vk_texture_cache: Refactor 3D scaling helpers
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93c9eb196f
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282a4501d9
@ -593,13 +593,16 @@ struct RangedBarrierRange {
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void BlitScale(VKScheduler& scheduler, VkImage src_image, VkImage dst_image, const ImageInfo& info,
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VkImageAspectFlags aspect_mask, const Settings::ResolutionScalingInfo& resolution,
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bool is_bilinear, bool up_scaling = true) {
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bool up_scaling = true) {
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const bool is_2d = info.type == ImageType::e2D;
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const auto resources = info.resources;
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const VkExtent2D extent{
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.width = info.size.width,
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.height = info.size.height,
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};
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// Depth and integer formats must use NEAREST filter for blits.
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const bool is_color{aspect_mask == VK_IMAGE_ASPECT_COLOR_BIT};
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const bool is_bilinear{is_color && !IsPixelFormatInteger(info.format)};
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const VkFilter vk_filter = is_bilinear ? VK_FILTER_LINEAR : VK_FILTER_NEAREST;
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scheduler.RequestOutsideRenderPassOperationContext();
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@ -1144,10 +1147,10 @@ bool Image::ScaleUp(bool ignore) {
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}
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has_scaled = true;
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const auto& device = runtime->device;
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const bool is_2d = info.type == ImageType::e2D;
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const u32 scaled_width = resolution.ScaleUp(info.size.width);
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const u32 scaled_height = is_2d ? resolution.ScaleUp(info.size.height) : info.size.height;
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if (!scaled_image) {
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const bool is_2d = info.type == ImageType::e2D;
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const u32 scaled_width = resolution.ScaleUp(info.size.width);
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const u32 scaled_height = is_2d ? resolution.ScaleUp(info.size.height) : info.size.height;
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auto scaled_info = info;
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scaled_info.size.width = scaled_width;
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scaled_info.size.height = scaled_height;
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@ -1168,61 +1171,10 @@ bool Image::ScaleUp(bool ignore) {
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const PixelFormat format = StorageFormat(info.format);
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const auto vk_format = MaxwellToVK::SurfaceFormat(device, OPTIMAL_FORMAT, false, format).format;
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const auto blit_usage = VK_FORMAT_FEATURE_BLIT_SRC_BIT | VK_FORMAT_FEATURE_BLIT_DST_BIT;
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const bool is_color{aspect_mask == VK_IMAGE_ASPECT_COLOR_BIT};
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const bool is_bilinear{is_color && !IsPixelFormatInteger(info.format)};
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if (device.IsFormatSupported(vk_format, blit_usage, OPTIMAL_FORMAT)) {
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BlitScale(*scheduler, *original_image, *scaled_image, info, aspect_mask, resolution,
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device.IsFormatSupported(vk_format,
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VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT,
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OPTIMAL_FORMAT));
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BlitScale(*scheduler, *original_image, *scaled_image, info, aspect_mask, resolution);
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} else {
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using namespace VideoCommon;
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static constexpr auto BLIT_OPERATION = Tegra::Engines::Fermi2D::Operation::SrcCopy;
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const auto operation = is_bilinear ? Tegra::Engines::Fermi2D::Filter::Bilinear
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: Tegra::Engines::Fermi2D::Filter::Point;
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if (!scale_view) {
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const auto view_info = ImageViewInfo(ImageViewType::e2D, info.format);
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scale_view = std::make_unique<ImageView>(*runtime, view_info, NULL_IMAGE_ID, *this);
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}
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auto* view_ptr = scale_view.get();
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const Region2D src_region{
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.start = {0, 0},
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.end = {static_cast<s32>(info.size.width), static_cast<s32>(info.size.height)},
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};
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const Region2D dst_region{
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.start = {0, 0},
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.end = {static_cast<s32>(scaled_width), static_cast<s32>(scaled_height)},
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};
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const VkExtent2D extent{
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.width = scaled_width,
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.height = scaled_height,
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};
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if (aspect_mask == VK_IMAGE_ASPECT_COLOR_BIT) {
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if (!scale_framebuffer) {
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scale_framebuffer =
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std::make_unique<Framebuffer>(*runtime, view_ptr, nullptr, extent);
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}
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const auto color_view = scale_view->Handle(Shader::TextureType::Color2D);
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runtime->blit_image_helper.BlitColor(scale_framebuffer.get(), color_view, dst_region,
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src_region, operation, BLIT_OPERATION);
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} else if (!runtime->device.IsBlitDepthStencilSupported() &&
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aspect_mask == (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) {
