Merge pull request #11908 from t895/log-spam
android: Fix URI parsing in native code
This commit is contained in:
commit
07276cf62a
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@ -5,6 +5,7 @@ package org.yuzu.yuzu_emu
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import android.app.Dialog
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import android.content.DialogInterface
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import android.net.Uri
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import android.os.Bundle
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import android.text.Html
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import android.text.method.LinkMovementMethod
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@ -16,7 +17,7 @@ import androidx.fragment.app.DialogFragment
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import com.google.android.material.dialog.MaterialAlertDialogBuilder
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import java.lang.ref.WeakReference
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import org.yuzu.yuzu_emu.activities.EmulationActivity
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import org.yuzu.yuzu_emu.utils.DocumentsTree.Companion.isNativePath
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import org.yuzu.yuzu_emu.utils.DocumentsTree
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import org.yuzu.yuzu_emu.utils.FileUtil
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import org.yuzu.yuzu_emu.utils.Log
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import org.yuzu.yuzu_emu.utils.SerializableHelper.serializable
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@ -68,7 +69,7 @@ object NativeLibrary {
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@Keep
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@JvmStatic
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fun openContentUri(path: String?, openmode: String?): Int {
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return if (isNativePath(path!!)) {
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return if (DocumentsTree.isNativePath(path!!)) {
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YuzuApplication.documentsTree!!.openContentUri(path, openmode)
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} else {
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FileUtil.openContentUri(path, openmode)
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@ -78,7 +79,7 @@ object NativeLibrary {
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@Keep
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@JvmStatic
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fun getSize(path: String?): Long {
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return if (isNativePath(path!!)) {
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return if (DocumentsTree.isNativePath(path!!)) {
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YuzuApplication.documentsTree!!.getFileSize(path)
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} else {
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FileUtil.getFileSize(path)
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@ -88,23 +89,41 @@ object NativeLibrary {
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@Keep
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@JvmStatic
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fun exists(path: String?): Boolean {
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return if (isNativePath(path!!)) {
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return if (DocumentsTree.isNativePath(path!!)) {
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YuzuApplication.documentsTree!!.exists(path)
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} else {
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FileUtil.exists(path)
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FileUtil.exists(path, suppressLog = true)
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}
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}
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@Keep
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@JvmStatic
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fun isDirectory(path: String?): Boolean {
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return if (isNativePath(path!!)) {
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return if (DocumentsTree.isNativePath(path!!)) {
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YuzuApplication.documentsTree!!.isDirectory(path)
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} else {
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FileUtil.isDirectory(path)
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}
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}
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@Keep
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@JvmStatic
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fun getParentDirectory(path: String): String =
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if (DocumentsTree.isNativePath(path)) {
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YuzuApplication.documentsTree!!.getParentDirectory(path)
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} else {
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path
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}
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@Keep
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@JvmStatic
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fun getFilename(path: String): String =
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if (DocumentsTree.isNativePath(path)) {
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YuzuApplication.documentsTree!!.getFilename(path)
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} else {
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FileUtil.getFilename(Uri.parse(path))
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}
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/**
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* Returns true if pro controller isn't available and handheld is
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*/
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@ -215,32 +234,6 @@ object NativeLibrary {
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external fun initGameIni(gameID: String?)
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/**
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* Gets the embedded icon within the given ROM.
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*
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* @param filename the file path to the ROM.
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* @return a byte array containing the JPEG data for the icon.
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*/
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external fun getIcon(filename: String): ByteArray
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/**
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* Gets the embedded title of the given ISO/ROM.
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*
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* @param filename The file path to the ISO/ROM.
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* @return the embedded title of the ISO/ROM.
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*/
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external fun getTitle(filename: String): String
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external fun getDescription(filename: String): String
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external fun getGameId(filename: String): String
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external fun getRegions(filename: String): String
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external fun getCompany(filename: String): String
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external fun isHomebrew(filename: String): Boolean
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external fun setAppDirectory(directory: String)
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/**
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@ -293,11 +286,6 @@ object NativeLibrary {
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*/
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external fun stopEmulation()
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/**
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* Resets the in-memory ROM metadata cache.
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*/
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external fun resetRomMetadata()
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/**
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* Returns true if emulation is running (or is paused).
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*/
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@ -147,7 +147,7 @@ class GameAdapter(private val activity: AppCompatActivity) :
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private class DiffCallback : DiffUtil.ItemCallback<Game>() {
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override fun areItemsTheSame(oldItem: Game, newItem: Game): Boolean {
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return oldItem.gameId == newItem.gameId
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return oldItem.programId == newItem.programId
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}
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override fun areContentsTheSame(oldItem: Game, newItem: Game): Boolean {
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@ -12,15 +12,14 @@ import kotlinx.serialization.Serializable
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@Serializable
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class Game(
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val title: String,
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val description: String,
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val regions: String,
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val path: String,
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val gameId: String,
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val company: String,
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val programId: String,
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val developer: String,
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val version: String,
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val isHomebrew: Boolean
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) : Parcelable {
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val keyAddedToLibraryTime get() = "${gameId}_AddedToLibraryTime"
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val keyLastPlayedTime get() = "${gameId}_LastPlayed"
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val keyAddedToLibraryTime get() = "${programId}_AddedToLibraryTime"
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val keyLastPlayedTime get() = "${programId}_LastPlayed"
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override fun equals(other: Any?): Boolean {
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if (other !is Game) {
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@ -32,11 +31,9 @@ class Game(
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override fun hashCode(): Int {
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var result = title.hashCode()
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result = 31 * result + description.hashCode()
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result = 31 * result + regions.hashCode()
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result = 31 * result + path.hashCode()
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result = 31 * result + gameId.hashCode()
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result = 31 * result + company.hashCode()
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result = 31 * result + programId.hashCode()
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result = 31 * result + developer.hashCode()
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result = 31 * result + isHomebrew.hashCode()
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return result
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}
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@ -14,15 +14,13 @@ import kotlinx.coroutines.flow.MutableStateFlow
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import kotlinx.coroutines.flow.StateFlow
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import kotlinx.coroutines.launch
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import kotlinx.coroutines.withContext
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import kotlinx.serialization.ExperimentalSerializationApi
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import kotlinx.serialization.MissingFieldException
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import kotlinx.serialization.decodeFromString
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import kotlinx.serialization.json.Json
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import org.yuzu.yuzu_emu.NativeLibrary
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import org.yuzu.yuzu_emu.YuzuApplication
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import org.yuzu.yuzu_emu.utils.GameHelper
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import org.yuzu.yuzu_emu.utils.GameMetadata
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@OptIn(ExperimentalSerializationApi::class)
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class GamesViewModel : ViewModel() {
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val games: StateFlow<List<Game>> get() = _games
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private val _games = MutableStateFlow(emptyList<Game>())
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@ -58,7 +56,8 @@ class GamesViewModel : ViewModel() {
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val game: Game
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try {
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game = Json.decodeFromString(it)
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} catch (e: MissingFieldException) {
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} catch (e: Exception) {
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// We don't care about any errors related to parsing the game cache
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return@forEach
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}
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@ -113,7 +112,7 @@ class GamesViewModel : ViewModel() {
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viewModelScope.launch {
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withContext(Dispatchers.IO) {
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NativeLibrary.resetRomMetadata()
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GameMetadata.resetMetadata()
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setGames(GameHelper.getGames())
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_isReloading.value = false
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@ -42,6 +42,23 @@ class DocumentsTree {
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return node != null && node.isDirectory
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}
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fun getParentDirectory(filepath: String): String {
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val node = resolvePath(filepath)!!
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val parentNode = node.parent
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if (parentNode != null && parentNode.isDirectory) {
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return parentNode.uri!!.toString()
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}
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return node.uri!!.toString()
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}
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fun getFilename(filepath: String): String {
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val node = resolvePath(filepath)
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if (node != null) {
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return node.name!!
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}
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return filepath
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}
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private fun resolvePath(filepath: String): DocumentsNode? {
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val tokens = StringTokenizer(filepath, File.separator, false)
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var iterator = root
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@ -144,7 +144,7 @@ object FileUtil {
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* @param path Native content uri path
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* @return bool
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*/
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fun exists(path: String?): Boolean {
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fun exists(path: String?, suppressLog: Boolean = false): Boolean {
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var c: Cursor? = null
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try {
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val mUri = Uri.parse(path)
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@ -152,7 +152,9 @@ object FileUtil {
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c = context.contentResolver.query(mUri, columns, null, null, null)
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return c!!.count > 0
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} catch (e: Exception) {
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Log.info("[FileUtil] Cannot find file from given path, error: " + e.message)
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if (!suppressLog) {
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Log.info("[FileUtil] Cannot find file from given path, error: " + e.message)
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}
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} finally {
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closeQuietly(c)
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}
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@ -71,27 +71,26 @@ object GameHelper {
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fun getGame(uri: Uri, addedToLibrary: Boolean): Game {
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val filePath = uri.toString()
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var name = NativeLibrary.getTitle(filePath)
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var name = GameMetadata.getTitle(filePath)
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// If the game's title field is empty, use the filename.
