gl_rasterizer_cache: Remove unnecessary temporary buffer with unswizzle.

This commit is contained in:
bunnei 2018-10-17 18:19:35 -04:00
parent 43b9494a0f
commit 2a035a1f6f

View File

@ -354,12 +354,9 @@ void MortonCopy(u32 stride, u32 block_height, u32 height, u32 block_depth, u32 d
const std::size_t size_to_copy{std::min(gl_buffer_size, data.size())};
memcpy(gl_buffer, data.data(), size_to_copy);
} else {
std::vector<u8> data(gl_buffer_size);
Tegra::Texture::CopySwizzledData(stride / tile_size, height / tile_size, depth,
bytes_per_pixel, bytes_per_pixel, data.data(), gl_buffer,
false, block_height, block_depth);
const std::size_t size_to_copy{std::min(gl_buffer_size, data.size())};
memcpy(Memory::GetPointer(addr), data.data(), size_to_copy);
bytes_per_pixel, bytes_per_pixel, Memory::GetPointer(addr),
gl_buffer, false, block_height, block_depth);
}
}