renderer_vulkan: Accelerate ASTC decoding

Co-Authored-By: Rodrigo Locatti <reinuseslisp@airmail.cc>
This commit is contained in:
ameerj 2021-02-13 16:49:24 -05:00
parent f6566338eb
commit 20eb368e14
11 changed files with 426 additions and 57 deletions

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@ -16,7 +16,7 @@
#define BINDING_7_TO_8_BUFFER 4
#define BINDING_8_TO_8_BUFFER 5
#define BINDING_BYTE_TO_16_BUFFER 6
#define BINDING_OUTPUT_IMAGE 3
#define BINDING_OUTPUT_IMAGE 7
#else // ^^^ Vulkan ^^^ // vvv OpenGL vvv
@ -85,7 +85,26 @@ layout(binding = BINDING_SWIZZLE_BUFFER, std430) readonly buffer SwizzleTable {
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU32 {
uint astc_data[];
};
layout(binding = BINDING_OUTPUT_IMAGE) uniform writeonly image2D dest_image;
// ASTC Encodings data
layout(binding = BINDING_ENC_BUFFER, std430) readonly buffer EncodingsValues {
EncodingData encoding_values[];
};
// ASTC Precompiled tables
layout(binding = BINDING_6_TO_8_BUFFER, std430) readonly buffer REPLICATE_6_BIT_TO_8 {
uint REPLICATE_6_BIT_TO_8_TABLE[];
};
layout(binding = BINDING_7_TO_8_BUFFER, std430) readonly buffer REPLICATE_7_BIT_TO_8 {
uint REPLICATE_7_BIT_TO_8_TABLE[];
};
layout(binding = BINDING_8_TO_8_BUFFER, std430) readonly buffer REPLICATE_8_BIT_TO_8 {
uint REPLICATE_8_BIT_TO_8_TABLE[];
};
layout(binding = BINDING_BYTE_TO_16_BUFFER, std430) readonly buffer REPLICATE_BYTE_TO_16 {
uint REPLICATE_BYTE_TO_16_TABLE[];
};
layout(binding = BINDING_OUTPUT_IMAGE, rgba8) uniform writeonly image2D dest_image;
const uint GOB_SIZE_X = 64;
const uint GOB_SIZE_Y = 8;
@ -109,23 +128,6 @@ uint ReadTexel(uint offset) {
return bitfieldExtract(astc_data[offset / 4], int((offset * 8) & 24), 8);
}
// ASTC Encodings data
layout(binding = BINDING_ENC_BUFFER, std430) readonly buffer EncodingsValues {
EncodingData encoding_values[256];
};
// ASTC Precompiled tables
layout(binding = BINDING_6_TO_8_BUFFER, std430) readonly buffer REPLICATE_6_BIT_TO_8 {
uint REPLICATE_6_BIT_TO_8_TABLE[];
};
layout(binding = BINDING_7_TO_8_BUFFER, std430) readonly buffer REPLICATE_7_BIT_TO_8 {
uint REPLICATE_7_BIT_TO_8_TABLE[];
};
layout(binding = BINDING_8_TO_8_BUFFER, std430) readonly buffer REPLICATE_8_BIT_TO_8 {
uint REPLICATE_8_BIT_TO_8_TABLE[];
};
layout(binding = BINDING_BYTE_TO_16_BUFFER, std430) readonly buffer REPLICATE_BYTE_TO_16 {
uint REPLICATE_BYTE_TO_16_TABLE[];
};
const int BLOCK_SIZE_IN_BYTES = 16;
@ -1275,8 +1277,7 @@ void main() {
offset += (pos.x >> GOB_SIZE_X_SHIFT) << x_shift;
offset += swizzle;
const ivec3 invocation_destination = ivec3(gl_GlobalInvocationID + destination);
const ivec3 coord = ivec3(invocation_destination * uvec3(block_dims, 1.0));
const ivec3 coord = ivec3(gl_GlobalInvocationID * uvec3(block_dims, 1.0));
uint block_index =
layer * num_image_blocks.x * num_image_blocks.y + pos.y * num_image_blocks.x + pos.x;
current_index = 0;

