gl_state_tracker: Implement dirty flags for depth clamp enabling
This commit is contained in:
parent
3ce66776ec
commit
2eeea90713
|
@ -493,6 +493,7 @@ void RasterizerOpenGL::Draw(bool is_indexed, bool is_instanced) {
|
||||||
SyncFragmentColorClampState();
|
SyncFragmentColorClampState();
|
||||||
SyncMultiSampleState();
|
SyncMultiSampleState();
|
||||||
SyncDepthTestState();
|
SyncDepthTestState();
|
||||||
|
SyncDepthClamp();
|
||||||
SyncStencilTestState();
|
SyncStencilTestState();
|
||||||
SyncBlendState();
|
SyncBlendState();
|
||||||
SyncLogicOpState();
|
SyncLogicOpState();
|
||||||
|
@ -967,11 +968,16 @@ void RasterizerOpenGL::SyncViewport() {
|
||||||
}
|
}
|
||||||
|
|
||||||
void RasterizerOpenGL::SyncDepthClamp() {
|
void RasterizerOpenGL::SyncDepthClamp() {
|
||||||
const auto& regs = system.GPU().Maxwell3D().regs;
|
auto& gpu = system.GPU().Maxwell3D();
|
||||||
const auto& state = regs.view_volume_clip_control;
|
auto& flags = gpu.dirty.flags;
|
||||||
|
if (!flags[Dirty::DepthClampEnabled]) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
flags[Dirty::DepthClampEnabled] = false;
|
||||||
|
|
||||||
|
const auto& state = gpu.regs.view_volume_clip_control;
|
||||||
UNIMPLEMENTED_IF_MSG(state.depth_clamp_far != state.depth_clamp_near,
|
UNIMPLEMENTED_IF_MSG(state.depth_clamp_far != state.depth_clamp_near,
|
||||||
"Unimplemented Depth clamp separation!");
|
"Unimplemented depth clamp separation!");
|
||||||
|
|
||||||
oglEnable(GL_DEPTH_CLAMP, state.depth_clamp_far || state.depth_clamp_near);
|
oglEnable(GL_DEPTH_CLAMP, state.depth_clamp_far || state.depth_clamp_near);
|
||||||
}
|
}
|
||||||
|
|
|
@ -217,6 +217,10 @@ void SetupDirtyClipControl(Tables& tables) {
|
||||||
table[OFF(depth_mode)] = ClipControl;
|
table[OFF(depth_mode)] = ClipControl;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void SetupDirtyDepthClampEnabled(Tables& tables) {
|
||||||
|
tables[0][OFF(view_volume_clip_control)] = DepthClampEnabled;
|
||||||
|
}
|
||||||
|
|
||||||
void SetupDirtyMisc(Tables& tables) {
|
void SetupDirtyMisc(Tables& tables) {
|
||||||
auto& table = tables[0];
|
auto& table = tables[0];
|
||||||
|
|
||||||
|
@ -255,6 +259,7 @@ void StateTracker::Initialize() {
|
||||||
SetupDirtyFragmentClampColor(tables);
|
SetupDirtyFragmentClampColor(tables);
|
||||||
SetupDirtyPointSize(tables);
|
SetupDirtyPointSize(tables);
|
||||||
SetupDirtyClipControl(tables);
|
SetupDirtyClipControl(tables);
|
||||||
|
SetupDirtyDepthClampEnabled(tables);
|
||||||
SetupDirtyMisc(tables);
|
SetupDirtyMisc(tables);
|
||||||
|
|
||||||
auto& store = dirty.on_write_stores;
|
auto& store = dirty.on_write_stores;
|
||||||
|
|
|
@ -75,6 +75,7 @@ enum : u8 {
|
||||||
FragmentClampColor,
|
FragmentClampColor,
|
||||||
PointSize,
|
PointSize,
|
||||||
ClipControl,
|
ClipControl,
|
||||||
|
DepthClampEnabled,
|
||||||
|
|
||||||
Last
|
Last
|
||||||
};
|
};
|
||||||
|
|
Loading…
Reference in New Issue