android: Enable automated portrait controls
This commit is contained in:
parent
de9100ea81
commit
0ef93541b4
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@ -10,6 +10,7 @@ import android.content.DialogInterface
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import android.content.Intent
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import android.content.SharedPreferences
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import android.content.pm.ActivityInfo
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import android.content.res.Configuration
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import android.content.res.Resources
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import android.graphics.Color
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import android.os.Bundle
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@ -192,6 +193,11 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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}
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}
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override fun onConfigurationChanged(newConfig: Configuration) {
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super.onConfigurationChanged(newConfig)
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if (!binding.surfaceInputOverlay.isInEditMode()) refreshInputOverlay()
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}
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override fun onResume() {
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super.onResume()
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if (!DirectoryInitialization.areDirectoriesReady) {
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@ -7,7 +7,6 @@ import android.annotation.SuppressLint
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import android.app.Activity
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import android.content.Context
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import android.content.SharedPreferences
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import android.content.res.Configuration
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import android.graphics.Bitmap
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import android.graphics.Canvas
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import android.graphics.Point
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@ -77,25 +76,6 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
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requestFocus()
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}
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@SuppressLint("DrawAllocation")
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override fun onMeasure(widthMeasureSpec: Int, heightMeasureSpec: Int) {
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super.onMeasure(widthMeasureSpec, heightMeasureSpec)
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val width = MeasureSpec.getSize(widthMeasureSpec)
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val height = MeasureSpec.getSize(heightMeasureSpec)
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if (height > width) {
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val aspectRatio = with (context.getSystemService(Context.WINDOW_SERVICE) as WindowManager) {
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val metrics = maximumWindowMetrics.bounds
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Rational(metrics.height(), metrics.width()).toFloat()
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}
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val newWidth: Int = width
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val newHeight: Int = (width / aspectRatio).roundToInt()
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setMeasuredDimension(newWidth, newHeight)
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invalidate()
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} else {
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setMeasuredDimension(width, height)
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}
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}
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override fun draw(canvas: Canvas) {
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super.draw(canvas)
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for (button in overlayButtons) {
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@ -256,10 +236,6 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
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val fingerPositionX = event.getX(pointerIndex).toInt()
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val fingerPositionY = event.getY(pointerIndex).toInt()
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// TODO: Provide support for portrait layout
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//val orientation =
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// if (resources.configuration.orientation == Configuration.ORIENTATION_PORTRAIT) "-Portrait" else ""
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for (button in overlayButtons) {
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// Determine the button state to apply based on the MotionEvent action flag.
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when (event.action and MotionEvent.ACTION_MASK) {
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@ -288,8 +264,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
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saveControlPosition(
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buttonBeingConfigured!!.buttonId,
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buttonBeingConfigured!!.bounds.centerX(),
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buttonBeingConfigured!!.bounds.centerY(),
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""
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buttonBeingConfigured!!.bounds.centerY()
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)
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buttonBeingConfigured = null
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}
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@ -321,8 +296,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
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saveControlPosition(
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dpadBeingConfigured!!.upId,
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dpadBeingConfigured!!.bounds.centerX(),
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dpadBeingConfigured!!.bounds.centerY(),
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""
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dpadBeingConfigured!!.bounds.centerY()
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)
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dpadBeingConfigured = null
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}
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@ -352,8 +326,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
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saveControlPosition(
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joystickBeingConfigured!!.buttonId,
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joystickBeingConfigured!!.bounds.centerX(),
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joystickBeingConfigured!!.bounds.centerY(),
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""
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joystickBeingConfigured!!.bounds.centerY()
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)
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joystickBeingConfigured = null
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}
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@ -363,7 +336,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
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return true
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}
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private fun addOverlayControls(orientation: String) {
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private fun addOverlayControls() {
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val windowSize = getSafeScreenSize(context)
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if (preferences.getBoolean(Settings.PREF_BUTTON_TOGGLE_0, true)) {
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overlayButtons.add(
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@ -372,8 +345,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
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windowSize,
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R.drawable.facebutton_a,
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R.drawable.facebutton_a_depressed,
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ButtonType.BUTTON_A,
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orientation
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ButtonType.BUTTON_A
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)
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)
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}
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@ -384,8 +356,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
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windowSize,
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R.drawable.facebutton_b,
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R.drawable.facebutton_b_depressed,
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ButtonType.BUTTON_B,
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orientation
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ButtonType.BUTTON_B
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)
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)
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}
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@ -396,8 +367,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