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@ -166,7 +166,7 @@ struct FormatTuple {
{VK_FORMAT_R16G16_SINT, Attachable | Storage}, // R16G16_SINT
{VK_FORMAT_R16G16_SNORM, Attachable | Storage}, // R16G16_SNORM
{VK_FORMAT_UNDEFINED}, // R32G32B32_FLOAT
{VK_FORMAT_R8G8B8A8_SRGB, Attachable}, // A8B8G8R8_SRGB
{VK_FORMAT_A8B8G8R8_SRGB_PACK32, Attachable}, // A8B8G8R8_SRGB
{VK_FORMAT_R8G8_UNORM, Attachable | Storage}, // R8G8_UNORM
{VK_FORMAT_R8G8_SNORM, Attachable | Storage}, // R8G8_SNORM
{VK_FORMAT_R8G8_SINT, Attachable | Storage}, // R8G8_SINT

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@ -11,18 +11,38 @@
#include "common/assert.h"
#include "common/common_types.h"
#include "common/div_ceil.h"
#include "video_core/host_shaders/astc_decoder_comp_spv.h"
#include "video_core/host_shaders/vulkan_quad_indexed_comp_spv.h"
#include "video_core/host_shaders/vulkan_uint8_comp_spv.h"
#include "video_core/renderer_vulkan/vk_compute_pass.h"
#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
#include "video_core/renderer_vulkan/vk_texture_cache.h"
#include "video_core/renderer_vulkan/vk_update_descriptor.h"
#include "video_core/texture_cache/accelerated_swizzle.h"
#include "video_core/texture_cache/types.h"
#include "video_core/textures/astc.h"
#include "video_core/textures/decoders.h"
#include "video_core/vulkan_common/vulkan_device.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
using Tegra::Texture::SWIZZLE_TABLE;
using Tegra::Texture::ASTC::EncodingsValues;
namespace {
constexpr u32 ASTC_BINDING_SWIZZLE_BUFFER = 0;
constexpr u32 ASTC_BINDING_INPUT_BUFFER = 1;
constexpr u32 ASTC_BINDING_ENC_BUFFER = 2;
constexpr u32 ASTC_BINDING_6_TO_8_BUFFER = 3;
constexpr u32 ASTC_BINDING_7_TO_8_BUFFER = 4;
constexpr u32 ASTC_BINDING_8_TO_8_BUFFER = 5;
constexpr u32 ASTC_BINDING_BYTE_TO_16_BUFFER = 6;
constexpr u32 ASTC_BINDING_OUTPUT_IMAGE = 7;
VkPushConstantRange BuildComputePushConstantRange(std::size_t size) {
return {
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
@ -50,6 +70,67 @@ std::array<VkDescriptorSetLayoutBinding, 2> BuildInputOutputDescriptorSetBinding
}};
}
std::array<VkDescriptorSetLayoutBinding, 8> BuildASTCDescriptorSetBindings() {
return {{
{
.binding = ASTC_BINDING_SWIZZLE_BUFFER, // Swizzle buffer
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
.descriptorCount = 1,
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
.pImmutableSamplers = nullptr,
},
{
.binding = ASTC_BINDING_INPUT_BUFFER, // ASTC Img data buffer
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
.descriptorCount = 1,
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
.pImmutableSamplers = nullptr,
},
{
.binding = ASTC_BINDING_ENC_BUFFER, // Encodings buffer
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
.descriptorCount = 1,
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
.pImmutableSamplers = nullptr,
},
{
.binding = ASTC_BINDING_6_TO_8_BUFFER, // BINDING_6_TO_8_BUFFER
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
.descriptorCount = 1,
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
.pImmutableSamplers = nullptr,
},
{
.binding = ASTC_BINDING_7_TO_8_BUFFER, // BINDING_7_TO_8_BUFFER
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
.descriptorCount = 1,
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
.pImmutableSamplers = nullptr,
},
{
.binding = ASTC_BINDING_8_TO_8_BUFFER, // BINDING_8_TO_8_BUFFER
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
.descriptorCount = 1,
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
.pImmutableSamplers = nullptr,
},
{
.binding = ASTC_BINDING_BYTE_TO_16_BUFFER, // BINDING_BYTE_TO_16_BUFFER
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
.descriptorCount = 1,
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
.pImmutableSamplers = nullptr,
},
{
.binding = ASTC_BINDING_OUTPUT_IMAGE, // Output image
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
.descriptorCount = 1,
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
.pImmutableSamplers = nullptr,
},
}};
}
VkDescriptorUpdateTemplateEntryKHR BuildInputOutputDescriptorUpdateTemplate() {
return {
.dstBinding = 0,