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if (!scale_framebuffer) {
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scale_framebuffer =
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std::make_unique<Framebuffer>(*runtime, nullptr, view_ptr, extent);
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}
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runtime->blit_image_helper.BlitDepthStencil(
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scale_framebuffer.get(), scale_view->DepthView(), scale_view->StencilView(),
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dst_region, src_region, operation, BLIT_OPERATION);
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} else {
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// TODO: Use helper blits where applicable
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flags &= ~ImageFlagBits::Rescaled;
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LOG_ERROR(Render_Vulkan, "Device does not support scaling format {}", format);
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return false;
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}
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return BlitScaleHelper(true);
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}
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return true;
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}
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@ -1231,82 +1183,89 @@ bool Image::ScaleDown(bool ignore) {
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if (False(flags & ImageFlagBits::Rescaled)) {
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return false;
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}
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ASSERT(info.type != ImageType::Linear);
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flags &= ~ImageFlagBits::Rescaled;
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const auto& resolution = runtime->resolution;
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if (!resolution.active) {
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return false;
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}
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current_image = *original_image;
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if (ignore) {
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current_image = *original_image;
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return true;
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}
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const auto& device = runtime->device;
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const bool is_2d = info.type == ImageType::e2D;
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const u32 scaled_width = resolution.ScaleUp(info.size.width);
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const u32 scaled_height = is_2d ? resolution.ScaleUp(info.size.height) : info.size.height;
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if (aspect_mask == 0) {
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aspect_mask = ImageAspectMask(info.format);
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}
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static constexpr auto OPTIMAL_FORMAT = FormatType::Optimal;
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const PixelFormat format = StorageFormat(info.format);
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const auto& device = runtime->device;
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const auto vk_format = MaxwellToVK::SurfaceFormat(device, OPTIMAL_FORMAT, false, format).format;
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const auto blit_usage = VK_FORMAT_FEATURE_BLIT_SRC_BIT | VK_FORMAT_FEATURE_BLIT_DST_BIT;
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if (device.IsFormatSupported(vk_format, blit_usage, OPTIMAL_FORMAT)) {
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BlitScale(*scheduler, *scaled_image, *original_image, info, aspect_mask, resolution, false);
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} else {
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return BlitScaleHelper(false);
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}
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return true;
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}
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bool Image::BlitScaleHelper(bool scale_up) {
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using namespace VideoCommon;
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static constexpr auto BLIT_OPERATION = Tegra::Engines::Fermi2D::Operation::SrcCopy;
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const bool is_color{aspect_mask == VK_IMAGE_ASPECT_COLOR_BIT};
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const bool is_bilinear{is_color && !IsPixelFormatInteger(info.format)};
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if (device.IsFormatSupported(vk_format, blit_usage, OPTIMAL_FORMAT)) {
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BlitScale(*scheduler, *scaled_image, *original_image, info, aspect_mask, resolution,
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is_bilinear, false);
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} else {
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using namespace VideoCommon;
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static constexpr auto BLIT_OPERATION = Tegra::Engines::Fermi2D::Operation::SrcCopy;
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const auto operation = is_bilinear ? Tegra::Engines::Fermi2D::Filter::Bilinear
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: Tegra::Engines::Fermi2D::Filter::Point;
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const auto operation = is_bilinear ? Tegra::Engines::Fermi2D::Filter::Bilinear
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: Tegra::Engines::Fermi2D::Filter::Point;
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if (!normal_view) {
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const auto view_info = ImageViewInfo(ImageViewType::e2D, info.format);
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normal_view = std::make_unique<ImageView>(*runtime, view_info, NULL_IMAGE_ID, *this);
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}
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auto* view_ptr = normal_view.get();
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const Region2D src_region{
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.start = {0, 0},
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.end = {static_cast<s32>(scaled_width), static_cast<s32>(scaled_height)},
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};
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const Region2D dst_region{
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.start = {0, 0},
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.end = {static_cast<s32>(info.size.width), static_cast<s32>(info.size.height)},
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};
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const VkExtent2D extent{
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.width = scaled_width,
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.height = scaled_height,
