nvnflinger: release queued handles immediately on disconnection
This commit is contained in:
parent
cdb9fe978f
commit
2cdfbbc07d
|
@ -255,15 +255,16 @@ std::optional<NvMap::FreeInfo> NvMap::FreeHandle(Handle::Id handle, bool interna
|
|||
.address = handle_description->address,
|
||||
.size = handle_description->size,
|
||||
.was_uncached = handle_description->flags.map_uncached.Value() != 0,
|
||||
.can_unlock = true,
|
||||
};
|
||||
} else {
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
// Handle hasn't been freed from memory, set address to 0 to mark that the handle wasn't freed
|
||||
// If the handle hasn't been freed from memory, mark that
|
||||
if (!hWeak.expired()) {
|
||||
LOG_DEBUG(Service_NVDRV, "nvmap handle: {} wasn't freed as it is still in use", handle);
|
||||
freeInfo.address = 0;
|
||||
freeInfo.can_unlock = false;
|
||||
}
|
||||
|
||||
return freeInfo;
|
||||
|
|
|
@ -105,6 +105,7 @@ public:
|
|||
u64 address; //!< Address the handle referred to before deletion
|
||||
u64 size; //!< Page-aligned handle size
|
||||
bool was_uncached; //!< If the handle was allocated as uncached
|
||||
bool can_unlock; //!< If the address region is ready to be unlocked
|
||||
};
|
||||
|
||||
explicit NvMap(Tegra::Host1x::Host1x& host1x);
|
||||
|
|
|
@ -251,10 +251,12 @@ NvResult nvmap::IocFree(const std::vector<u8>& input, std::vector<u8>& output) {
|
|||
}
|
||||
|
||||
if (auto freeInfo{file.FreeHandle(params.handle, false)}) {
|
||||
if (freeInfo->can_unlock) {
|
||||
ASSERT(system.CurrentProcess()
|
||||
->PageTable()
|
||||
.UnlockForDeviceAddressSpace(freeInfo->address, freeInfo->size)
|
||||
.IsSuccess());
|
||||
}
|
||||
params.address = freeInfo->address;
|
||||
params.size = static_cast<u32>(freeInfo->size);
|
||||
params.flags.raw = 0;
|
||||
|
|
|
@ -742,6 +742,13 @@ Status BufferQueueProducer::Disconnect(NativeWindowApi api) {
|
|||
return Status::NoError;
|
||||
}
|
||||
|
||||
// HACK: We are not Android. Remove handle for items in queue, and clear queue.
|
||||
// Allows synchronous destruction of nvmap handles.
|
||||
for (auto& item : core->queue) {
|
||||
nvmap.FreeHandle(item.graphic_buffer->BufferId(), true);
|
||||
}
|
||||
core->queue.clear();
|
||||
|
||||
switch (api) {
|
||||
case NativeWindowApi::Egl:
|
||||
case NativeWindowApi::Cpu:
|
||||
|
|
Loading…
Reference in New Issue