shader_recompiler: Decrease indirect cbuf limit to match hardware
This commit is contained in:
parent
7d5a38ea6c
commit
1ab771c3ad
|
@ -105,7 +105,7 @@ struct ImageDescriptor {
|
||||||
using ImageDescriptors = boost::container::small_vector<ImageDescriptor, 4>;
|
using ImageDescriptors = boost::container::small_vector<ImageDescriptor, 4>;
|
||||||
|
|
||||||
struct Info {
|
struct Info {
|
||||||
static constexpr size_t MAX_INDIRECT_CBUFS{15};
|
static constexpr size_t MAX_INDIRECT_CBUFS{14};
|
||||||
static constexpr size_t MAX_CBUFS{18};
|
static constexpr size_t MAX_CBUFS{18};
|
||||||
static constexpr size_t MAX_SSBOS{32};
|
static constexpr size_t MAX_SSBOS{32};
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue