maxwell_3d: Use two tables instead of three for dirty flags
This commit is contained in:
parent
a5bfc0d045
commit
15cadc3948
|
@ -1294,7 +1294,7 @@ public:
|
||||||
struct {
|
struct {
|
||||||
std::bitset<std::numeric_limits<u8>::max()> flags;
|
std::bitset<std::numeric_limits<u8>::max()> flags;
|
||||||
std::bitset<std::numeric_limits<u8>::max()> on_write_stores;
|
std::bitset<std::numeric_limits<u8>::max()> on_write_stores;
|
||||||
std::array<std::array<u8, Regs::NUM_REGS>, 3> tables{};
|
std::array<std::array<u8, Regs::NUM_REGS>, 2> tables{};
|
||||||
} dirty;
|
} dirty;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
|
Loading…
Reference in New Issue