@ -61,6 +142,90 @@ VkDescriptorUpdateTemplateEntryKHR BuildInputOutputDescriptorUpdateTemplate() {
};
}
std::array<VkDescriptorUpdateTemplateEntryKHR, 8> BuildASTCPassDescriptorUpdateTemplateEntry() {
return {{
{
.dstBinding = ASTC_BINDING_SWIZZLE_BUFFER,
.dstArrayElement = 0,
.descriptorCount = 1,
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
.offset = 0 * sizeof(DescriptorUpdateEntry),
.stride = sizeof(DescriptorUpdateEntry),
},
{
.dstBinding = ASTC_BINDING_INPUT_BUFFER,
.dstArrayElement = 0,
.descriptorCount = 1,
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
.offset = 1 * sizeof(DescriptorUpdateEntry),
.stride = sizeof(DescriptorUpdateEntry),
},
{
.dstBinding = ASTC_BINDING_ENC_BUFFER,
.dstArrayElement = 0,
.descriptorCount = 1,
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
.offset = 2 * sizeof(DescriptorUpdateEntry),
.stride = sizeof(DescriptorUpdateEntry),
},
{
.dstBinding = ASTC_BINDING_6_TO_8_BUFFER,
.dstArrayElement = 0,
.descriptorCount = 1,
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
.offset = 3 * sizeof(DescriptorUpdateEntry),
.stride = sizeof(DescriptorUpdateEntry),
},
{
.dstBinding = ASTC_BINDING_7_TO_8_BUFFER,
.dstArrayElement = 0,
.descriptorCount = 1,
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
.offset = 4 * sizeof(DescriptorUpdateEntry),
.stride = sizeof(DescriptorUpdateEntry),
},
{
.dstBinding = ASTC_BINDING_8_TO_8_BUFFER,
.dstArrayElement = 0,
.descriptorCount = 1,
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
.offset = 5 * sizeof(DescriptorUpdateEntry),
.stride = sizeof(DescriptorUpdateEntry),
},
{
.dstBinding = ASTC_BINDING_BYTE_TO_16_BUFFER,
.dstArrayElement = 0,
.descriptorCount = 1,
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
.offset = 6 * sizeof(DescriptorUpdateEntry),
.stride = sizeof(DescriptorUpdateEntry),
},
{
.dstBinding = ASTC_BINDING_OUTPUT_IMAGE,
.dstArrayElement = 0,
.descriptorCount = 1,
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
.offset = 7 * sizeof(DescriptorUpdateEntry),
.stride = sizeof(DescriptorUpdateEntry),
},
}};
}
struct AstcPushConstants {
std::array<u32, 2> num_image_blocks;
std::array<u32, 2> blocks_dims;
u32 layer;
VideoCommon::Accelerated::BlockLinearSwizzle2DParams params;
};
struct AstcBufferData {
decltype(SWIZZLE_TABLE) swizzle_table_buffer = SWIZZLE_TABLE;
decltype(EncodingsValues) encoding_values = EncodingsValues;
decltype(REPLICATE_6_BIT_TO_8_TABLE) replicate_6_to_8 = REPLICATE_6_BIT_TO_8_TABLE;
decltype(REPLICATE_7_BIT_TO_8_TABLE) replicate_7_to_8 = REPLICATE_7_BIT_TO_8_TABLE;
decltype(REPLICATE_8_BIT_TO_8_TABLE) replicate_8_to_8 = REPLICATE_8_BIT_TO_8_TABLE;
decltype(REPLICATE_BYTE_TO_16_TABLE) replicate_byte_to_16 = REPLICATE_BYTE_TO_16_TABLE;
} constexpr ASTC_BUFFER_DATA;
} // Anonymous namespace
VKComputePass::VKComputePass(const Device& device, VKDescriptorPool& descriptor_pool,
@ -238,4 +403,137 @@ std::pair<VkBuffer, VkDeviceSize> QuadIndexedPass::Assemble(
return {staging.buffer, staging.offset};
}
using namespace Tegra::Texture::ASTC;
ASTCDecoderPass::ASTCDecoderPass(const Device& device_, VKScheduler& scheduler_,
VKDescriptorPool& descriptor_pool_,
StagingBufferPool& staging_buffer_pool_,
VKUpdateDescriptorQueue& update_descriptor_queue_,
MemoryAllocator& memory_allocator_)
: VKComputePass(device_, descriptor_pool_, BuildASTCDescriptorSetBindings(),
BuildASTCPassDescriptorUpdateTemplateEntry(),
BuildComputePushConstantRange(sizeof(AstcPushConstants)),
ASTC_DECODER_COMP_SPV),
device{device_}, scheduler{scheduler_}, staging_buffer_pool{staging_buffer_pool_},
update_descriptor_queue{update_descriptor_queue_}, memory_allocator{memory_allocator_} {}
ASTCDecoderPass::~ASTCDecoderPass() = default;
void ASTCDecoderPass::MakeDataBuffer() {
data_buffer = device.GetLogical().CreateBuffer(VkBufferCreateInfo{
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
.size = sizeof(ASTC_BUFFER_DATA),
.usage = VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
.queueFamilyIndexCount = 0,
.pQueueFamilyIndices = nullptr,
});
data_buffer_commit = memory_allocator.Commit(data_buffer, MemoryUsage::Upload);
const auto staging_ref =