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if (name.isEmpty()) {
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name = FileUtil.getFilename(uri)
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}
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var gameId = NativeLibrary.getGameId(filePath)
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var programId = GameMetadata.getProgramId(filePath)
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// If the game's ID field is empty, use the filename without extension.
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if (gameId.isEmpty()) {
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gameId = name.substring(0, name.lastIndexOf("."))
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if (programId.isEmpty()) {
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programId = name.substring(0, name.lastIndexOf("."))
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}
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val newGame = Game(
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name,
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NativeLibrary.getDescription(filePath).replace("\n", " "),
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NativeLibrary.getRegions(filePath),
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filePath,
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gameId,
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NativeLibrary.getCompany(filePath),
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NativeLibrary.isHomebrew(filePath)
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programId,
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GameMetadata.getDeveloper(filePath),
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GameMetadata.getVersion(filePath),
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GameMetadata.getIsHomebrew(filePath)
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)
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if (addedToLibrary) {
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@ -18,7 +18,6 @@ import coil.key.Keyer
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import coil.memory.MemoryCache
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import coil.request.ImageRequest
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import coil.request.Options
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import org.yuzu.yuzu_emu.NativeLibrary
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import org.yuzu.yuzu_emu.R
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import org.yuzu.yuzu_emu.YuzuApplication
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import org.yuzu.yuzu_emu.model.Game
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@ -36,7 +35,7 @@ class GameIconFetcher(
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}
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private fun decodeGameIcon(uri: String): Bitmap? {
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val data = NativeLibrary.getIcon(uri)
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val data = GameMetadata.getIcon(uri)
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return BitmapFactory.decodeByteArray(
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data,
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0,
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@ -0,0 +1,20 @@
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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package org.yuzu.yuzu_emu.utils
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object GameMetadata {
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external fun getTitle(path: String): String
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external fun getProgramId(path: String): String
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external fun getDeveloper(path: String): String
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external fun getVersion(path: String): String
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external fun getIcon(path: String): ByteArray
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external fun getIsHomebrew(path: String): Boolean
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external fun resetMetadata()
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}
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@ -14,8 +14,10 @@ add_library(yuzu-android SHARED
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id_cache.cpp
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id_cache.h
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native.cpp
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native.h
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native_config.cpp
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uisettings.cpp
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game_metadata.cpp
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)
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set_property(TARGET yuzu-android PROPERTY IMPORTED_LOCATION ${FFmpeg_LIBRARY_DIR})
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@ -0,0 +1,112 @@
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <core/core.h>
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#include <core/file_sys/patch_manager.h>
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#include <core/loader/nro.h>
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#include <jni.h>
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#include "core/loader/loader.h"
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#include "jni/android_common/android_common.h"
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#include "native.h"
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struct RomMetadata {
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std::string title;
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u64 programId;
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std::string developer;
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std::string version;
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std::vector<u8> icon;
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bool isHomebrew;
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};
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std::unordered_map<std::string, RomMetadata> m_rom_metadata_cache;
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RomMetadata CacheRomMetadata(const std::string& path) {
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const auto file =
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Core::GetGameFileFromPath(EmulationSession::GetInstance().System().GetFilesystem(), path);
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auto loader = Loader::GetLoader(EmulationSession::GetInstance().System(), file, 0, 0);
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RomMetadata entry;
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loader->ReadTitle(entry.title);
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loader->ReadProgramId(entry.programId);
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loader->ReadIcon(entry.icon);
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const FileSys::PatchManager pm{
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entry.programId, EmulationSession::GetInstance().System().GetFileSystemController(),
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EmulationSession::GetInstance().System().GetContentProvider()};
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const auto control = pm.GetControlMetadata();
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if (control.first != nullptr) {
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entry.developer = control.first->GetDeveloperName();
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entry.version = control.first->GetVersionString();
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} else {
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FileSys::NACP nacp;
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if (loader->ReadControlData(nacp) == Loader::ResultStatus::Success) {
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entry.developer = nacp.GetDeveloperName();
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} else {
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entry.developer = "";
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}
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entry.version = "1.0.0";
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}
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if (loader->GetFileType() == Loader::FileType::NRO) {
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auto loader_nro = reinterpret_cast<Loader::AppLoader_NRO*>(loader.get());
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entry.isHomebrew = loader_nro->IsHomebrew();
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} else {
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entry.isHomebrew = false;
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}
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m_rom_metadata_cache[path] = entry;
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return entry;
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}
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RomMetadata GetRomMetadata(const std::string& path) {
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if (auto search = m_rom_metadata_cache.find(path); search != m_rom_metadata_cache.end()) {
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return search->second;
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}
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return CacheRomMetadata(path);
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}
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extern "C" {
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jstring Java_org_yuzu_yuzu_1emu_utils_GameMetadata_getTitle(JNIEnv* env, jobject obj,
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jstring jpath) {
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return ToJString(env, GetRomMetadata(GetJString(env, jpath)).title);
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}
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jstring Java_org_yuzu_yuzu_1emu_utils_GameMetadata_getProgramId(JNIEnv* env, jobject obj,
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jstring jpath) {
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return ToJString(env, std::to_string(GetRomMetadata(GetJString(env, jpath)).programId));
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}
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jstring Java_org_yuzu_yuzu_1emu_utils_GameMetadata_getDeveloper(JNIEnv* env, jobject obj,
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jstring jpath) {
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return ToJString(env, GetRomMetadata(GetJString(env, jpath)).developer);
