Singleton GC Adapter class, remove globals, fix naming convention
Fix clang formatting Manual fix for configure_input_player formatting Add missing lib usb cmake command
This commit is contained in:
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c94583d867
commit
121af3646d
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@ -328,6 +328,12 @@ elseif(SDL2_FOUND)
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target_link_libraries(SDL2 INTERFACE "${SDL2_LIBRARIES}")
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endif()
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# Ensure libusb is properly configured (based on dolphin libusb include)
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find_package(LibUSB)
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add_subdirectory(externals/libusb)
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set(LIBUSB_LIBRARIES usb)
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# Prefer the -pthread flag on Linux.
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set(THREADS_PREFER_PTHREAD_FLAG ON)
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find_package(Threads REQUIRED)
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@ -3,45 +3,41 @@
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// Refer to the license.txt file included.
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#include "common/logging/log.h"
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#include "common/threadsafe_queue.h"
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#include "input_common/gcadapter/gc_adapter.h"
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Common::SPSCQueue<GCPadStatus> pad_queue[4];
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struct GCState state[4];
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namespace GCAdapter {
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Adapter* Adapter::adapter_instance{nullptr};
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static libusb_device_handle* usb_adapter_handle = nullptr;
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static u8 adapter_controllers_status[4] = {
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ControllerTypes::CONTROLLER_NONE, ControllerTypes::CONTROLLER_NONE,
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ControllerTypes::CONTROLLER_NONE, ControllerTypes::CONTROLLER_NONE};
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Adapter::Adapter() {
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if (usb_adapter_handle != nullptr) {
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return;
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}
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LOG_INFO(Input, "GC Adapter Initialization started");
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static std::mutex s_mutex;
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current_status = NO_ADAPTER_DETECTED;
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libusb_init(&libusb_ctx);
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static std::thread adapter_input_thread;
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static bool adapter_thread_running;
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StartScanThread();
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}
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static std::mutex initialization_mutex;
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static std::thread detect_thread;
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static bool detect_thread_running = false;
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Adapter* Adapter::GetInstance() {
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if (!adapter_instance) {
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adapter_instance = new Adapter;
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}
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return adapter_instance;
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}
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static libusb_context* libusb_ctx;
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static u8 input_endpoint = 0;
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static bool configuring = false;
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GCPadStatus CheckStatus(int port, u8 adapter_payload[37]) {
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GCPadStatus Adapter::CheckStatus(int port, u8 adapter_payload[37]) {
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GCPadStatus pad = {};
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bool get_origin = false;
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u8 type = adapter_payload[1 + (9 * port)] >> 4;
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if (type)
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ControllerTypes type = ControllerTypes(adapter_payload[1 + (9 * port)] >> 4);
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if (type != ControllerTypes::None)
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get_origin = true;
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adapter_controllers_status[port] = type;
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if (adapter_controllers_status[port] != ControllerTypes::CONTROLLER_NONE) {
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if (adapter_controllers_status[port] != ControllerTypes::None) {
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u8 b1 = adapter_payload[1 + (9 * port) + 1];
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u8 b2 = adapter_payload[1 + (9 * port) + 2];
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@ -88,18 +84,17 @@ GCPadStatus CheckStatus(int port, u8 adapter_payload[37]) {
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pad.button |= PAD_GET_ORIGIN;
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}
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pad.stickX = adapter_payload[1 + (9 * port) + 3];
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pad.stickY = adapter_payload[1 + (9 * port) + 4];
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pad.substickX = adapter_payload[1 + (9 * port) + 5];
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pad.substickY = adapter_payload[1 + (9 * port) + 6];
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pad.triggerLeft = adapter_payload[1 + (9 * port) + 7];
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pad.triggerRight = adapter_payload[1 + (9 * port) + 8];
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pad.stick_x = adapter_payload[1 + (9 * port) + 3];
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pad.stick_y = adapter_payload[1 + (9 * port) + 4];
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pad.substick_x = adapter_payload[1 + (9 * port) + 5];
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pad.substick_y = adapter_payload[1 + (9 * port) + 6];
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pad.trigger_left = adapter_payload[1 + (9 * port) + 7];
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pad.trigger_right = adapter_payload[1 + (9 * port) + 8];
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}
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return pad;
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}
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void PadToState(GCPadStatus pad, GCState& state) {
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// std::lock_guard lock{s_mutex};
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void Adapter::PadToState(GCPadStatus pad, GCState& state) {
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state.buttons.insert_or_assign(PAD_BUTTON_A, pad.button & PAD_BUTTON_A);
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state.buttons.insert_or_assign(PAD_BUTTON_B, pad.button & PAD_BUTTON_B);
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state.buttons.insert_or_assign(PAD_BUTTON_X, pad.button & PAD_BUTTON_X);
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@ -112,15 +107,15 @@ void PadToState(GCPadStatus pad, GCState& state) {
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state.buttons.insert_or_assign(PAD_TRIGGER_Z, pad.button & PAD_TRIGGER_Z);
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state.buttons.insert_or_assign(PAD_TRIGGER_L, pad.button & PAD_TRIGGER_L);
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state.buttons.insert_or_assign(PAD_TRIGGER_R, pad.button & PAD_TRIGGER_R);
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state.axes.insert_or_assign(STICK_X, pad.stickX);
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state.axes.insert_or_assign(STICK_Y, pad.stickY);