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windowSize,
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R.drawable.facebutton_x,
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R.drawable.facebutton_x_depressed,
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ButtonType.BUTTON_X,
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orientation
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ButtonType.BUTTON_X
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)
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)
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}
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@ -408,8 +378,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
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windowSize,
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R.drawable.facebutton_y,
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R.drawable.facebutton_y_depressed,
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ButtonType.BUTTON_Y,
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orientation
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ButtonType.BUTTON_Y
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)
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)
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}
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@ -420,8 +389,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
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windowSize,
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R.drawable.l_shoulder,
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R.drawable.l_shoulder_depressed,
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ButtonType.TRIGGER_L,
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orientation
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ButtonType.TRIGGER_L
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)
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)
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}
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@ -432,8 +400,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
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windowSize,
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R.drawable.r_shoulder,
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R.drawable.r_shoulder_depressed,
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ButtonType.TRIGGER_R,
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orientation
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ButtonType.TRIGGER_R
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)
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)
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}
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@ -444,8 +411,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
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windowSize,
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R.drawable.zl_trigger,
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R.drawable.zl_trigger_depressed,
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ButtonType.TRIGGER_ZL,
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orientation
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ButtonType.TRIGGER_ZL
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)
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)
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}
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@ -456,8 +422,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
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windowSize,
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R.drawable.zr_trigger,
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R.drawable.zr_trigger_depressed,
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ButtonType.TRIGGER_ZR,
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orientation
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ButtonType.TRIGGER_ZR
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)
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)
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}
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@ -468,8 +433,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
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windowSize,
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R.drawable.facebutton_plus,
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R.drawable.facebutton_plus_depressed,
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ButtonType.BUTTON_PLUS,
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orientation
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ButtonType.BUTTON_PLUS
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)
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)
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}
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@ -480,8 +444,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
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windowSize,
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R.drawable.facebutton_minus,
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R.drawable.facebutton_minus_depressed,
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ButtonType.BUTTON_MINUS,
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orientation
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ButtonType.BUTTON_MINUS
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)
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)
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}
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@ -492,8 +455,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
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windowSize,
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R.drawable.dpad_standard,
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R.drawable.dpad_standard_cardinal_depressed,
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R.drawable.dpad_standard_diagonal_depressed,
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orientation
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R.drawable.dpad_standard_diagonal_depressed
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)
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)
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}
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@ -506,8 +468,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
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R.drawable.joystick,
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R.drawable.joystick_depressed,
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StickType.STICK_L,
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ButtonType.STICK_L,
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orientation
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ButtonType.STICK_L
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)
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)
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}
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@ -520,8 +481,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
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R.drawable.joystick,
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R.drawable.joystick_depressed,
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StickType.STICK_R,
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ButtonType.STICK_R,
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orientation
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ButtonType.STICK_R
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)
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)
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}
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@ -532,8 +492,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
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windowSize,
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R.drawable.facebutton_home,
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R.drawable.facebutton_home_depressed,
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ButtonType.BUTTON_HOME,
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orientation
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ButtonType.BUTTON_HOME
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)
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)
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}
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@ -544,8 +503,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
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windowSize,
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R.drawable.facebutton_screenshot,
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R.drawable.facebutton_screenshot_depressed,
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ButtonType.BUTTON_CAPTURE,
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orientation
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ButtonType.BUTTON_CAPTURE
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)
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)
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}
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@ -556,23 +514,21 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
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overlayButtons.clear()
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overlayDpads.clear()
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overlayJoysticks.clear()
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val orientation =
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if (resources.configuration.orientation == Configuration.ORIENTATION_PORTRAIT) "-Portrait" else ""
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// Add all the enabled overlay items back to the HashSet.