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}
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jstring Java_org_yuzu_yuzu_1emu_utils_GameMetadata_getVersion(JNIEnv* env, jobject obj,
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jstring jpath) {
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return ToJString(env, GetRomMetadata(GetJString(env, jpath)).version);
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}
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jbyteArray Java_org_yuzu_yuzu_1emu_utils_GameMetadata_getIcon(JNIEnv* env, jobject obj,
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jstring jpath) {
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auto icon_data = GetRomMetadata(GetJString(env, jpath)).icon;
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jbyteArray icon = env->NewByteArray(static_cast<jsize>(icon_data.size()));
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env->SetByteArrayRegion(icon, 0, env->GetArrayLength(icon),
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reinterpret_cast<jbyte*>(icon_data.data()));
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return icon;
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}
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jboolean Java_org_yuzu_yuzu_1emu_utils_GameMetadata_getIsHomebrew(JNIEnv* env, jobject obj,
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jstring jpath) {
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return static_cast<jboolean>(GetRomMetadata(GetJString(env, jpath)).isHomebrew);
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}
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void Java_org_yuzu_yuzu_1emu_utils_GameMetadata_resetMetadata(JNIEnv* env, jobject obj) {
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return m_rom_metadata_cache.clear();
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}
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} // extern "C"
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@ -33,7 +33,6 @@
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#include "core/crypto/key_manager.h"
|
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#include "core/file_sys/card_image.h"
|
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#include "core/file_sys/content_archive.h"
|
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#include "core/file_sys/registered_cache.h"
|
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#include "core/file_sys/submission_package.h"
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#include "core/file_sys/vfs.h"
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#include "core/file_sys/vfs_real.h"
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|
@ -48,514 +47,416 @@
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#include "core/hid/emulated_controller.h"
|
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#include "core/hid/hid_core.h"
|
||||
#include "core/hid/hid_types.h"
|
||||
#include "core/hle/service/acc/profile_manager.h"
|
||||
#include "core/hle/service/am/applet_ae.h"
|
||||
#include "core/hle/service/am/applet_oe.h"
|
||||
#include "core/hle/service/am/applets/applets.h"
|
||||
#include "core/hle/service/filesystem/filesystem.h"
|
||||
#include "core/loader/loader.h"
|
||||
#include "core/perf_stats.h"
|
||||
#include "jni/android_common/android_common.h"
|
||||
#include "jni/applets/software_keyboard.h"
|
||||
#include "jni/config.h"
|
||||
#include "jni/emu_window/emu_window.h"
|
||||
#include "jni/id_cache.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
#include "jni/native.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
|
||||
#define jconst [[maybe_unused]] const auto
|
||||
#define jauto [[maybe_unused]] auto
|
||||
|
||||
namespace {
|
||||
static EmulationSession s_instance;
|
||||
|
||||
class EmulationSession final {
|
||||
public:
|
||||
EmulationSession() {
|
||||
m_vfs = std::make_shared<FileSys::RealVfsFilesystem>();
|
||||
}
|
||||
EmulationSession::EmulationSession() {
|
||||
m_vfs = std::make_shared<FileSys::RealVfsFilesystem>();
|
||||
}
|
||||
|
||||
~EmulationSession() = default;
|
||||
EmulationSession& EmulationSession::GetInstance() {
|
||||
return s_instance;
|
||||
}
|
||||
|
||||
static EmulationSession& GetInstance() {
|
||||
return s_instance;
|
||||
}
|
||||
const Core::System& EmulationSession::System() const {
|
||||
return m_system;
|
||||
}
|
||||
|
||||
const Core::System& System() const {
|
||||
return m_system;
|
||||
}
|
||||
Core::System& EmulationSession::System() {
|
||||
return m_system;
|
||||
}
|
||||
|
||||
Core::System& System() {
|
||||
return m_system;
|
||||
}
|
||||
const EmuWindow_Android& EmulationSession::Window() const {
|
||||
return *m_window;
|
||||
}
|
||||
|
||||
const EmuWindow_Android& Window() const {
|
||||
return *m_window;
|
||||
}
|
||||
EmuWindow_Android& EmulationSession::Window() {
|
||||
return *m_window;
|
||||
}
|
||||
|
||||
EmuWindow_Android& Window() {
|
||||
return *m_window;
|
||||
}
|
||||
ANativeWindow* EmulationSession::NativeWindow() const {
|
||||
return m_native_window;
|
||||
}
|
||||
|
||||
ANativeWindow* NativeWindow() const {
|
||||
return m_native_window;
|
||||
}
|
||||
void EmulationSession::SetNativeWindow(ANativeWindow* native_window) {
|
||||
m_native_window = native_window;
|
||||
}
|
||||
|
||||
void SetNativeWindow(ANativeWindow* native_window) {
|
||||
m_native_window = native_window;
|
||||
}
|
||||
|
||||
int InstallFileToNand(std::string filename, std::string file_extension) {
|
||||
jconst copy_func = [](const FileSys::VirtualFile& src, const FileSys::VirtualFile& dest,
|
||||
std::size_t block_size) {
|
||||
if (src == nullptr || dest == nullptr) {
|
||||
return false;
|
||||
}
|
||||
if (!dest->Resize(src->GetSize())) {
|
||||
return false;
|
||||
}
|
||||
|
||||
using namespace Common::Literals;
|
||||
[[maybe_unused]] std::vector<u8> buffer(1_MiB);
|
||||
|
||||
for (std::size_t i = 0; i < src->GetSize(); i += buffer.size()) {
|
||||
jconst read = src->Read(buffer.data(), buffer.size(), i);
|
||||
dest->Write(buffer.data(), read, i);
|
||||
}
|
||||
return true;
|
||||
};
|
||||
|
||||
enum InstallResult {
|
||||
Success = 0,
|
||||
SuccessFileOverwritten = 1,
|
||||
InstallError = 2,
|
||||
ErrorBaseGame = 3,
|
||||
ErrorFilenameExtension = 4,
|
||||
};
|
||||
|
||||
m_system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
|
||||
m_system.GetFileSystemController().CreateFactories(*m_vfs);
|
||||
|
||||
[[maybe_unused]] std::shared_ptr<FileSys::NSP> nsp;
|
||||
if (file_extension == "nsp") {
|
||||
nsp = std::make_shared<FileSys::NSP>(m_vfs->OpenFile(filename, FileSys::Mode::Read));
|
||||
if (nsp->IsExtractedType()) {
|
||||
return InstallError;
|
||||
}
|
||||
} else {
|
||||
return ErrorFilenameExtension;
|
||||
int EmulationSession::InstallFileToNand(std::string filename, std::string file_extension) {
|
||||
jconst copy_func = [](const FileSys::VirtualFile& src, const FileSys::VirtualFile& dest,
|
||||
std::size_t block_size) {
|
||||
if (src == nullptr || dest == nullptr) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!nsp) {
|
||||
return InstallError;
|
||||
}
|
||||
|
||||
if (nsp->GetStatus() != Loader::ResultStatus::Success) {
|
||||
return InstallError;
|
||||
}
|
||||
|
||||
jconst res = m_system.GetFileSystemController().GetUserNANDContents()->InstallEntry(
|
||||
*nsp, true, copy_func);
|
||||
|
||||
switch (res) {
|
||||
case FileSys::InstallResult::Success:
|
||||
return Success;
|
||||
case FileSys::InstallResult::OverwriteExisting:
|
||||
return SuccessFileOverwritten;
|
||||
case FileSys::InstallResult::ErrorBaseInstall:
|
||||
return ErrorBaseGame;
|
||||
default:
|
||||
return InstallError;
|
||||
}
|
||||
}
|
||||
|
||||
void InitializeGpuDriver(const std::string& hook_lib_dir, const std::string& custom_driver_dir,
|
||||
const std::string& custom_driver_name,
|
||||
const std::string& file_redirect_dir) {
|
||||
#ifdef ARCHITECTURE_arm64
|
||||
void* handle{};
|
||||
const char* file_redirect_dir_{};
|
||||
int featureFlags{};
|
||||
|
||||
// Enable driver file redirection when renderer debugging is enabled.
|
||||
if (Settings::values.renderer_debug && file_redirect_dir.size()) {
|
||||
featureFlags |= ADRENOTOOLS_DRIVER_FILE_REDIRECT;
|
||||
file_redirect_dir_ = file_redirect_dir.c_str();
|
||||
}
|
||||
|
||||
// Try to load a custom driver.
|
||||
if (custom_driver_name.size()) {
|
||||
handle = adrenotools_open_libvulkan(
|
||||
RTLD_NOW, featureFlags | ADRENOTOOLS_DRIVER_CUSTOM, nullptr, hook_lib_dir.c_str(),
|
||||
custom_driver_dir.c_str(), custom_driver_name.c_str(), file_redirect_dir_, nullptr);
|
||||
}
|
||||
|
||||
// Try to load the system driver.
|
||||
if (!handle) {
|
||||
handle =
|
||||
adrenotools_open_libvulkan(RTLD_NOW, featureFlags, nullptr, hook_lib_dir.c_str(),
|
||||
nullptr, nullptr, file_redirect_dir_, nullptr);
|
||||
}
|
||||
|
||||
m_vulkan_library = std::make_shared<Common::DynamicLibrary>(handle);
|
||||
#endif
|
||||
}
|
||||
|
||||
bool IsRunning() const {
|
||||
return m_is_running;
|
||||
}
|
||||
|
||||
bool IsPaused() const {
|
||||
return m_is_running && m_is_paused;
|
||||
}
|
||||
|
||||
const Core::PerfStatsResults& PerfStats() const {
|
||||
std::scoped_lock m_perf_stats_lock(m_perf_stats_mutex);
|
||||
return m_perf_stats;
|
||||
}
|
||||
|
||||
void SurfaceChanged() {
|
||||
if (!IsRunning()) {
|
||||
return;
|
||||
}
|
||||
m_window->OnSurfaceChanged(m_native_window);
|
||||
}
|
||||
|
||||
void ConfigureFilesystemProvider(const std::string& filepath) {
|
||||
const auto file = m_system.GetFilesystem()->OpenFile(filepath, FileSys::Mode::Read);
|
||||
if (!file) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto loader = Loader::GetLoader(m_system, file);
|
||||
if (!loader) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto file_type = loader->GetFileType();
|
||||
if (file_type == Loader::FileType::Unknown || file_type == Loader::FileType::Error) {
|
||||
return;
|
||||
}
|
||||
|
||||
u64 program_id = 0;
|
||||
const auto res2 = loader->ReadProgramId(program_id);
|
||||
if (res2 == Loader::ResultStatus::Success && file_type == Loader::FileType::NCA) {
|
||||
m_manual_provider->AddEntry(FileSys::TitleType::Application,
|
||||
FileSys::GetCRTypeFromNCAType(FileSys::NCA{file}.GetType()),
|
||||
program_id, file);
|
||||
} else if (res2 == Loader::ResultStatus::Success &&
|
||||
(file_type == Loader::FileType::XCI || file_type == Loader::FileType::NSP)) {
|
||||
const auto nsp = file_type == Loader::FileType::NSP
|
||||
? std::make_shared<FileSys::NSP>(file)
|
||||
: FileSys::XCI{file}.GetSecurePartitionNSP();
|
||||
for (const auto& title : nsp->GetNCAs()) {
|
||||
for (const auto& entry : title.second) {
|
||||
m_manual_provider->AddEntry(entry.first.first, entry.first.second, title.first,
|
||||
entry.second->GetBaseFile());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Core::SystemResultStatus InitializeEmulation(const std::string& filepath) {
|
||||
std::scoped_lock lock(m_mutex);
|
||||
|
||||
// Create the render window.
