cmake: Always enable Vulkan

Removes the unnecesary burden of maintaining separate #ifdef paths and
allows us sharing generic Vulkan code across APIs.
This commit is contained in:
ReinUsesLisp 2020-12-24 20:22:07 -03:00
parent 5836530a87
commit 1b9e08ab78
10 changed files with 76 additions and 138 deletions

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@ -24,8 +24,6 @@ option(YUZU_ENABLE_BOXCAT "Enable the Boxcat service, a yuzu high-level implemen
option(ENABLE_CUBEB "Enables the cubeb audio backend" ON) option(ENABLE_CUBEB "Enables the cubeb audio backend" ON)
option(ENABLE_VULKAN "Enables Vulkan backend" ON)
option(USE_DISCORD_PRESENCE "Enables Discord Rich Presence" OFF) option(USE_DISCORD_PRESENCE "Enables Discord Rich Presence" OFF)
# Default to a Release build # Default to a Release build

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@ -61,9 +61,7 @@ if (USE_DISCORD_PRESENCE)
endif() endif()
# Sirit # Sirit
if (ENABLE_VULKAN)
add_subdirectory(sirit) add_subdirectory(sirit)
endif()
# libzip # libzip
find_package(Libzip 1.5) find_package(Libzip 1.5)

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@ -115,6 +115,70 @@ add_library(video_core STATIC
renderer_opengl/renderer_opengl.h renderer_opengl/renderer_opengl.h
renderer_opengl/utils.cpp renderer_opengl/utils.cpp
renderer_opengl/utils.h renderer_opengl/utils.h
renderer_vulkan/fixed_pipeline_state.cpp
renderer_vulkan/fixed_pipeline_state.h
renderer_vulkan/maxwell_to_vk.cpp
renderer_vulkan/maxwell_to_vk.h
renderer_vulkan/nsight_aftermath_tracker.cpp
renderer_vulkan/nsight_aftermath_tracker.h
renderer_vulkan/renderer_vulkan.h
renderer_vulkan/renderer_vulkan.cpp
renderer_vulkan/vk_blit_screen.cpp
renderer_vulkan/vk_blit_screen.h
renderer_vulkan/vk_buffer_cache.cpp
renderer_vulkan/vk_buffer_cache.h
renderer_vulkan/vk_command_pool.cpp
renderer_vulkan/vk_command_pool.h
renderer_vulkan/vk_compute_pass.cpp
renderer_vulkan/vk_compute_pass.h
renderer_vulkan/vk_compute_pipeline.cpp
renderer_vulkan/vk_compute_pipeline.h
renderer_vulkan/vk_descriptor_pool.cpp
renderer_vulkan/vk_descriptor_pool.h
renderer_vulkan/vk_device.cpp
renderer_vulkan/vk_device.h
renderer_vulkan/vk_fence_manager.cpp
renderer_vulkan/vk_fence_manager.h
renderer_vulkan/vk_graphics_pipeline.cpp
renderer_vulkan/vk_graphics_pipeline.h
renderer_vulkan/vk_image.cpp
renderer_vulkan/vk_image.h
renderer_vulkan/vk_master_semaphore.cpp
renderer_vulkan/vk_master_semaphore.h
renderer_vulkan/vk_memory_manager.cpp
renderer_vulkan/vk_memory_manager.h
renderer_vulkan/vk_pipeline_cache.cpp
renderer_vulkan/vk_pipeline_cache.h
renderer_vulkan/vk_query_cache.cpp
renderer_vulkan/vk_query_cache.h
renderer_vulkan/vk_rasterizer.cpp
renderer_vulkan/vk_rasterizer.h
renderer_vulkan/vk_renderpass_cache.cpp
renderer_vulkan/vk_renderpass_cache.h
renderer_vulkan/vk_resource_pool.cpp
renderer_vulkan/vk_resource_pool.h
renderer_vulkan/vk_sampler_cache.cpp
renderer_vulkan/vk_sampler_cache.h
renderer_vulkan/vk_scheduler.cpp
renderer_vulkan/vk_scheduler.h
renderer_vulkan/vk_shader_decompiler.cpp
renderer_vulkan/vk_shader_decompiler.h
renderer_vulkan/vk_shader_util.cpp
renderer_vulkan/vk_shader_util.h
renderer_vulkan/vk_staging_buffer_pool.cpp
renderer_vulkan/vk_staging_buffer_pool.h
renderer_vulkan/vk_state_tracker.cpp
renderer_vulkan/vk_state_tracker.h
renderer_vulkan/vk_stream_buffer.cpp
renderer_vulkan/vk_stream_buffer.h
renderer_vulkan/vk_swapchain.cpp
renderer_vulkan/vk_swapchain.h
renderer_vulkan/vk_texture_cache.cpp
renderer_vulkan/vk_texture_cache.h
renderer_vulkan/vk_update_descriptor.cpp
