hle: service: audio: Create a service thread where appropriate.
This commit is contained in:
parent
bf1750664c
commit
11120b5b1e
@ -41,9 +41,10 @@ public:
|
|||||||
explicit IAudioOut(Core::System& system_, AudoutParams audio_params_,
|
explicit IAudioOut(Core::System& system_, AudoutParams audio_params_,
|
||||||
AudioCore::AudioOut& audio_core_, std::string&& device_name_,
|
AudioCore::AudioOut& audio_core_, std::string&& device_name_,
|
||||||
std::string&& unique_name)
|
std::string&& unique_name)
|
||||||
: ServiceFramework{system_, "IAudioOut"}, audio_core{audio_core_},
|
: ServiceFramework{system_, "IAudioOut", ServiceThreadType::CreateNew},
|
||||||
device_name{std::move(device_name_)}, audio_params{audio_params_},
|
audio_core{audio_core_}, device_name{std::move(device_name_)},
|
||||||
main_memory{system.Memory()}, service_context{system_, "IAudioOut"} {
|
audio_params{audio_params_}, main_memory{system.Memory()}, service_context{system_,
|
||||||
|
"IAudioOut"} {
|
||||||
// clang-format off
|
// clang-format off
|
||||||
static const FunctionInfo functions[] = {
|
static const FunctionInfo functions[] = {
|
||||||
{0, &IAudioOut::GetAudioOutState, "GetAudioOutState"},
|
{0, &IAudioOut::GetAudioOutState, "GetAudioOutState"},
|
||||||
|
@ -24,7 +24,8 @@ public:
|
|||||||
explicit IAudioRenderer(Core::System& system_,
|
explicit IAudioRenderer(Core::System& system_,
|
||||||
const AudioCommon::AudioRendererParameter& audren_params,
|
const AudioCommon::AudioRendererParameter& audren_params,
|
||||||
const std::size_t instance_number)
|
const std::size_t instance_number)
|
||||||
: ServiceFramework{system_, "IAudioRenderer"}, service_context{system_, "IAudioRenderer"} {
|
: ServiceFramework{system_, "IAudioRenderer", ServiceThreadType::CreateNew},
|
||||||
|
service_context{system_, "IAudioRenderer"} {
|
||||||
// clang-format off
|
// clang-format off
|
||||||
static const FunctionInfo functions[] = {
|
static const FunctionInfo functions[] = {
|
||||||
{0, &IAudioRenderer::GetSampleRate, "GetSampleRate"},
|
{0, &IAudioRenderer::GetSampleRate, "GetSampleRate"},
|
||||||
|
Loading…
Reference in New Issue
Block a user