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SDL_PumpEvents();
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SDL_PumpEvents();
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@ -592,9 +577,7 @@ namespace Polling {
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class SDLPoller : public InputCommon::Polling::DevicePoller {
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class SDLPoller : public InputCommon::Polling::DevicePoller {
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public:
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public:
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explicit SDLPoller(SDLState& state_)
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explicit SDLPoller(SDLState& state_) : state(state_) {}
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: state(state_) {
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}
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void Start() override {
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void Start() override {
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state.event_queue.Clear();
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state.event_queue.Clear();
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@ -611,9 +594,7 @@ protected:
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class SDLButtonPoller final : public SDLPoller {
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class SDLButtonPoller final : public SDLPoller {
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public:
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public:
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explicit SDLButtonPoller(SDLState& state_)
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explicit SDLButtonPoller(SDLState& state_) : SDLPoller(state_) {}
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: SDLPoller(state_) {
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}
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Common::ParamPackage GetNextInput() override {
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Common::ParamPackage GetNextInput() override {
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SDL_Event event;
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SDL_Event event;
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@ -622,7 +603,8 @@ public:
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case SDL_JOYAXISMOTION:
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case SDL_JOYAXISMOTION:
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if (std::abs(event.jaxis.value / 32767.0) < 0.5) {
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if (std::abs(event.jaxis.value / 32767.0) < 0.5) {
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break;
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break;
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}[[fallthrough]];
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}
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[[fallthrough]];
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case SDL_JOYBUTTONUP:
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case SDL_JOYBUTTONUP:
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case SDL_JOYHATMOTION:
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case SDL_JOYHATMOTION:
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return SDLEventToButtonParamPackage(state, event);
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return SDLEventToButtonParamPackage(state, event);
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@ -634,9 +616,7 @@ public:
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class SDLAnalogPoller final : public SDLPoller {
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class SDLAnalogPoller final : public SDLPoller {
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public:
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public:
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explicit SDLAnalogPoller(SDLState& state_)
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explicit SDLAnalogPoller(SDLState& state_) : SDLPoller(state_) {}
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: SDLPoller(state_) {
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}
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void Start() override {
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void Start() override {
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SDLPoller::Start();
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SDLPoller::Start();
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@ -59,8 +59,7 @@ public:
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void StartReceive() {
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void StartReceive() {
