TextureCache: Base fixes on rescaling.
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99eec162da
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19ca0c9ab5
@ -207,7 +207,7 @@ void RasterizerVulkan::Clear() {
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query_cache.UpdateCounters();
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const auto& regs = maxwell3d.regs;
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auto& regs = maxwell3d.regs;
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const bool use_color = regs.clear_buffers.R || regs.clear_buffers.G || regs.clear_buffers.B ||
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regs.clear_buffers.A;
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const bool use_depth = regs.clear_buffers.Z;
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@ -228,6 +228,7 @@ void RasterizerVulkan::Clear() {
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up_scale = Settings::values.resolution_info.up_scale;
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down_shift = Settings::values.resolution_info.down_shift;
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}
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UpdateViewportsState(regs);
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VkClearRect clear_rect{
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.rect = GetScissorState(regs, 0, up_scale, down_shift),
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@ -205,8 +205,8 @@ void TextureCache<P>::UpdateRenderTargets(bool is_clear) {
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return;
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}
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u32 scale_rating;
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bool rescaled;
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u32 scale_rating = 0;
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bool rescaled = false;
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std::array<ImageId, NUM_RT> tmp_color_images{};
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ImageId tmp_depth_image{};
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do {
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@ -223,7 +223,7 @@ void TextureCache<P>::UpdateRenderTargets(bool is_clear) {
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bool can_rescale = true;
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bool any_blacklisted = false;
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const auto check_rescale = [&](ImageViewId view_id, ImageId& id_save) {
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if (view_id) {
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if (view_id != NULL_IMAGE_VIEW_ID && view_id != ImageViewId{}) {
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const auto& view = slot_image_views[view_id];
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const auto image_id = view.image_id;
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id_save = image_id;
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@ -265,6 +265,7 @@ void TextureCache<P>::UpdateRenderTargets(bool is_clear) {
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scale_up(tmp_color_images[index]);
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}
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scale_up(tmp_depth_image);
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scale_rating = 2;
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}
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} else {
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rescaled = false;
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