Merge pull request #10495 from bm01/master
input_common: Redesign mouse panning
This commit is contained in:
commit
20111c86b6
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@ -525,9 +525,16 @@ struct Values {
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Setting<bool> tas_loop{false, "tas_loop"};
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Setting<bool> tas_loop{false, "tas_loop"};
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Setting<bool> mouse_panning{false, "mouse_panning"};
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Setting<bool> mouse_panning{false, "mouse_panning"};
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Setting<u8, true> mouse_panning_sensitivity{50, 1, 100, "mouse_panning_sensitivity"};
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Setting<u8, true> mouse_panning_x_sensitivity{50, 1, 100, "mouse_panning_x_sensitivity"};
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Setting<bool> mouse_enabled{false, "mouse_enabled"};
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Setting<u8, true> mouse_panning_y_sensitivity{50, 1, 100, "mouse_panning_y_sensitivity"};
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Setting<u8, true> mouse_panning_deadzone_x_counterweight{
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0, 0, 100, "mouse_panning_deadzone_x_counterweight"};
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Setting<u8, true> mouse_panning_deadzone_y_counterweight{
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0, 0, 100, "mouse_panning_deadzone_y_counterweight"};
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Setting<u8, true> mouse_panning_decay_strength{22, 0, 100, "mouse_panning_decay_strength"};
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Setting<u8, true> mouse_panning_min_decay{5, 0, 100, "mouse_panning_min_decay"};
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Setting<bool> mouse_enabled{false, "mouse_enabled"};
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Setting<bool> emulate_analog_keyboard{false, "emulate_analog_keyboard"};
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Setting<bool> emulate_analog_keyboard{false, "emulate_analog_keyboard"};
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Setting<bool> keyboard_enabled{false, "keyboard_enabled"};
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Setting<bool> keyboard_enabled{false, "keyboard_enabled"};
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@ -76,9 +76,6 @@ void Mouse::UpdateThread(std::stop_token stop_token) {
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UpdateStickInput();
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UpdateStickInput();
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UpdateMotionInput();
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UpdateMotionInput();
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if (mouse_panning_timeout++ > 20) {
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StopPanning();
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}
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std::this_thread::sleep_for(std::chrono::milliseconds(update_time));
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std::this_thread::sleep_for(std::chrono::milliseconds(update_time));
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}
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}
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}
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}
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@ -88,18 +85,45 @@ void Mouse::UpdateStickInput() {
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return;
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return;
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}
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}
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const float sensitivity =
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const float length = last_mouse_change.Length();
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Settings::values.mouse_panning_sensitivity.GetValue() * default_stick_sensitivity;
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// Slow movement by 4%
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// Prevent input from exceeding the max range (1.0f) too much,
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last_mouse_change *= 0.96f;
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// but allow some room to make it easier to sustain
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SetAxis(identifier, mouse_axis_x, last_mouse_change.x * sensitivity);
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if (length > 1.2f) {
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SetAxis(identifier, mouse_axis_y, -last_mouse_change.y * sensitivity);
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last_mouse_change /= length;
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last_mouse_change *= 1.2f;
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}
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auto mouse_change = last_mouse_change;
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// Bind the mouse change to [0 <= deadzone_counterweight <= 1,1]
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if (length < 1.0f) {
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const float deadzone_h_counterweight =
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Settings::values.mouse_panning_deadzone_x_counterweight.GetValue();
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const float deadzone_v_counterweight =
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Settings::values.mouse_panning_deadzone_y_counterweight.GetValue();
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mouse_change /= length;
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mouse_change.x *= length + (1 - length) * deadzone_h_counterweight * 0.01f;
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mouse_change.y *= length + (1 - length) * deadzone_v_counterweight * 0.01f;
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}
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SetAxis(identifier, mouse_axis_x, mouse_change.x);
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SetAxis(identifier, mouse_axis_y, -mouse_change.y);
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// Decay input over time
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const float clamped_length = std::min(1.0f, length);
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const float decay_strength = Settings::values.mouse_panning_decay_strength.GetValue();
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const float decay = 1 - clamped_length * clamped_length * decay_strength * 0.01f;
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const float min_decay = Settings::values.mouse_panning_min_decay.GetValue();
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const float clamped_decay = std::min(1 - min_decay / 100.0f, decay);
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last_mouse_change *= clamped_decay;
