Implement R8_UINT RenderTargetFormat & PixelFormat (#1014)
- Used by Go Vacation
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@ -70,6 +70,7 @@ u32 RenderTargetBytesPerPixel(RenderTargetFormat format) {
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case RenderTargetFormat::RG8_SNORM:
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case RenderTargetFormat::RG8_SNORM:
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return 2;
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return 2;
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case RenderTargetFormat::R8_UNORM:
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case RenderTargetFormat::R8_UNORM:
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case RenderTargetFormat::R8_UINT:
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return 1;
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return 1;
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default:
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default:
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UNIMPLEMENTED_MSG("Unimplemented render target format {}", static_cast<u32>(format));
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UNIMPLEMENTED_MSG("Unimplemented render target format {}", static_cast<u32>(format));
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@ -42,6 +42,7 @@ enum class RenderTargetFormat : u32 {
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R16_UINT = 0xF1,
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R16_UINT = 0xF1,
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R16_FLOAT = 0xF2,
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R16_FLOAT = 0xF2,
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R8_UNORM = 0xF3,
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R8_UNORM = 0xF3,
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R8_UINT = 0xF6,
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};
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};
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enum class DepthFormat : u32 {
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enum class DepthFormat : u32 {
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@ -99,6 +99,7 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form
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false}, // A2B10G10R10
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false}, // A2B10G10R10
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{GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_1_5_5_5_REV, ComponentType::UNorm, false}, // A1B5G5R5
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{GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_1_5_5_5_REV, ComponentType::UNorm, false}, // A1B5G5R5
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{GL_R8, GL_RED, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // R8
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{GL_R8, GL_RED, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // R8
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{GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE, ComponentType::UInt, false}, // R8UI
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{GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT, ComponentType::Float, false}, // RGBA16F
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{GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT, ComponentType::Float, false}, // RGBA16F
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{GL_R11F_G11F_B10F, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV, ComponentType::Float,
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{GL_R11F_G11F_B10F, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV, ComponentType::Float,
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false}, // R11FG11FB10F
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false}, // R11FG11FB10F
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@ -236,23 +237,24 @@ static constexpr std::array<void (*)(u32, u32, u32, std::vector<u8>&, Tegra::GPU
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MortonCopy<true, PixelFormat::ABGR8U>, MortonCopy<true, PixelFormat::ABGR8S>,
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MortonCopy<true, PixelFormat::ABGR8U>, MortonCopy<true, PixelFormat::ABGR8S>,
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MortonCopy<true, PixelFormat::B5G6R5>, MortonCopy<true, PixelFormat::A2B10G10R10>,
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MortonCopy<true, PixelFormat::B5G6R5>, MortonCopy<true, PixelFormat::A2B10G10R10>,
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MortonCopy<true, PixelFormat::A1B5G5R5>, MortonCopy<true, PixelFormat::R8>,
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MortonCopy<true, PixelFormat::A1B5G5R5>, MortonCopy<true, PixelFormat::R8>,
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MortonCopy<true, PixelFormat::RGBA16F>, MortonCopy<true, PixelFormat::R11FG11FB10F>,
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MortonCopy<true, PixelFormat::R8UI>, MortonCopy<true, PixelFormat::RGBA16F>,
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MortonCopy<true, PixelFormat::RGBA32UI>, MortonCopy<true, PixelFormat::DXT1>,
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MortonCopy<true, PixelFormat::R11FG11FB10F>, MortonCopy<true, PixelFormat::RGBA32UI>,
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MortonCopy<true, PixelFormat::DXT23>, MortonCopy<true, PixelFormat::DXT45>,
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MortonCopy<true, PixelFormat::DXT1>, MortonCopy<true, PixelFormat::DXT23>,
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MortonCopy<true, PixelFormat::DXN1>, MortonCopy<true, PixelFormat::DXN2UNORM>,
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MortonCopy<true, PixelFormat::DXT45>, MortonCopy<true, PixelFormat::DXN1>,
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MortonCopy<true, PixelFormat::DXN2SNORM>, MortonCopy<true, PixelFormat::BC7U>,
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MortonCopy<true, PixelFormat::DXN2UNORM>, MortonCopy<true, PixelFormat::DXN2SNORM>,
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MortonCopy<true, PixelFormat::ASTC_2D_4X4>, MortonCopy<true, PixelFormat::G8R8>,
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MortonCopy<true, PixelFormat::BC7U>, MortonCopy<true, PixelFormat::ASTC_2D_4X4>,
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MortonCopy<true, PixelFormat::BGRA8>, MortonCopy<true, PixelFormat::RGBA32F>,
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MortonCopy<true, PixelFormat::G8R8>, MortonCopy<true, PixelFormat::BGRA8>,
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MortonCopy<true, PixelFormat::RG32F>, MortonCopy<true, PixelFormat::R32F>,
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MortonCopy<true, PixelFormat::RGBA32F>, MortonCopy<true, PixelFormat::RG32F>,
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MortonCopy<true, PixelFormat::R16F>, MortonCopy<true, PixelFormat::R16UNORM>,
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MortonCopy<true, PixelFormat::R32F>, MortonCopy<true, PixelFormat::R16F>,
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MortonCopy<true, PixelFormat::R16S>, MortonCopy<true, PixelFormat::R16UI>,
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MortonCopy<true, PixelFormat::R16UNORM>, MortonCopy<true, PixelFormat::R16S>,
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MortonCopy<true, PixelFormat::R16I>, MortonCopy<true, PixelFormat::RG16>,
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MortonCopy<true, PixelFormat::R16UI>, MortonCopy<true, PixelFormat::R16I>,