renderer_vulkan/vk_update_descriptor.h
renderer_vulkan/wrapper.cpp
renderer_vulkan/wrapper.h
sampler_cache.cpp sampler_cache.cpp
sampler_cache.h sampler_cache.h
shader_cache.h shader_cache.h
@ -194,75 +258,6 @@ add_library(video_core STATIC
video_core.h video_core.h
) )
if (ENABLE_VULKAN)
target_sources(video_core PRIVATE
renderer_vulkan/fixed_pipeline_state.cpp
renderer_vulkan/fixed_pipeline_state.h
renderer_vulkan/maxwell_to_vk.cpp
renderer_vulkan/maxwell_to_vk.h
renderer_vulkan/nsight_aftermath_tracker.cpp
renderer_vulkan/nsight_aftermath_tracker.h
renderer_vulkan/renderer_vulkan.h
renderer_vulkan/renderer_vulkan.cpp
renderer_vulkan/vk_blit_screen.cpp
renderer_vulkan/vk_blit_screen.h
renderer_vulkan/vk_buffer_cache.cpp
renderer_vulkan/vk_buffer_cache.h
renderer_vulkan/vk_command_pool.cpp
renderer_vulkan/vk_command_pool.h
renderer_vulkan/vk_compute_pass.cpp
renderer_vulkan/vk_compute_pass.h
renderer_vulkan/vk_compute_pipeline.cpp
renderer_vulkan/vk_compute_pipeline.h
renderer_vulkan/vk_descriptor_pool.cpp
renderer_vulkan/vk_descriptor_pool.h
renderer_vulkan/vk_device.cpp
renderer_vulkan/vk_device.h
renderer_vulkan/vk_fence_manager.cpp
renderer_vulkan/vk_fence_manager.h
renderer_vulkan/vk_graphics_pipeline.cpp
renderer_vulkan/vk_graphics_pipeline.h
renderer_vulkan/vk_image.cpp
renderer_vulkan/vk_image.h
renderer_vulkan/vk_master_semaphore.cpp
renderer_vulkan/vk_master_semaphore.h
renderer_vulkan/vk_memory_manager.cpp
renderer_vulkan/vk_memory_manager.h
renderer_vulkan/vk_pipeline_cache.cpp
renderer_vulkan/vk_pipeline_cache.h
renderer_vulkan/vk_query_cache.cpp
renderer_vulkan/vk_query_cache.h
renderer_vulkan/vk_rasterizer.cpp
renderer_vulkan/vk_rasterizer.h
renderer_vulkan/vk_renderpass_cache.cpp
renderer_vulkan/vk_renderpass_cache.h
renderer_vulkan/vk_resource_pool.cpp
renderer_vulkan/vk_resource_pool.h
renderer_vulkan/vk_sampler_cache.cpp
renderer_vulkan/vk_sampler_cache.h
renderer_vulkan/vk_scheduler.cpp
renderer_vulkan/vk_scheduler.h
renderer_vulkan/vk_shader_decompiler.cpp
renderer_vulkan/vk_shader_decompiler.h
renderer_vulkan/vk_shader_util.cpp
renderer_vulkan/vk_shader_util.h
renderer_vulkan/vk_staging_buffer_pool.cpp
renderer_vulkan/vk_staging_buffer_pool.h
renderer_vulkan/vk_state_tracker.cpp
renderer_vulkan/vk_state_tracker.h
renderer_vulkan/vk_stream_buffer.cpp
renderer_vulkan/vk_stream_buffer.h
renderer_vulkan/vk_swapchain.cpp
renderer_vulkan/vk_swapchain.h
renderer_vulkan/vk_texture_cache.cpp
renderer_vulkan/vk_texture_cache.h
renderer_vulkan/vk_update_descriptor.cpp
renderer_vulkan/vk_update_descriptor.h
renderer_vulkan/wrapper.cpp
renderer_vulkan/wrapper.h
)
endif()
create_target_directory_groups(video_core) create_target_directory_groups(video_core)
target_link_libraries(video_core PUBLIC common core) target_link_libraries(video_core PUBLIC common core)
@ -278,12 +273,8 @@ endif()
add_dependencies(video_core host_shaders) add_dependencies(video_core host_shaders)
target_include_directories(video_core PRIVATE ${HOST_SHADERS_INCLUDE}) target_include_directories(video_core PRIVATE ${HOST_SHADERS_INCLUDE})
if (ENABLE_VULKAN)
target_include_directories(video_core PRIVATE sirit ../../externals/Vulkan-Headers/include) target_include_directories(video_core PRIVATE sirit ../../externals/Vulkan-Headers/include)
target_compile_definitions(video_core PRIVATE HAS_VULKAN)
target_link_libraries(video_core PRIVATE sirit) target_link_libraries(video_core PRIVATE sirit)
endif()
if (ENABLE_NSIGHT_AFTERMATH) if (ENABLE_NSIGHT_AFTERMATH)
if (NOT DEFINED ENV{NSIGHT_AFTERMATH_SDK}) if (NOT DEFINED ENV{NSIGHT_AFTERMATH_SDK})