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state.axes.insert_or_assign(SUBSTICK_X, pad.substickX);
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state.axes.insert_or_assign(SUBSTICK_Y, pad.substickY);
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state.axes.insert_or_assign(TRIGGER_LEFT, pad.triggerLeft);
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state.axes.insert_or_assign(TRIGGER_RIGHT, pad.triggerRight);
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state.axes.insert_or_assign(static_cast<u8>(PadAxes::StickX), pad.stick_x);
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state.axes.insert_or_assign(static_cast<u8>(PadAxes::StickY), pad.stick_y);
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state.axes.insert_or_assign(static_cast<u8>(PadAxes::SubstickX), pad.substick_x);
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state.axes.insert_or_assign(static_cast<u8>(PadAxes::SubstickY), pad.substick_y);
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state.axes.insert_or_assign(static_cast<u8>(PadAxes::TriggerLeft), pad.trigger_left);
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state.axes.insert_or_assign(static_cast<u8>(PadAxes::TriggerRight), pad.trigger_right);
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}
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static void Read() {
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void Adapter::Read() {
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LOG_INFO(Input, "GC Adapter Read() thread started");
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int payload_size_in;
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@ -145,8 +140,9 @@ static void Read() {
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LOG_ERROR(Input, "error reading payload (size: %d, type: %02x)", payload_size,
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controller_payload_copy[0]);
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} else {
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for (int i = 0; i < 4; i++)
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pad[i] = CheckStatus(i, controller_payload_copy);
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for (int port = 0; port < 4; port++) {
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pad[port] = CheckStatus(port, controller_payload_copy);
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}
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}
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for (int port = 0; port < 4; port++) {
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if (DeviceConnected(port) && configuring) {
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@ -155,28 +151,36 @@ static void Read() {
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}
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// Accounting for a threshold here because of some controller variance
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if (pad[port].stickX > pad[port].MAIN_STICK_CENTER_X + pad[port].THRESHOLD ||
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pad[port].stickX < pad[port].MAIN_STICK_CENTER_X - pad[port].THRESHOLD) {
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pad[port].axis_which = STICK_X;
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pad[port].axis_value = pad[port].stickX;
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if (pad[port].stick_x >
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pad_constants.MAIN_STICK_CENTER_X + pad_constants.THRESHOLD ||
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pad[port].stick_x <
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pad_constants.MAIN_STICK_CENTER_X - pad_constants.THRESHOLD) {
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pad[port].axis = GCAdapter::PadAxes::StickX;
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pad[port].axis_value = pad[port].stick_x;
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pad_queue[port].Push(pad[port]);
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}
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if (pad[port].stickY > pad[port].MAIN_STICK_CENTER_Y + pad[port].THRESHOLD ||
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pad[port].stickY < pad[port].MAIN_STICK_CENTER_Y - pad[port].THRESHOLD) {
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pad[port].axis_which = STICK_Y;
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pad[port].axis_value = pad[port].stickY;
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if (pad[port].stick_y >
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pad_constants.MAIN_STICK_CENTER_Y + pad_constants.THRESHOLD ||
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pad[port].stick_y <
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pad_constants.MAIN_STICK_CENTER_Y - pad_constants.THRESHOLD) {
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pad[port].axis = GCAdapter::PadAxes::StickY;
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pad[port].axis_value = pad[port].stick_y;
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pad_queue[port].Push(pad[port]);
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}
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if (pad[port].substickX > pad[port].C_STICK_CENTER_X + pad[port].THRESHOLD ||
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pad[port].substickX < pad[port].C_STICK_CENTER_X - pad[port].THRESHOLD) {
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pad[port].axis_which = SUBSTICK_X;
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pad[port].axis_value = pad[port].substickX;
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if (pad[port].substick_x >
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pad_constants.C_STICK_CENTER_X + pad_constants.THRESHOLD ||
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pad[port].substick_x <
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pad_constants.C_STICK_CENTER_X - pad_constants.THRESHOLD) {
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pad[port].axis = GCAdapter::PadAxes::SubstickX;
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pad[port].axis_value = pad[port].substick_x;
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pad_queue[port].Push(pad[port]);
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}
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if (pad[port].substickY > pad[port].C_STICK_CENTER_Y + pad[port].THRESHOLD ||
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pad[port].substickY < pad[port].C_STICK_CENTER_Y - pad[port].THRESHOLD) {
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pad[port].axis_which = SUBSTICK_Y;
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pad[port].axis_value = pad[port].substickY;
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if (pad[port].substick_y >
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pad_constants.C_STICK_CENTER_Y + pad_constants.THRESHOLD ||
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pad[port].substick_y <
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pad_constants.C_STICK_CENTER_Y - pad_constants.THRESHOLD) {
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pad[port].axis = GCAdapter::PadAxes::SubstickY;
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pad[port].axis_value = pad[port].substick_y;
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pad_queue[port].Push(pad[port]);
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}
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}
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@ -186,7 +190,7 @@ static void Read() {
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}
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}
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static void ScanThreadFunc() {
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void Adapter::ScanThreadFunc() {
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LOG_INFO(Input, "GC Adapter scanning thread started");
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while (detect_thread_running) {
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@ -198,20 +202,7 @@ static void ScanThreadFunc() {
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}
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}
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void Init() {
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if (usb_adapter_handle != nullptr) {
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return;
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}
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LOG_INFO(Input, "GC Adapter Initialization started");
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current_status = NO_ADAPTER_DETECTED;