|
||||
m_window = std::make_unique<EmuWindow_Android>(&m_input_subsystem, m_native_window,
|
||||
m_vulkan_library);
|
||||
|
||||
m_system.SetFilesystem(m_vfs);
|
||||
m_system.GetUserChannel().clear();
|
||||
|
||||
// Initialize system.
|
||||
jauto android_keyboard = std::make_unique<SoftwareKeyboard::AndroidKeyboard>();
|
||||
m_software_keyboard = android_keyboard.get();
|
||||
m_system.SetShuttingDown(false);
|
||||
m_system.ApplySettings();
|
||||
Settings::LogSettings();
|
||||
m_system.HIDCore().ReloadInputDevices();
|
||||
m_system.SetAppletFrontendSet({
|
||||
nullptr, // Amiibo Settings
|
||||
nullptr, // Controller Selector
|
||||
nullptr, // Error Display
|
||||
nullptr, // Mii Editor
|
||||
nullptr, // Parental Controls
|
||||
nullptr, // Photo Viewer
|
||||
nullptr, // Profile Selector
|
||||
std::move(android_keyboard), // Software Keyboard
|
||||
nullptr, // Web Browser
|
||||
});
|
||||
|
||||
// Initialize filesystem.
|
||||
m_manual_provider = std::make_unique<FileSys::ManualContentProvider>();
|
||||
m_system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
|
||||
m_system.RegisterContentProvider(FileSys::ContentProviderUnionSlot::FrontendManual,
|
||||
m_manual_provider.get());
|
||||
m_system.GetFileSystemController().CreateFactories(*m_vfs);
|
||||
ConfigureFilesystemProvider(filepath);
|
||||
|
||||
// Initialize account manager
|
||||
m_profile_manager = std::make_unique<Service::Account::ProfileManager>();
|
||||
|
||||
// Load the ROM.
|
||||
m_load_result = m_system.Load(EmulationSession::GetInstance().Window(), filepath);
|
||||
if (m_load_result != Core::SystemResultStatus::Success) {
|
||||
return m_load_result;
|
||||
}
|
||||
|
||||
// Complete initialization.
|
||||
m_system.GPU().Start();
|
||||
m_system.GetCpuManager().OnGpuReady();
|
||||
m_system.RegisterExitCallback([&] { HaltEmulation(); });
|
||||
|
||||
return Core::SystemResultStatus::Success;
|
||||
}
|
||||
|
||||
void ShutdownEmulation() {
|
||||
std::scoped_lock lock(m_mutex);
|
||||
|
||||
m_is_running = false;
|
||||
|
||||
// Unload user input.
|
||||
m_system.HIDCore().UnloadInputDevices();
|
||||
|
||||
// Shutdown the main emulated process
|
||||
if (m_load_result == Core::SystemResultStatus::Success) {
|
||||
m_system.DetachDebugger();
|
||||
m_system.ShutdownMainProcess();
|
||||
m_detached_tasks.WaitForAllTasks();
|
||||
m_load_result = Core::SystemResultStatus::ErrorNotInitialized;
|
||||
m_window.reset();
|
||||
OnEmulationStopped(Core::SystemResultStatus::Success);
|
||||
return;
|
||||
}
|
||||
|
||||
// Tear down the render window.
|
||||
m_window.reset();
|
||||
}
|
||||
|
||||
void PauseEmulation() {
|
||||
std::scoped_lock lock(m_mutex);
|
||||
m_system.Pause();
|
||||
m_is_paused = true;
|
||||
}
|
||||
|
||||
void UnPauseEmulation() {
|
||||
std::scoped_lock lock(m_mutex);
|
||||
m_system.Run();
|
||||
m_is_paused = false;
|
||||
}
|
||||
|
||||
void HaltEmulation() {
|
||||
std::scoped_lock lock(m_mutex);
|
||||
m_is_running = false;
|
||||
m_cv.notify_one();
|
||||
}
|
||||
|
||||
void RunEmulation() {
|
||||
{
|
||||
std::scoped_lock lock(m_mutex);
|
||||
m_is_running = true;
|
||||
}
|
||||
|
||||
// Load the disk shader cache.
|
||||
if (Settings::values.use_disk_shader_cache.GetValue()) {
|
||||
LoadDiskCacheProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0);
|
||||
m_system.Renderer().ReadRasterizer()->LoadDiskResources(
|
||||
m_system.GetApplicationProcessProgramID(), std::stop_token{},
|
||||
LoadDiskCacheProgress);
|
||||
LoadDiskCacheProgress(VideoCore::LoadCallbackStage::Complete, 0, 0);
|
||||
}
|
||||
|
||||
void(m_system.Run());
|
||||
|
||||
if (m_system.DebuggerEnabled()) {
|
||||
m_system.InitializeDebugger();
|
||||
}
|
||||
|
||||
OnEmulationStarted();
|
||||
|
||||
while (true) {
|
||||
{
|
||||
[[maybe_unused]] std::unique_lock lock(m_mutex);
|
||||
if (m_cv.wait_for(lock, std::chrono::milliseconds(800),
|
||||
[&]() { return !m_is_running; })) {
|
||||
// Emulation halted.
|
||||
break;
|
||||
}
|
||||
}
|
||||
{
|
||||
// Refresh performance stats.
|
||||
std::scoped_lock m_perf_stats_lock(m_perf_stats_mutex);
|
||||
m_perf_stats = m_system.GetAndResetPerfStats();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::string GetRomTitle(const std::string& path) {
|
||||
return GetRomMetadata(path).title;
|
||||
}
|
||||
|
||||
std::vector<u8> GetRomIcon(const std::string& path) {
|
||||
return GetRomMetadata(path).icon;
|
||||
}
|
||||
|
||||
bool GetIsHomebrew(const std::string& path) {
|
||||
return GetRomMetadata(path).isHomebrew;
|
||||
}
|
||||
|
||||
void ResetRomMetadata() {
|
||||
m_rom_metadata_cache.clear();
|
||||
}
|
||||
|
||||
bool IsHandheldOnly() {
|
||||
jconst npad_style_set = m_system.HIDCore().GetSupportedStyleTag();
|
||||
|
||||
if (npad_style_set.fullkey == 1) {
|
||||
if (!dest->Resize(src->GetSize())) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (npad_style_set.handheld == 0) {
|
||||
return false;
|
||||
using namespace Common::Literals;
|
||||
[[maybe_unused]] std::vector<u8> buffer(1_MiB);
|
||||
|
||||
for (std::size_t i = 0; i < src->GetSize(); i += buffer.size()) {
|
||||
jconst read = src->Read(buffer.data(), buffer.size(), i);
|
||||
dest->Write(buffer.data(), read, i);
|
||||
}
|
||||
|
||||
return !Settings::IsDockedMode();
|
||||
}
|
||||
|
||||
void SetDeviceType([[maybe_unused]] int index, int type) {
|
||||
jauto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index);
|
||||
controller->SetNpadStyleIndex(static_cast<Core::HID::NpadStyleIndex>(type));
|
||||
}
|
||||
|
||||
void OnGamepadConnectEvent([[maybe_unused]] int index) {
|
||||
jauto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index);
|
||||
|
||||
// Ensure that player1 is configured correctly and handheld disconnected
|
||||
if (controller->GetNpadIdType() == Core::HID::NpadIdType::Player1) {
|
||||
jauto handheld =
|
||||
m_system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld);
|
||||
|
||||
if (controller->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::Handheld) {
|
||||
handheld->SetNpadStyleIndex(Core::HID::NpadStyleIndex::ProController);
|
||||
controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::ProController);
|
||||
handheld->Disconnect();
|
||||
}
|
||||
}
|
||||
|
||||
// Ensure that handheld is configured correctly and player 1 disconnected
|
||||
if (controller->GetNpadIdType() == Core::HID::NpadIdType::Handheld) {
|
||||
jauto player1 =
|
||||
m_system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1);
|
||||
|
||||
if (controller->GetNpadStyleIndex() != Core::HID::NpadStyleIndex::Handheld) {
|
||||
player1->SetNpadStyleIndex(Core::HID::NpadStyleIndex::Handheld);
|
||||
controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::Handheld);
|
||||
player1->Disconnect();
|
||||
}
|
||||
}
|
||||
|
||||
if (!controller->IsConnected()) {
|
||||
controller->Connect();
|
||||
}
|
||||
}
|
||||
|
||||
void OnGamepadDisconnectEvent([[maybe_unused]] int index) {