staging_buffer_pool.Request(sizeof(ASTC_BUFFER_DATA), MemoryUsage::Upload);
std::memcpy(staging_ref.mapped_span.data(), &ASTC_BUFFER_DATA, sizeof(ASTC_BUFFER_DATA));
scheduler.Record([src = staging_ref.buffer, dst = *data_buffer](vk::CommandBuffer cmdbuf) {
cmdbuf.CopyBuffer(src, dst,
VkBufferCopy{
.srcOffset = 0,
.dstOffset = 0,
.size = sizeof(ASTC_BUFFER_DATA),
});
cmdbuf.PipelineBarrier(
VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0,
VkMemoryBarrier{
.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
.pNext = nullptr,
.srcAccessMask = 0,
.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT | VK_ACCESS_TRANSFER_WRITE_BIT,
},
{}, {});
});
}
void ASTCDecoderPass::Assemble(Image& image, const StagingBufferRef& map,
std::span<const VideoCommon::SwizzleParameters> swizzles) {
using namespace VideoCommon::Accelerated;
const VideoCommon::Extent2D tile_size{
.width = VideoCore::Surface::DefaultBlockWidth(image.info.format),
.height = VideoCore::Surface::DefaultBlockHeight(image.info.format),
};
scheduler.RequestOutsideRenderPassOperationContext();
if (!data_buffer) {
MakeDataBuffer();
}
const std::array<u32, 2> block_dims{tile_size.width, tile_size.height};
for (s32 layer = 0; layer < image.info.resources.layers; layer++) {
for (const VideoCommon::SwizzleParameters& swizzle : swizzles) {
const size_t input_offset = swizzle.buffer_offset + map.offset;
const auto num_dispatches_x = Common::DivCeil(swizzle.num_tiles.width, 32U);
const auto num_dispatches_y = Common::DivCeil(swizzle.num_tiles.height, 32U);
const std::array num_image_blocks{swizzle.num_tiles.width, swizzle.num_tiles.height};
const u32 layer_image_size =
image.guest_size_bytes - static_cast<u32>(swizzle.buffer_offset);
update_descriptor_queue.Acquire();
update_descriptor_queue.AddBuffer(*data_buffer,
offsetof(AstcBufferData, swizzle_table_buffer),
sizeof(AstcBufferData::swizzle_table_buffer));
update_descriptor_queue.AddBuffer(map.buffer, input_offset, image.guest_size_bytes);
update_descriptor_queue.AddBuffer(*data_buffer,
offsetof(AstcBufferData, encoding_values),
sizeof(AstcBufferData::encoding_values));
update_descriptor_queue.AddBuffer(*data_buffer,
offsetof(AstcBufferData, replicate_6_to_8),
sizeof(AstcBufferData::replicate_6_to_8));
update_descriptor_queue.AddBuffer(*data_buffer,
offsetof(AstcBufferData, replicate_7_to_8),
sizeof(AstcBufferData::replicate_7_to_8));
update_descriptor_queue.AddBuffer(*data_buffer,
offsetof(AstcBufferData, replicate_8_to_8),
sizeof(AstcBufferData::replicate_8_to_8));
update_descriptor_queue.AddBuffer(*data_buffer,
offsetof(AstcBufferData, replicate_byte_to_16),
sizeof(AstcBufferData::replicate_byte_to_16));
update_descriptor_queue.AddImage(image.StorageImageView());
const VkDescriptorSet set = CommitDescriptorSet(update_descriptor_queue);
// To unswizzle the ASTC data
const auto params = MakeBlockLinearSwizzle2DParams(swizzle, image.info);
scheduler.Record([layout = *layout, pipeline = *pipeline, buffer = map.buffer,
num_dispatches_x, num_dispatches_y, layer_image_size,
num_image_blocks, block_dims, layer, params, set,
image = image.Handle(), input_offset,
aspect_mask = image.AspectMask()](vk::CommandBuffer cmdbuf) {
const AstcPushConstants uniforms{num_image_blocks, block_dims, layer, params};
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, pipeline);
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, layout, 0, set, {});
cmdbuf.PushConstants(layout, VK_SHADER_STAGE_COMPUTE_BIT, uniforms);
cmdbuf.Dispatch(num_dispatches_x, num_dispatches_y, 1);
const VkImageMemoryBarrier image_barrier{
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
.pNext = nullptr,
.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT,
.dstAccessMask = VK_ACCESS_SHADER_READ_BIT,
.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED,
.newLayout = VK_IMAGE_LAYOUT_GENERAL,
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.image = image,
.subresourceRange{
.aspectMask = aspect_mask,
.baseMipLevel = 0,
.levelCount = VK_REMAINING_MIP_LEVELS,
.baseArrayLayer = 0,
.layerCount = VK_REMAINING_ARRAY_LAYERS,
},
};
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, 0, image_barrier);
});
}
}
}
} // namespace Vulkan