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libusb_init(&libusb_ctx);
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StartScanThread();
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}
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void StartScanThread() {
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void Adapter::StartScanThread() {
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if (detect_thread_running) {
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return;
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}
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@ -220,21 +211,21 @@ void StartScanThread() {
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}
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detect_thread_running = true;
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detect_thread = std::thread(ScanThreadFunc);
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detect_thread = std::thread([=] { ScanThreadFunc(); });
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}
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void StopScanThread() {
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void Adapter::StopScanThread() {
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detect_thread.join();
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}
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static void Setup() {
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void Adapter::Setup() {
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// Reset the error status in case the adapter gets unplugged
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if (current_status < 0) {
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current_status = NO_ADAPTER_DETECTED;
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}
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for (int i = 0; i < 4; i++) {
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adapter_controllers_status[i] = ControllerTypes::CONTROLLER_NONE;
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adapter_controllers_status[i] = ControllerTypes::None;
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}
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libusb_device** devs; // pointer to list of connected usb devices
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}
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}
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static bool CheckDeviceAccess(libusb_device* device) {
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bool Adapter::CheckDeviceAccess(libusb_device* device) {
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libusb_device_descriptor desc;
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int ret = libusb_get_device_descriptor(device, &desc);
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if (ret) {
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return true;
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}
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static void GetGCEndpoint(libusb_device* device) {
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void Adapter::GetGCEndpoint(libusb_device* device) {
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libusb_config_descriptor* config = nullptr;
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libusb_get_config_descriptor(device, 0, &config);
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for (u8 ic = 0; ic < config->bNumInterfaces; ic++) {
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@ -318,18 +309,17 @@ static void GetGCEndpoint(libusb_device* device) {
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adapter_thread_running = true;
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current_status = ADAPTER_DETECTED;
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adapter_input_thread = std::thread(Read); // Read input
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adapter_input_thread = std::thread([=] { Read(); }); // Read input
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}
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void Shutdown() {
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Adapter::~Adapter() {
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StopScanThread();
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Reset();
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current_status = NO_ADAPTER_DETECTED;
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}
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static void Reset() {
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void Adapter::Reset() {
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std::unique_lock<std::mutex> lock(initialization_mutex, std::defer_lock);
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if (!lock.try_lock()) {
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return;
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@ -343,7 +333,7 @@ static void Reset() {
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}
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for (int i = 0; i < 4; i++) {
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adapter_controllers_status[i] = ControllerTypes::CONTROLLER_NONE;
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adapter_controllers_status[i] = ControllerTypes::None;
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}
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current_status = NO_ADAPTER_DETECTED;
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@ -355,20 +345,28 @@ static void Reset() {
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}
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}
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bool DeviceConnected(int port) {
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return adapter_controllers_status[port] != ControllerTypes::CONTROLLER_NONE;
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bool Adapter::DeviceConnected(int port) {
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return adapter_controllers_status[port] != ControllerTypes::None;
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}
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void ResetDeviceType(int port) {
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adapter_controllers_status[port] = ControllerTypes::CONTROLLER_NONE;
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void Adapter::ResetDeviceType(int port) {
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adapter_controllers_status[port] = ControllerTypes::None;
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}
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void BeginConfiguration() {
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void Adapter::BeginConfiguration() {
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configuring = true;
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}
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void EndConfiguration() {
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void Adapter::EndConfiguration() {
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configuring = false;
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}
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std::array<Common::SPSCQueue<GCPadStatus>, 4>& Adapter::GetPadQueue() {
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return pad_queue;
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}
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std::array<GCState, 4>& Adapter::GetPadState() {
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return state;
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}
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} // end of namespace GCAdapter
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@ -8,6 +8,9 @@
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#include <mutex>
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#include <libusb.h>
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#include "common/common_types.h"
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#include "common/threadsafe_queue.h"
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namespace GCAdapter {
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enum {
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PAD_USE_ORIGIN = 0x0080,
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@ -33,29 +36,38 @@ enum PadButton {
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};
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enum PadAxes { STICK_X, STICK_Y, SUBSTICK_X, SUBSTICK_Y, TRIGGER_LEFT, TRIGGER_RIGHT };
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enum class PadAxes : u8 {
