video_core: Remove unused Renderer enumeration
Currently we only have an OpenGL renderer, so this is unused in code (and occupies the Renderer identifier in the VideoCore namespace).
This commit is contained in:
parent
0a003efde4
commit
2e80e7480d
@ -13,8 +13,6 @@ namespace VideoCore {
|
||||
|
||||
class RendererBase;
|
||||
|
||||
enum class Renderer { Software, OpenGL };
|
||||
|
||||
// TODO: Wrap these in a user settings struct along with any other graphics settings (often set from
|
||||
// qt ui)
|
||||
extern std::atomic<bool> g_toggle_framelimit_enabled;
|
||||
|
Loading…
Reference in New Issue
Block a user