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MortonCopy<true, PixelFormat::RG16F>, MortonCopy<true, PixelFormat::RG16UI>,
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MortonCopy<true, PixelFormat::RG16>, MortonCopy<true, PixelFormat::RG16F>,
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MortonCopy<true, PixelFormat::RG16I>, MortonCopy<true, PixelFormat::RG16S>,
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MortonCopy<true, PixelFormat::RG16UI>, MortonCopy<true, PixelFormat::RG16I>,
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MortonCopy<true, PixelFormat::RGB32F>, MortonCopy<true, PixelFormat::SRGBA8>,
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MortonCopy<true, PixelFormat::RG16S>, MortonCopy<true, PixelFormat::RGB32F>,
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MortonCopy<true, PixelFormat::RG8S>, MortonCopy<true, PixelFormat::Z24S8>,
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MortonCopy<true, PixelFormat::SRGBA8>, MortonCopy<true, PixelFormat::RG8S>,
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MortonCopy<true, PixelFormat::S8Z24>, MortonCopy<true, PixelFormat::Z32F>,
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MortonCopy<true, PixelFormat::Z24S8>, MortonCopy<true, PixelFormat::S8Z24>,
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MortonCopy<true, PixelFormat::Z16>, MortonCopy<true, PixelFormat::Z32FS8>,
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MortonCopy<true, PixelFormat::Z32F>, MortonCopy<true, PixelFormat::Z16>,
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MortonCopy<true, PixelFormat::Z32FS8>,
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};
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};
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static constexpr std::array<void (*)(u32, u32, u32, std::vector<u8>&, Tegra::GPUVAddr),
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static constexpr std::array<void (*)(u32, u32, u32, std::vector<u8>&, Tegra::GPUVAddr),
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@ -264,6 +266,7 @@ static constexpr std::array<void (*)(u32, u32, u32, std::vector<u8>&, Tegra::GPU
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MortonCopy<false, PixelFormat::A2B10G10R10>,
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MortonCopy<false, PixelFormat::A2B10G10R10>,
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MortonCopy<false, PixelFormat::A1B5G5R5>,
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MortonCopy<false, PixelFormat::A1B5G5R5>,
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MortonCopy<false, PixelFormat::R8>,
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MortonCopy<false, PixelFormat::R8>,
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MortonCopy<false, PixelFormat::R8UI>,
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MortonCopy<false, PixelFormat::RGBA16F>,
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MortonCopy<false, PixelFormat::RGBA16F>,
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MortonCopy<false, PixelFormat::R11FG11FB10F>,
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MortonCopy<false, PixelFormat::R11FG11FB10F>,
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MortonCopy<false, PixelFormat::RGBA32UI>,
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MortonCopy<false, PixelFormat::RGBA32UI>,
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@ -29,44 +29,45 @@ struct SurfaceParams {
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A2B10G10R10 = 3,
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A2B10G10R10 = 3,
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A1B5G5R5 = 4,
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A1B5G5R5 = 4,
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R8 = 5,
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R8 = 5,
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RGBA16F = 6,
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R8UI = 6,
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R11FG11FB10F = 7,
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RGBA16F = 7,
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RGBA32UI = 8,
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R11FG11FB10F = 8,
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DXT1 = 9,
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RGBA32UI = 9,
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DXT23 = 10,
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DXT1 = 10,
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DXT45 = 11,
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DXT23 = 11,
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DXN1 = 12, // This is also known as BC4
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DXT45 = 12,
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DXN2UNORM = 13,
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DXN1 = 13, // This is also known as BC4
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DXN2SNORM = 14,
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DXN2UNORM = 14,
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BC7U = 15,
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DXN2SNORM = 15,
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ASTC_2D_4X4 = 16,
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BC7U = 16,
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G8R8 = 17,
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ASTC_2D_4X4 = 17,
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BGRA8 = 18,
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G8R8 = 18,
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RGBA32F = 19,
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BGRA8 = 19,
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RG32F = 20,
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RGBA32F = 20,
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R32F = 21,
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RG32F = 21,
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R16F = 22,
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R32F = 22,
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R16UNORM = 23,
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R16F = 23,
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R16S = 24,
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R16UNORM = 24,
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R16UI = 25,
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R16S = 25,
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R16I = 26,
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R16UI = 26,
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RG16 = 27,
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R16I = 27,
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RG16F = 28,
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RG16 = 28,
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RG16UI = 29,
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RG16F = 29,
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RG16I = 30,
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RG16UI = 30,
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RG16S = 31,
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RG16I = 31,
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RGB32F = 32,
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RG16S = 32,
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SRGBA8 = 33,
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RGB32F = 33,
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RG8S = 34,
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SRGBA8 = 34,