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socket.async_receive_from(
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socket.async_receive_from(
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boost::asio::buffer(receive_buffer), receive_endpoint,
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boost::asio::buffer(receive_buffer), receive_endpoint,
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[this](const boost::system::error_code& error, std::size_t bytes_transferred)
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[this](const boost::system::error_code& error, std::size_t bytes_transferred) {
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{
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HandleReceive(error, bytes_transferred);
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HandleReceive(error, bytes_transferred);
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});
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});
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}
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}
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@ -212,15 +211,9 @@ void Client::StartCommunication(const std::string& host, u16 port, u8 pad_index,
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void TestCommunication(const std::string& host, u16 port, u8 pad_index, u32 client_id,
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void TestCommunication(const std::string& host, u16 port, u8 pad_index, u32 client_id,
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std::function<void()> success_callback,
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std::function<void()> success_callback,
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std::function<void()> failure_callback) {
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std::function<void()> failure_callback) {
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std::thread([=]
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std::thread([=] {
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{
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Common::Event success_event;
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Common::Event success_event;
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SocketCallback callback{[](Response::Version version)
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SocketCallback callback{[](Response::Version version) {}, [](Response::PortInfo info) {},
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{
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},
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[](Response::PortInfo info)
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{
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},
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[&](Response::PadData data) { success_event.Set(); }};
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[&](Response::PadData data) { success_event.Set(); }};
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Socket socket{host, port, pad_index, client_id, std::move(callback)};
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Socket socket{host, port, pad_index, client_id, std::move(callback)};
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std::thread worker_thread{SocketLoop, &socket};
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std::thread worker_thread{SocketLoop, &socket};
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@ -241,8 +234,7 @@ CalibrationConfigurationJob::CalibrationConfigurationJob(
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std::function<void(Status)> status_callback,
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std::function<void(Status)> status_callback,
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std::function<void(u16, u16, u16, u16)> data_callback) {
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std::function<void(u16, u16, u16, u16)> data_callback) {
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std::thread([=]
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std::thread([=] {
|
||||||
{
|
|
||||||
constexpr u16 CALIBRATION_THRESHOLD = 100;
|
constexpr u16 CALIBRATION_THRESHOLD = 100;
|
||||||
|
|
||||||
u16 min_x{UINT16_MAX};
|
u16 min_x{UINT16_MAX};
|
||||||
|
@ -251,14 +243,8 @@ CalibrationConfigurationJob::CalibrationConfigurationJob(
|
||||||
u16 max_y{};
|
u16 max_y{};
|
||||||
|
|
||||||
Status current_status{Status::Initialized};
|
Status current_status{Status::Initialized};
|
||||||
SocketCallback callback{[](Response::Version version)
|
SocketCallback callback{[](Response::Version version) {}, [](Response::PortInfo info) {},
|
||||||
{
|
[&](Response::PadData data) {
|
||||||
