vk_device: Block VK_EXT_extended_dynamic_state for RDNA devices
RDNA devices seem to crash when using VK_EXT_extended_dynamic_state in the latest 20.9.2 proprietary Windows drivers. As a workaround, for now we block device names corresponding to current RDNA released products.
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@ -79,6 +79,21 @@ VkFormatFeatureFlags GetFormatFeatures(VkFormatProperties properties, FormatType
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}
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}
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[[nodiscard]] bool IsRDNA(std::string_view device_name, VkDriverIdKHR driver_id) {
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static constexpr std::array RDNA_DEVICES{
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"5700",
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"5600",
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"5500",
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"5300",
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};
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if (driver_id != VK_DRIVER_ID_AMD_PROPRIETARY_KHR) {
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return false;
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}
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return std::any_of(RDNA_DEVICES.begin(), RDNA_DEVICES.end(), [device_name](const char* name) {
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return device_name.find(name) != std::string_view::npos;
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});
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}
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std::unordered_map<VkFormat, VkFormatProperties> GetFormatProperties(
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vk::PhysicalDevice physical, const vk::InstanceDispatch& dld) {
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static constexpr std::array formats{
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@ -388,6 +403,15 @@ bool VKDevice::Create() {
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CollectTelemetryParameters();
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if (ext_extended_dynamic_state && IsRDNA(properties.deviceName, driver_id)) {
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// AMD's proprietary driver supports VK_EXT_extended_dynamic_state but on RDNA devices it
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// seems to cause stability issues
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LOG_WARNING(
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Render_Vulkan,
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"Blacklisting AMD proprietary on RDNA devices from VK_EXT_extended_dynamic_state");
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ext_extended_dynamic_state = false;
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}
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graphics_queue = logical.GetQueue(graphics_family);
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present_queue = logical.GetQueue(present_family);
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