|
||||
jauto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index);
|
||||
controller->Disconnect();
|
||||
}
|
||||
|
||||
SoftwareKeyboard::AndroidKeyboard* SoftwareKeyboard() {
|
||||
return m_software_keyboard;
|
||||
}
|
||||
|
||||
private:
|
||||
struct RomMetadata {
|
||||
std::string title;
|
||||
std::vector<u8> icon;
|
||||
bool isHomebrew;
|
||||
return true;
|
||||
};
|
||||
|
||||
RomMetadata GetRomMetadata(const std::string& path) {
|
||||
if (jauto search = m_rom_metadata_cache.find(path); search != m_rom_metadata_cache.end()) {
|
||||
return search->second;
|
||||
enum InstallResult {
|
||||
Success = 0,
|
||||
SuccessFileOverwritten = 1,
|
||||
InstallError = 2,
|
||||
ErrorBaseGame = 3,
|
||||
ErrorFilenameExtension = 4,
|
||||
};
|
||||
|
||||
m_system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
|
||||
m_system.GetFileSystemController().CreateFactories(*m_vfs);
|
||||
|
||||
[[maybe_unused]] std::shared_ptr<FileSys::NSP> nsp;
|
||||
if (file_extension == "nsp") {
|
||||
nsp = std::make_shared<FileSys::NSP>(m_vfs->OpenFile(filename, FileSys::Mode::Read));
|
||||
if (nsp->IsExtractedType()) {
|
||||
return InstallError;
|
||||
}
|
||||
|
||||
return CacheRomMetadata(path);
|
||||
} else {
|
||||
return ErrorFilenameExtension;
|
||||
}
|
||||
|
||||
RomMetadata CacheRomMetadata(const std::string& path) {
|
||||
jconst file = Core::GetGameFileFromPath(m_vfs, path);
|
||||
jauto loader = Loader::GetLoader(EmulationSession::GetInstance().System(), file, 0, 0);
|
||||
if (!nsp) {
|
||||
return InstallError;
|
||||
}
|
||||
|
||||
RomMetadata entry;
|
||||
loader->ReadTitle(entry.title);
|
||||
loader->ReadIcon(entry.icon);
|
||||
if (loader->GetFileType() == Loader::FileType::NRO) {
|
||||
jauto loader_nro = reinterpret_cast<Loader::AppLoader_NRO*>(loader.get());
|
||||
entry.isHomebrew = loader_nro->IsHomebrew();
|
||||
} else {
|
||||
entry.isHomebrew = false;
|
||||
if (nsp->GetStatus() != Loader::ResultStatus::Success) {
|
||||
return InstallError;
|
||||
}
|
||||
|
||||
jconst res = m_system.GetFileSystemController().GetUserNANDContents()->InstallEntry(*nsp, true,
|
||||
copy_func);
|
||||
|
||||
switch (res) {
|
||||
case FileSys::InstallResult::Success:
|
||||
return Success;
|
||||
case FileSys::InstallResult::OverwriteExisting:
|
||||
return SuccessFileOverwritten;
|
||||
case FileSys::InstallResult::ErrorBaseInstall:
|
||||
return ErrorBaseGame;
|
||||
default:
|
||||
return InstallError;
|
||||
}
|
||||
}
|
||||
|
||||
void EmulationSession::InitializeGpuDriver(const std::string& hook_lib_dir,
|
||||
const std::string& custom_driver_dir,
|
||||
const std::string& custom_driver_name,
|
||||
const std::string& file_redirect_dir) {
|
||||
#ifdef ARCHITECTURE_arm64
|
||||
void* handle{};
|
||||
const char* file_redirect_dir_{};
|
||||
int featureFlags{};
|
||||
|
||||
// Enable driver file redirection when renderer debugging is enabled.
|
||||
if (Settings::values.renderer_debug && file_redirect_dir.size()) {
|
||||
featureFlags |= ADRENOTOOLS_DRIVER_FILE_REDIRECT;
|
||||
file_redirect_dir_ = file_redirect_dir.c_str();
|
||||
}
|
||||
|
||||
// Try to load a custom driver.
|
||||
if (custom_driver_name.size()) {
|
||||
handle = adrenotools_open_libvulkan(
|
||||
RTLD_NOW, featureFlags | ADRENOTOOLS_DRIVER_CUSTOM, nullptr, hook_lib_dir.c_str(),
|
||||
custom_driver_dir.c_str(), custom_driver_name.c_str(), file_redirect_dir_, nullptr);
|
||||
}
|
||||
|
||||
// Try to load the system driver.
|
||||
if (!handle) {
|
||||
handle = adrenotools_open_libvulkan(RTLD_NOW, featureFlags, nullptr, hook_lib_dir.c_str(),
|
||||
nullptr, nullptr, file_redirect_dir_, nullptr);
|
||||
}
|
||||
|
||||
m_vulkan_library = std::make_shared<Common::DynamicLibrary>(handle);
|
||||
#endif
|
||||
}
|
||||
|
||||
bool EmulationSession::IsRunning() const {
|
||||
return m_is_running;
|
||||
}
|
||||
|
||||
bool EmulationSession::IsPaused() const {
|
||||
return m_is_running && m_is_paused;
|
||||
}
|
||||
|
||||
const Core::PerfStatsResults& EmulationSession::PerfStats() const {
|
||||
std::scoped_lock m_perf_stats_lock(m_perf_stats_mutex);
|
||||
return m_perf_stats;
|
||||
}
|
||||
|
||||
void EmulationSession::SurfaceChanged() {
|
||||
if (!IsRunning()) {
|
||||
return;
|
||||
}
|
||||
m_window->OnSurfaceChanged(m_native_window);
|
||||
}
|
||||
|
||||
void EmulationSession::ConfigureFilesystemProvider(const std::string& filepath) {
|
||||
const auto file = m_system.GetFilesystem()->OpenFile(filepath, FileSys::Mode::Read);
|
||||
if (!file) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto loader = Loader::GetLoader(m_system, file);
|
||||
if (!loader) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto file_type = loader->GetFileType();
|
||||
if (file_type == Loader::FileType::Unknown || file_type == Loader::FileType::Error) {
|
||||
return;
|
||||
}
|
||||
|
||||
u64 program_id = 0;
|
||||
const auto res2 = loader->ReadProgramId(program_id);
|
||||
if (res2 == Loader::ResultStatus::Success && file_type == Loader::FileType::NCA) {
|
||||
m_manual_provider->AddEntry(FileSys::TitleType::Application,
|
||||
FileSys::GetCRTypeFromNCAType(FileSys::NCA{file}.GetType()),
|
||||
program_id, file);
|
||||
} else if (res2 == Loader::ResultStatus::Success &&
|
||||
(file_type == Loader::FileType::XCI || file_type == Loader::FileType::NSP)) {
|
||||
const auto nsp = file_type == Loader::FileType::NSP
|
||||
? std::make_shared<FileSys::NSP>(file)
|
||||
: FileSys::XCI{file}.GetSecurePartitionNSP();
|
||||
for (const auto& title : nsp->GetNCAs()) {
|
||||
for (const auto& entry : title.second) {
|
||||
m_manual_provider->AddEntry(entry.first.first, entry.first.second, title.first,
|
||||
entry.second->GetBaseFile());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
m_rom_metadata_cache[path] = entry;
|
||||
Core::SystemResultStatus EmulationSession::InitializeEmulation(const std::string& filepath) {
|
||||
std::scoped_lock lock(m_mutex);
|
||||
|
||||
return entry;
|
||||
// Create the render window.
|
||||
m_window =
|
||||
std::make_unique<EmuWindow_Android>(&m_input_subsystem, m_native_window, m_vulkan_library);
|
||||
|
||||
m_system.SetFilesystem(m_vfs);
|
||||
m_system.GetUserChannel().clear();
|
||||
|
||||
// Initialize system.
|
||||
jauto android_keyboard = std::make_unique<SoftwareKeyboard::AndroidKeyboard>();
|
||||
m_software_keyboard = android_keyboard.get();
|
||||
m_system.SetShuttingDown(false);
|
||||
m_system.ApplySettings();
|
||||
Settings::LogSettings();
|
||||
m_system.HIDCore().ReloadInputDevices();
|
||||
m_system.SetAppletFrontendSet({
|
||||
nullptr, // Amiibo Settings
|
||||
nullptr, // Controller Selector
|
||||
nullptr, // Error Display
|
||||
nullptr, // Mii Editor
|
||||
nullptr, // Parental Controls
|
||||
nullptr, // Photo Viewer
|
||||
nullptr, // Profile Selector
|
||||
std::move(android_keyboard), // Software Keyboard
|
||||
nullptr, // Web Browser
|
||||
});
|
||||
|
||||
// Initialize filesystem.