},
|
|
||||||
[](Response::PortInfo info)
|
|
||||||
{
|
|
||||||
},
|
|
||||||
[&](Response::PadData data)
|
|
||||||
{
|
|
||||||
if (current_status == Status::Initialized) {
|
if (current_status == Status::Initialized) {
|
||||||
// Receiving data means the communication is ready now
|
// Receiving data means the communication is ready now
|
||||||
current_status = Status::Ready;
|
current_status = Status::Ready;
|
||||||
|
|
|
@ -40,7 +40,6 @@ struct DeviceStatus {
|
||||||
u16 max_x{};
|
u16 max_x{};
|
||||||
u16 max_y{};
|
u16 max_y{};
|
||||||
};
|
};
|
||||||
|
|
||||||
std::optional<CalibrationData> touch_calibration;
|
std::optional<CalibrationData> touch_calibration;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -73,7 +72,6 @@ public:
|
||||||
Stage1Completed,
|
Stage1Completed,
|
||||||
Completed,
|
Completed,
|
||||||
};
|
};
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Constructs and starts the job with the specified parameter.
|
* Constructs and starts the job with the specified parameter.
|
||||||
*
|
*
|
||||||
|
|
|
@ -35,7 +35,6 @@ struct Header {
|
||||||
///> the data
|
///> the data
|
||||||
Type type{};
|
Type type{};
|
||||||
};
|
};
|
||||||
|
|
||||||
static_assert(sizeof(Header) == 20, "UDP Message Header struct has wrong size");
|
static_assert(sizeof(Header) == 20, "UDP Message Header struct has wrong size");
|
||||||
static_assert(std::is_trivially_copyable_v<Header>, "UDP Message Header is not trivially copyable");
|
static_assert(std::is_trivially_copyable_v<Header>, "UDP Message Header is not trivially copyable");
|
||||||
|
|
||||||
|
@ -55,9 +54,7 @@ constexpr Type GetMessageType();
|
||||||
|
|
||||||
namespace Request {
|
namespace Request {
|
||||||
|
|
||||||
struct Version {
|
struct Version {};
|
||||||
};
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Requests the server to send information about what controllers are plugged into the ports
|
* Requests the server to send information about what controllers are plugged into the ports
|
||||||
* In citra's case, we only have one controller, so for simplicity's sake, we can just send a
|
* In citra's case, we only have one controller, so for simplicity's sake, we can just send a
|
||||||
|
@ -65,12 +62,10 @@ struct Version {
|
||||||
* nice to make this configurable
|
* nice to make this configurable
|
||||||
*/
|
*/
|
||||||
constexpr u32 MAX_PORTS = 4;
|
constexpr u32 MAX_PORTS = 4;
|
||||||
|
|
||||||
struct PortInfo {
|
struct PortInfo {
|
||||||
u32_le pad_count{}; ///> Number of ports to request data for
|
u32_le pad_count{}; ///> Number of ports to request data for
|
||||||
std::array<u8, MAX_PORTS> port;
|
std::array<u8, MAX_PORTS> port;
|
||||||
};
|
};
|
||||||
|
|
||||||
static_assert(std::is_trivially_copyable_v<PortInfo>,
|
static_assert(std::is_trivially_copyable_v<PortInfo>,
|
||||||
"UDP Request PortInfo is not trivially copyable");
|
"UDP Request PortInfo is not trivially copyable");
|
||||||
|
|
||||||
|
@ -85,7 +80,6 @@ struct PadData {
|
||||||
Id,
|
Id,
|
||||||
Mac,
|
Mac,
|
||||||
};
|
};
|
||||||
|
|
||||||
/// Determines which method will be used as a look up for the controller
|
/// Determines which method will be used as a look up for the controller
|
||||||
Flags flags{};
|
Flags flags{};
|
||||||
/// Index of the port of the controller to retrieve data about
|
/// Index of the port of the controller to retrieve data about
|
||||||
|
@ -93,7 +87,6 @@ struct PadData {
|
||||||
/// Mac address of the controller to retrieve data about
|
/// Mac address of the controller to retrieve data about
|
||||||
MacAddress mac;
|
MacAddress mac;
|
||||||
};
|
};
|
||||||
|
|
||||||
static_assert(sizeof(PadData) == 8, "UDP Request PadData struct has wrong size");
|
static_assert(sizeof(PadData) == 8, "UDP Request PadData struct has wrong size");
|
||||||
static_assert(std::is_trivially_copyable_v<PadData>,
|
static_assert(std::is_trivially_copyable_v<PadData>,
|
||||||
"UDP Request PadData is not trivially copyable");
|
"UDP Request PadData is not trivially copyable");
|
||||||
|
@ -121,7 +114,6 @@ namespace Response {
|
||||||
struct Version {
|
struct Version {
|
||||||
u16_le version{};
|
u16_le version{};
|
||||||
};
|
};
|
||||||
|
|
||||||
static_assert(sizeof(Version) == 2, "UDP Response Version struct has wrong size");
|
static_assert(sizeof(Version) == 2, "UDP Response Version struct has wrong size");
|
||||||
static_assert(std::is_trivially_copyable_v<Version>,
|
static_assert(std::is_trivially_copyable_v<Version>,
|
||||||
"UDP Response Version is not trivially copyable");
|
"UDP Response Version is not trivially copyable");
|
||||||
|
@ -135,7 +127,6 @@ struct PortInfo {
|
||||||
u8 battery{};
|
u8 battery{};
|
||||||
u8 is_pad_active{};
|
u8 is_pad_active{};
|
||||||
};
|
};
|
||||||
|
|
||||||
