Buffer cache: Fixes, Clang and Feedback.
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1a95a7cdd9
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1ae4b684ff
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@ -172,7 +172,7 @@ public:
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[[nodiscard]] bool IsRegionGpuModified(VAddr addr, size_t size);
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/// Return true when a region is registered on the cache
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[[nodiscard]] bool IsRegionRegistered(VAddr addr, size_t size) const;
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[[nodiscard]] bool IsRegionRegistered(VAddr addr, size_t size);
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/// Return true when a CPU region is modified from the CPU
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[[nodiscard]] bool IsRegionCpuModified(VAddr addr, size_t size);
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@ -503,10 +503,6 @@ bool BufferCache<P>::DMACopy(GPUVAddr src_address, GPUVAddr dest_address, u64 am
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auto& src_buffer = slot_buffers[buffer_a];
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auto& dest_buffer = slot_buffers[buffer_b];
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SynchronizeBuffer(src_buffer, *cpu_src_address, static_cast<u32>(amount));
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const VAddr aligned_dst = Common::AlignUp(*cpu_dest_address, 64);
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const u64 diff = aligned_dst - *cpu_dest_address;
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const u64 new_amount = diff > amount ? 0 : amount - diff;
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dest_buffer.UnmarkRegionAsCpuModified(aligned_dst, Common::AlignDown(new_amount, 64));
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SynchronizeBuffer(dest_buffer, *cpu_dest_address, static_cast<u32>(amount));
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std::array copies{BufferCopy{
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.src_offset = src_buffer.Offset(*cpu_src_address),
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@ -552,21 +548,19 @@ bool BufferCache<P>::DMAClear(GPUVAddr dst_address, u64 amount, u32 value) {
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return false;
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}
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const IntervalType subtract_interval{*cpu_dst_address, *cpu_dst_address + amount * sizeof(u32)};
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const size_t size = amount * sizeof(u32);
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const IntervalType subtract_interval{*cpu_dst_address, *cpu_dst_address + size};
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ClearDownload(subtract_interval);
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common_ranges.subtract(subtract_interval);
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const size_t size = amount * sizeof(u32);
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BufferId buffer;
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do {
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has_deleted_buffers = false;
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buffer = FindBuffer(*cpu_dst_address, static_cast<u32>(size));
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} while (has_deleted_buffers);
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auto& dest_buffer = slot_buffers[buffer];
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const u32 offset = static_cast<u32>(*cpu_dst_address - dest_buffer.CpuAddr());
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runtime.ClearBuffer(dest_buffer, offset, size, value);
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dest_buffer.UnmarkRegionAsCpuModified(*cpu_dst_address, size);
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return true;
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}
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@ -828,7 +822,7 @@ bool BufferCache<P>::IsRegionGpuModified(VAddr addr, size_t size) {
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}
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template <class P>
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bool BufferCache<P>::IsRegionRegistered(VAddr addr, size_t size) const {
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bool BufferCache<P>::IsRegionRegistered(VAddr addr, size_t size) {
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const VAddr end_addr = addr + size;
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const u64 page_end = Common::DivCeil(end_addr, PAGE_SIZE);
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for (u64 page = addr >> PAGE_BITS; page < page_end;) {
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@ -4,6 +4,7 @@
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "common/microprofile.h"
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#include "common/settings.h"
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#include "core/core.h"
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#include "video_core/engines/maxwell_3d.h"
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@ -12,6 +13,9 @@
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#include "video_core/renderer_base.h"
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#include "video_core/textures/decoders.h"
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MICROPROFILE_DECLARE(GPU_DMAEngine);
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MICROPROFILE_DEFINE(GPU_DMAEngine, "GPU", "DMA Engine", MP_RGB(224, 224, 128));
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namespace Tegra::Engines {
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using namespace Texture;
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@ -43,6 +47,7 @@ void MaxwellDMA::CallMultiMethod(u32 method, const u32* base_start, u32 amount,
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}
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void MaxwellDMA::Launch() {
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MICROPROFILE_SCOPE(GPU_DMAEngine);
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LOG_TRACE(Render_OpenGL, "DMA copy 0x{:x} -> 0x{:x}", static_cast<GPUVAddr>(regs.offset_in),
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static_cast<GPUVAddr>(regs.offset_out));
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@ -327,7 +327,7 @@ void MemoryManager::WriteBlock(GPUVAddr gpu_dest_addr, const void* src_buffer, s
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// Invalidate must happen on the rasterizer interface, such that memory is always
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// synchronous when it is written (even when in asynchronous GPU mode).
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rasterizer->UnmapMemory(dest_addr, copy_amount);
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rasterizer->InvalidateRegion(dest_addr, copy_amount);
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system.Memory().WriteBlockUnsafe(dest_addr, src_buffer, copy_amount);
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}
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