ICommonStateGetter: Stub SetRequestExitToLibraryAppletAtExecuteNextProgramEnabled

- Used by Pixel Game Maker Series Werewolf Princess Kaguya
This commit is contained in:
Morph 2021-04-23 22:46:25 -04:00
parent 2e268abe42
commit 04d9c27120
2 changed files with 10 additions and 1 deletions

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@ -687,7 +687,7 @@ ICommonStateGetter::ICommonStateGetter(Core::System& system_,
{501, nullptr, "SuppressDisablingSleepTemporarily"}, {501, nullptr, "SuppressDisablingSleepTemporarily"},
{502, nullptr, "IsSleepEnabled"}, {502, nullptr, "IsSleepEnabled"},
{503, nullptr, "IsDisablingSleepSuppressed"}, {503, nullptr, "IsDisablingSleepSuppressed"},
{900, nullptr, "SetRequestExitToLibraryAppletAtExecuteNextProgramEnabled"}, {900, &ICommonStateGetter::SetRequestExitToLibraryAppletAtExecuteNextProgramEnabled, "SetRequestExitToLibraryAppletAtExecuteNextProgramEnabled"},
}; };
// clang-format on // clang-format on
@ -817,6 +817,14 @@ void ICommonStateGetter::SetCpuBoostMode(Kernel::HLERequestContext& ctx) {
apm_sys->SetCpuBoostMode(ctx); apm_sys->SetCpuBoostMode(ctx);
} }
void ICommonStateGetter::SetRequestExitToLibraryAppletAtExecuteNextProgramEnabled(
Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
IStorageImpl::~IStorageImpl() = default; IStorageImpl::~IStorageImpl() = default;
class StorageDataImpl final : public IStorageImpl { class StorageDataImpl final : public IStorageImpl {

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@ -196,6 +196,7 @@ private:
void EndVrModeEx(Kernel::HLERequestContext& ctx); void EndVrModeEx(Kernel::HLERequestContext& ctx);
void GetDefaultDisplayResolution(Kernel::HLERequestContext& ctx); void GetDefaultDisplayResolution(Kernel::HLERequestContext& ctx);
void SetCpuBoostMode(Kernel::HLERequestContext& ctx); void SetCpuBoostMode(Kernel::HLERequestContext& ctx);
void SetRequestExitToLibraryAppletAtExecuteNextProgramEnabled(Kernel::HLERequestContext& ctx);
std::shared_ptr<AppletMessageQueue> msg_queue; std::shared_ptr<AppletMessageQueue> msg_queue;
bool vr_mode_state{}; bool vr_mode_state{};