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}
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}
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void Mouse::UpdateMotionInput() {
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void Mouse::UpdateMotionInput() {
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const float sensitivity =
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// This may need its own sensitivity instead of using the average
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Settings::values.mouse_panning_sensitivity.GetValue() * default_motion_sensitivity;
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const float sensitivity = (Settings::values.mouse_panning_x_sensitivity.GetValue() +
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Settings::values.mouse_panning_y_sensitivity.GetValue()) /
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2.0f * default_motion_sensitivity;
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const float rotation_velocity = std::sqrt(last_motion_change.x * last_motion_change.x +
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const float rotation_velocity = std::sqrt(last_motion_change.x * last_motion_change.x +
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last_motion_change.y * last_motion_change.y);
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last_motion_change.y * last_motion_change.y);
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@ -131,49 +155,28 @@ void Mouse::UpdateMotionInput() {
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void Mouse::Move(int x, int y, int center_x, int center_y) {
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void Mouse::Move(int x, int y, int center_x, int center_y) {
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if (Settings::values.mouse_panning) {
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if (Settings::values.mouse_panning) {
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mouse_panning_timeout = 0;
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const auto mouse_change =
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auto mouse_change =
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(Common::MakeVec(x, y) - Common::MakeVec(center_x, center_y)).Cast<float>();
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(Common::MakeVec(x, y) - Common::MakeVec(center_x, center_y)).Cast<float>();
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const float x_sensitivity =
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Settings::values.mouse_panning_x_sensitivity.GetValue() * default_stick_sensitivity;
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const float y_sensitivity =
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Settings::values.mouse_panning_y_sensitivity.GetValue() * default_stick_sensitivity;
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last_motion_change += {-mouse_change.y, -mouse_change.x, 0};
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last_motion_change += {-mouse_change.y, -mouse_change.x, 0};
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last_mouse_change.x += mouse_change.x * x_sensitivity * 0.09f;
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const auto move_distance = mouse_change.Length();
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last_mouse_change.y += mouse_change.y * y_sensitivity * 0.09f;
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if (move_distance == 0) {
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return;
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}
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// Make slow movements at least 3 units on length
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if (move_distance < 3.0f) {
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// Normalize value
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mouse_change /= move_distance;
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mouse_change *= 3.0f;
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}
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// Average mouse movements
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last_mouse_change = (last_mouse_change * 0.91f) + (mouse_change * 0.09f);
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const auto last_move_distance = last_mouse_change.Length();
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// Make fast movements clamp to 8 units on length
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if (last_move_distance > 8.0f) {
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// Normalize value
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last_mouse_change /= last_move_distance;
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last_mouse_change *= 8.0f;
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}
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// Ignore average if it's less than 1 unit and use current movement value
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if (last_move_distance < 1.0f) {
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last_mouse_change = mouse_change / mouse_change.Length();
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}
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return;
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return;
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}
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}
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if (button_pressed) {
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if (button_pressed) {
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const auto mouse_move = Common::MakeVec<int>(x, y) - mouse_origin;
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const auto mouse_move = Common::MakeVec<int>(x, y) - mouse_origin;
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const float sensitivity = Settings::values.mouse_panning_sensitivity.GetValue() * 0.0012f;
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const float x_sensitivity = Settings::values.mouse_panning_x_sensitivity.GetValue();
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SetAxis(identifier, mouse_axis_x, static_cast<float>(mouse_move.x) * sensitivity);
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const float y_sensitivity = Settings::values.mouse_panning_y_sensitivity.GetValue();
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SetAxis(identifier, mouse_axis_y, static_cast<float>(-mouse_move.y) * sensitivity);
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SetAxis(identifier, mouse_axis_x,
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static_cast<float>(mouse_move.x) * x_sensitivity * 0.0012f);
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SetAxis(identifier, mouse_axis_y,
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static_cast<float>(-mouse_move.y) * y_sensitivity * 0.0012f);
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last_motion_change = {
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last_motion_change = {