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StickX,
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StickY,
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SubstickX,
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SubstickY,
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TriggerLeft,
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TriggerRight,
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Undefined,
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};
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const struct GCPadConstants {
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const u8 MAIN_STICK_CENTER_X = 0x80;
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const u8 MAIN_STICK_CENTER_Y = 0x80;
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const u8 MAIN_STICK_RADIUS = 0x7f;
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const u8 C_STICK_CENTER_X = 0x80;
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const u8 C_STICK_CENTER_Y = 0x80;
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const u8 C_STICK_RADIUS = 0x7f;
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const u8 TRIGGER_CENTER = 20;
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const u8 THRESHOLD = 10;
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} pad_constants;
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struct GCPadStatus {
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u16 button; // Or-ed PAD_BUTTON_* and PAD_TRIGGER_* bits
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u8 stickX; // 0 <= stickX <= 255
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u8 stickY; // 0 <= stickY <= 255
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u8 substickX; // 0 <= substickX <= 255
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u8 substickY; // 0 <= substickY <= 255
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u8 triggerLeft; // 0 <= triggerLeft <= 255
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u8 triggerRight; // 0 <= triggerRight <= 255
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bool isConnected{true};
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u16 button; // Or-ed PAD_BUTTON_* and PAD_TRIGGER_* bits
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u8 stick_x; // 0 <= stick_x <= 255
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u8 stick_y; // 0 <= stick_y <= 255
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u8 substick_x; // 0 <= substick_x <= 255
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u8 substick_y; // 0 <= substick_y <= 255
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u8 trigger_left; // 0 <= trigger_left <= 255
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u8 trigger_right; // 0 <= trigger_right <= 255
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static const u8 MAIN_STICK_CENTER_X = 0x80;
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static const u8 MAIN_STICK_CENTER_Y = 0x80;
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static const u8 MAIN_STICK_RADIUS = 0x7f;
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static const u8 C_STICK_CENTER_X = 0x80;
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static const u8 C_STICK_CENTER_Y = 0x80;
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static const u8 C_STICK_RADIUS = 0x7f;
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static const u8 TRIGGER_CENTER = 20;
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static const u8 THRESHOLD = 10;
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u8 port;
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u8 axis_which = 255;
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PadAxes axis = PadAxes::Undefined;
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u8 axis_value = 255;
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};
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@ -64,51 +76,88 @@ struct GCState {
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std::unordered_map<int, u16> axes;
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};
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namespace GCAdapter {
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enum ControllerTypes { CONTROLLER_NONE = 0, CONTROLLER_WIRED = 1, CONTROLLER_WIRELESS = 2 };
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enum class ControllerTypes { None, Wired, Wireless };
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enum {
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NO_ADAPTER_DETECTED = 0,
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ADAPTER_DETECTED = 1,
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};
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// Current adapter status: detected/not detected/in error (holds the error code)
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static int current_status = NO_ADAPTER_DETECTED;
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/// Singleton Adapter class
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class Adapter {
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public:
|
||||
/// For retreiving the singleton instance
|
||||
static Adapter* GetInstance();
|
||||
|
||||
GCPadStatus CheckStatus(int port, u8 adapter_payload[37]);
|
||||
/// Initialize the GC Adapter capture and read sequence
|
||||
void Init();
|
||||
/// Used for polling
|
||||
void BeginConfiguration();
|
||||
void EndConfiguration();
|
||||
|
||||
/// Close the adapter read thread and release the adapter
|
||||
void Shutdown();
|
||||
std::array<Common::SPSCQueue<GCPadStatus>, 4>& GetPadQueue();
|
||||
std::array<GCState, 4>& GetPadState();
|
||||
|
||||
/// Begin scanning for the GC Adapter.
|
||||
void StartScanThread();
|
||||
private:
|
||||
/// Singleton instance.
|
||||
static Adapter* adapter_instance;
|
||||
|
||||
/// Stop scanning for the adapter
|
||||
void StopScanThread();
|
||||
/// Initialize the GC Adapter capture and read sequence
|
||||
Adapter();
|
||||
|
||||
/// Returns true if there is a device connected to port
|
||||
bool DeviceConnected(int port);
|
||||
/// Close the adapter read thread and release the adapter
|
||||
~Adapter();
|
||||
|
||||
/// Resets status of device connected to port
|
||||
void ResetDeviceType(int port);
|
||||
GCPadStatus CheckStatus(int port, u8 adapter_payload[37]);
|
||||
|
||||
/// Returns true if we successfully gain access to GC Adapter
|
||||
bool CheckDeviceAccess(libusb_device* device);
|
||||
void PadToState(GCPadStatus pad, GCState& state);
|
||||
|
||||
/// Captures GC Adapter endpoint address,
|
||||
void GetGCEndpoint(libusb_device* device);
|
||||
void Read();
|
||||
void ScanThreadFunc();
|
||||
/// Begin scanning for the GC Adapter.
|
||||
void StartScanThread();
|
||||
|
||||
/// For shutting down, clear all data, join all threads, release usb
|
||||
void Reset();
|
||||
/// Stop scanning for the adapter
|
||||
void StopScanThread();
|
||||
|
||||
/// For use in initialization, querying devices to find the adapter
|
||||
void Setup();
|
||||
/// Returns true if there is a device connected to port
|
||||
bool DeviceConnected(int port);
|
||||
|
||||
/// Used for polling
|
||||
void BeginConfiguration();
|
||||
/// Resets status of device connected to port
|
||||
void ResetDeviceType(int port);
|
||||
|
||||
void EndConfiguration();
|
||||
/// Returns true if we successfully gain access to GC Adapter
|
||||
bool CheckDeviceAccess(libusb_device* device);
|
||||
|
||||
/// Captures GC Adapter endpoint address,
|
||||
void GetGCEndpoint(libusb_device* device);
|
||||
|
||||
/// For shutting down, clear all data, join all threads, release usb
|
||||
void Reset();
|
||||
|
||||
/// For use in initialization, querying devices to find the adapter
|
||||
void Setup();
|
||||
|
||||
int current_status = NO_ADAPTER_DETECTED;
|
||||
libusb_device_handle* usb_adapter_handle = nullptr;
|
||||
ControllerTypes adapter_controllers_status[4] = {ControllerTypes::None, ControllerTypes::None,
|
||||
ControllerTypes::None, ControllerTypes::None};
|
||||
|
||||
std::mutex s_mutex;
|
||||
|
||||
std::thread adapter_input_thread;
|
||||
bool adapter_thread_running;
|
||||
|
||||
std::mutex initialization_mutex;
|
||||
std::thread detect_thread;
|
||||
bool detect_thread_running = false;
|
||||
|
||||
libusb_context* libusb_ctx;
|
||||
|
||||
u8 input_endpoint = 0;
|
||||
|
||||
bool configuring = false;
|
||||
|
||||
std::array<Common::SPSCQueue<GCPadStatus>, 4> pad_queue;
|
||||
std::array<GCState, 4> state;
|
||||
};
|
||||
|
||||
} // end of namespace GCAdapter
|
||||
|
|
|
@ -10,35 +10,34 @@
|
|||
#include "input_common/gcadapter/gc_adapter.h"
|
||||
#include "input_common/gcadapter/gc_poller.h"
|
||||
|
||||
// Using extern as to avoid multply defined symbols.
|
||||
extern Common::SPSCQueue<GCPadStatus> pad_queue[4];
|
||||
extern struct GCState state[4];
|
||||
|
||||
namespace InputCommon {
|
||||
|
||||
class GCButton final : public Input::ButtonDevice {
|
||||
public:
|
||||
explicit GCButton(int port_, int button_, int axis_) : port(port_), button(button_) {}
|
||||
explicit GCButton(int port_, int button_, int axis_, GCAdapter::Adapter* adapter)
|
||||
: port(port_), button(button_), gcadapter(adapter) {}
|
||||
|
||||
~GCButton() override;
|
||||
|
||||
bool GetStatus() const override {
|
||||
return state[port].buttons.at(button);
|
||||
return gcadapter->GetPadState()[port].buttons.at(button);
|
||||
}
|
||||
|
||||
private:
|
||||
const int port;
|
||||
const int button;
|
||||
GCAdapter::Adapter* gcadapter;
|
||||
};
|
||||
|
||||
class GCAxisButton final : public Input::ButtonDevice {
|
||||
public:
|
||||
explicit GCAxisButton(int port_, int axis_, float threshold_, bool trigger_if_greater_)
|
||||
: port(port_), axis(axis_), threshold(threshold_), trigger_if_greater(trigger_if_greater_) {
|
||||
}
|
||||
explicit GCAxisButton(int port_, int axis_, float threshold_, bool trigger_if_greater_,
|
||||
GCAdapter::Adapter* adapter)
|
||||
: port(port_), axis(axis_), threshold(threshold_), trigger_if_greater(trigger_if_greater_),
|
||||
gcadapter(adapter) {}
|
||||
|
||||
bool GetStatus() const override {
|
||||
const float axis_value = (state[port].axes.at(axis) - 128.0f) / 128.0f;
|
||||
const float axis_value = (gcadapter->GetPadState()[port].axes.at(axis) - 128.0f) / 128.0f;
|
||||
if (trigger_if_greater) {
|
||||
return axis_value > 0.10f; // TODO(ameerj) : Fix threshold.
|
||||
}
|
||||
|
@ -50,14 +49,15 @@ private:
|
|||
const int axis;
|
||||
float threshold;
|
||||
bool trigger_if_greater;
|
||||
GCAdapter::Adapter* gcadapter;
|
||||
};
|
||||
|
||||
GCButtonFactory::GCButtonFactory() {
|
||||
GCAdapter::Init();
|
||||
adapter = GCAdapter::Adapter::GetInstance();
|
||||
}
|
||||
|
||||
GCButton::~GCButton() {
|
||||
GCAdapter::Shutdown();
|
||||
// GCAdapter::Shutdown();
|
||||
}
|
||||
|
||||
std::unique_ptr<Input::ButtonDevice> GCButtonFactory::Create(const Common::ParamPackage& params) {
|
||||
|
@ -77,76 +77,76 @@ std::unique_ptr<Input::ButtonDevice> GCButtonFactory::Create(const Common::Param
|
|||
trigger_if_greater = true;
|
||||
LOG_ERROR(Input, "Unknown direction {}", direction_name);
|
||||
}
|
||||
return std::make_unique<GCAxisButton>(port, axis, threshold, trigger_if_greater);
|
||||
return std::make_unique<GCAxisButton>(port, axis, threshold, trigger_if_greater, adapter);
|
||||
}
|
||||
|
||||
std::unique_ptr<GCButton> button =
|
||||
std::make_unique<GCButton>(port, button_id, params.Get("axis", 0));
|
||||
std::make_unique<GCButton>(port, button_id, params.Get("axis", 0), adapter);
|
||||
return std::move(button);
|
||||
}
|
||||
|
||||
Common::ParamPackage GCButtonFactory::GetNextInput() {
|
||||
Common::ParamPackage params;
|
||||
GCPadStatus pad;
|
||||
GCAdapter::GCPadStatus pad;
|
||||
for (int i = 0; i < 4; i++) {
|
||||
while (pad_queue[i].Pop(pad)) {
|
||||
while (adapter->GetPadQueue()[i].Pop(pad)) {
|
||||
// This while loop will break on the earliest detected button
|
||||
params.Set("engine", "gcpad");
|
||||
params.Set("port", i);
|
||||
// I was debating whether to keep these verbose for ease of reading
|
||||
// or to use a while loop shifting the bits to test and set the value.