|
||||
m_manual_provider = std::make_unique<FileSys::ManualContentProvider>();
|
||||
m_system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
|
||||
m_system.RegisterContentProvider(FileSys::ContentProviderUnionSlot::FrontendManual,
|
||||
m_manual_provider.get());
|
||||
m_system.GetFileSystemController().CreateFactories(*m_vfs);
|
||||
ConfigureFilesystemProvider(filepath);
|
||||
|
||||
// Initialize account manager
|
||||
m_profile_manager = std::make_unique<Service::Account::ProfileManager>();
|
||||
|
||||
// Load the ROM.
|
||||
m_load_result = m_system.Load(EmulationSession::GetInstance().Window(), filepath);
|
||||
if (m_load_result != Core::SystemResultStatus::Success) {
|
||||
return m_load_result;
|
||||
}
|
||||
|
||||
private:
|
||||
static void LoadDiskCacheProgress(VideoCore::LoadCallbackStage stage, int progress, int max) {
|
||||
JNIEnv* env = IDCache::GetEnvForThread();
|
||||
env->CallStaticVoidMethod(IDCache::GetDiskCacheProgressClass(),
|
||||
IDCache::GetDiskCacheLoadProgress(), static_cast<jint>(stage),
|
||||
static_cast<jint>(progress), static_cast<jint>(max));
|
||||
// Complete initialization.
|
||||
m_system.GPU().Start();
|
||||
m_system.GetCpuManager().OnGpuReady();
|
||||
m_system.RegisterExitCallback([&] { HaltEmulation(); });
|
||||
|
||||
return Core::SystemResultStatus::Success;
|
||||
}
|
||||
|
||||
void EmulationSession::ShutdownEmulation() {
|
||||
std::scoped_lock lock(m_mutex);
|
||||
|
||||
m_is_running = false;
|
||||
|
||||
// Unload user input.
|
||||
m_system.HIDCore().UnloadInputDevices();
|
||||
|
||||
// Shutdown the main emulated process
|
||||
if (m_load_result == Core::SystemResultStatus::Success) {
|
||||
m_system.DetachDebugger();
|
||||
m_system.ShutdownMainProcess();
|
||||
m_detached_tasks.WaitForAllTasks();
|
||||
m_load_result = Core::SystemResultStatus::ErrorNotInitialized;
|
||||
m_window.reset();
|
||||
OnEmulationStopped(Core::SystemResultStatus::Success);
|
||||
return;
|
||||
}
|
||||
|
||||
static void OnEmulationStarted() {
|
||||
JNIEnv* env = IDCache::GetEnvForThread();
|
||||
env->CallStaticVoidMethod(IDCache::GetNativeLibraryClass(),
|
||||
IDCache::GetOnEmulationStarted());
|
||||
// Tear down the render window.
|
||||
m_window.reset();
|
||||
}
|
||||
|
||||
void EmulationSession::PauseEmulation() {
|
||||
std::scoped_lock lock(m_mutex);
|
||||
m_system.Pause();
|
||||
m_is_paused = true;
|
||||
}
|
||||
|
||||
void EmulationSession::UnPauseEmulation() {
|
||||
std::scoped_lock lock(m_mutex);
|
||||
m_system.Run();
|
||||
m_is_paused = false;
|
||||
}
|
||||
|
||||
void EmulationSession::HaltEmulation() {
|
||||
std::scoped_lock lock(m_mutex);
|
||||
m_is_running = false;
|
||||
m_cv.notify_one();
|
||||
}
|
||||
|
||||
void EmulationSession::RunEmulation() {
|
||||
{
|
||||
std::scoped_lock lock(m_mutex);
|
||||
m_is_running = true;
|
||||
}
|
||||
|
||||
static void OnEmulationStopped(Core::SystemResultStatus result) {
|
||||
JNIEnv* env = IDCache::GetEnvForThread();
|
||||
env->CallStaticVoidMethod(IDCache::GetNativeLibraryClass(),
|
||||
IDCache::GetOnEmulationStopped(), static_cast<jint>(result));
|
||||
// Load the disk shader cache.
|
||||
if (Settings::values.use_disk_shader_cache.GetValue()) {
|
||||
LoadDiskCacheProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0);
|
||||
m_system.Renderer().ReadRasterizer()->LoadDiskResources(
|
||||
m_system.GetApplicationProcessProgramID(), std::stop_token{}, LoadDiskCacheProgress);
|
||||
LoadDiskCacheProgress(VideoCore::LoadCallbackStage::Complete, 0, 0);
|
||||
}
|
||||
|
||||
private:
|
||||
static EmulationSession s_instance;
|
||||
void(m_system.Run());
|
||||
|
||||
// Frontend management
|
||||
std::unordered_map<std::string, RomMetadata> m_rom_metadata_cache;
|
||||
if (m_system.DebuggerEnabled()) {
|
||||
m_system.InitializeDebugger();
|
||||
}
|
||||
|
||||
// Window management
|
||||
std::unique_ptr<EmuWindow_Android> m_window;
|
||||
ANativeWindow* m_native_window{};
|
||||
OnEmulationStarted();
|
||||
|
||||
// Core emulation
|
||||
Core::System m_system;
|
||||
InputCommon::InputSubsystem m_input_subsystem;
|
||||
Common::DetachedTasks m_detached_tasks;
|
||||
Core::PerfStatsResults m_perf_stats{};
|
||||
std::shared_ptr<FileSys::VfsFilesystem> m_vfs;
|
||||
Core::SystemResultStatus m_load_result{Core::SystemResultStatus::ErrorNotInitialized};
|
||||
std::atomic<bool> m_is_running = false;
|
||||
std::atomic<bool> m_is_paused = false;
|
||||
SoftwareKeyboard::AndroidKeyboard* m_software_keyboard{};
|
||||
std::unique_ptr<Service::Account::ProfileManager> m_profile_manager;
|
||||
std::unique_ptr<FileSys::ManualContentProvider> m_manual_provider;
|
||||
while (true) {
|
||||
{
|
||||
[[maybe_unused]] std::unique_lock lock(m_mutex);
|
||||
if (m_cv.wait_for(lock, std::chrono::milliseconds(800),
|
||||
[&]() { return !m_is_running; })) {
|
||||
// Emulation halted.
|
||||
break;
|
||||
}
|
||||
}
|
||||
{
|
||||
// Refresh performance stats.
