core/core_timing_util: Amend casing of cyclesTo* functions

Makes the casing consistent with all of our general function naming
conventions.
This commit is contained in:
Lioncash 2019-06-04 20:11:04 -04:00
parent 42f5fd0ab3
commit 2548661c08
3 changed files with 6 additions and 6 deletions

View File

@ -18,15 +18,15 @@ s64 msToCycles(std::chrono::milliseconds ms);
s64 usToCycles(std::chrono::microseconds us);
s64 nsToCycles(std::chrono::nanoseconds ns);
inline std::chrono::milliseconds cyclesToMs(s64 cycles) {
inline std::chrono::milliseconds CyclesToMs(s64 cycles) {
return std::chrono::milliseconds(cycles * 1000 / BASE_CLOCK_RATE);
}
inline std::chrono::nanoseconds cyclesToNs(s64 cycles) {
inline std::chrono::nanoseconds CyclesToNs(s64 cycles) {
return std::chrono::nanoseconds(cycles * 1000000000 / BASE_CLOCK_RATE);
}
inline std::chrono::microseconds cyclesToUs(s64 cycles) {
inline std::chrono::microseconds CyclesToUs(s64 cycles) {
return std::chrono::microseconds(cycles * 1000000 / BASE_CLOCK_RATE);
}

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@ -185,7 +185,7 @@ u32 nvhost_ctrl_gpu::GetGpuTime(const std::vector<u8>& input, std::vector<u8>& o
IoctlGetGpuTime params{};
std::memcpy(&params, input.data(), input.size());
const auto ns = Core::Timing::cyclesToNs(Core::System::GetInstance().CoreTiming().GetTicks());
const auto ns = Core::Timing::CyclesToNs(Core::System::GetInstance().CoreTiming().GetTicks());
params.gpu_time = static_cast<u64_le>(ns.count());
std::memcpy(output.data(), &params, output.size());
return 0;

View File

@ -108,7 +108,7 @@ private:
LOG_DEBUG(Service_Time, "called");
const auto& core_timing = Core::System::GetInstance().CoreTiming();
const auto ms = Core::Timing::cyclesToMs(core_timing.GetTicks());
const auto ms = Core::Timing::CyclesToMs(core_timing.GetTicks());
const SteadyClockTimePoint steady_clock_time_point{static_cast<u64_le>(ms.count() / 1000),
{}};
IPC::ResponseBuilder rb{ctx, (sizeof(SteadyClockTimePoint) / 4) + 2};
@ -285,7 +285,7 @@ void Module::Interface::GetClockSnapshot(Kernel::HLERequestContext& ctx) {
}
const auto& core_timing = Core::System::GetInstance().CoreTiming();
const auto ms = Core::Timing::cyclesToMs(core_timing.GetTicks());
const auto ms = Core::Timing::CyclesToMs(core_timing.GetTicks());
const SteadyClockTimePoint steady_clock_time_point{static_cast<u64_le>(ms.count() / 1000), {}};
CalendarTime calendar_time{};