Added IsUserRegistrationRequestPermitted
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4e1471ef21
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2a3b335b15
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@ -156,6 +156,13 @@ void Module::Interface::GetProfile(Kernel::HLERequestContext& ctx) {
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LOG_DEBUG(Service_ACC, "called user_id={}", user_id.Format());
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}
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void Module::Interface::IsUserRegistrationRequestPermitted(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service_ACC, "(STUBBED) called");
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(RESULT_SUCCESS);
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rb.Push(profile_manager->CanSystemRegisterUser());
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}
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void Module::Interface::InitializeApplicationInfo(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service_ACC, "(STUBBED) called");
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IPC::ResponseBuilder rb{ctx, 2};
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@ -23,6 +23,7 @@ public:
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void GetProfile(Kernel::HLERequestContext& ctx);
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void InitializeApplicationInfo(Kernel::HLERequestContext& ctx);
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void GetBaasAccountManagerForApplication(Kernel::HLERequestContext& ctx);
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void IsUserRegistrationRequestPermitted(Kernel::HLERequestContext& ctx);
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private:
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std::unique_ptr<ProfileManager> profile_manager{};
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@ -15,7 +15,7 @@ ACC_SU::ACC_SU(std::shared_ptr<Module> module) : Module::Interface(std::move(mod
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{4, &ACC_SU::GetLastOpenedUser, "GetLastOpenedUser"},
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{5, &ACC_SU::GetProfile, "GetProfile"},
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{6, nullptr, "GetProfileDigest"},
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{50, nullptr, "IsUserRegistrationRequestPermitted"},
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{50, &ACC_SU::IsUserRegistrationRequestPermitted, "IsUserRegistrationRequestPermitted"},
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{51, nullptr, "TrySelectUserWithoutInteraction"},
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{60, nullptr, "ListOpenContextStoredUsers"},
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{100, nullptr, "GetUserRegistrationNotifier"},
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@ -15,7 +15,7 @@ ACC_U0::ACC_U0(std::shared_ptr<Module> module) : Module::Interface(std::move(mod
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{4, &ACC_U0::GetLastOpenedUser, "GetLastOpenedUser"},
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{5, &ACC_U0::GetProfile, "GetProfile"},
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{6, nullptr, "GetProfileDigest"},
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{50, nullptr, "IsUserRegistrationRequestPermitted"},
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{50, &ACC_U0::IsUserRegistrationRequestPermitted, "IsUserRegistrationRequestPermitted"},
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{51, nullptr, "TrySelectUserWithoutInteraction"},
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{60, nullptr, "ListOpenContextStoredUsers"},
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{100, &ACC_U0::InitializeApplicationInfo, "InitializeApplicationInfo"},
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@ -15,7 +15,7 @@ ACC_U1::ACC_U1(std::shared_ptr<Module> module) : Module::Interface(std::move(mod
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{4, &ACC_U1::GetLastOpenedUser, "GetLastOpenedUser"},
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{5, &ACC_U1::GetProfile, "GetProfile"},
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{6, nullptr, "GetProfileDigest"},
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{50, nullptr, "IsUserRegistrationRequestPermitted"},
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{50, &ACC_U1::IsUserRegistrationRequestPermitted, "IsUserRegistrationRequestPermitted"},
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{51, nullptr, "TrySelectUserWithoutInteraction"},
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{60, nullptr, "ListOpenContextStoredUsers"},
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{100, nullptr, "GetUserRegistrationNotifier"},
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@ -166,4 +166,10 @@ bool ProfileManager::GetProfileBaseAndData(ProfileInfo user, ProfileBase& profil
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return GetProfileBaseAndData(user.user_uuid, profile, data);
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}
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bool ProfileManager::CanSystemRegisterUser() {
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return false; // TODO(ogniK): Games shouldn't have
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// access to user registration, when we
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// emulate qlaunch. Update this to dynamically change.
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}
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}; // namespace Service::Account
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@ -97,6 +97,8 @@ public:
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std::array<UUID, MAX_USERS> GetAllUsers();
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const UUID& GetLastOpennedUser();
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bool CanSystemRegisterUser();
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private:
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std::array<ProfileInfo, MAX_USERS> profiles{};
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size_t user_count = 0;
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