kernel: Delete unused files
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// Copyright 2019 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "core/hle/kernel/k_page_table.h"
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#include "core/hle/kernel/k_resource_limit.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/process.h"
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#include "core/hle/kernel/transfer_memory.h"
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#include "core/hle/result.h"
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#include "core/memory.h"
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namespace Kernel {
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TransferMemory::TransferMemory(KernelCore& kernel, Core::Memory::Memory& memory)
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: Object{kernel}, memory{memory} {}
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TransferMemory::~TransferMemory() {
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// Release memory region when transfer memory is destroyed
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Reset();
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owner_process->GetResourceLimit()->Release(LimitableResource::TransferMemory, 1);
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}
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std::shared_ptr<TransferMemory> TransferMemory::Create(KernelCore& kernel,
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Core::Memory::Memory& memory,
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VAddr base_address, std::size_t size,
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KMemoryPermission permissions) {
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std::shared_ptr<TransferMemory> transfer_memory{
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std::make_shared<TransferMemory>(kernel, memory)};
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transfer_memory->base_address = base_address;
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transfer_memory->size = size;
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transfer_memory->owner_permissions = permissions;
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transfer_memory->owner_process = kernel.CurrentProcess();
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return transfer_memory;
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}
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u8* TransferMemory::GetPointer() {
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return memory.GetPointer(base_address);
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}
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const u8* TransferMemory::GetPointer() const {
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return memory.GetPointer(base_address);
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}
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ResultCode TransferMemory::Reserve() {
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return owner_process->PageTable().ReserveTransferMemory(base_address, size, owner_permissions);
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}
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ResultCode TransferMemory::Reset() {
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return owner_process->PageTable().ResetTransferMemory(base_address, size);
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}
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} // namespace Kernel
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@ -1,96 +0,0 @@
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// Copyright 2019 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <memory>
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#include "core/hle/kernel/k_memory_block.h"
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#include "core/hle/kernel/object.h"
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#include "core/hle/kernel/physical_memory.h"
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union ResultCode;
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namespace Core::Memory {
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class Memory;
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}
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namespace Kernel {
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class KernelCore;
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class Process;
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/// Defines the interface for transfer memory objects.
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///
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/// Transfer memory is typically used for the purpose of
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/// transferring memory between separate process instances,
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/// thus the name.
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///
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class TransferMemory final : public Object {
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public:
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explicit TransferMemory(KernelCore& kernel, Core::Memory::Memory& memory);
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~TransferMemory() override;
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static constexpr HandleType HANDLE_TYPE = HandleType::TransferMemory;
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static std::shared_ptr<TransferMemory> Create(KernelCore& kernel, Core::Memory::Memory& memory,
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VAddr base_address, std::size_t size,
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KMemoryPermission permissions);
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TransferMemory(const TransferMemory&) = delete;
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TransferMemory& operator=(const TransferMemory&) = delete;
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TransferMemory(TransferMemory&&) = delete;
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TransferMemory& operator=(TransferMemory&&) = delete;
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std::string GetTypeName() const override {
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return "TransferMemory";
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}
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std::string GetName() const override {
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return GetTypeName();
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}
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HandleType GetHandleType() const override {
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return HANDLE_TYPE;
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}
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/// Gets a pointer to the backing block of this instance.
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u8* GetPointer();
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/// Gets a pointer to the backing block of this instance.
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const u8* GetPointer() const;
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/// Gets the size of the memory backing this instance in bytes.
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constexpr std::size_t GetSize() const {
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return size;
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}
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/// Reserves the region to be used for the transfer memory, called after the transfer memory is
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/// created.
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ResultCode Reserve();
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/// Resets the region previously used for the transfer memory, called after the transfer memory
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/// is closed.
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ResultCode Reset();
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void Finalize() override {}
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private:
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/// The base address for the memory managed by this instance.
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VAddr base_address{};
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/// Size of the memory, in bytes, that this instance manages.
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std::size_t size{};
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/// The memory permissions that are applied to this instance.
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KMemoryPermission owner_permissions{};
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/// The process that this transfer memory instance was created under.
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Process* owner_process{};
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Core::Memory::Memory& memory;
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};
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} // namespace Kernel
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