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@ -11,14 +11,21 @@
#include "common/common_types.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
#include "video_core/vulkan_common/vulkan_memory_allocator.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace VideoCommon {
struct SwizzleParameters;
}
namespace Vulkan {
class Device;
class StagingBufferPool;
class VKScheduler;
class VKUpdateDescriptorQueue;
class Image;
struct StagingBufferRef;
class VKComputePass {
public:
@ -77,4 +84,29 @@ private:
VKUpdateDescriptorQueue& update_descriptor_queue;
};
class ASTCDecoderPass final : public VKComputePass {
public:
explicit ASTCDecoderPass(const Device& device_, VKScheduler& scheduler_,
VKDescriptorPool& descriptor_pool_,
StagingBufferPool& staging_buffer_pool_,
VKUpdateDescriptorQueue& update_descriptor_queue_,
MemoryAllocator& memory_allocator_);
~ASTCDecoderPass();
void Assemble(Image& image, const StagingBufferRef& map,
std::span<const VideoCommon::SwizzleParameters> swizzles);
private:
void MakeDataBuffer();
const Device& device;
VKScheduler& scheduler;
StagingBufferPool& staging_buffer_pool;
VKUpdateDescriptorQueue& update_descriptor_queue;
MemoryAllocator& memory_allocator;
vk::Buffer data_buffer;
MemoryCommit data_buffer_commit;
};
} // namespace Vulkan