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@ -11,9 +11,7 @@
#include "video_core/gpu_synch.h" #include "video_core/gpu_synch.h"
#include "video_core/renderer_base.h" #include "video_core/renderer_base.h"
#include "video_core/renderer_opengl/renderer_opengl.h" #include "video_core/renderer_opengl/renderer_opengl.h"
#ifdef HAS_VULKAN
#include "video_core/renderer_vulkan/renderer_vulkan.h" #include "video_core/renderer_vulkan/renderer_vulkan.h"
#endif
#include "video_core/video_core.h" #include "video_core/video_core.h"
namespace { namespace {
@ -28,11 +26,9 @@ std::unique_ptr<VideoCore::RendererBase> CreateRenderer(
case Settings::RendererBackend::OpenGL: case Settings::RendererBackend::OpenGL:
return std::make_unique<OpenGL::RendererOpenGL>(telemetry_session, emu_window, cpu_memory, return std::make_unique<OpenGL::RendererOpenGL>(telemetry_session, emu_window, cpu_memory,
gpu, std::move(context)); gpu, std::move(context));
#ifdef HAS_VULKAN
case Settings::RendererBackend::Vulkan: case Settings::RendererBackend::Vulkan:
return std::make_unique<Vulkan::RendererVulkan>(telemetry_session, emu_window, cpu_memory, return std::make_unique<Vulkan::RendererVulkan>(telemetry_session, emu_window, cpu_memory,
gpu, std::move(context)); gpu, std::move(context));
#endif
default: default:
return nullptr; return nullptr;
} }

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@ -219,7 +219,8 @@ target_link_libraries(yuzu PRIVATE common core input_common video_core)
target_link_libraries(yuzu PRIVATE Boost::boost glad Qt5::Widgets) target_link_libraries(yuzu PRIVATE Boost::boost glad Qt5::Widgets)
target_link_libraries(yuzu PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads) target_link_libraries(yuzu PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads)
if (ENABLE_VULKAN AND NOT WIN32) target_include_directories(yuzu PRIVATE ../../externals/Vulkan-Headers/include)
if (NOT WIN32)
target_include_directories(yuzu PRIVATE ${Qt5Gui_PRIVATE_INCLUDE_DIRS}) target_include_directories(yuzu PRIVATE ${Qt5Gui_PRIVATE_INCLUDE_DIRS})
endif() endif()
@ -280,8 +281,3 @@ endif()
if (NOT APPLE) if (NOT APPLE)
target_compile_definitions(yuzu PRIVATE HAS_OPENGL) target_compile_definitions(yuzu PRIVATE HAS_OPENGL)
endif() endif()
if (ENABLE_VULKAN)
target_include_directories(yuzu PRIVATE ../../externals/Vulkan-Headers/include)
target_compile_definitions(yuzu PRIVATE HAS_VULKAN)
endif()