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if (EmulationMenuSettings.showOverlay) {
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addOverlayControls(orientation)
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addOverlayControls()
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}
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invalidate()
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}
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private fun saveControlPosition(sharedPrefsId: Int, x: Int, y: Int, orientation: String) {
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private fun saveControlPosition(sharedPrefsId: Int, x: Int, y: Int) {
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val windowSize = getSafeScreenSize(context)
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val min = windowSize.first
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val max = windowSize.second
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PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext).edit()
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.putFloat("$sharedPrefsId$orientation-X", (x - min.x).toFloat() / max.x)
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.putFloat("$sharedPrefsId$orientation-Y", (y - min.y).toFloat() / max.y)
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.putFloat("$sharedPrefsId-X", (x - min.x).toFloat() / max.x)
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.putFloat("$sharedPrefsId-Y", (y - min.y).toFloat() / max.y)
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.apply()
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}
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@ -791,9 +747,9 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
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val insets = context.windowManager.currentWindowMetrics.windowInsets.displayCutout
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if (insets != null) {
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if (insets.boundingRectTop.bottom != 0 && insets.boundingRectTop.bottom > maxY / 2)
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insets.boundingRectTop.bottom.toFloat() else maxY
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maxY = insets.boundingRectTop.bottom.toFloat()
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if (insets.boundingRectRight.left != 0 && insets.boundingRectRight.left > maxX / 2)
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insets.boundingRectRight.left.toFloat() else maxX
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maxX = insets.boundingRectRight.left.toFloat()
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minX = insets.boundingRectLeft.right - insets.boundingRectLeft.left
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minY = insets.boundingRectBottom.top - insets.boundingRectBottom.bottom
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@ -862,8 +818,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
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windowSize: Pair<Point, Point>,
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defaultResId: Int,
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pressedResId: Int,
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buttonId: Int,
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orientation: String
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buttonId: Int
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): InputOverlayDrawableButton {
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// Resources handle for fetching the initial Drawable resource.
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val res = context.resources
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@ -900,8 +855,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
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// The X and Y coordinates of the InputOverlayDrawableButton on the InputOverlay.
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// These were set in the input overlay configuration menu.
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val xKey = "$buttonId$orientation-X"
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val yKey = "$buttonId$orientation-Y"
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val xKey = "$buttonId-X"
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val yKey = "$buttonId-Y"
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val drawableXPercent = sPrefs.getFloat(xKey, 0f)
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val drawableYPercent = sPrefs.getFloat(yKey, 0f)
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val drawableX = (drawableXPercent * max.x + min.x).toInt()
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@ -943,8 +898,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
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windowSize: Pair<Point, Point>,
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defaultResId: Int,
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pressedOneDirectionResId: Int,
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pressedTwoDirectionsResId: Int,
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orientation: String
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pressedTwoDirectionsResId: Int
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): InputOverlayDrawableDpad {
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// Resources handle for fetching the initial Drawable resource.
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val res = context.resources
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@ -981,8 +935,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
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// The X and Y coordinates of the InputOverlayDrawableDpad on the InputOverlay.
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// These were set in the input overlay configuration menu.
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val drawableXPercent = sPrefs.getFloat("${ButtonType.DPAD_UP}$orientation-X", 0f)
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val drawableYPercent = sPrefs.getFloat("${ButtonType.DPAD_UP}$orientation-Y", 0f)
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val drawableXPercent = sPrefs.getFloat("${ButtonType.DPAD_UP}-X", 0f)
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val drawableYPercent = sPrefs.getFloat("${ButtonType.DPAD_UP}-Y", 0f)
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val drawableX = (drawableXPercent * max.x + min.x).toInt()
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val drawableY = (drawableYPercent * max.y + min.y).toInt()
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val width = overlayDrawable.width
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@ -1023,8 +977,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
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defaultResInner: Int,
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pressedResInner: Int,
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joystick: Int,
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button: Int,
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orientation: String
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button: Int
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): InputOverlayDrawableJoystick {
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// Resources handle for fetching the initial Drawable resource.
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val res = context.resources
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@ -1048,8 +1001,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
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// The X and Y coordinates of the InputOverlayDrawableButton on the InputOverlay.
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// These were set in the input overlay configuration menu.
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val drawableXPercent = sPrefs.getFloat("$button$orientation-X", 0f)
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val drawableYPercent = sPrefs.getFloat("$button$orientation-Y", 0f)
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val drawableXPercent = sPrefs.getFloat("$button-X", 0f)
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val drawableYPercent = sPrefs.getFloat("$button-Y", 0f)
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val drawableX = (drawableXPercent * max.x + min.x).toInt()
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val drawableY = (drawableYPercent * max.y + min.y).toInt()
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val outerScale = 1.66f
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