input_common: Fix UDP uuid
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1d71d4b874
@ -4,6 +4,7 @@
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#include <random>
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#include <boost/asio.hpp>
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#include <fmt/format.h>
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#include "common/logging/log.h"
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#include "common/param_package.h"
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@ -279,6 +280,7 @@ void UDPClient::StartCommunication(std::size_t client, const std::string& host,
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[this](Response::PortInfo info) { OnPortInfo(info); },
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[this, client](Response::PadData data) { OnPadData(data, client); }};
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LOG_INFO(Input, "Starting communication with UDP input server on {}:{}", host, port);
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clients[client].uuid = GetHostUUID(host);
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clients[client].host = host;
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clients[client].port = port;
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clients[client].active = 0;
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@ -293,12 +295,18 @@ void UDPClient::StartCommunication(std::size_t client, const std::string& host,
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const PadIdentifier UDPClient::GetPadIdentifier(std::size_t pad_index) const {
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const std::size_t client = pad_index / PADS_PER_CLIENT;
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return {
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.guid = Common::UUID{clients[client].host},
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.guid = clients[client].uuid,
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.port = static_cast<std::size_t>(clients[client].port),
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.pad = pad_index,
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};
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}
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const Common::UUID UDPClient::GetHostUUID(const std::string host) const {
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const auto ip = boost::asio::ip::address_v4::from_string(host);
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const auto hex_host = fmt::format("{:06x}", ip.to_ulong());
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return Common::UUID{hex_host};
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}
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void UDPClient::Reset() {
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for (auto& client : clients) {
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if (client.thread.joinable()) {
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@ -69,6 +69,7 @@ private:
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struct ClientConnection {
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ClientConnection();
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~ClientConnection();
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Common::UUID uuid{"7F000001"};
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std::string host{"127.0.0.1"};
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u16 port{26760};
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s8 active{-1};
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@ -87,6 +88,7 @@ private:
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void OnPadData(Response::PadData, std::size_t client);
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void StartCommunication(std::size_t client, const std::string& host, u16 port);
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const PadIdentifier GetPadIdentifier(std::size_t pad_index) const;
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const Common::UUID GetHostUUID(const std::string host) const;
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// Allocate clients for 8 udp servers
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static constexpr std::size_t MAX_UDP_CLIENTS = 8;
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@ -1178,7 +1178,7 @@ void ConfigureInputPlayer::HandleClick(
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}
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timeout_timer->start(2500); // Cancel after 2.5 seconds
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poll_timer->start(50); // Check for new inputs every 50ms
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poll_timer->start(25); // Check for new inputs every 25ms
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}
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void ConfigureInputPlayer::SetPollingResult(const Common::ParamPackage& params, bool abort) {
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@ -1205,6 +1205,10 @@ bool ConfigureInputPlayer::IsInputAcceptable(const Common::ParamPackage& params)
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return true;
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}
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if (params.Has("motion")) {
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return true;
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}
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// Keyboard/Mouse
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if (ui->comboDevices->currentIndex() == 1 || ui->comboDevices->currentIndex() == 2) {
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return params.Get("engine", "") == "keyboard" || params.Get("engine", "") == "mouse";
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