static_assert(sizeof(PortInfo) == 12, "UDP Response PortInfo struct has wrong size");
|
static_assert(sizeof(PortInfo) == 12, "UDP Response PortInfo struct has wrong size");
|
||||||
static_assert(std::is_trivially_copyable_v<PortInfo>,
|
static_assert(std::is_trivially_copyable_v<PortInfo>,
|
||||||
"UDP Response PortInfo is not trivially copyable");
|
"UDP Response PortInfo is not trivially copyable");
|
||||||
|
@ -241,27 +232,22 @@ template <>
|
||||||
constexpr Type GetMessageType<Request::Version>() {
|
constexpr Type GetMessageType<Request::Version>() {
|
||||||
return Type::Version;
|
return Type::Version;
|
||||||
}
|
}
|
||||||
|
|
||||||
template <>
|
template <>
|
||||||
constexpr Type GetMessageType<Request::PortInfo>() {
|
constexpr Type GetMessageType<Request::PortInfo>() {
|
||||||
return Type::PortInfo;
|
return Type::PortInfo;
|
||||||
}
|
}
|
||||||
|
|
||||||
template <>
|
template <>
|
||||||
constexpr Type GetMessageType<Request::PadData>() {
|
constexpr Type GetMessageType<Request::PadData>() {
|
||||||
return Type::PadData;
|
return Type::PadData;
|
||||||
}
|
}
|
||||||
|
|
||||||
template <>
|
template <>
|
||||||
constexpr Type GetMessageType<Response::Version>() {
|
constexpr Type GetMessageType<Response::Version>() {
|
||||||
return Type::Version;
|
return Type::Version;
|
||||||
}
|
}
|
||||||
|
|
||||||
template <>
|
template <>
|
||||||
constexpr Type GetMessageType<Response::PortInfo>() {
|
constexpr Type GetMessageType<Response::PortInfo>() {
|
||||||
return Type::PortInfo;
|
return Type::PortInfo;
|
||||||
}
|
}
|
||||||
|
|
||||||
template <>
|
template <>
|
||||||
constexpr Type GetMessageType<Response::PadData>() {
|
constexpr Type GetMessageType<Response::PadData>() {
|
||||||
return Type::PadData;
|
return Type::PadData;
|
||||||
|
|
|
@ -16,10 +16,7 @@ namespace InputCommon::CemuhookUDP {
|
||||||
|
|
||||||
class UDPTouchDevice final : public Input::TouchDevice {
|
class UDPTouchDevice final : public Input::TouchDevice {
|
||||||
public:
|
public:
|
||||||
explicit UDPTouchDevice(std::shared_ptr<DeviceStatus> status_)
|
explicit UDPTouchDevice(std::shared_ptr<DeviceStatus> status_) : status(std::move(status_)) {}
|
||||||
: status(std::move(status_)) {
|
|
||||||
}
|
|
||||||
|
|
||||||
std::tuple<float, float, bool> GetStatus() const override {
|
std::tuple<float, float, bool> GetStatus() const override {
|
||||||
std::lock_guard guard(status->update_mutex);
|
std::lock_guard guard(status->update_mutex);
|
||||||
return status->touch_status;
|
return status->touch_status;
|
||||||
|
@ -31,10 +28,7 @@ private:
|
||||||
|
|
||||||
class UDPMotionDevice final : public Input::MotionDevice {
|
class UDPMotionDevice final : public Input::MotionDevice {
|
||||||
public:
|
public:
|
||||||
explicit UDPMotionDevice(std::shared_ptr<DeviceStatus> status_)
|
explicit UDPMotionDevice(std::shared_ptr<DeviceStatus> status_) : status(std::move(status_)) {}
|
||||||
: status(std::move(status_)) {
|
|
||||||
}
|
|
||||||
|
|
||||||
std::tuple<Common::Vec3<float>, Common::Vec3<float>> GetStatus() const override {
|
std::tuple<Common::Vec3<float>, Common::Vec3<float>> GetStatus() const override {
|
||||||
std::lock_guard guard(status->update_mutex);
|
std::lock_guard guard(status->update_mutex);
|
||||||
return status->motion_status;
|
return status->motion_status;
|
||||||
|
@ -46,9 +40,7 @@ private:
|
||||||
|
|
||||||
class UDPTouchFactory final : public Input::Factory<Input::TouchDevice> {
|
class UDPTouchFactory final : public Input::Factory<Input::TouchDevice> {
|
||||||
public:
|
public:
|
||||||
explicit UDPTouchFactory(std::shared_ptr<DeviceStatus> status_)
|
explicit UDPTouchFactory(std::shared_ptr<DeviceStatus> status_) : status(std::move(status_)) {}
|
||||||
: status(std::move(status_)) {
|
|
||||||
}
|
|
||||||
|
|
||||||
std::unique_ptr<Input::TouchDevice> Create(const Common::ParamPackage& params) override {
|
std::unique_ptr<Input::TouchDevice> Create(const Common::ParamPackage& params) override {
|
||||||
{
|
{
|
||||||
|
@ -69,9 +61,7 @@ private:
|
||||||
|
|
||||||
class UDPMotionFactory final : public Input::Factory<Input::MotionDevice> {
|
class UDPMotionFactory final : public Input::Factory<Input::MotionDevice> {
|
||||||
public:
|
public:
|
||||||
explicit UDPMotionFactory(std::shared_ptr<DeviceStatus> status_)
|
explicit UDPMotionFactory(std::shared_ptr<DeviceStatus> status_) : status(std::move(status_)) {}
|
||||||
: status(std::move(status_)) {
|
|
||||||
}
|
|
||||||
|
|
||||||
std::unique_ptr<Input::MotionDevice> Create(const Common::ParamPackage& params) override {
|
std::unique_ptr<Input::MotionDevice> Create(const Common::ParamPackage& params) override {
|
||||||
return std::make_unique<UDPMotionDevice>(status);
|
return std::make_unique<UDPMotionDevice>(status);
|
||||||
|
|
Loading…
Reference in New Issue