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static_cast<float>(-mouse_move.y) / 50.0f,
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static_cast<float>(-mouse_move.y) / 50.0f,
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@ -241,10 +244,6 @@ void Mouse::ReleaseAllButtons() {
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button_pressed = false;
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button_pressed = false;
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}
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}
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void Mouse::StopPanning() {
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last_mouse_change = {};
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}
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std::vector<Common::ParamPackage> Mouse::GetInputDevices() const {
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std::vector<Common::ParamPackage> Mouse::GetInputDevices() const {
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std::vector<Common::ParamPackage> devices;
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std::vector<Common::ParamPackage> devices;
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devices.emplace_back(Common::ParamPackage{
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devices.emplace_back(Common::ParamPackage{
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@ -98,7 +98,6 @@ private:
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void UpdateThread(std::stop_token stop_token);
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void UpdateThread(std::stop_token stop_token);
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void UpdateStickInput();
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void UpdateStickInput();
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void UpdateMotionInput();
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void UpdateMotionInput();
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void StopPanning();
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Common::Input::ButtonNames GetUIButtonName(const Common::ParamPackage& params) const;
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Common::Input::ButtonNames GetUIButtonName(const Common::ParamPackage& params) const;
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@ -108,7 +107,6 @@ private:
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Common::Vec3<float> last_motion_change;
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Common::Vec3<float> last_motion_change;
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Common::Vec2<int> wheel_position;
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Common::Vec2<int> wheel_position;
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bool button_pressed;
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bool button_pressed;
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int mouse_panning_timeout{};
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std::jthread update_thread;
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std::jthread update_thread;
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};
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};
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@ -98,6 +98,9 @@ add_executable(yuzu
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configuration/configure_input_profile_dialog.cpp
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configuration/configure_input_profile_dialog.cpp
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configuration/configure_input_profile_dialog.h
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configuration/configure_input_profile_dialog.h
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configuration/configure_input_profile_dialog.ui
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configuration/configure_input_profile_dialog.ui
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configuration/configure_mouse_panning.cpp
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configuration/configure_mouse_panning.h
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configuration/configure_mouse_panning.ui
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configuration/configure_motion_touch.cpp
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configuration/configure_motion_touch.cpp
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configuration/configure_motion_touch.h
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configuration/configure_motion_touch.h
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configuration/configure_motion_touch.ui
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configuration/configure_motion_touch.ui
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@ -351,6 +351,10 @@ void Config::ReadPlayerValue(std::size_t player_index) {
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player_motions = default_param;
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player_motions = default_param;
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}
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}
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}
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}
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if (player_index == 0) {
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ReadMousePanningValues();
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}
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}
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}
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void Config::ReadDebugValues() {
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void Config::ReadDebugValues() {
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@ -471,6 +475,7 @@ void Config::ReadControlValues() {
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ReadKeyboardValues();
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ReadKeyboardValues();
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ReadMouseValues();
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ReadMouseValues();
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ReadTouchscreenValues();
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ReadTouchscreenValues();
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ReadMousePanningValues();
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ReadMotionTouchValues();
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ReadMotionTouchValues();
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ReadHidbusValues();
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ReadHidbusValues();
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ReadIrCameraValues();
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ReadIrCameraValues();
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@ -481,8 +486,6 @@ void Config::ReadControlValues() {
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Settings::values.enable_raw_input = false;