|
||||
if (pad.button & PAD_BUTTON_A) {
|
||||
params.Set("button", PAD_BUTTON_A);
|
||||
if (pad.button & GCAdapter::PAD_BUTTON_A) {
|
||||
params.Set("button", GCAdapter::PAD_BUTTON_A);
|
||||
break;
|
||||
}
|
||||
if (pad.button & PAD_BUTTON_B) {
|
||||
params.Set("button", PAD_BUTTON_B);
|
||||
if (pad.button & GCAdapter::PAD_BUTTON_B) {
|
||||
params.Set("button", GCAdapter::PAD_BUTTON_B);
|
||||
break;
|
||||
}
|
||||
if (pad.button & PAD_BUTTON_X) {
|
||||
params.Set("button", PAD_BUTTON_X);
|
||||
if (pad.button & GCAdapter::PAD_BUTTON_X) {
|
||||
params.Set("button", GCAdapter::PAD_BUTTON_X);
|
||||
break;
|
||||
}
|
||||
if (pad.button & PAD_BUTTON_Y) {
|
||||
params.Set("button", PAD_BUTTON_Y);
|
||||
if (pad.button & GCAdapter::PAD_BUTTON_Y) {
|
||||
params.Set("button", GCAdapter::PAD_BUTTON_Y);
|
||||
break;
|
||||
}
|
||||
if (pad.button & PAD_BUTTON_DOWN) {
|
||||
params.Set("button", PAD_BUTTON_DOWN);
|
||||
if (pad.button & GCAdapter::PAD_BUTTON_DOWN) {
|
||||
params.Set("button", GCAdapter::PAD_BUTTON_DOWN);
|
||||
break;
|
||||
}
|
||||
if (pad.button & PAD_BUTTON_LEFT) {
|
||||
params.Set("button", PAD_BUTTON_LEFT);
|
||||
if (pad.button & GCAdapter::PAD_BUTTON_LEFT) {
|
||||
params.Set("button", GCAdapter::PAD_BUTTON_LEFT);
|
||||
break;
|
||||
}
|
||||
if (pad.button & PAD_BUTTON_RIGHT) {
|
||||
params.Set("button", PAD_BUTTON_RIGHT);
|
||||
if (pad.button & GCAdapter::PAD_BUTTON_RIGHT) {
|
||||
params.Set("button", GCAdapter::PAD_BUTTON_RIGHT);
|
||||
break;
|
||||
}
|
||||
if (pad.button & PAD_BUTTON_UP) {
|
||||
params.Set("button", PAD_BUTTON_UP);
|
||||
if (pad.button & GCAdapter::PAD_BUTTON_UP) {
|
||||
params.Set("button", GCAdapter::PAD_BUTTON_UP);
|
||||
break;
|
||||
}
|
||||
if (pad.button & PAD_TRIGGER_L) {
|
||||
params.Set("button", PAD_TRIGGER_L);
|
||||
if (pad.button & GCAdapter::PAD_TRIGGER_L) {
|
||||
params.Set("button", GCAdapter::PAD_TRIGGER_L);
|
||||
break;
|
||||
}
|
||||
if (pad.button & PAD_TRIGGER_R) {
|
||||
params.Set("button", PAD_TRIGGER_R);
|
||||
if (pad.button & GCAdapter::PAD_TRIGGER_R) {
|
||||
params.Set("button", GCAdapter::PAD_TRIGGER_R);
|
||||
break;
|
||||
}
|
||||
if (pad.button & PAD_TRIGGER_Z) {
|
||||
params.Set("button", PAD_TRIGGER_Z);
|
||||
if (pad.button & GCAdapter::PAD_TRIGGER_Z) {
|
||||
params.Set("button", GCAdapter::PAD_TRIGGER_Z);
|
||||
break;
|
||||
}
|
||||
if (pad.button & PAD_BUTTON_START) {
|
||||
params.Set("button", PAD_BUTTON_START);
|
||||
if (pad.button & GCAdapter::PAD_BUTTON_START) {
|
||||
params.Set("button", GCAdapter::PAD_BUTTON_START);
|
||||
break;
|
||||
}
|
||||
// For Axis button implementation
|
||||
if (pad.axis_which != 255) {
|
||||
params.Set("axis", pad.axis_which);
|
||||
params.Set("button", PAD_STICK);
|
||||
if (pad.axis != GCAdapter::PadAxes::Undefined) {
|
||||
params.Set("axis", static_cast<u8>(pad.axis));
|
||||
params.Set("button", GCAdapter::PAD_STICK);
|
||||
if (pad.axis_value > 128) {
|
||||
params.Set("direction", "+");
|
||||
params.Set("threshold", "0.5");
|
||||
|
@ -164,30 +164,30 @@ Common::ParamPackage GCButtonFactory::GetNextInput() {
|
|||
void GCButtonFactory::BeginConfiguration() {
|
||||
polling = true;
|
||||
for (int i = 0; i < 4; i++) {
|
||||
pad_queue[i].Clear();
|
||||
adapter->GetPadQueue()[i].Clear();
|
||||
}
|
||||
GCAdapter::BeginConfiguration();
|
||||
adapter->BeginConfiguration();
|
||||
}
|
||||
|
||||
void GCButtonFactory::EndConfiguration() {
|
||||
polling = false;
|
||||
for (int i = 0; i < 4; i++) {
|
||||
pad_queue[i].Clear();
|
||||
adapter->GetPadQueue()[i].Clear();
|
||||
}
|
||||
GCAdapter::EndConfiguration();
|
||||
adapter->EndConfiguration();
|
||||
}
|
||||
|
||||
class GCAnalog final : public Input::AnalogDevice {
|
||||
public:
|
||||
GCAnalog(int port_, int axis_x_, int axis_y_, float deadzone_)
|
||||
: port(port_), axis_x(axis_x_), axis_y(axis_y_), deadzone(deadzone_) {}
|
||||
GCAnalog(int port_, int axis_x_, int axis_y_, float deadzone_, GCAdapter::Adapter* adapter)
|
||||
