Merge pull request #8405 from Docteh/dock_undock
ui: Status bars dock button becomes DOCKED/HANDHELD button
This commit is contained in:
commit
20576ebb43
|
@ -58,6 +58,19 @@ QPushButton#GPUStatusBarButton:!checked {
|
|||
color: #109010;
|
||||
}
|
||||
|
||||
QPushButton#DockingStatusBarButton {
|
||||
min-width: 0px;
|
||||
color: #000000;
|
||||
border: 1px solid transparent;
|
||||
background-color: transparent;
|
||||
padding: 0px 3px 0px 3px;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
QPushButton#DockingStatusBarButton:hover {
|
||||
border: 1px solid #76797C;
|
||||
}
|
||||
|
||||
QPushButton#buttonRefreshDevices {
|
||||
min-width: 21px;
|
||||
min-height: 21px;
|
||||
|
|
|
@ -1304,6 +1304,19 @@ QPushButton#GPUStatusBarButton:!checked {
|
|||
color: #40dd40;
|
||||
}
|
||||
|
||||
QPushButton#DockingStatusBarButton {
|
||||
min-width: 0px;
|
||||
color: #ffffff;
|
||||
border: 1px solid transparent;
|
||||
background-color: transparent;
|
||||
padding: 0px 3px 0px 3px;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
QPushButton#DockingStatusBarButton:hover {
|
||||
border: 1px solid #76797C;
|
||||
}
|
||||
|
||||
QPushButton#buttonRefreshDevices {
|
||||
min-width: 23px;
|
||||
min-height: 23px;
|
||||
|
|
|
@ -2207,6 +2207,19 @@ QPushButton#GPUStatusBarButton:!checked {
|
|||
color: #40dd40;
|
||||
}
|
||||
|
||||
QPushButton#DockingStatusBarButton {
|
||||
min-width: 0px;
|
||||
color: #ffffff;
|
||||
border: 1px solid transparent;
|
||||
background-color: transparent;
|
||||
padding: 0px 3px 0px 3px;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
QPushButton#DockingStatusBarButton:hover {
|
||||
border: 1px solid #76797C;
|
||||
}
|
||||
|
||||
QPushButton#buttonRefreshDevices {
|
||||
min-width: 19px;
|
||||
min-height: 19px;
|
||||
|
|
|
@ -852,12 +852,11 @@ void GMainWindow::InitializeWidgets() {
|
|||
|
||||
// Setup Dock button
|
||||
dock_status_button = new QPushButton();
|
||||
dock_status_button->setObjectName(QStringLiteral("TogglableStatusBarButton"));
|
||||
dock_status_button->setObjectName(QStringLiteral("DockingStatusBarButton"));
|
||||
dock_status_button->setFocusPolicy(Qt::NoFocus);
|
||||
connect(dock_status_button, &QPushButton::clicked, this, &GMainWindow::OnToggleDockedMode);
|
||||
dock_status_button->setText(tr("DOCK"));
|
||||
dock_status_button->setCheckable(true);
|
||||
dock_status_button->setChecked(Settings::values.use_docked_mode.GetValue());
|
||||
UpdateDockedButton();
|
||||
statusBar()->insertPermanentWidget(0, dock_status_button);
|
||||
|
||||
gpu_accuracy_button = new QPushButton();
|
||||
|
@ -2887,7 +2886,7 @@ void GMainWindow::OnToggleDockedMode() {
|
|||
}
|
||||
|
||||
Settings::values.use_docked_mode.SetValue(!is_docked);
|
||||
dock_status_button->setChecked(!is_docked);
|
||||
UpdateDockedButton();
|
||||
OnDockedModeChanged(is_docked, !is_docked, *system);
|
||||
}
|
||||
|
||||
|
@ -3253,6 +3252,12 @@ void GMainWindow::UpdateGPUAccuracyButton() {
|
|||
}
|
||||
}
|
||||
|
||||
void GMainWindow::UpdateDockedButton() {
|
||||
const bool is_docked = Settings::values.use_docked_mode.GetValue();
|
||||
dock_status_button->setChecked(is_docked);
|
||||
dock_status_button->setText(is_docked ? tr("DOCKED") : tr("HANDHELD"));
|
||||
}
|
||||
|
||||
void GMainWindow::UpdateFilterText() {
|
||||
const auto filter = Settings::values.scaling_filter.GetValue();
|
||||
switch (filter) {
|
||||
|
@ -3296,10 +3301,10 @@ void GMainWindow::UpdateAAText() {
|
|||
}
|
||||
|
||||
void GMainWindow::UpdateStatusButtons() {
|
||||
dock_status_button->setChecked(Settings::values.use_docked_mode.GetValue());
|
||||
renderer_status_button->setChecked(Settings::values.renderer_backend.GetValue() ==
|
||||
Settings::RendererBackend::Vulkan);
|
||||
UpdateGPUAccuracyButton();
|
||||
UpdateDockedButton();
|
||||
UpdateFilterText();
|
||||
UpdateAAText();
|
||||
}
|
||||
|
|
|
@ -320,6 +320,7 @@ private:
|
|||
void MigrateConfigFiles();
|
||||
void UpdateWindowTitle(std::string_view title_name = {}, std::string_view title_version = {},
|
||||
std::string_view gpu_vendor = {});
|
||||
void UpdateDockedButton();
|
||||
void UpdateFilterText();
|
||||
void UpdateAAText();
|
||||
void UpdateStatusBar();
|
||||
|
|
Loading…
Reference in New Issue