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RG8S = 35,
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MaxColorFormat,
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MaxColorFormat,
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// DepthStencil formats
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// DepthStencil formats
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Z24S8 = 35,
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Z24S8 = 36,
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S8Z24 = 36,
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S8Z24 = 37,
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Z32F = 37,
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Z32F = 38,
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Z16 = 38,
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Z16 = 39,
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Z32FS8 = 39,
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Z32FS8 = 40,
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MaxDepthStencilFormat,
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MaxDepthStencilFormat,
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@ -110,6 +111,7 @@ struct SurfaceParams {
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1, // A2B10G10R10
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1, // A2B10G10R10
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1, // A1B5G5R5
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1, // A1B5G5R5
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1, // R8
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1, // R8
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1, // R8UI
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1, // RGBA16F
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1, // RGBA16F
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1, // R11FG11FB10F
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1, // R11FG11FB10F
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1, // RGBA32UI
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1, // RGBA32UI
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@ -161,6 +163,7 @@ struct SurfaceParams {
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32, // A2B10G10R10
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32, // A2B10G10R10
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16, // A1B5G5R5
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16, // A1B5G5R5
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8, // R8
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8, // R8
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8, // R8UI
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64, // RGBA16F
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64, // RGBA16F
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32, // R11FG11FB10F
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32, // R11FG11FB10F
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128, // RGBA32UI
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128, // RGBA32UI
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@ -250,6 +253,8 @@ struct SurfaceParams {
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return PixelFormat::RGBA32UI;
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return PixelFormat::RGBA32UI;
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case Tegra::RenderTargetFormat::R8_UNORM:
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case Tegra::RenderTargetFormat::R8_UNORM:
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return PixelFormat::R8;
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return PixelFormat::R8;
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case Tegra::RenderTargetFormat::R8_UINT:
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return PixelFormat::R8UI;
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case Tegra::RenderTargetFormat::RG16_FLOAT:
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case Tegra::RenderTargetFormat::RG16_FLOAT:
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return PixelFormat::RG16F;
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return PixelFormat::RG16F;
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case Tegra::RenderTargetFormat::RG16_UINT:
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case Tegra::RenderTargetFormat::RG16_UINT:
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@ -301,7 +306,15 @@ struct SurfaceParams {
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case Tegra::Texture::TextureFormat::A1B5G5R5:
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case Tegra::Texture::TextureFormat::A1B5G5R5:
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return PixelFormat::A1B5G5R5;
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return PixelFormat::A1B5G5R5;
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case Tegra::Texture::TextureFormat::R8:
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case Tegra::Texture::TextureFormat::R8:
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switch (component_type) {
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case Tegra::Texture::ComponentType::UNORM:
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return PixelFormat::R8;
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return PixelFormat::R8;
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case Tegra::Texture::ComponentType::UINT:
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return PixelFormat::R8UI;
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}
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LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
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static_cast<u32>(component_type));
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UNREACHABLE();
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case Tegra::Texture::TextureFormat::G8R8:
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case Tegra::Texture::TextureFormat::G8R8:
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return PixelFormat::G8R8;
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return PixelFormat::G8R8;
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case Tegra::Texture::TextureFormat::R16_G16_B16_A16:
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case Tegra::Texture::TextureFormat::R16_G16_B16_A16:
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@ -435,6 +448,7 @@ struct SurfaceParams {
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return ComponentType::Float;
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return ComponentType::Float;
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case Tegra::RenderTargetFormat::RGBA32_UINT:
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case Tegra::RenderTargetFormat::RGBA32_UINT:
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case Tegra::RenderTargetFormat::RG16_UINT:
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case Tegra::RenderTargetFormat::RG16_UINT:
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case Tegra::RenderTargetFormat::R8_UINT:
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case Tegra::RenderTargetFormat::R16_UINT:
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case Tegra::RenderTargetFormat::R16_UINT:
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return ComponentType::UInt;
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return ComponentType::UInt;
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case Tegra::RenderTargetFormat::RG16_SINT:
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case Tegra::RenderTargetFormat::RG16_SINT:
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