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Settings::values.enable_raw_input = false;
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#endif
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#endif
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ReadBasicSetting(Settings::values.emulate_analog_keyboard);
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ReadBasicSetting(Settings::values.emulate_analog_keyboard);
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Settings::values.mouse_panning = false;
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ReadBasicSetting(Settings::values.mouse_panning_sensitivity);
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ReadBasicSetting(Settings::values.enable_joycon_driver);
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ReadBasicSetting(Settings::values.enable_joycon_driver);
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ReadBasicSetting(Settings::values.enable_procon_driver);
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ReadBasicSetting(Settings::values.enable_procon_driver);
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ReadBasicSetting(Settings::values.random_amiibo_id);
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ReadBasicSetting(Settings::values.random_amiibo_id);
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@ -496,6 +499,16 @@ void Config::ReadControlValues() {
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qt_config->endGroup();
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qt_config->endGroup();
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}
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}
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void Config::ReadMousePanningValues() {
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ReadBasicSetting(Settings::values.mouse_panning);
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ReadBasicSetting(Settings::values.mouse_panning_x_sensitivity);
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ReadBasicSetting(Settings::values.mouse_panning_y_sensitivity);
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ReadBasicSetting(Settings::values.mouse_panning_deadzone_x_counterweight);
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ReadBasicSetting(Settings::values.mouse_panning_deadzone_y_counterweight);
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ReadBasicSetting(Settings::values.mouse_panning_decay_strength);
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ReadBasicSetting(Settings::values.mouse_panning_min_decay);
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}
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void Config::ReadMotionTouchValues() {
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void Config::ReadMotionTouchValues() {
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int num_touch_from_button_maps =
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int num_touch_from_button_maps =
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qt_config->beginReadArray(QStringLiteral("touch_from_button_maps"));
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qt_config->beginReadArray(QStringLiteral("touch_from_button_maps"));
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@ -1064,6 +1077,10 @@ void Config::SavePlayerValue(std::size_t player_index) {
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QString::fromStdString(player.motions[i]),
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QString::fromStdString(player.motions[i]),
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QString::fromStdString(default_param));
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QString::fromStdString(default_param));
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}
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}
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if (player_index == 0) {
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SaveMousePanningValues();
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}
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}
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}
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void Config::SaveDebugValues() {
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void Config::SaveDebugValues() {
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@ -1100,6 +1117,16 @@ void Config::SaveTouchscreenValues() {
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WriteSetting(QStringLiteral("touchscreen_diameter_y"), touchscreen.diameter_y, 15);
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WriteSetting(QStringLiteral("touchscreen_diameter_y"), touchscreen.diameter_y, 15);
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}
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}
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void Config::SaveMousePanningValues() {
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// Don't overwrite values.mouse_panning
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WriteBasicSetting(Settings::values.mouse_panning_x_sensitivity);
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WriteBasicSetting(Settings::values.mouse_panning_y_sensitivity);
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WriteBasicSetting(Settings::values.mouse_panning_deadzone_x_counterweight);
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WriteBasicSetting(Settings::values.mouse_panning_deadzone_y_counterweight);
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WriteBasicSetting(Settings::values.mouse_panning_decay_strength);
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WriteBasicSetting(Settings::values.mouse_panning_min_decay);
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}
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void Config::SaveMotionTouchValues() {
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void Config::SaveMotionTouchValues() {
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WriteBasicSetting(Settings::values.touch_device);
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WriteBasicSetting(Settings::values.touch_device);
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WriteBasicSetting(Settings::values.touch_from_button_map_index);
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WriteBasicSetting(Settings::values.touch_from_button_map_index);
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@ -1186,6 +1213,7 @@ void Config::SaveControlValues() {
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SaveDebugValues();
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SaveDebugValues();
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SaveMouseValues();
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SaveMouseValues();
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SaveTouchscreenValues();
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SaveTouchscreenValues();
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SaveMousePanningValues();
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SaveMotionTouchValues();
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SaveMotionTouchValues();
