citra_qt: Display the unsupported GL extensions in the popup
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c69dc5acf9
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@ -419,7 +419,7 @@ void GMainWindow::OnDisplayTitleBars(bool show) {
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}
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}
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}
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}
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bool GMainWindow::SupportsRequiredGLExtensions() {
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QStringList GMainWindow::GetUnsupportedGLExtensions() {
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QStringList unsupported_ext;
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QStringList unsupported_ext;
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if (!GLAD_GL_ARB_program_interface_query)
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if (!GLAD_GL_ARB_program_interface_query)
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@ -446,7 +446,7 @@ bool GMainWindow::SupportsRequiredGLExtensions() {
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for (const QString& ext : unsupported_ext)
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for (const QString& ext : unsupported_ext)
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LOG_CRITICAL(Frontend, "Unsupported GL extension: {}", ext.toStdString());
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LOG_CRITICAL(Frontend, "Unsupported GL extension: {}", ext.toStdString());
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return unsupported_ext.empty();
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return unsupported_ext;
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}
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}
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bool GMainWindow::LoadROM(const QString& filename) {
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bool GMainWindow::LoadROM(const QString& filename) {
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@ -464,11 +464,13 @@ bool GMainWindow::LoadROM(const QString& filename) {
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return false;
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return false;
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}
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}
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if (!SupportsRequiredGLExtensions()) {
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QStringList unsupported_gl_extensions = GetUnsupportedGLExtensions();
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QMessageBox::critical(
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if (!unsupported_gl_extensions.empty()) {
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this, tr("Error while initializing OpenGL Core!"),
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QMessageBox::critical(this, tr("Error while initializing OpenGL Core!"),
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tr("Your GPU may not support one or more required OpenGL extensions. Please "
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tr("Your GPU may not support one or more required OpenGL"
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"ensure you have the latest graphics driver. See the log for more details."));
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"extensions. Please ensure you have the latest graphics "
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"driver.<br><br>Unsupported extensions:<br>") +
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unsupported_gl_extensions.join("<br>"));
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return false;
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return false;
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}
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}
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@ -85,7 +85,7 @@ private:
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void ConnectWidgetEvents();
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void ConnectWidgetEvents();
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void ConnectMenuEvents();
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void ConnectMenuEvents();
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bool SupportsRequiredGLExtensions();
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QStringList GetUnsupportedGLExtensions();
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bool LoadROM(const QString& filename);
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bool LoadROM(const QString& filename);
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void BootGame(const QString& filename);
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void BootGame(const QString& filename);
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void ShutdownGame();
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void ShutdownGame();
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