android: Move motion listener to emulation activity
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@ -4,9 +4,14 @@
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package org.yuzu.yuzu_emu.activities
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import android.app.Activity
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import android.content.Context
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import android.content.DialogInterface
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import android.content.Intent
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import android.graphics.Rect
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import android.hardware.Sensor
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import android.hardware.SensorEvent
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import android.hardware.SensorEventListener
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import android.hardware.SensorManager
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import android.os.Bundle
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import android.view.*
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import android.view.KeyEvent
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@ -29,7 +34,7 @@ import org.yuzu.yuzu_emu.utils.SerializableHelper.parcelable
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import org.yuzu.yuzu_emu.utils.ThemeHelper
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import kotlin.math.roundToInt
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open class EmulationActivity : AppCompatActivity() {
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open class EmulationActivity : AppCompatActivity(), SensorEventListener {
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private var controllerMappingHelper: ControllerMappingHelper? = null
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// TODO(bunnei): Disable notifications until we support app suspension.
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@ -41,6 +46,10 @@ open class EmulationActivity : AppCompatActivity() {
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private lateinit var nfcReader: NfcReader
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private lateinit var inputHandler: InputHandler
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private val gyro = FloatArray(3)
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private val accel = FloatArray(3)
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private var motionTimestamp: Long = 0
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private lateinit var game: Game
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override fun onDestroy() {
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@ -160,6 +169,49 @@ open class EmulationActivity : AppCompatActivity() {
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return inputHandler.dispatchGenericMotionEvent(event)
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}
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override fun onSensorChanged(event: SensorEvent) {
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if (event.sensor.type == Sensor.TYPE_ACCELEROMETER) {
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accel[0] = -event.values[1] / SensorManager.GRAVITY_EARTH
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accel[1] = event.values[0] / SensorManager.GRAVITY_EARTH
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accel[2] = -event.values[2] / SensorManager.GRAVITY_EARTH
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}
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if (event.sensor.type == Sensor.TYPE_GYROSCOPE) {
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// Investigate why sensor value is off by 6x
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gyro[0] = event.values[1] / 6.0f
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gyro[1] = -event.values[0] / 6.0f
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gyro[2] = event.values[2] / 6.0f
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}
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// Only update state on accelerometer data
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if (event.sensor.type != Sensor.TYPE_ACCELEROMETER) {
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return
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}
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val deltaTimestamp = (event.timestamp - motionTimestamp) / 1000
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motionTimestamp = event.timestamp
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NativeLibrary.onGamePadMotionEvent(
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NativeLibrary.Player1Device,
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deltaTimestamp,
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gyro[0],
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gyro[1],
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gyro[2],
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accel[0],
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accel[1],
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accel[2]
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)
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NativeLibrary.onGamePadMotionEvent(
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NativeLibrary.ConsoleDevice,
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deltaTimestamp,
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gyro[0],
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gyro[1],
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gyro[2],
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accel[0],
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accel[1],
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accel[2]
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)
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}
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override fun onAccuracyChanged(sensor: Sensor, i: Int) {}
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private fun restoreState(savedInstanceState: Bundle) {
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game = savedInstanceState.parcelable(EXTRA_SELECTED_GAME)!!
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}
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@ -212,6 +264,23 @@ open class EmulationActivity : AppCompatActivity() {
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.show()
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}
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private fun startMotionSensorListener() {
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val sensorManager = this.getSystemService(Context.SENSOR_SERVICE) as SensorManager
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val gyroSensor = sensorManager.getDefaultSensor(Sensor.TYPE_GYROSCOPE)
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val accelSensor = sensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER)
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sensorManager.registerListener(this, gyroSensor, SensorManager.SENSOR_DELAY_GAME)
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sensorManager.registerListener(this, accelSensor, SensorManager.SENSOR_DELAY_GAME)
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}
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private fun stopMotionSensorListener() {
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val sensorManager = this.getSystemService(Context.SENSOR_SERVICE) as SensorManager
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val gyroSensor = sensorManager.getDefaultSensor(Sensor.TYPE_GYROSCOPE)
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val accelSensor = sensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER)
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sensorManager.unregisterListener(this, gyroSensor)
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sensorManager.unregisterListener(this, accelSensor)
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}
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private fun setControlScale(scale: Int) {
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PreferenceManager.getDefaultSharedPreferences(applicationContext).edit()
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.putInt(Settings.PREF_CONTROL_SCALE, scale)
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@ -12,10 +12,6 @@ import android.graphics.Canvas
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import android.graphics.Rect
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import android.graphics.drawable.Drawable
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import android.graphics.drawable.VectorDrawable
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import android.hardware.Sensor
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import android.hardware.SensorEvent
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import android.hardware.SensorEventListener
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import android.hardware.SensorManager
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import android.os.Build
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import android.util.AttributeSet
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import android.view.MotionEvent
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@ -41,7 +37,7 @@ import kotlin.math.min
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* [SurfaceView] that is rendering emulation.
