ui_settings: Add UI setting for input profile index
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db3200b515
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281b64daf4
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@ -506,6 +506,7 @@ void Config::ReadValues() {
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UISettings::values.first_start = qt_config->value("firstStart", true).toBool();
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UISettings::values.first_start = qt_config->value("firstStart", true).toBool();
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UISettings::values.callout_flags = qt_config->value("calloutFlags", 0).toUInt();
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UISettings::values.callout_flags = qt_config->value("calloutFlags", 0).toUInt();
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UISettings::values.show_console = qt_config->value("showConsole", false).toBool();
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UISettings::values.show_console = qt_config->value("showConsole", false).toBool();
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UISettings::values.profile_index = qt_config->value("profileIndex", 0).toUInt();
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qt_config->endGroup();
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qt_config->endGroup();
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}
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}
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@ -695,6 +696,7 @@ void Config::SaveValues() {
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qt_config->setValue("firstStart", UISettings::values.first_start);
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qt_config->setValue("firstStart", UISettings::values.first_start);
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qt_config->setValue("calloutFlags", UISettings::values.callout_flags);
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qt_config->setValue("calloutFlags", UISettings::values.callout_flags);
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qt_config->setValue("showConsole", UISettings::values.show_console);
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qt_config->setValue("showConsole", UISettings::values.show_console);
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qt_config->setValue("profileIndex", UISettings::values.profile_index);
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qt_config->endGroup();
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qt_config->endGroup();
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}
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}
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@ -58,6 +58,9 @@ struct Values {
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// logging
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// logging
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bool show_console;
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bool show_console;
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// Controllers
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uint32_t profile_index;
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// Game List
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// Game List
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bool show_unknown;
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bool show_unknown;
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bool show_add_ons;
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bool show_add_ons;
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