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SaveHidbusValues();
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SaveHidbusValues();
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SaveIrCameraValues();
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SaveIrCameraValues();
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@ -1200,7 +1228,6 @@ void Config::SaveControlValues() {
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WriteBasicSetting(Settings::values.random_amiibo_id);
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WriteBasicSetting(Settings::values.random_amiibo_id);
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WriteBasicSetting(Settings::values.keyboard_enabled);
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WriteBasicSetting(Settings::values.keyboard_enabled);
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WriteBasicSetting(Settings::values.emulate_analog_keyboard);
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WriteBasicSetting(Settings::values.emulate_analog_keyboard);
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WriteBasicSetting(Settings::values.mouse_panning_sensitivity);
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WriteBasicSetting(Settings::values.controller_navigation);
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WriteBasicSetting(Settings::values.controller_navigation);
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WriteBasicSetting(Settings::values.tas_enable);
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WriteBasicSetting(Settings::values.tas_enable);
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@ -74,6 +74,7 @@ private:
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void ReadKeyboardValues();
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void ReadKeyboardValues();
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void ReadMouseValues();
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void ReadMouseValues();
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void ReadTouchscreenValues();
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void ReadTouchscreenValues();
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void ReadMousePanningValues();
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void ReadMotionTouchValues();
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void ReadMotionTouchValues();
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void ReadHidbusValues();
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void ReadHidbusValues();
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void ReadIrCameraValues();
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void ReadIrCameraValues();
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@ -104,6 +105,7 @@ private:
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void SaveDebugValues();
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void SaveDebugValues();
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void SaveMouseValues();
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void SaveMouseValues();
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void SaveTouchscreenValues();
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void SaveTouchscreenValues();
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void SaveMousePanningValues();
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void SaveMotionTouchValues();
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void SaveMotionTouchValues();
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void SaveHidbusValues();
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void SaveHidbusValues();
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void SaveIrCameraValues();
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void SaveIrCameraValues();
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@ -129,9 +129,6 @@ void ConfigureInputAdvanced::ApplyConfiguration() {
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Settings::values.mouse_enabled = ui->mouse_enabled->isChecked();
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Settings::values.mouse_enabled = ui->mouse_enabled->isChecked();
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Settings::values.keyboard_enabled = ui->keyboard_enabled->isChecked();
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Settings::values.keyboard_enabled = ui->keyboard_enabled->isChecked();
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Settings::values.emulate_analog_keyboard = ui->emulate_analog_keyboard->isChecked();
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Settings::values.emulate_analog_keyboard = ui->emulate_analog_keyboard->isChecked();
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Settings::values.mouse_panning = ui->mouse_panning->isChecked();
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Settings::values.mouse_panning_sensitivity =
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static_cast<float>(ui->mouse_panning_sensitivity->value());
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Settings::values.touchscreen.enabled = ui->touchscreen_enabled->isChecked();
|
Settings::values.touchscreen.enabled = ui->touchscreen_enabled->isChecked();
|
||||||
Settings::values.enable_raw_input = ui->enable_raw_input->isChecked();
|
Settings::values.enable_raw_input = ui->enable_raw_input->isChecked();
|
||||||
Settings::values.enable_udp_controller = ui->enable_udp_controller->isChecked();
|
Settings::values.enable_udp_controller = ui->enable_udp_controller->isChecked();
|
||||||
|
@ -167,8 +164,6 @@ void ConfigureInputAdvanced::LoadConfiguration() {
|
||||||
ui->mouse_enabled->setChecked(Settings::values.mouse_enabled.GetValue());
|
ui->mouse_enabled->setChecked(Settings::values.mouse_enabled.GetValue());
|
||||||
ui->keyboard_enabled->setChecked(Settings::values.keyboard_enabled.GetValue());
|
ui->keyboard_enabled->setChecked(Settings::values.keyboard_enabled.GetValue());
|
||||||
ui->emulate_analog_keyboard->setChecked(Settings::values.emulate_analog_keyboard.GetValue());
|
ui->emulate_analog_keyboard->setChecked(Settings::values.emulate_analog_keyboard.GetValue());
|
||||||
ui->mouse_panning->setChecked(Settings::values.mouse_panning.GetValue());
|
|
||||||
ui->mouse_panning_sensitivity->setValue(Settings::values.mouse_panning_sensitivity.GetValue());
|
|
||||||
ui->touchscreen_enabled->setChecked(Settings::values.touchscreen.enabled);
|
ui->touchscreen_enabled->setChecked(Settings::values.touchscreen.enabled);
|
||||||
ui->enable_raw_input->setChecked(Settings::values.enable_raw_input.GetValue());
|
ui->enable_raw_input->setChecked(Settings::values.enable_raw_input.GetValue());
|
||||||
ui->enable_udp_controller->setChecked(Settings::values.enable_udp_controller.GetValue());
|
ui->enable_udp_controller->setChecked(Settings::values.enable_udp_controller.GetValue());
|
||||||
|
@ -197,8 +192,6 @@ void ConfigureInputAdvanced::RetranslateUI() {
|
||||||
void ConfigureInputAdvanced::UpdateUIEnabled() {
|
void ConfigureInputAdvanced::UpdateUIEnabled() {
|
||||||
ui->debug_configure->setEnabled(ui->debug_enabled->isChecked());