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@ -19,7 +19,7 @@
#include <QOpenGLContext> #include <QOpenGLContext>
#endif #endif
#if !defined(WIN32) && HAS_VULKAN #if !defined(WIN32)
#include <qpa/qplatformnativeinterface.h> #include <qpa/qplatformnativeinterface.h>
#endif #endif
@ -241,14 +241,12 @@ private:
std::unique_ptr<Core::Frontend::GraphicsContext> context; std::unique_ptr<Core::Frontend::GraphicsContext> context;
}; };
#ifdef HAS_VULKAN
class VulkanRenderWidget : public RenderWidget { class VulkanRenderWidget : public RenderWidget {
public: public:
explicit VulkanRenderWidget(GRenderWindow* parent) : RenderWidget(parent) { explicit VulkanRenderWidget(GRenderWindow* parent) : RenderWidget(parent) {
windowHandle()->setSurfaceType(QWindow::VulkanSurface); windowHandle()->setSurfaceType(QWindow::VulkanSurface);
} }
}; };
#endif
static Core::Frontend::WindowSystemType GetWindowSystemType() { static Core::Frontend::WindowSystemType GetWindowSystemType() {
// Determine WSI type based on Qt platform. // Determine WSI type based on Qt platform.
@ -268,7 +266,6 @@ static Core::Frontend::EmuWindow::WindowSystemInfo GetWindowSystemInfo(QWindow*
Core::Frontend::EmuWindow::WindowSystemInfo wsi; Core::Frontend::EmuWindow::WindowSystemInfo wsi;
wsi.type = GetWindowSystemType(); wsi.type = GetWindowSystemType();
#ifdef HAS_VULKAN
// Our Win32 Qt external doesn't have the private API. // Our Win32 Qt external doesn't have the private API.
#if defined(WIN32) || defined(__APPLE__) #if defined(WIN32) || defined(__APPLE__)
wsi.render_surface = window ? reinterpret_cast<void*>(window->winId()) : nullptr; wsi.render_surface = window ? reinterpret_cast<void*>(window->winId()) : nullptr;
@ -281,7 +278,6 @@ static Core::Frontend::EmuWindow::WindowSystemInfo GetWindowSystemInfo(QWindow*
wsi.render_surface = window ? reinterpret_cast<void*>(window->winId()) : nullptr; wsi.render_surface = window ? reinterpret_cast<void*>(window->winId()) : nullptr;
#endif #endif
wsi.render_surface_scale = window ? static_cast<float>(window->devicePixelRatio()) : 1.0f; wsi.render_surface_scale = window ? static_cast<float>(window->devicePixelRatio()) : 1.0f;
#endif
return wsi; return wsi;
} }
@ -598,18 +594,12 @@ bool GRenderWindow::InitializeOpenGL() {
} }
bool GRenderWindow::InitializeVulkan() { bool GRenderWindow::InitializeVulkan() {
#ifdef HAS_VULKAN
auto child = new VulkanRenderWidget(this); auto child = new VulkanRenderWidget(this);
child_widget = child; child_widget = child;
child_widget->windowHandle()->create(); child_widget->windowHandle()->create();
main_context = std::make_unique<DummyContext>(); main_context = std::make_unique<DummyContext>();
return true; return true;
#else
QMessageBox::critical(this, tr("Vulkan not available!"),
tr("yuzu has not been compiled with Vulkan support."));
return false;
#endif
} }
bool GRenderWindow::LoadOpenGL() { bool GRenderWindow::LoadOpenGL() {