: port(port_), axis_x(axis_x_), axis_y(axis_y_), deadzone(deadzone_), gcadapter(adapter) {}
|
||||
|
||||
float GetAxis(int axis) const {
|
||||
std::lock_guard lock{mutex};
|
||||
// division is not by a perfect 128 to account for some variance in center location
|
||||
// e.g. my device idled at 131 in X, 120 in Y, and full range of motion was in range
|
||||
// [20-230]
|
||||
return (state[port].axes.at(axis) - 128.0f) / 95.0f;
|
||||
return (gcadapter->GetPadState()[port].axes.at(axis) - 128.0f) / 95.0f;
|
||||
}
|
||||
|
||||
std::tuple<float, float> GetAnalog(int axis_x, int axis_y) const {
|
||||
|
@ -238,10 +238,13 @@ private:
|
|||
const int axis_y;
|
||||
const float deadzone;
|
||||
mutable std::mutex mutex;
|
||||
GCAdapter::Adapter* gcadapter;
|
||||
};
|
||||
|
||||
/// An analog device factory that creates analog devices from GC Adapter
|
||||
GCAnalogFactory::GCAnalogFactory(){};
|
||||
GCAnalogFactory::GCAnalogFactory() {
|
||||
adapter = GCAdapter::Adapter::GetInstance();
|
||||
};
|
||||
|
||||
/**
|
||||
* Creates analog device from joystick axes
|
||||
|
@ -257,35 +260,36 @@ std::unique_ptr<Input::AnalogDevice> GCAnalogFactory::Create(const Common::Param
|
|||
const int axis_y = params.Get("axis_y", 1);
|
||||
const float deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, .99f);
|
||||
|
||||
return std::make_unique<GCAnalog>(port, axis_x, axis_y, deadzone);
|
||||
return std::make_unique<GCAnalog>(port, axis_x, axis_y, deadzone, adapter);
|
||||
}
|
||||
|
||||
void GCAnalogFactory::BeginConfiguration() {
|
||||
polling = true;
|
||||
for (int i = 0; i < 4; i++) {
|
||||
pad_queue[i].Clear();
|
||||
adapter->GetPadQueue()[i].Clear();
|
||||
}
|
||||
GCAdapter::BeginConfiguration();
|
||||
adapter->BeginConfiguration();
|
||||
}
|
||||
|
||||
void GCAnalogFactory::EndConfiguration() {
|
||||
polling = false;
|
||||
for (int i = 0; i < 4; i++) {
|
||||
pad_queue[i].Clear();
|
||||
adapter->GetPadQueue()[i].Clear();
|
||||
}
|
||||
GCAdapter::EndConfiguration();
|
||||
adapter->EndConfiguration();
|
||||
}
|
||||
|
||||
Common::ParamPackage GCAnalogFactory::GetNextInput() {
|
||||
GCPadStatus pad;
|
||||
GCAdapter::GCPadStatus pad;
|
||||
for (int i = 0; i < 4; i++) {
|
||||
while (pad_queue[i].Pop(pad)) {
|
||||
if (pad.axis_which == 255 || std::abs((pad.axis_value - 128.0f) / 128.0f) < 0.1) {
|
||||
while (adapter->GetPadQueue()[i].Pop(pad)) {
|
||||
if (pad.axis == GCAdapter::PadAxes::Undefined ||
|
||||
std::abs((pad.axis_value - 128.0f) / 128.0f) < 0.1) {
|
||||
continue;
|
||||
}
|
||||
// An analog device needs two axes, so we need to store the axis for later and wait for
|
||||
// a second SDL event. The axes also must be from the same joystick.
|
||||
const int axis = pad.axis_which;
|
||||
const u8 axis = static_cast<u8>(pad.axis);
|
||||
if (analog_x_axis == -1) {
|
||||
analog_x_axis = axis;
|
||||
controller_number = i;
|
||||
|
@ -307,4 +311,5 @@ Common::ParamPackage GCAnalogFactory::GetNextInput() {
|
|||
}
|
||||
return params;
|
||||
}
|
||||
|
||||
} // namespace InputCommon
|
||||
|
|
|
@ -35,6 +35,7 @@ public:
|
|||
}
|
||||
|
||||
private:
|
||||
GCAdapter::Adapter* adapter;
|
||||
bool polling = false;
|
||||
};
|
||||
|
||||
|
@ -54,9 +55,11 @@ public:
|
|||
}
|
||||
|
||||
private:
|
||||
GCAdapter::Adapter* adapter;
|
||||
int analog_x_axis = -1;
|
||||
int analog_y_axis = -1;
|
||||
int controller_number = -1;
|
||||
bool polling = false;
|
||||
};
|
||||
|
||||
} // namespace InputCommon
|
||||
|
|
|
@ -2,11 +2,13 @@
|
|||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <iostream>
|
||||
#include <memory>
|
||||
#include <thread>
|
||||
#include <libusb.h>
|
||||
#include "common/param_package.h"
|
||||
#include "input_common/analog_from_button.h"
|
||||
#include "input_common/gcadapter/gc_adapter.h"
|
||||
#include "input_common/gcadapter/gc_poller.h"
|
||||
#include "input_common/keyboard.h"
|
||||
#include "input_common/main.h"
|
||||
|
|
|
@ -32,10 +32,8 @@ class MotionEmu;
|
|||
/// Gets the motion emulation factory.