|
||||
std::scoped_lock m_perf_stats_lock(m_perf_stats_mutex);
|
||||
m_perf_stats = m_system.GetAndResetPerfStats();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// GPU driver parameters
|
||||
std::shared_ptr<Common::DynamicLibrary> m_vulkan_library;
|
||||
bool EmulationSession::IsHandheldOnly() {
|
||||
jconst npad_style_set = m_system.HIDCore().GetSupportedStyleTag();
|
||||
|
||||
// Synchronization
|
||||
std::condition_variable_any m_cv;
|
||||
mutable std::mutex m_perf_stats_mutex;
|
||||
mutable std::mutex m_mutex;
|
||||
};
|
||||
if (npad_style_set.fullkey == 1) {
|
||||
return false;
|
||||
}
|
||||
|
||||
/*static*/ EmulationSession EmulationSession::s_instance;
|
||||
if (npad_style_set.handheld == 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
return !Settings::IsDockedMode();
|
||||
}
|
||||
|
||||
void EmulationSession::SetDeviceType([[maybe_unused]] int index, int type) {
|
||||
jauto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index);
|
||||
controller->SetNpadStyleIndex(static_cast<Core::HID::NpadStyleIndex>(type));
|
||||
}
|
||||
|
||||
void EmulationSession::OnGamepadConnectEvent([[maybe_unused]] int index) {
|
||||
jauto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index);
|
||||
|
||||
// Ensure that player1 is configured correctly and handheld disconnected
|
||||
if (controller->GetNpadIdType() == Core::HID::NpadIdType::Player1) {
|
||||
jauto handheld = m_system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld);
|
||||
|
||||
if (controller->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::Handheld) {
|
||||
handheld->SetNpadStyleIndex(Core::HID::NpadStyleIndex::ProController);
|
||||
controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::ProController);
|
||||
handheld->Disconnect();
|
||||
}
|
||||
}
|
||||
|
||||
// Ensure that handheld is configured correctly and player 1 disconnected
|
||||
if (controller->GetNpadIdType() == Core::HID::NpadIdType::Handheld) {
|
||||
jauto player1 = m_system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1);
|
||||
|
||||
if (controller->GetNpadStyleIndex() != Core::HID::NpadStyleIndex::Handheld) {
|
||||
player1->SetNpadStyleIndex(Core::HID::NpadStyleIndex::Handheld);
|
||||
controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::Handheld);
|
||||
player1->Disconnect();
|
||||
}
|
||||
}
|
||||
|
||||
if (!controller->IsConnected()) {
|
||||
controller->Connect();
|
||||
}
|
||||
}
|
||||
|
||||
void EmulationSession::OnGamepadDisconnectEvent([[maybe_unused]] int index) {
|
||||
jauto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index);
|
||||
controller->Disconnect();
|
||||
}
|
||||
|
||||
SoftwareKeyboard::AndroidKeyboard* EmulationSession::SoftwareKeyboard() {
|
||||
return m_software_keyboard;
|
||||
}
|
||||
|
||||
void EmulationSession::LoadDiskCacheProgress(VideoCore::LoadCallbackStage stage, int progress,
|
||||
int max) {
|
||||
JNIEnv* env = IDCache::GetEnvForThread();
|
||||
env->CallStaticVoidMethod(IDCache::GetDiskCacheProgressClass(),
|
||||
IDCache::GetDiskCacheLoadProgress(), static_cast<jint>(stage),
|
||||
static_cast<jint>(progress), static_cast<jint>(max));
|
||||
}
|
||||
|
||||
void EmulationSession::OnEmulationStarted() {
|
||||
JNIEnv* env = IDCache::GetEnvForThread();
|
||||
env->CallStaticVoidMethod(IDCache::GetNativeLibraryClass(), IDCache::GetOnEmulationStarted());
|
||||
}
|
||||
|
||||
void EmulationSession::OnEmulationStopped(Core::SystemResultStatus result) {
|
||||
JNIEnv* env = IDCache::GetEnvForThread();
|
||||
env->CallStaticVoidMethod(IDCache::GetNativeLibraryClass(), IDCache::GetOnEmulationStopped(),
|
||||
static_cast<jint>(result));
|
||||
}
|
||||
|
||||
static Core::SystemResultStatus RunEmulation(const std::string& filepath) {
|
||||
Common::Log::Initialize();
|
||||
|
@ -657,10 +558,6 @@ void Java_org_yuzu_yuzu_1emu_NativeLibrary_stopEmulation(JNIEnv* env, jclass cla
|
|||
EmulationSession::GetInstance().HaltEmulation();
|
||||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_NativeLibrary_resetRomMetadata(JNIEnv* env, jclass clazz) {
|
||||
EmulationSession::GetInstance().ResetRomMetadata();
|
||||
}
|
||||
|
||||
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_isRunning(JNIEnv* env, jclass clazz) {
|
||||
return static_cast<jboolean>(EmulationSession::GetInstance().IsRunning());
|
||||
}
|
||||
|
@ -766,46 +663,6 @@ void Java_org_yuzu_yuzu_1emu_NativeLibrary_onTouchReleased(JNIEnv* env, jclass c
|
|||
}
|
||||
}
|
||||
|
||||
jbyteArray Java_org_yuzu_yuzu_1emu_NativeLibrary_getIcon(JNIEnv* env, jclass clazz,
|
||||
jstring j_filename) {
|
||||
jauto icon_data = EmulationSession::GetInstance().GetRomIcon(GetJString(env, j_filename));
|
||||
jbyteArray icon = env->NewByteArray(static_cast<jsize>(icon_data.size()));
|
||||
env->SetByteArrayRegion(icon, 0, env->GetArrayLength(icon),
|
||||
reinterpret_cast<jbyte*>(icon_data.data()));
|
||||
return icon;
|
||||
}
|
||||
|
||||
jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getTitle(JNIEnv* env, jclass clazz,
|
||||
jstring j_filename) {
|
||||
jauto title = EmulationSession::GetInstance().GetRomTitle(GetJString(env, j_filename));
|
||||
return env->NewStringUTF(title.c_str());
|
||||
}
|
||||
|
||||
jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getDescription(JNIEnv* env, jclass clazz,
|
||||
jstring j_filename) {
|
||||
return j_filename;
|
||||
}
|
||||
|
||||
jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getGameId(JNIEnv* env, jclass clazz,
|
||||
jstring j_filename) {
|
||||
return j_filename;
|
||||
}
|
||||
|
||||
jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getRegions(JNIEnv* env, jclass clazz,
|
||||
jstring j_filename) {
|
||||
return env->NewStringUTF("");
|
||||
}
|
||||
|
||||
jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getCompany(JNIEnv* env, jclass clazz,
|
||||
jstring j_filename) {
|
||||
return env->NewStringUTF("");
|
||||
}
|
||||
|
||||
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_isHomebrew(JNIEnv* env, jclass clazz,
|
||||
jstring j_filename) {
|
||||
return EmulationSession::GetInstance().GetIsHomebrew(GetJString(env, j_filename));
|
||||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeEmulation(JNIEnv* env, jclass clazz) {
|
||||
// Create the default config.ini.
|
||||
Config{};
|
||||
|
|
|
@ -0,0 +1,84 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <android/native_window_jni.h>
|
||||
#include "common/detached_tasks.h"
|
||||
#include "core/core.h"
|
||||
#include "core/file_sys/registered_cache.h"
|
||||
#include "core/hle/service/acc/profile_manager.h"
|
||||
#include "core/perf_stats.h"
|
||||
#include "jni/applets/software_keyboard.h"
|
||||
#include "jni/emu_window/emu_window.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
|
||||
#pragma once
|
||||
|
||||
class EmulationSession final {
|
||||
public:
|
||||
explicit EmulationSession();
|
||||
~EmulationSession() = default;
|
||||
|
||||
static EmulationSession& GetInstance();
|
||||
const Core::System& System() const;
|
||||
Core::System& System();
|
||||
|
||||
const EmuWindow_Android& Window() const;
|
||||
EmuWindow_Android& Window();
|
||||
ANativeWindow* NativeWindow() const;
|
||||
void SetNativeWindow(ANativeWindow* native_window);
|
||||
void SurfaceChanged();
|
||||
|
||||
int InstallFileToNand(std::string filename, std::string file_extension);
|
||||
void InitializeGpuDriver(const std::string& hook_lib_dir, const std::string& custom_driver_dir,
|
||||
const std::string& custom_driver_name,
|
||||
const std::string& file_redirect_dir);
|
||||
|
||||
bool IsRunning() const;
|
||||
bool IsPaused() const;
|
||||
void PauseEmulation();
|
||||
void UnPauseEmulation();
|
||||
void HaltEmulation();
|
||||
void RunEmulation();
|
||||
void ShutdownEmulation();
|
||||
|
||||
const Core::PerfStatsResults& PerfStats() const;