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@ -4,22 +4,17 @@
#include <QColorDialog> #include <QColorDialog>
#include <QComboBox> #include <QComboBox>
#ifdef HAS_VULKAN
#include <QVulkanInstance> #include <QVulkanInstance>
#endif
#include "common/common_types.h" #include "common/common_types.h"
#include "common/logging/log.h" #include "common/logging/log.h"
#include "core/core.h" #include "core/core.h"
#include "core/settings.h" #include "core/settings.h"
#include "ui_configure_graphics.h" #include "ui_configure_graphics.h"
#include "video_core/renderer_vulkan/renderer_vulkan.h"
#include "yuzu/configuration/configuration_shared.h" #include "yuzu/configuration/configuration_shared.h"
#include "yuzu/configuration/configure_graphics.h" #include "yuzu/configuration/configure_graphics.h"
#ifdef HAS_VULKAN
#include "video_core/renderer_vulkan/renderer_vulkan.h"
#endif
ConfigureGraphics::ConfigureGraphics(QWidget* parent) ConfigureGraphics::ConfigureGraphics(QWidget* parent)
: QWidget(parent), ui(new Ui::ConfigureGraphics) { : QWidget(parent), ui(new Ui::ConfigureGraphics) {
vulkan_device = Settings::values.vulkan_device.GetValue(); vulkan_device = Settings::values.vulkan_device.GetValue();
@ -218,12 +213,10 @@ void ConfigureGraphics::UpdateDeviceComboBox() {
} }
void ConfigureGraphics::RetrieveVulkanDevices() { void ConfigureGraphics::RetrieveVulkanDevices() {
#ifdef HAS_VULKAN
vulkan_devices.clear(); vulkan_devices.clear();
for (auto& name : Vulkan::RendererVulkan::EnumerateDevices()) { for (const auto& name : Vulkan::RendererVulkan::EnumerateDevices()) {
vulkan_devices.push_back(QString::fromStdString(name)); vulkan_devices.push_back(QString::fromStdString(name));
} }
#endif
} }
Settings::RendererBackend ConfigureGraphics::GetCurrentGraphicsBackend() const { Settings::RendererBackend ConfigureGraphics::GetCurrentGraphicsBackend() const {

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@ -622,11 +622,6 @@ void GMainWindow::InitializeWidgets() {
}); });
renderer_status_button->toggle(); renderer_status_button->toggle();
#ifndef HAS_VULKAN
renderer_status_button->setChecked(false);
renderer_status_button->setCheckable(false);
renderer_status_button->setDisabled(true);
#else
renderer_status_button->setChecked(Settings::values.renderer_backend.GetValue() == renderer_status_button->setChecked(Settings::values.renderer_backend.GetValue() ==
Settings::RendererBackend::Vulkan); Settings::RendererBackend::Vulkan);
connect(renderer_status_button, &QPushButton::clicked, [this] { connect(renderer_status_button, &QPushButton::clicked, [this] {
@ -641,7 +636,6 @@ void GMainWindow::InitializeWidgets() {
Settings::Apply(Core::System::GetInstance()); Settings::Apply(Core::System::GetInstance());
}); });
#endif // HAS_VULKAN
statusBar()->insertPermanentWidget(0, renderer_status_button); statusBar()->insertPermanentWidget(0, renderer_status_button);
statusBar()->setVisible(true); statusBar()->setVisible(true);
@ -1254,9 +1248,7 @@ void GMainWindow::ShutdownGame() {
emu_frametime_label->setVisible(false); emu_frametime_label->setVisible(false);
async_status_button->setEnabled(true); async_status_button->setEnabled(true);
multicore_status_button->setEnabled(true); multicore_status_button->setEnabled(true);
#ifdef HAS_VULKAN
renderer_status_button->setEnabled(true); renderer_status_button->setEnabled(true);
#endif
emulation_running = false; emulation_running = false;
@ -2545,10 +2537,8 @@ void GMainWindow::UpdateStatusButtons() {
Settings::values.use_asynchronous_gpu_emulation.GetValue() || Settings::values.use_asynchronous_gpu_emulation.GetValue() ||
Settings::values.use_multi_core.GetValue()); Settings::values.use_multi_core.GetValue());
async_status_button->setChecked(Settings::values.use_asynchronous_gpu_emulation.GetValue()); async_status_button->setChecked(Settings::values.use_asynchronous_gpu_emulation.GetValue());
#ifdef HAS_VULKAN
renderer_status_button->setChecked(Settings::values.renderer_backend.GetValue() == renderer_status_button->setChecked(Settings::values.renderer_backend.GetValue() ==
Settings::RendererBackend::Vulkan); Settings::RendererBackend::Vulkan);
#endif
} }
void GMainWindow::UpdateUISettings() { void GMainWindow::UpdateUISettings() {

