android: Play vibrations asynchronously
This commit is contained in:
parent
975d6f1ec4
commit
0369c65870
|
@ -3,6 +3,7 @@
|
||||||
|
|
||||||
#include <set>
|
#include <set>
|
||||||
#include <common/settings_input.h>
|
#include <common/settings_input.h>
|
||||||
|
#include <common/thread.h>
|
||||||
#include <jni.h>
|
#include <jni.h>
|
||||||
#include "common/android/android_common.h"
|
#include "common/android/android_common.h"
|
||||||
#include "common/android/id_cache.h"
|
#include "common/android/id_cache.h"
|
||||||
|
@ -10,7 +11,18 @@
|
||||||
|
|
||||||
namespace InputCommon {
|
namespace InputCommon {
|
||||||
|
|
||||||
Android::Android(std::string input_engine_) : InputEngine(std::move(input_engine_)) {}
|
Android::Android(std::string input_engine_) : InputEngine(std::move(input_engine_)) {
|
||||||
|
vibration_thread = std::jthread([this](std::stop_token token) {
|
||||||
|
Common::SetCurrentThreadName("Android_Vibration");
|
||||||
|
auto env = Common::Android::GetEnvForThread();
|
||||||
|
using namespace std::chrono_literals;
|
||||||
|
while (!token.stop_requested()) {
|
||||||
|
SendVibrations(env, token);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
Android::~Android() = default;
|
||||||
|
|
||||||
void Android::RegisterController(jobject j_input_device) {
|
void Android::RegisterController(jobject j_input_device) {
|
||||||
auto env = Common::Android::GetEnvForThread();
|
auto env = Common::Android::GetEnvForThread();
|
||||||
|
@ -57,17 +69,11 @@ void Android::SetMotionState(std::string guid, size_t port, u64 delta_timestamp,
|
||||||
Common::Input::DriverResult Android::SetVibration(
|
Common::Input::DriverResult Android::SetVibration(
|
||||||
[[maybe_unused]] const PadIdentifier& identifier,
|
[[maybe_unused]] const PadIdentifier& identifier,
|
||||||
[[maybe_unused]] const Common::Input::VibrationStatus& vibration) {
|
[[maybe_unused]] const Common::Input::VibrationStatus& vibration) {
|
||||||
auto device = input_devices.find(identifier);
|
vibration_queue.Push(VibrationRequest{
|
||||||
if (device != input_devices.end()) {
|
.identifier = identifier,
|
||||||
Common::Android::RunJNIOnFiber<void>([&](JNIEnv* env) {
|
.vibration = vibration,
|
||||||
float average_intensity =
|
});
|
||||||
static_cast<float>((vibration.high_amplitude + vibration.low_amplitude) / 2.0);
|
return Common::Input::DriverResult::Success;
|
||||||
env->CallVoidMethod(device->second, Common::Android::GetYuzuDeviceVibrate(),
|
|
||||||
average_intensity);
|
|
||||||
});
|
|
||||||
return Common::Input::DriverResult::Success;
|
|
||||||
}
|
|
||||||
return Common::Input::DriverResult::NotSupported;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
bool Android::IsVibrationEnabled([[maybe_unused]] const PadIdentifier& identifier) {
|
bool Android::IsVibrationEnabled([[maybe_unused]] const PadIdentifier& identifier) {
|
||||||
|
@ -347,4 +353,15 @@ PadIdentifier Android::GetIdentifier(const std::string& guid, size_t port) const
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void Android::SendVibrations(JNIEnv* env, std::stop_token token) {
|
||||||
|
VibrationRequest request = vibration_queue.PopWait(token);
|
||||||
|
auto device = input_devices.find(request.identifier);
|
||||||
|
if (device != input_devices.end()) {
|
||||||
|
float average_intensity = static_cast<float>(
|
||||||
|
(request.vibration.high_amplitude + request.vibration.low_amplitude) / 2.0);
|
||||||
|
env->CallVoidMethod(device->second, Common::Android::GetYuzuDeviceVibrate(),
|
||||||
|
average_intensity);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
} // namespace InputCommon
|
} // namespace InputCommon
|
||||||
|
|
|
@ -4,6 +4,7 @@
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <set>
|
#include <set>
|
||||||
|
#include <common/threadsafe_queue.h>
|
||||||
#include <jni.h>
|
#include <jni.h>
|
||||||
#include "input_common/input_engine.h"
|
#include "input_common/input_engine.h"
|
||||||
|
|
||||||
|
@ -16,6 +17,8 @@ class Android final : public InputEngine {
|
||||||
public:
|
public:
|
||||||
explicit Android(std::string input_engine_);
|
explicit Android(std::string input_engine_);
|
||||||
|
|
||||||
|
~Android() override;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Registers controller number to accept new inputs.
|
* Registers controller number to accept new inputs.
|
||||||
* @param j_input_device YuzuInputDevice object from the Android frontend to register.
|
* @param j_input_device YuzuInputDevice object from the Android frontend to register.
|
||||||
|
@ -89,6 +92,9 @@ private:
|
||||||
/// Returns the correct identifier corresponding to the player index
|
/// Returns the correct identifier corresponding to the player index
|
||||||
PadIdentifier GetIdentifier(const std::string& guid, size_t port) const;
|
PadIdentifier GetIdentifier(const std::string& guid, size_t port) const;
|
||||||
|
|
||||||
|
/// Takes all vibrations from the queue and sends the command to the controller
|
||||||
|
void SendVibrations(JNIEnv* env, std::stop_token token);
|
||||||
|
|
||||||
static constexpr s32 AXIS_X = 0;
|
static constexpr s32 AXIS_X = 0;
|
||||||
static constexpr s32 AXIS_Y = 1;
|
static constexpr s32 AXIS_Y = 1;
|
||||||
static constexpr s32 AXIS_Z = 11;
|
static constexpr s32 AXIS_Z = 11;
|
||||||
|
@ -133,6 +139,10 @@ private:
|
||||||
redmagic_vid, backbone_labs_vid, xbox_vid};
|
redmagic_vid, backbone_labs_vid, xbox_vid};
|
||||||
const std::vector<std::string> flipped_xy_vids{sony_vid, razer_vid, redmagic_vid,
|
const std::vector<std::string> flipped_xy_vids{sony_vid, razer_vid, redmagic_vid,
|
||||||
backbone_labs_vid, xbox_vid};
|
backbone_labs_vid, xbox_vid};
|
||||||
|
|
||||||
|
/// Queue of vibration request to controllers
|
||||||
|
Common::SPSCQueue<VibrationRequest> vibration_queue;
|
||||||
|
std::jthread vibration_thread;
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace InputCommon
|
} // namespace InputCommon
|
||||||
|
|
|
@ -69,11 +69,6 @@ public:
|
||||||
bool IsVibrationEnabled(const PadIdentifier& identifier) override;
|
bool IsVibrationEnabled(const PadIdentifier& identifier) override;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
struct VibrationRequest {
|
|
||||||
PadIdentifier identifier;
|
|
||||||
Common::Input::VibrationStatus vibration;
|
|
||||||
};
|
|
||||||
|
|
||||||
void InitJoystick(int joystick_index);
|
void InitJoystick(int joystick_index);
|
||||||
void CloseJoystick(SDL_Joystick* sdl_joystick);
|
void CloseJoystick(SDL_Joystick* sdl_joystick);
|
||||||
|
|
||||||
|
|
|
@ -46,6 +46,11 @@ enum class EngineInputType {
|
||||||
Nfc,
|
Nfc,
|
||||||
};
|
};
|
||||||
|
|
||||||
|
struct VibrationRequest {
|
||||||
|
PadIdentifier identifier;
|
||||||
|
Common::Input::VibrationStatus vibration;
|
||||||
|
};
|
||||||
|
|
||||||
namespace std {
|
namespace std {
|
||||||
// Hash used to create lists from PadIdentifier data
|
// Hash used to create lists from PadIdentifier data
|
||||||
template <>
|
template <>
|
||||||
|
|
Loading…
Reference in New Issue