|
||||
void ConfigureFilesystemProvider(const std::string& filepath);
|
||||
Core::SystemResultStatus InitializeEmulation(const std::string& filepath);
|
||||
|
||||
bool IsHandheldOnly();
|
||||
void SetDeviceType([[maybe_unused]] int index, int type);
|
||||
void OnGamepadConnectEvent([[maybe_unused]] int index);
|
||||
void OnGamepadDisconnectEvent([[maybe_unused]] int index);
|
||||
SoftwareKeyboard::AndroidKeyboard* SoftwareKeyboard();
|
||||
|
||||
private:
|
||||
static void LoadDiskCacheProgress(VideoCore::LoadCallbackStage stage, int progress, int max);
|
||||
static void OnEmulationStarted();
|
||||
static void OnEmulationStopped(Core::SystemResultStatus result);
|
||||
|
||||
private:
|
||||
// Window management
|
||||
std::unique_ptr<EmuWindow_Android> m_window;
|
||||
ANativeWindow* m_native_window{};
|
||||
|
||||
// Core emulation
|
||||
Core::System m_system;
|
||||
InputCommon::InputSubsystem m_input_subsystem;
|
||||
Common::DetachedTasks m_detached_tasks;
|
||||
Core::PerfStatsResults m_perf_stats{};
|
||||
std::shared_ptr<FileSys::VfsFilesystem> m_vfs;
|
||||
Core::SystemResultStatus m_load_result{Core::SystemResultStatus::ErrorNotInitialized};
|
||||
std::atomic<bool> m_is_running = false;
|
||||
std::atomic<bool> m_is_paused = false;
|
||||
SoftwareKeyboard::AndroidKeyboard* m_software_keyboard{};
|
||||
std::unique_ptr<Service::Account::ProfileManager> m_profile_manager;
|
||||
std::unique_ptr<FileSys::ManualContentProvider> m_manual_provider;
|
||||
|
||||
// GPU driver parameters
|
||||
std::shared_ptr<Common::DynamicLibrary> m_vulkan_library;
|
||||
|
||||
// Synchronization
|
||||
std::condition_variable_any m_cv;
|
||||
mutable std::mutex m_perf_stats_mutex;
|
||||
mutable std::mutex m_mutex;
|
||||
};
|
|
@ -2,6 +2,7 @@
|
|||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/fs/fs_android.h"
|
||||
#include "common/string_util.h"
|
||||
|
||||
namespace Common::FS::Android {
|
||||
|
||||
|
@ -28,28 +29,35 @@ void RegisterCallbacks(JNIEnv* env, jclass clazz) {
|
|||
env->GetJavaVM(&g_jvm);
|
||||
native_library = clazz;
|
||||
|
||||
#define FH(FunctionName, JMethodID, Caller, JMethodName, Signature) \
|
||||
F(JMethodID, JMethodName, Signature)
|
||||
#define FR(FunctionName, ReturnValue, JMethodID, Caller, JMethodName, Signature) \
|
||||
F(JMethodID, JMethodName, Signature)
|
||||
#define FS(FunctionName, ReturnValue, Parameters, JMethodID, JMethodName, Signature) \
|
||||
F(JMethodID, JMethodName, Signature)
|
||||
#define F(JMethodID, JMethodName, Signature) \
|
||||
JMethodID = env->GetStaticMethodID(native_library, JMethodName, Signature);
|
||||
ANDROID_SINGLE_PATH_HELPER_FUNCTIONS(FH)
|
||||
ANDROID_SINGLE_PATH_DETERMINE_FUNCTIONS(FR)
|
||||
ANDROID_STORAGE_FUNCTIONS(FS)
|
||||
#undef F
|
||||
#undef FS
|
||||
#undef FR
|
||||
#undef FH
|
||||
}
|
||||
|
||||
void UnRegisterCallbacks() {
|
||||
#define FH(FunctionName, JMethodID, Caller, JMethodName, Signature) F(JMethodID)
|
||||
#define FR(FunctionName, ReturnValue, JMethodID, Caller, JMethodName, Signature) F(JMethodID)
|
||||
#define FS(FunctionName, ReturnValue, Parameters, JMethodID, JMethodName, Signature) F(JMethodID)
|
||||
#define F(JMethodID) JMethodID = nullptr;
|
||||
ANDROID_SINGLE_PATH_HELPER_FUNCTIONS(FH)
|
||||
ANDROID_SINGLE_PATH_DETERMINE_FUNCTIONS(FR)
|
||||
ANDROID_STORAGE_FUNCTIONS(FS)
|
||||
#undef F
|
||||
#undef FS
|
||||
#undef FR
|
||||
#undef FH
|
||||
}
|
||||
|
||||
bool IsContentUri(const std::string& path) {
|
||||
|
@ -95,4 +103,29 @@ ANDROID_SINGLE_PATH_DETERMINE_FUNCTIONS(FR)
|
|||
#undef F
|
||||
#undef FR
|
||||
|
||||
#define FH(FunctionName, JMethodID, Caller, JMethodName, Signature) \
|
||||
F(FunctionName, JMethodID, Caller)
|
||||
#define F(FunctionName, JMethodID, Caller) \
|
||||
std::string FunctionName(const std::string& filepath) { \
|
||||
if (JMethodID == nullptr) { \
|
||||
return 0; \
|
||||
} \
|
||||
auto env = GetEnvForThread(); \
|
||||
jstring j_filepath = env->NewStringUTF(filepath.c_str()); \
|
||||
jstring j_return = \
|
||||
static_cast<jstring>(env->Caller(native_library, JMethodID, j_filepath)); \
|
||||
if (!j_return) { \
|
||||
return {}; \
|
||||
} \
|
||||
const jchar* jchars = env->GetStringChars(j_return, nullptr); \
|
||||
const jsize length = env->GetStringLength(j_return); \
|
||||
const std::u16string_view string_view(reinterpret_cast<const char16_t*>(jchars), length); \
|
||||
const std::string converted_string = Common::UTF16ToUTF8(string_view); \
|
||||
env->ReleaseStringChars(j_return, jchars); \
|
||||
return converted_string; \
|
||||
}
|
||||
ANDROID_SINGLE_PATH_HELPER_FUNCTIONS(FH)
|
||||
#undef F
|
||||
#undef FH
|
||||
|
||||
} // namespace Common::FS::Android
|
||||
|
|
|
@ -17,19 +17,28 @@
|
|||
"(Ljava/lang/String;)Z") \
|
||||
V(Exists, bool, file_exists, CallStaticBooleanMethod, "exists", "(Ljava/lang/String;)Z")
|
||||
|
||||
#define ANDROID_SINGLE_PATH_HELPER_FUNCTIONS(V) \
|
||||
V(GetParentDirectory, get_parent_directory, CallStaticObjectMethod, "getParentDirectory", \
|
||||
"(Ljava/lang/String;)Ljava/lang/String;") \
|
||||
V(GetFilename, get_filename, CallStaticObjectMethod, "getFilename", \
|
||||
"(Ljava/lang/String;)Ljava/lang/String;")
|
||||
|
||||
namespace Common::FS::Android {
|
||||
|
||||
static JavaVM* g_jvm = nullptr;
|
||||
static jclass native_library = nullptr;
|
||||
|
||||
#define FH(FunctionName, JMethodID, Caller, JMethodName, Signature) F(JMethodID)
|
||||
#define FR(FunctionName, ReturnValue, JMethodID, Caller, JMethodName, Signature) F(JMethodID)
|
||||
#define FS(FunctionName, ReturnValue, Parameters, JMethodID, JMethodName, Signature) F(JMethodID)
|
||||
#define F(JMethodID) static jmethodID JMethodID = nullptr;
|
||||
ANDROID_SINGLE_PATH_HELPER_FUNCTIONS(FH)
|
||||
ANDROID_SINGLE_PATH_DETERMINE_FUNCTIONS(FR)
|
||||
ANDROID_STORAGE_FUNCTIONS(FS)
|
||||
#undef F
|
||||
#undef FS
|
||||
#undef FR
|
||||
#undef FH
|
||||
|
||||
enum class OpenMode {
|
||||
Read,
|
||||
|
@ -62,4 +71,10 @@ ANDROID_SINGLE_PATH_DETERMINE_FUNCTIONS(FR)
|
|||
#undef F
|
||||
#undef FR
|
||||
|
||||
#define FH(FunctionName, JMethodID, Caller, JMethodName, Signature) F(FunctionName)
|
||||
#define F(FunctionName) std::string FunctionName(const std::string& filepath);
|
||||
ANDROID_SINGLE_PATH_HELPER_FUNCTIONS(FH)
|
||||
#undef F
|
||||
#undef FH
|
||||
|
||||
} // namespace Common::FS::Android
|
||||
|
|
|
@ -401,6 +401,16 @@ std::string SanitizePath(std::string_view path_, DirectorySeparator directory_se
|
|||
}
|
||||
|
||||
std::string_view GetParentPath(std::string_view path) {
|
||||
if (path.empty()) {
|
||||
return path;
|
||||
}
|
||||
|
||||
#ifdef ANDROID
|
||||
if (path[0] != '/') {
|
||||
std::string path_string{path};
|
||||
return FS::Android::GetParentDirectory(path_string);
|
||||
}
|
||||
#endif
|
||||
const auto name_bck_index = path.rfind('\\');
|
||||
const auto name_fwd_index = path.rfind('/');
|
||||
std::size_t name_index;
|
||||
|
|
|
@ -14,6 +14,10 @@
|
|||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
#ifdef ANDROID
|
||||
#include <common/fs/fs_android.h>
|
||||
#endif
|
||||
|
||||
namespace Common {
|
||||
|
||||
/// Make a string lowercase
|
||||
|
@ -63,6 +67,14 @@ bool SplitPath(const std::string& full_path, std::string* _pPath, std::string* _
|
|||
if (full_path.empty())
|
||||
return false;
|
||||
|
||||
#ifdef ANDROID
|
||||
if (full_path[0] != '/') {
|
||||
*_pPath = Common::FS::Android::GetParentDirectory(full_path);
|
||||
*_pFilename = Common::FS::Android::GetFilename(full_path);
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
|
||||
std::size_t dir_end = full_path.find_last_of("/"
|
||||
// windows needs the : included for something like just "C:" to be considered a directory
|
||||
#ifdef _WIN32
|
||||
|
|
Loading…
Reference in New Issue