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@ -4,26 +4,17 @@ add_executable(yuzu-cmd
config.cpp config.cpp
config.h config.h
default_ini.h default_ini.h
emu_window/emu_window_sdl2_gl.cpp
emu_window/emu_window_sdl2_gl.h
emu_window/emu_window_sdl2.cpp emu_window/emu_window_sdl2.cpp
emu_window/emu_window_sdl2.h emu_window/emu_window_sdl2.h
emu_window/emu_window_sdl2_gl.cpp emu_window/emu_window_sdl2_gl.cpp
emu_window/emu_window_sdl2_gl.h emu_window/emu_window_sdl2_gl.h
emu_window/emu_window_sdl2_vk.cpp
emu_window/emu_window_sdl2_vk.h
resource.h resource.h
yuzu.cpp yuzu.cpp
yuzu.rc yuzu.rc
) )
if (ENABLE_VULKAN)
target_sources(yuzu-cmd PRIVATE
emu_window/emu_window_sdl2_vk.cpp
emu_window/emu_window_sdl2_vk.h)
target_include_directories(yuzu-cmd PRIVATE ../../externals/Vulkan-Headers/include)
target_compile_definitions(yuzu-cmd PRIVATE HAS_VULKAN)
endif()
create_target_directory_groups(yuzu-cmd) create_target_directory_groups(yuzu-cmd)
target_link_libraries(yuzu-cmd PRIVATE common core input_common) target_link_libraries(yuzu-cmd PRIVATE common core input_common)
@ -33,6 +24,8 @@ if (MSVC)
endif() endif()
target_link_libraries(yuzu-cmd PRIVATE ${PLATFORM_LIBRARIES} SDL2 Threads::Threads) target_link_libraries(yuzu-cmd PRIVATE ${PLATFORM_LIBRARIES} SDL2 Threads::Threads)
target_include_directories(yuzu-cmd PRIVATE ../../externals/Vulkan-Headers/include)
if(UNIX AND NOT APPLE) if(UNIX AND NOT APPLE)
install(TARGETS yuzu-cmd RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}/bin") install(TARGETS yuzu-cmd RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}/bin")
endif() endif()

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@ -35,9 +35,7 @@
#include "yuzu_cmd/config.h" #include "yuzu_cmd/config.h"
#include "yuzu_cmd/emu_window/emu_window_sdl2.h" #include "yuzu_cmd/emu_window/emu_window_sdl2.h"
#include "yuzu_cmd/emu_window/emu_window_sdl2_gl.h" #include "yuzu_cmd/emu_window/emu_window_sdl2_gl.h"
#ifdef HAS_VULKAN
#include "yuzu_cmd/emu_window/emu_window_sdl2_vk.h" #include "yuzu_cmd/emu_window/emu_window_sdl2_vk.h"
#endif
#ifdef _WIN32 #ifdef _WIN32
// windows.h needs to be included before shellapi.h // windows.h needs to be included before shellapi.h
@ -173,13 +171,8 @@ int main(int argc, char** argv) {
emu_window = std::make_unique<EmuWindow_SDL2_GL>(&input_subsystem, fullscreen); emu_window = std::make_unique<EmuWindow_SDL2_GL>(&input_subsystem, fullscreen);
break; break;
case Settings::RendererBackend::Vulkan: case Settings::RendererBackend::Vulkan:
#ifdef HAS_VULKAN
emu_window = std::make_unique<EmuWindow_SDL2_VK>(&input_subsystem); emu_window = std::make_unique<EmuWindow_SDL2_VK>(&input_subsystem);
break; break;
#else
LOG_CRITICAL(Frontend, "Vulkan backend has not been compiled!");
return 1;
#endif
} }
system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>()); system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());