|
ui->debug_configure->setEnabled(ui->debug_enabled->isChecked());
|
||||||
ui->touchscreen_advanced->setEnabled(ui->touchscreen_enabled->isChecked());
|
ui->touchscreen_advanced->setEnabled(ui->touchscreen_enabled->isChecked());
|
||||||
ui->mouse_panning->setEnabled(!ui->mouse_enabled->isChecked());
|
|
||||||
ui->mouse_panning_sensitivity->setEnabled(!ui->mouse_enabled->isChecked());
|
|
||||||
ui->ring_controller_configure->setEnabled(ui->enable_ring_controller->isChecked());
|
ui->ring_controller_configure->setEnabled(ui->enable_ring_controller->isChecked());
|
||||||
#if QT_VERSION > QT_VERSION_CHECK(6, 0, 0) || !defined(YUZU_USE_QT_MULTIMEDIA)
|
#if QT_VERSION > QT_VERSION_CHECK(6, 0, 0) || !defined(YUZU_USE_QT_MULTIMEDIA)
|
||||||
ui->enable_ir_sensor->setEnabled(false);
|
ui->enable_ir_sensor->setEnabled(false);
|
||||||
|
|
|
@ -2744,48 +2744,13 @@
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
<item row="8" column="0">
|
<item row="8" column="0">
|
||||||
<widget class="QCheckBox" name="mouse_panning">
|
|
||||||
<property name="minimumSize">
|
|
||||||
<size>
|
|
||||||
<width>0</width>
|
|
||||||
<height>23</height>
|
|
||||||
</size>
|
|
||||||
</property>
|
|
||||||
<property name="text">
|
|
||||||
<string>Enable mouse panning</string>
|
|
||||||
</property>
|
|
||||||
</widget>
|
|
||||||
</item>
|
|
||||||
<item row="8" column="2">
|
|
||||||
<widget class="QSpinBox" name="mouse_panning_sensitivity">
|
|
||||||
<property name="toolTip">
|
|
||||||
<string>Mouse sensitivity</string>
|
|
||||||
</property>
|
|
||||||
<property name="alignment">
|
|
||||||
<set>Qt::AlignCenter</set>
|
|
||||||
</property>
|
|
||||||
<property name="suffix">
|
|
||||||
<string>%</string>
|
|
||||||
</property>
|
|
||||||
<property name="minimum">
|
|
||||||
<number>1</number>
|
|
||||||
</property>
|
|
||||||
<property name="maximum">
|
|
||||||
<number>100</number>
|
|
||||||
</property>
|
|
||||||
<property name="value">
|
|
||||||
<number>100</number>
|
|
||||||
</property>
|
|
||||||
</widget>
|
|
||||||
</item>
|
|
||||||
<item row="9" column="0">
|
|
||||||
<widget class="QLabel" name="motion_touch">
|
<widget class="QLabel" name="motion_touch">
|
||||||
<property name="text">
|
<property name="text">
|
||||||
<string>Motion / Touch</string>
|
<string>Motion / Touch</string>
|
||||||
</property>
|
</property>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
<item row="9" column="2">
|
<item row="8" column="2">
|
||||||
<widget class="QPushButton" name="buttonMotionTouch">
|
<widget class="QPushButton" name="buttonMotionTouch">
|
||||||
<property name="text">
|
<property name="text">
|
||||||
<string>Configure</string>
|
<string>Configure</string>
|
||||||
|
|
|
@ -23,6 +23,7 @@
|
||||||
#include "yuzu/configuration/config.h"
|
#include "yuzu/configuration/config.h"
|
||||||
#include "yuzu/configuration/configure_input_player.h"
|
#include "yuzu/configuration/configure_input_player.h"
|
||||||
#include "yuzu/configuration/configure_input_player_widget.h"
|
#include "yuzu/configuration/configure_input_player_widget.h"
|
||||||
|
#include "yuzu/configuration/configure_mouse_panning.h"
|
||||||
#include "yuzu/configuration/input_profiles.h"
|
#include "yuzu/configuration/input_profiles.h"
|
||||||
#include "yuzu/util/limitable_input_dialog.h"
|
#include "yuzu/util/limitable_input_dialog.h"
|
||||||
|
|
||||||
|
@ -711,6 +712,21 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (player_index_ == 0) {
|
||||||
|
connect(ui->mousePanningButton, &QPushButton::clicked, [this, input_subsystem_] {
|
||||||
|
const auto right_stick_param =
|
||||||
|
emulated_controller->GetStickParam(Settings::NativeAnalog::RStick);
|
||||||
|
ConfigureMousePanning dialog(this, input_subsystem_,
|
||||||
|
right_stick_param.Get("deadzone", 0.0f),
|
||||||
|
right_stick_param.Get("range", 1.0f));
|
||||||
|
if (dialog.exec() == QDialog::Accepted) {
|
||||||
|
dialog.ApplyConfiguration();
|
||||||
|
}
|
||||||
|
});
|
||||||
|
} else {
|
||||||
|
ui->mousePanningWidget->hide();
|
||||||
|
}
|
||||||
|
|
||||||
// Player Connected checkbox
|
// Player Connected checkbox
|
||||||
connect(ui->groupConnectedController, &QGroupBox::toggled,
|
connect(ui->groupConnectedController, &QGroupBox::toggled,
|
||||||
[this](bool checked) { emit Connected(checked); });
|
[this](bool checked) { emit Connected(checked); });
|
||||||
|
|
|
@ -3048,6 +3048,102 @@
|
||||||
</item>
|
</item>
|
||||||
</layout>
|
</layout>
|
||||||
</item>
|
</item>
|
||||||
|
<item>
|
||||||
|
<widget class="QWidget" name="mousePanningWidget" native="true">
|
||||||
|
<layout class="QHBoxLayout" name="mousePanningHorizontalLayout">
|
||||||
|
<property name="spacing">
|
||||||
|
<number>0</number>
|
||||||
|
</property>
|
||||||
|
<property name="leftMargin">
|
||||||
|
<number>0</number>
|
||||||
|
</property>
|
||||||
|
<property name="topMargin">
|
||||||
|
<number>0</number>
|
||||||
|
</property>
|
||||||
|
<property name="rightMargin">
|
||||||
|
<number>0</number>
|
||||||
|
</property>
|
||||||
|
<property name="bottomMargin">
|
||||||
|
<number>3</number>
|
||||||
|
</property>
|
||||||
|
<item>
|
||||||
|
<spacer name="mousePanningHorizontalSpacerLeft">
|
||||||
|
<property name="orientation">
|
||||||
|
<enum>Qt::Horizontal</enum>
|
||||||
|
</property>
|
||||||
|
<property name="sizeHint" stdset="0">
|
||||||
|
<size>
|
||||||
|
<width>20</width>
|
||||||
|
<height>20</height>
|
||||||
|
</size>
|
||||||
|
</property>
|
||||||
|
</spacer>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<widget class="QGroupBox" name="mousePanningGroup">
|
||||||
|
<property name="title">
|
||||||
|
<string>Mouse panning</string>
|
||||||
|
</property>
|
||||||
|
<property name="alignment">
|
||||||
|
<set>Qt::AlignCenter</set>
|
||||||
|
</property>
|
||||||
|
<layout class="QVBoxLayout" name="mousePanningVerticalLayout">
|
||||||
|
<property name="spacing">
|
||||||
|
<number>3</number>
|
||||||
|
</property>
|
||||||
|
<property name="leftMargin">
|
||||||
|
<number>3</number>
|
||||||
|
</property>
|
||||||
|
<property name="topMargin">
|
||||||
|
<number>3</number>
|
||||||
|
</property>
|
||||||
|
<property name="rightMargin">
|
||||||
|
<number>3</number>
|
||||||
|
</property>
|
||||||
|
<property name="bottomMargin">
|
||||||
|
<number>3</number>
|
||||||
|
</property>
|
||||||
|
<item>
|
||||||
|
<widget class="QPushButton" name="mousePanningButton">
|
||||||
|
<property name="minimumSize">
|
||||||
|
<size>
|
||||||
|
<width>68</width>
|
||||||
|
<height>0</height>
|
||||||
|
</size>
|
||||||
|
</property>
|
||||||
|
<property name="maximumSize">
|
||||||
|
<size>
|
||||||
|
<width>68</width>
|
||||||
|
<height>16777215</height>
|
||||||
|
</size>
|
||||||
|
</property>
|
||||||
|
<property name="styleSheet">
|
||||||
|
<string notr="true">min-width: 68px;</string>
|
||||||
|
</property>
|
||||||
|
<property name="text">
|
||||||
|
<string>Configure</string>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
</layout>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<spacer name="mousePanningHorizontalSpacerRight">
|
||||||
|
<property name="orientation">
|
||||||