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@ -241,7 +241,10 @@ RasterizerVulkan::RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra
staging_pool(device, memory_allocator, scheduler), descriptor_pool(device, scheduler),
update_descriptor_queue(device, scheduler),
blit_image(device, scheduler, state_tracker, descriptor_pool),
texture_cache_runtime{device, scheduler, memory_allocator, staging_pool, blit_image},
astc_decoder_pass(device, scheduler, descriptor_pool, staging_pool, update_descriptor_queue,
memory_allocator),
texture_cache_runtime{device, scheduler, memory_allocator,
staging_pool, blit_image, astc_decoder_pass},
texture_cache(texture_cache_runtime, *this, maxwell3d, kepler_compute, gpu_memory),
buffer_cache_runtime(device, memory_allocator, scheduler, staging_pool,
update_descriptor_queue, descriptor_pool),

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@ -173,6 +173,7 @@ private:
VKDescriptorPool descriptor_pool;
VKUpdateDescriptorQueue update_descriptor_queue;
BlitImageHelper blit_image;
ASTCDecoderPass astc_decoder_pass;
GraphicsPipelineCacheKey graphics_key;

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@ -10,6 +10,7 @@
#include "video_core/engines/fermi_2d.h"
#include "video_core/renderer_vulkan/blit_image.h"
#include "video_core/renderer_vulkan/maxwell_to_vk.h"
#include "video_core/renderer_vulkan/vk_compute_pass.h"
#include "video_core/renderer_vulkan/vk_rasterizer.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
@ -807,7 +808,7 @@ Image::Image(TextureCacheRuntime& runtime, const ImageInfo& info_, GPUVAddr gpu_
commit = runtime.memory_allocator.Commit(buffer, MemoryUsage::DeviceLocal);
}
if (IsPixelFormatASTC(info.format) && !runtime.device.IsOptimalAstcSupported()) {
flags |= VideoCommon::ImageFlagBits::Converted;
flags |= VideoCommon::ImageFlagBits::AcceleratedUpload;
}
if (runtime.device.HasDebuggingToolAttached()) {
if (image) {
@ -816,6 +817,34 @@ Image::Image(TextureCacheRuntime& runtime, const ImageInfo& info_, GPUVAddr gpu_
buffer.SetObjectNameEXT(VideoCommon::Name(*this).c_str());
}
}
static constexpr VkImageViewUsageCreateInfo storage_image_view_usage_create_info{
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_USAGE_CREATE_INFO,
.pNext = nullptr,
.usage = VK_IMAGE_USAGE_STORAGE_BIT,
};
if (IsPixelFormatASTC(info.format) && !runtime.device.IsOptimalAstcSupported()) {
storage_image_view = runtime.device.GetLogical().CreateImageView(VkImageViewCreateInfo{
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
.pNext = &storage_image_view_usage_create_info,
.flags = 0,
.image = *image,
.viewType = VK_IMAGE_VIEW_TYPE_2D,
.format = VK_FORMAT_A8B8G8R8_UNORM_PACK32,
.components{
.r = VK_COMPONENT_SWIZZLE_IDENTITY,
.g = VK_COMPONENT_SWIZZLE_IDENTITY,
.b = VK_COMPONENT_SWIZZLE_IDENTITY,
.a = VK_COMPONENT_SWIZZLE_IDENTITY,
},
.subresourceRange{
.aspectMask = aspect_mask,
.baseMipLevel = 0,
.levelCount = VK_REMAINING_MIP_LEVELS,
.baseArrayLayer = 0,
.layerCount = VK_REMAINING_ARRAY_LAYERS,
},
});
}
}
void Image::UploadMemory(const StagingBufferRef& map, std::span<const BufferImageCopy> copies) {
@ -918,7 +947,6 @@ ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewI
}
}
const auto format_info = MaxwellToVK::SurfaceFormat(*device, FormatType::Optimal, true, format);
const VkFormat vk_format = format_info.format;
const VkImageViewUsageCreateInfo image_view_usage{
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_USAGE_CREATE_INFO,
.pNext = nullptr,
@ -930,7 +958,7 @@ ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewI
.flags = 0,
.image = image.Handle(),
.viewType = VkImageViewType{},
.format = vk_format,
.format = format_info.format,
.components{
.r = ComponentSwizzle(swizzle[0]),
.g = ComponentSwizzle(swizzle[1]),
@ -982,7 +1010,7 @@ ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewI
.pNext = nullptr,
.flags = 0,
.buffer = image.Buffer(),
.format = vk_format,
.format = format_info.format,
.offset = 0, // TODO: Redesign buffer cache to support this
.range = image.guest_size_bytes,
});
@ -1167,4 +1195,13 @@ Framebuffer::Framebuffer(TextureCacheRuntime& runtime, std::span<ImageView*, NUM
}
}
void TextureCacheRuntime::AccelerateImageUpload(
Image& image, const StagingBufferRef& map,
std::span<const VideoCommon::SwizzleParameters> swizzles) {
if (IsPixelFormatASTC(image.info.format)) {
return astc_decoder_pass.Assemble(image, map, swizzles);
}
UNREACHABLE();
}
} // namespace Vulkan