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*/
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class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context, attrs),
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OnTouchListener, SensorEventListener {
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OnTouchListener {
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private val overlayButtons: MutableSet<InputOverlayDrawableButton> = HashSet()
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private val overlayDpads: MutableSet<InputOverlayDrawableDpad> = HashSet()
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private val overlayJoysticks: MutableSet<InputOverlayDrawableJoystick> = HashSet()
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@ -54,21 +50,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
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private val preferences: SharedPreferences =
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PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
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private val gyro = FloatArray(3)
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private val accel = FloatArray(3)
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private var motionTimestamp: Long = 0
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private lateinit var windowInsets: WindowInsets
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private fun setMotionSensorListener(context: Context) {
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val sensorManager = context.getSystemService(Context.SENSOR_SERVICE) as SensorManager
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val gyroSensor = sensorManager.getDefaultSensor(Sensor.TYPE_GYROSCOPE)
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val accelSensor = sensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER)
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sensorManager.registerListener(this, gyroSensor, SensorManager.SENSOR_DELAY_GAME)
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sensorManager.registerListener(this, accelSensor, SensorManager.SENSOR_DELAY_GAME)
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}
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override fun onLayout(changed: Boolean, left: Int, top: Int, right: Int, bottom: Int) {
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super.onLayout(changed, left, top, right, bottom)
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@ -81,9 +64,6 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
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// Load the controls.
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refreshControls()
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// Set the on motion sensor listener.
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setMotionSensorListener(context)
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// Set the on touch listener.
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setOnTouchListener(this)
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@ -338,48 +318,6 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
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return true
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}
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override fun onSensorChanged(event: SensorEvent) {
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if (event.sensor.type == Sensor.TYPE_ACCELEROMETER) {
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accel[0] = -event.values[1] / SensorManager.GRAVITY_EARTH
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accel[1] = event.values[0] / SensorManager.GRAVITY_EARTH
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accel[2] = -event.values[2] / SensorManager.GRAVITY_EARTH
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}
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if (event.sensor.type == Sensor.TYPE_GYROSCOPE) {
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// Investigate why sensor value is off by 12x
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gyro[0] = event.values[1] / 12.0f
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gyro[1] = -event.values[0] / 12.0f
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gyro[2] = event.values[2] / 12.0f
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}
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// Only update state on accelerometer data
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if (event.sensor.type != Sensor.TYPE_ACCELEROMETER) {
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return
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}
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val deltaTimestamp = (event.timestamp - motionTimestamp) / 1000
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motionTimestamp = event.timestamp
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NativeLibrary.onGamePadMotionEvent(
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NativeLibrary.Player1Device,
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deltaTimestamp,
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gyro[0],
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gyro[1],
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gyro[2],
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accel[0],
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accel[1],
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accel[2]
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)
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NativeLibrary.onGamePadMotionEvent(
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NativeLibrary.ConsoleDevice,
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deltaTimestamp,
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gyro[0],
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gyro[1],
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gyro[2],
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accel[0],
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accel[1],
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accel[2]
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)
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}
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override fun onAccuracyChanged(sensor: Sensor, i: Int) {}
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private fun addOverlayControls(orientation: String) {
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if (preferences.getBoolean(Settings.PREF_BUTTON_TOGGLE_0, true)) {
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overlayButtons.add(
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