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};
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if (aspect_mask == VK_IMAGE_ASPECT_COLOR_BIT) {
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if (!normal_framebuffer) {
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normal_framebuffer =
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std::make_unique<Framebuffer>(*runtime, view_ptr, nullptr, extent);
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}
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const auto color_view = normal_view->Handle(Shader::TextureType::Color2D);
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runtime->blit_image_helper.BlitColor(normal_framebuffer.get(), color_view, dst_region,
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src_region, operation, BLIT_OPERATION);
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} else if (!runtime->device.IsBlitDepthStencilSupported() &&
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aspect_mask == (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) {
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if (!normal_framebuffer) {
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normal_framebuffer =
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std::make_unique<Framebuffer>(*runtime, nullptr, view_ptr, extent);
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}
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runtime->blit_image_helper.BlitDepthStencil(
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normal_framebuffer.get(), normal_view->DepthView(), normal_view->StencilView(),
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dst_region, src_region, operation, BLIT_OPERATION);
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} else {
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// TODO: Use helper blits where applicable
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flags &= ~ImageFlagBits::Rescaled;
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LOG_ERROR(Render_Vulkan, "Device does not support scaling format {}", format);
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return false;
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}
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const bool is_2d = info.type == ImageType::e2D;
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const auto& resolution = runtime->resolution;
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const u32 scaled_width = resolution.ScaleUp(info.size.width);
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const u32 scaled_height = is_2d ? resolution.ScaleUp(info.size.height) : info.size.height;
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if (!scale_view) {
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const auto view_info = ImageViewInfo(ImageViewType::e2D, info.format);
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scale_view = std::make_unique<ImageView>(*runtime, view_info, NULL_IMAGE_ID, *this);
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}
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const u32 src_width = scale_up ? info.size.width : scaled_width;
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const u32 src_height = scale_up ? info.size.height : scaled_height;
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const u32 dst_width = scale_up ? scaled_width : info.size.width;
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const u32 dst_height = scale_up ? scaled_height : info.size.height;
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const Region2D src_region{
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.start = {0, 0},
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.end = {static_cast<s32>(src_width), static_cast<s32>(src_height)},
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};
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const Region2D dst_region{
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.start = {0, 0},
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.end = {static_cast<s32>(dst_width), static_cast<s32>(dst_height)},
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};
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const VkExtent2D extent{
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.width = scaled_width,
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.height = scaled_height,
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};
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auto* view_ptr = scale_view.get();
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if (aspect_mask == VK_IMAGE_ASPECT_COLOR_BIT) {
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if (!scale_framebuffer) {
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scale_framebuffer = std::make_unique<Framebuffer>(*runtime, view_ptr, nullptr, extent);
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}
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const auto color_view = scale_view->Handle(Shader::TextureType::Color2D);
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runtime->blit_image_helper.BlitColor(scale_framebuffer.get(), color_view, dst_region,
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src_region, operation, BLIT_OPERATION);
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} else if (!runtime->device.IsBlitDepthStencilSupported() &&
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aspect_mask == (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) {
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if (!scale_framebuffer) {
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scale_framebuffer = std::make_unique<Framebuffer>(*runtime, nullptr, view_ptr, extent);
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}
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runtime->blit_image_helper.BlitDepthStencil(
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scale_framebuffer.get(), scale_view->DepthView(), scale_view->StencilView(), dst_region,
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src_region, operation, BLIT_OPERATION);
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} else {
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// TODO: Use helper blits where applicable
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flags &= ~ImageFlagBits::Rescaled;
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LOG_ERROR(Render_Vulkan, "Device does not support scaling format {}", info.format);
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return false;
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}
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ASSERT(info.type != ImageType::Linear);
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current_image = *original_image;
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return true;
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}
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@ -134,6 +134,8 @@ public:
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bool ScaleDown(bool ignore = false);
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private:
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bool BlitScaleHelper(bool scale_up);
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VKScheduler* scheduler{};
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TextureCacheRuntime* runtime{};
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