|
||||
MotionEmu* GetMotionEmu();
|
||||
|
||||
class GCButtonFactory;
|
||||
class GCAnalogFactory;
|
||||
|
||||
GCButtonFactory* GetGCButtons();
|
||||
|
||||
GCAnalogFactory* GetGCAnalogs();
|
||||
|
||||
/// Generates a serialized param package for creating a keyboard button device
|
||||
|
|
|
@ -225,7 +225,8 @@ void TestCommunication(const std::string& host, u16 port, u8 pad_index, u32 clie
|
|||
} else {
|
||||
failure_callback();
|
||||
}
|
||||
}).detach();
|
||||
})
|
||||
.detach();
|
||||
}
|
||||
|
||||
CalibrationConfigurationJob::CalibrationConfigurationJob(
|
||||
|
@ -279,7 +280,8 @@ CalibrationConfigurationJob::CalibrationConfigurationJob(
|
|||
complete_event.Wait();
|
||||
socket.Stop();
|
||||
worker_thread.join();
|
||||
}).detach();
|
||||
})
|
||||
.detach();
|
||||
}
|
||||
|
||||
CalibrationConfigurationJob::~CalibrationConfigurationJob() {
|
||||
|
|
|
@ -262,25 +262,24 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
|
|||
|
||||
button->setContextMenuPolicy(Qt::CustomContextMenu);
|
||||
connect(button, &QPushButton::clicked, [=] {
|
||||
HandleClick(
|
||||
button_map[button_id],
|
||||
[=](Common::ParamPackage params) {
|
||||
// Workaround for ZL & ZR for analog triggers like on XBOX controllors.
|
||||
// Analog triggers (from controllers like the XBOX controller) would not
|
||||
// work due to a different range of their signals (from 0 to 255 on
|
||||
// analog triggers instead of -32768 to 32768 on analog joysticks). The
|
||||
// SDL driver misinterprets analog triggers as analog joysticks.
|
||||
// TODO: reinterpret the signal range for analog triggers to map the
|
||||
// values correctly. This is required for the correct emulation of the
|
||||
// analog triggers of the GameCube controller.
|
||||
if (button_id == Settings::NativeButton::ZL ||
|
||||
button_id == Settings::NativeButton::ZR) {
|
||||
params.Set("direction", "+");
|
||||
params.Set("threshold", "0.5");
|
||||
}
|
||||
buttons_param[button_id] = std::move(params);
|
||||
},
|
||||
InputCommon::Polling::DeviceType::Button);
|
||||
HandleClick(button_map[button_id],
|
||||
[=](Common::ParamPackage params) {
|
||||
// Workaround for ZL & ZR for analog triggers like on XBOX controllors.
|
||||
// Analog triggers (from controllers like the XBOX controller) would not
|
||||
// work due to a different range of their signals (from 0 to 255 on
|
||||
// analog triggers instead of -32768 to 32768 on analog joysticks). The
|
||||
// SDL driver misinterprets analog triggers as analog joysticks.
|
||||
// TODO: reinterpret the signal range for analog triggers to map the
|
||||
// values correctly. This is required for the correct emulation of the
|
||||
// analog triggers of the GameCube controller.
|
||||
if (button_id == Settings::NativeButton::ZL ||
|
||||
button_id == Settings::NativeButton::ZR) {
|
||||
params.Set("direction", "+");
|
||||
params.Set("threshold", "0.5");
|
||||
}
|
||||
buttons_param[button_id] = std::move(params);
|
||||
},
|
||||
InputCommon::Polling::DeviceType::Button);
|
||||
});
|
||||
connect(button, &QPushButton::customContextMenuRequested, [=](const QPoint& menu_location) {
|
||||
QMenu context_menu;
|
||||
|
@ -306,13 +305,12 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
|
|||
|
||||
analog_button->setContextMenuPolicy(Qt::CustomContextMenu);
|
||||
connect(analog_button, &QPushButton::clicked, [=]() {
|
||||
HandleClick(
|
||||
analog_map_buttons[analog_id][sub_button_id],
|
||||
[=](const Common::ParamPackage& params) {
|
||||
SetAnalogButton(params, analogs_param[analog_id],
|
||||
analog_sub_buttons[sub_button_id]);
|
||||
},
|
||||
InputCommon::Polling::DeviceType::Button);
|
||||
HandleClick(analog_map_buttons[analog_id][sub_button_id],
|
||||
[=](const Common::ParamPackage& params) {
|
||||
SetAnalogButton(params, analogs_param[analog_id],
|
||||
analog_sub_buttons[sub_button_id]);
|
||||
},
|
||||
InputCommon::Polling::DeviceType::Button);
|
||||
});
|
||||
connect(analog_button, &QPushButton::customContextMenuRequested,
|
||||
[=](const QPoint& menu_location) {
|
||||
|
|
Loading…
Reference in New Issue