|
<enum>Qt::Horizontal</enum>
|
||||||
|
</property>
|
||||||
|
<property name="sizeHint" stdset="0">
|
||||||
|
<size>
|
||||||
|
<width>20</width>
|
||||||
|
<height>20</height>
|
||||||
|
</size>
|
||||||
|
</property>
|
||||||
|
</spacer>
|
||||||
|
</item>
|
||||||
|
</layout>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
</layout>
|
</layout>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
|
|
|
@ -0,0 +1,79 @@
|
||||||
|
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
|
#include <QCloseEvent>
|
||||||
|
|
||||||
|
#include "common/settings.h"
|
||||||
|
#include "ui_configure_mouse_panning.h"
|
||||||
|
#include "yuzu/configuration/configure_mouse_panning.h"
|
||||||
|
|
||||||
|
ConfigureMousePanning::ConfigureMousePanning(QWidget* parent,
|
||||||
|
InputCommon::InputSubsystem* input_subsystem_,
|
||||||
|
float right_stick_deadzone, float right_stick_range)
|
||||||
|
: QDialog(parent), input_subsystem{input_subsystem_},
|
||||||
|
ui(std::make_unique<Ui::ConfigureMousePanning>()) {
|
||||||
|
ui->setupUi(this);
|
||||||
|
SetConfiguration(right_stick_deadzone, right_stick_range);
|
||||||
|
ConnectEvents();
|
||||||
|
}
|
||||||
|
|
||||||
|
ConfigureMousePanning::~ConfigureMousePanning() = default;
|
||||||
|
|
||||||
|
void ConfigureMousePanning::closeEvent(QCloseEvent* event) {
|
||||||
|
event->accept();
|
||||||
|
}
|
||||||
|
|
||||||
|
void ConfigureMousePanning::SetConfiguration(float right_stick_deadzone, float right_stick_range) {
|
||||||
|
ui->enable->setChecked(Settings::values.mouse_panning.GetValue());
|
||||||
|
ui->x_sensitivity->setValue(Settings::values.mouse_panning_x_sensitivity.GetValue());
|
||||||
|
ui->y_sensitivity->setValue(Settings::values.mouse_panning_y_sensitivity.GetValue());
|
||||||
|
ui->deadzone_x_counterweight->setValue(
|
||||||
|
Settings::values.mouse_panning_deadzone_x_counterweight.GetValue());
|
||||||
|
ui->deadzone_y_counterweight->setValue(
|
||||||
|
Settings::values.mouse_panning_deadzone_y_counterweight.GetValue());
|
||||||
|
ui->decay_strength->setValue(Settings::values.mouse_panning_decay_strength.GetValue());
|
||||||
|
ui->min_decay->setValue(Settings::values.mouse_panning_min_decay.GetValue());
|
||||||
|
|
||||||
|
if (right_stick_deadzone > 0.0f || right_stick_range != 1.0f) {
|
||||||
|
ui->warning_label->setText(QString::fromStdString(
|
||||||
|
"Mouse panning works better with a deadzone of 0% and a range of 100%.\n"
|
||||||
|
"Current values are " +
|
||||||
|
std::to_string(static_cast<int>(right_stick_deadzone * 100.0f)) + "% and " +
|
||||||
|
std::to_string(static_cast<int>(right_stick_range * 100.0f)) + "% respectively."));
|
||||||
|
} else {
|
||||||
|
ui->warning_label->hide();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void ConfigureMousePanning::SetDefaultConfiguration() {
|
||||||
|
ui->x_sensitivity->setValue(Settings::values.mouse_panning_x_sensitivity.GetDefault());
|
||||||
|
ui->y_sensitivity->setValue(Settings::values.mouse_panning_y_sensitivity.GetDefault());
|
||||||
|
ui->deadzone_x_counterweight->setValue(
|
||||||
|
Settings::values.mouse_panning_deadzone_x_counterweight.GetDefault());
|
||||||
|
ui->deadzone_y_counterweight->setValue(
|
||||||
|
Settings::values.mouse_panning_deadzone_y_counterweight.GetDefault());
|
||||||
|
ui->decay_strength->setValue(Settings::values.mouse_panning_decay_strength.GetDefault());
|
||||||
|
ui->min_decay->setValue(Settings::values.mouse_panning_min_decay.GetDefault());
|
||||||
|
}
|
||||||
|
|
||||||
|
void ConfigureMousePanning::ConnectEvents() {
|
||||||
|
connect(ui->default_button, &QPushButton::clicked, this,
|
||||||
|
&ConfigureMousePanning::SetDefaultConfiguration);
|
||||||
|
connect(ui->button_box, &QDialogButtonBox::accepted, this,
|
||||||
|
&ConfigureMousePanning::ApplyConfiguration);
|
||||||
|
connect(ui->button_box, &QDialogButtonBox::rejected, this, [this] { reject(); });
|
||||||
|
}
|
||||||
|
|
||||||
|
void ConfigureMousePanning::ApplyConfiguration() {
|
||||||
|
Settings::values.mouse_panning = ui->enable->isChecked();
|
||||||
|
Settings::values.mouse_panning_x_sensitivity = static_cast<float>(ui->x_sensitivity->value());
|
||||||
|
Settings::values.mouse_panning_y_sensitivity = static_cast<float>(ui->y_sensitivity->value());
|
||||||
|
Settings::values.mouse_panning_deadzone_x_counterweight =
|
||||||
|
static_cast<float>(ui->deadzone_x_counterweight->value());
|
||||||
|
Settings::values.mouse_panning_deadzone_y_counterweight =
|
||||||
|
static_cast<float>(ui->deadzone_y_counterweight->value());
|
||||||
|
Settings::values.mouse_panning_decay_strength = static_cast<float>(ui->decay_strength->value());
|
||||||
|
Settings::values.mouse_panning_min_decay = static_cast<float>(ui->min_decay->value());
|
||||||
|
|
||||||
|
accept();
|
||||||
|
}
|
|
@ -0,0 +1,35 @@
|
||||||
|
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <memory>
|
||||||
|
#include <QDialog>
|
||||||
|
|
||||||
|
namespace InputCommon {
|
||||||
|
class InputSubsystem;
|
||||||
|
}
|
||||||
|
|
||||||
|
namespace Ui {
|
||||||
|
class ConfigureMousePanning;
|
||||||
|
}
|
||||||
|
|
||||||
|
class ConfigureMousePanning : public QDialog {
|
||||||
|
Q_OBJECT
|
||||||
|
public:
|
||||||
|
explicit ConfigureMousePanning(QWidget* parent, InputCommon::InputSubsystem* input_subsystem_,
|
||||||
|
float right_stick_deadzone, float right_stick_range);
|
||||||
|
~ConfigureMousePanning() override;
|
||||||
|
|
||||||
|
public slots:
|
||||||
|
void ApplyConfiguration();
|
||||||
|
|
||||||
|
private:
|
||||||
|
void closeEvent(QCloseEvent* event) override;
|
||||||
|
void SetConfiguration(float right_stick_deadzone, float right_stick_range);
|
||||||
|
void SetDefaultConfiguration();
|
||||||
|
void ConnectEvents();
|
||||||
|
|
||||||
|
InputCommon::InputSubsystem* input_subsystem;
|
||||||
|
std::unique_ptr<Ui::ConfigureMousePanning> ui;
|
||||||
|
};
|
|
@ -0,0 +1,238 @@
|
||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<ui version="4.0">
|
||||||
|
<class>ConfigureMousePanning</class>
|
||||||
|
<widget class="QDialog" name="configure_mouse_panning">
|
||||||
|
<property name="windowTitle">
|
||||||
|
<string>Configure mouse panning</string>
|
||||||
|
</property>
|
||||||
|
<layout class="QVBoxLayout">
|
||||||
|
<item>
|
||||||
|
<widget class="QCheckBox" name="enable">
|
||||||
|
<property name="text">
|
||||||
|
<string>Enable</string>
|
||||||
|
</property>
|
||||||
|
<property name="toolTip">
|
||||||
|
<string>Can be toggled via a hotkey</string>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<layout class="QHBoxLayout">
|
||||||
|
<item>
|
||||||
|
<widget class="QGroupBox" name="sensitivity_box">
|
||||||
|
<property name="title">
|
||||||
|
<string>Sensitivity</string>
|
||||||
|
</property>
|
||||||
|
<layout class="QGridLayout">
|
||||||
|
<item row="0" column="0">
|
||||||
|
<widget class="QLabel" name="x_sensitivity_label">
|
||||||
|
<property name="text">
|
||||||
|
<string>Horizontal</string>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item row="0" column="1">
|
||||||
|
<widget class="QSpinBox" name="x_sensitivity">
|
||||||
|
<property name="alignment">
|
||||||
|
<set>Qt::AlignCenter</set>
|
||||||
|
</property>
|
||||||
|
<property name="suffix">
|
||||||
|
<string>%</string>
|
||||||
|
</property>
|
||||||
|
<property name="minimum">
|
||||||
|
<number>1</number>
|
||||||
|
</property>
|
||||||
|
<property name="maximum">
|
||||||
|
<number>100</number>
|
||||||
|
</property>
|
||||||
|
<property name="value">
|
||||||
|
<number>50</number>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item row="1" column="0">
|
||||||
|
<widget class="QLabel" name="y_sensitivity_label">
|
||||||
|
<property name="text">
|
||||||
|
<string>Vertical</string>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item row="1" column="1">
|
||||||
|
<widget class="QSpinBox" name="y_sensitivity">
|
||||||
|
<property name="alignment">
|
||||||
|
<set>Qt::AlignCenter</set>
|
||||||
|
</property>
|
||||||
|
<property name="suffix">
|
||||||
|
<string>%</string>
|
||||||
|
</property>
|
||||||
|
<property name="minimum">
|
||||||
|
<number>1</number>
|
||||||
|
</property>
|
||||||
|
<property name="maximum">
|
||||||
|
<number>100</number>
|
||||||
|
</property>
|
||||||
|
<property name="value">
|
||||||
|
<number>50</number>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
</layout>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<widget class="QGroupBox" name="deadzone_counterweight_box">
|
||||||
|
<property name="title">
|
||||||
|
<string>Deadzone counterweight</string>
|
||||||
|
</property>
|
||||||
|
<property name="toolTip">
|
||||||
|
<string>Counteracts a game's built-in deadzone</string>
|
||||||
|
</property>
|
||||||
|
<layout class="QGridLayout">
|
||||||
|
<item row="0" column="0">
|
||||||
|
<widget class="QLabel" name="deadzone_x_counterweight_label">
|
||||||
|
<property name="text">
|
||||||
|
<string>Horizontal</string>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item row="0" column="1">
|
||||||
|
<widget class="QSpinBox" name="deadzone_x_counterweight">
|
||||||
|
<property name="alignment">
|
||||||
|
<set>Qt::AlignCenter</set>
|
||||||
|
</property>
|
||||||
|
<property name="suffix">
|
||||||
|
<string>%</string>
|
||||||
|
</property>
|
||||||
|
<property name="minimum">
|
||||||
|
<number>0</number>
|
||||||
|
</property>
|
||||||
|
<property name="maximum">
|
||||||
|
<number>100</number>
|
||||||
|
</property>
|
||||||
|
<property name="value">
|
||||||
|
<number>0</number>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item row="1" column="0">
|
||||||
|
<widget class="QLabel" name="deadzone_y_counterweight_label">
|
||||||
|
<property name="text">
|
||||||
|
<string>Vertical</string>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item row="1" column="1">
|
||||||
|
<widget class="QSpinBox" name="deadzone_y_counterweight">
|
||||||
|
<property name="alignment">
|
||||||
|
<set>Qt::AlignCenter</set>
|
||||||
|
</property>
|
||||||
|
<property name="suffix">
|
||||||
|
<string>%</string>
|
||||||
|
</property>
|
||||||
|
<property name="minimum">
|
||||||
|
<number>0</number>
|
||||||
|
</property>
|
||||||
|
<property name="maximum">
|
||||||
|
<number>100</number>
|
||||||
|
</property>
|
||||||
|
<property name="value">
|
||||||
|
<number>0</number>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
</layout>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<widget class="QGroupBox" name="decay_box">
|
||||||
|
<property name="title">
|
||||||
|
<string>Stick decay</string>
|
||||||
|
</property>
|
||||||
|
<layout class="QGridLayout">
|
||||||
|
<item row="0" column="0">
|
||||||
|
<widget class="QLabel" name="decay_strength_label">
|
||||||
|
<property name="text">
|
||||||
|
<string>Strength</string>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item row="0" column="1">
|
||||||
|
<widget class="QSpinBox" name="decay_strength">
|
||||||
|
<property name="alignment">
|
||||||
|
<set>Qt::AlignCenter</set>
|
||||||
|
</property>
|
||||||
|
<property name="suffix">
|
||||||
|
<string>%</string>
|
||||||
|
</property>
|
||||||
|
<property name="minimum">
|
||||||
|
<number>0</number>
|
||||||
|
</property>
|
||||||
|
<property name="maximum">
|
||||||
|
<number>100</number>
|
||||||
|
</property>
|
||||||
|
<property name="value">
|
||||||
|
<number>22</number>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item row="1" column="0">
|
||||||
|
<widget class="QLabel" name="min_decay_label">
|
||||||
|
<property name="text">
|
||||||
|
<string>Minimum</string>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item row="1" column="1">
|
||||||
|
<widget class="QSpinBox" name="min_decay">
|
||||||
|
<property name="alignment">
|
||||||
|
<set>Qt::AlignCenter</set>
|
||||||
|
</property>
|
||||||
|
<property name="suffix">
|
||||||
|
<string>%</string>
|
||||||
|
</property>
|
||||||
|
<property name="minimum">
|
||||||
|
<number>0</number>
|
||||||
|
</property>
|
||||||
|
<property name="maximum">
|
||||||
|
<number>100</number>
|
||||||
|
</property>
|
||||||
|
<property name="value">
|
||||||
|
<number>5</number>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
</layout>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
</layout>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<widget class="QLabel" name="warning_label">
|
||||||
|
<property name="text">
|
||||||
|
<string/>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<layout class="QHBoxLayout">
|
||||||
|
<item>
|
||||||
|
<widget class="QPushButton" name="default_button">
|
||||||
|
<property name="text">
|
||||||
|
<string>Default</string>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<widget class="QDialogButtonBox" name="button_box">
|
||||||
|
<property name="standardButtons">
|
||||||
|
<set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
</layout>
|
||||||
|
</item>
|
||||||
|
</layout>
|
||||||
|
</widget>
|
||||||
|
<resources/>
|
||||||
|
<connections/>
|
||||||
|
</ui>
|
|
@ -140,9 +140,29 @@ udp_input_servers =
|
||||||
# 0 (default): Off, 1: On
|
# 0 (default): Off, 1: On
|
||||||
mouse_panning =
|
mouse_panning =
|
||||||
|
|
||||||
# Set mouse sensitivity.
|
# Set mouse panning horizontal sensitivity.
|
||||||
# Default: 1.0
|
# Default: 50.0
|
||||||
mouse_panning_sensitivity =
|
mouse_panning_x_sensitivity =
|
||||||
|
|
||||||
|
# Set mouse panning vertical sensitivity.
|
||||||
|
# Default: 50.0
|
||||||
|
mouse_panning_y_sensitivity =
|
||||||
|
|
||||||
|
# Set mouse panning deadzone horizontal counterweight.
|
||||||
|
# Default: 0.0
|
||||||
|
mouse_panning_deadzone_x_counterweight =
|
||||||
|
|
||||||
|
# Set mouse panning deadzone vertical counterweight.
|
||||||
|
# Default: 0.0
|
||||||
|
mouse_panning_deadzone_y_counterweight =
|
||||||
|
|
||||||
|
# Set mouse panning stick decay strength.
|
||||||
|
# Default: 22.0
|
||||||
|
mouse_panning_decay_strength =
|
||||||
|
|
||||||
|
# Set mouse panning stick minimum decay.
|
||||||
|
# Default: 5.0
|
||||||
|
mouse_panning_minimum_decay =
|
||||||
|
|
||||||
# Emulate an analog control stick from keyboard inputs.
|
# Emulate an analog control stick from keyboard inputs.
|
||||||
# 0 (default): Disabled, 1: Enabled
|
# 0 (default): Disabled, 1: Enabled
|
||||||
|
|
Loading…
Reference in New Issue