View File

@ -20,6 +20,7 @@ using VideoCommon::Offset2D;
using VideoCommon::RenderTargets;
using VideoCore::Surface::PixelFormat;
class ASTCDecoderPass;
class BlitImageHelper;
class Device;
class Image;
@ -60,6 +61,7 @@ struct TextureCacheRuntime {
MemoryAllocator& memory_allocator;
StagingBufferPool& staging_buffer_pool;
BlitImageHelper& blit_image_helper;
ASTCDecoderPass& astc_decoder_pass;
std::unordered_map<RenderPassKey, vk::RenderPass> renderpass_cache{};
void Finish();
@ -83,9 +85,7 @@ struct TextureCacheRuntime {
}
void AccelerateImageUpload(Image&, const StagingBufferRef&,
std::span<const VideoCommon::SwizzleParameters>) {
UNREACHABLE();
}
std::span<const VideoCommon::SwizzleParameters>);
void InsertUploadMemoryBarrier() {}
@ -125,11 +125,17 @@ public:
return aspect_mask;
}
[[nodiscard]] VkImageView StorageImageView() const noexcept {
return *storage_image_view;
}
private:
VKScheduler* scheduler;
vk::Image image;
vk::Buffer buffer;
MemoryCommit commit;
vk::ImageView image_view;
vk::ImageView storage_image_view;
VkImageAspectFlags aspect_mask = 0;
bool initialized = false;
};

View File

@ -13,8 +13,8 @@
namespace VideoCommon::Accelerated {
struct BlockLinearSwizzle2DParams {
std::array<u32, 3> origin;
std::array<s32, 3> destination;
alignas(16) std::array<u32, 3> origin;
alignas(16) std::array<s32, 3> destination;
u32 bytes_per_block_log2;
u32 layer_stride;
u32 block_size;

View File

@ -17,26 +17,7 @@
#include "video_core/textures/texture.h"
namespace Tegra::Texture {
namespace {
/**
* This table represents the internal swizzle of a gob, in format 16 bytes x 2 sector packing.
* Calculates the offset of an (x, y) position within a swizzled texture.
* Taken from the Tegra X1 Technical Reference Manual. pages 1187-1188
*/
constexpr SwizzleTable MakeSwizzleTableConst() {
SwizzleTable table{};
for (u32 y = 0; y < table.size(); ++y) {
for (u32 x = 0; x < table[0].size(); ++x) {
table[y][x] = ((x % 64) / 32) * 256 + ((y % 8) / 2) * 64 + ((x % 32) / 16) * 32 +
(y % 2) * 16 + (x % 16);
}
}
return table;
}
constexpr SwizzleTable SWIZZLE_TABLE = MakeSwizzleTableConst();
template <bool TO_LINEAR>
void Swizzle(std::span<u8> output, std::span<const u8> input, u32 bytes_per_pixel, u32 width,
u32 height, u32 depth, u32 block_height, u32 block_depth, u32 stride_alignment) {
@ -91,10 +72,6 @@ void Swizzle(std::span<u8> output, std::span<const u8> input, u32 bytes_per_pixe
}
} // Anonymous namespace
SwizzleTable MakeSwizzleTable() {
return SWIZZLE_TABLE;
}
void UnswizzleTexture(std::span<u8> output, std::span<const u8> input, u32 bytes_per_pixel,
u32 width, u32 height, u32 depth, u32 block_height, u32 block_depth,
u32 stride_alignment) {

View File

@ -23,8 +23,22 @@ constexpr u32 GOB_SIZE_SHIFT = GOB_SIZE_X_SHIFT + GOB_SIZE_Y_SHIFT + GOB_SIZE_Z_
using SwizzleTable = std::array<std::array<u32, GOB_SIZE_X>, GOB_SIZE_Y>;
/// Returns a z-order swizzle table
SwizzleTable MakeSwizzleTable();
/**
* This table represents the internal swizzle of a gob, in format 16 bytes x 2 sector packing.
* Calculates the offset of an (x, y) position within a swizzled texture.
* Taken from the Tegra X1 Technical Reference Manual. pages 1187-1188
*/
constexpr SwizzleTable MakeSwizzleTable() {
SwizzleTable table{};
for (u32 y = 0; y < table.size(); ++y) {
for (u32 x = 0; x < table[0].size(); ++x) {
table[y][x] = ((x % 64) / 32) * 256 + ((y % 8) / 2) * 64 + ((x % 32) / 16) * 32 +
(y % 2) * 16 + (x % 16);
}
}
return table;
}
constexpr SwizzleTable SWIZZLE_TABLE = MakeSwizzleTable();
/// Unswizzles a block linear texture into linear memory.
void UnswizzleTexture(std::span<u8> output, std::span<const u8> input, u32 bytes_per_pixel,