shader_decode: Implement MOV32_IMM
This commit is contained in:
parent
06cb910c6d
commit
2edee801ce
|
@ -16,7 +16,15 @@ u32 ShaderIR::DecodeArithmeticImmediate(BasicBlock& bb, u32 pc) {
|
|||
const Instruction instr = {program_code[pc]};
|
||||
const auto opcode = OpCode::Decode(instr);
|
||||
|
||||
UNIMPLEMENTED();
|
||||
switch (opcode->get().GetId()) {
|
||||
case OpCode::Id::MOV32_IMM: {
|
||||
SetRegister(bb, instr.gpr0, GetImmediate32(instr));
|
||||
break;
|
||||
}
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unhandled arithmetic immediate instruction: {}",
|
||||
opcode->get().GetName());
|
||||
}
|
||||
|
||||
return pc;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue