Merge pull request #6720 from ameerj/vk-screenshot
renderer_vulkan: Implement screenshots
This commit is contained in:
commit
30f0b7cf31
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@ -27,7 +27,7 @@ void RendererBase::UpdateCurrentFramebufferLayout() {
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render_window.UpdateCurrentFramebufferLayout(layout.width, layout.height);
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render_window.UpdateCurrentFramebufferLayout(layout.width, layout.height);
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}
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}
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void RendererBase::RequestScreenshot(void* data, std::function<void()> callback,
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void RendererBase::RequestScreenshot(void* data, std::function<void(bool)> callback,
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const Layout::FramebufferLayout& layout) {
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const Layout::FramebufferLayout& layout) {
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if (renderer_settings.screenshot_requested) {
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if (renderer_settings.screenshot_requested) {
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LOG_ERROR(Render, "A screenshot is already requested or in progress, ignoring the request");
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LOG_ERROR(Render, "A screenshot is already requested or in progress, ignoring the request");
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@ -24,7 +24,7 @@ struct RendererSettings {
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// Screenshot
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// Screenshot
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std::atomic<bool> screenshot_requested{false};
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std::atomic<bool> screenshot_requested{false};
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void* screenshot_bits{};
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void* screenshot_bits{};
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std::function<void()> screenshot_complete_callback;
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std::function<void(bool)> screenshot_complete_callback;
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Layout::FramebufferLayout screenshot_framebuffer_layout;
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Layout::FramebufferLayout screenshot_framebuffer_layout;
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};
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};
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@ -80,7 +80,7 @@ public:
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void RefreshBaseSettings();
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void RefreshBaseSettings();
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/// Request a screenshot of the next frame
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/// Request a screenshot of the next frame
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void RequestScreenshot(void* data, std::function<void()> callback,
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void RequestScreenshot(void* data, std::function<void(bool)> callback,
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const Layout::FramebufferLayout& layout);
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const Layout::FramebufferLayout& layout);
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protected:
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protected:
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@ -486,7 +486,7 @@ void RendererOpenGL::RenderScreenshot() {
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glBindFramebuffer(GL_READ_FRAMEBUFFER, old_read_fb);
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glBindFramebuffer(GL_READ_FRAMEBUFFER, old_read_fb);
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glBindFramebuffer(GL_DRAW_FRAMEBUFFER, old_draw_fb);
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glBindFramebuffer(GL_DRAW_FRAMEBUFFER, old_draw_fb);
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renderer_settings.screenshot_complete_callback();
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renderer_settings.screenshot_complete_callback(true);
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renderer_settings.screenshot_requested = false;
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renderer_settings.screenshot_requested = false;
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}
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}
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@ -138,6 +138,7 @@ void RendererVulkan::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
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const bool use_accelerated =
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const bool use_accelerated =
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rasterizer.AccelerateDisplay(*framebuffer, framebuffer_addr, framebuffer->stride);
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rasterizer.AccelerateDisplay(*framebuffer, framebuffer_addr, framebuffer->stride);
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const bool is_srgb = use_accelerated && screen_info.is_srgb;
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const bool is_srgb = use_accelerated && screen_info.is_srgb;
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RenderScreenshot(*framebuffer, use_accelerated);
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bool has_been_recreated = false;
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bool has_been_recreated = false;
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const auto recreate_swapchain = [&] {
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const auto recreate_swapchain = [&] {
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@ -162,7 +163,7 @@ void RendererVulkan::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
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if (has_been_recreated) {
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if (has_been_recreated) {
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blit_screen.Recreate();
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blit_screen.Recreate();
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}
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}
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const VkSemaphore render_semaphore = blit_screen.Draw(*framebuffer, use_accelerated);
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const VkSemaphore render_semaphore = blit_screen.DrawToSwapchain(*framebuffer, use_accelerated);
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scheduler.Flush(render_semaphore);
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scheduler.Flush(render_semaphore);
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scheduler.WaitWorker();
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scheduler.WaitWorker();
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swapchain.Present(render_semaphore);
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swapchain.Present(render_semaphore);
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@ -193,4 +194,153 @@ void RendererVulkan::Report() const {
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telemetry_session.AddField(field, "GPU_Vulkan_Extensions", extensions);
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telemetry_session.AddField(field, "GPU_Vulkan_Extensions", extensions);
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}
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}
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void Vulkan::RendererVulkan::RenderScreenshot(const Tegra::FramebufferConfig& framebuffer,
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bool use_accelerated) {
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if (!renderer_settings.screenshot_requested) {
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return;
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}
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const Layout::FramebufferLayout layout{renderer_settings.screenshot_framebuffer_layout};
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vk::Image staging_image = device.GetLogical().CreateImage(VkImageCreateInfo{
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.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
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.pNext = nullptr,
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.flags = VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT,
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.imageType = VK_IMAGE_TYPE_2D,
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.format = VK_FORMAT_B8G8R8A8_UNORM,
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.extent =
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{
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.width = layout.width,
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.height = layout.height,
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.depth = 1,
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},
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.mipLevels = 1,
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.arrayLayers = 1,
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.samples = VK_SAMPLE_COUNT_1_BIT,
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.tiling = VK_IMAGE_TILING_OPTIMAL,
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.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT |
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VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
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.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
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.queueFamilyIndexCount = 0,
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.pQueueFamilyIndices = nullptr,
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.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED,
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});
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const auto image_commit = memory_allocator.Commit(staging_image, MemoryUsage::DeviceLocal);
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const vk::ImageView dst_view = device.GetLogical().CreateImageView(VkImageViewCreateInfo{
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.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
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.pNext = nullptr,
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.flags = 0,
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.image = *staging_image,
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.viewType = VK_IMAGE_VIEW_TYPE_2D,
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.format = screen_info.is_srgb ? VK_FORMAT_B8G8R8A8_SRGB : VK_FORMAT_B8G8R8A8_UNORM,
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.components{
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.r = VK_COMPONENT_SWIZZLE_IDENTITY,
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.g = VK_COMPONENT_SWIZZLE_IDENTITY,
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.b = VK_COMPONENT_SWIZZLE_IDENTITY,
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.a = VK_COMPONENT_SWIZZLE_IDENTITY,
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},
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.subresourceRange{
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.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
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.baseMipLevel = 0,
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.levelCount = 1,
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.baseArrayLayer = 0,
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.layerCount = VK_REMAINING_ARRAY_LAYERS,
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},
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});
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const VkExtent2D render_area{.width = layout.width, .height = layout.height};
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const vk::Framebuffer screenshot_fb = blit_screen.CreateFramebuffer(*dst_view, render_area);
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// Since we're not rendering to the screen, ignore the render semaphore.
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void(blit_screen.Draw(framebuffer, *screenshot_fb, layout, render_area, use_accelerated));
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const auto buffer_size = static_cast<VkDeviceSize>(layout.width * layout.height * 4);
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const VkBufferCreateInfo dst_buffer_info{
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.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
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.pNext = nullptr,
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.flags = 0,
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.size = buffer_size,
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.usage = VK_BUFFER_USAGE_TRANSFER_DST_BIT,
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.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
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.queueFamilyIndexCount = 0,
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.pQueueFamilyIndices = nullptr,
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};
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const vk::Buffer dst_buffer = device.GetLogical().CreateBuffer(dst_buffer_info);
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MemoryCommit dst_buffer_memory = memory_allocator.Commit(dst_buffer, MemoryUsage::Download);
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scheduler.RequestOutsideRenderPassOperationContext();
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scheduler.Record([&](vk::CommandBuffer cmdbuf) {
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const VkImageMemoryBarrier read_barrier{
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.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
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.pNext = nullptr,
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.srcAccessMask = VK_ACCESS_MEMORY_WRITE_BIT,
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.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT,
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.oldLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR,
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.newLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
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.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.image = *staging_image,
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.subresourceRange{
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.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
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.baseMipLevel = 0,
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.levelCount = VK_REMAINING_MIP_LEVELS,
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.baseArrayLayer = 0,
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.layerCount = VK_REMAINING_ARRAY_LAYERS,
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},
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};
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const VkImageMemoryBarrier image_write_barrier{
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.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
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.pNext = nullptr,
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.srcAccessMask = 0,
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.dstAccessMask = VK_ACCESS_MEMORY_WRITE_BIT,
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.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
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.newLayout = VK_IMAGE_LAYOUT_GENERAL,
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.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.image = *staging_image,
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.subresourceRange{
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.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
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.baseMipLevel = 0,
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.levelCount = VK_REMAINING_MIP_LEVELS,
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.baseArrayLayer = 0,
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.layerCount = VK_REMAINING_ARRAY_LAYERS,
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},
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};
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static constexpr VkMemoryBarrier memory_write_barrier{
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.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
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.pNext = nullptr,
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.srcAccessMask = VK_ACCESS_MEMORY_WRITE_BIT,
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.dstAccessMask = VK_ACCESS_MEMORY_READ_BIT | VK_ACCESS_MEMORY_WRITE_BIT,
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};
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const VkBufferImageCopy copy{
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.bufferOffset = 0,
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.bufferRowLength = 0,
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.bufferImageHeight = 0,
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.imageSubresource{
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.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
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.mipLevel = 0,
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.baseArrayLayer = 0,
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.layerCount = 1,
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},
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.imageOffset{.x = 0, .y = 0, .z = 0},
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.imageExtent{
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.width = layout.width,
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.height = layout.height,
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.depth = 1,
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},
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};
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cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
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0, read_barrier);
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cmdbuf.CopyImageToBuffer(*staging_image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, *dst_buffer,
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copy);
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cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
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0, memory_write_barrier, nullptr, image_write_barrier);
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});
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// Ensure the copy is fully completed before saving the screenshot
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scheduler.Finish();
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// Copy backing image data to the QImage screenshot buffer
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const auto dst_memory_map = dst_buffer_memory.Map();
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std::memcpy(renderer_settings.screenshot_bits, dst_memory_map.data(), dst_memory_map.size());
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renderer_settings.screenshot_complete_callback(false);
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renderer_settings.screenshot_requested = false;
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}
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} // namespace Vulkan
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} // namespace Vulkan
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@ -54,6 +54,8 @@ public:
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private:
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private:
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void Report() const;
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void Report() const;
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void RenderScreenshot(const Tegra::FramebufferConfig& framebuffer, bool use_accelerated);
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Core::TelemetrySession& telemetry_session;
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Core::TelemetrySession& telemetry_session;
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Core::Memory::Memory& cpu_memory;
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Core::Memory::Memory& cpu_memory;
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Tegra::GPU& gpu;
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Tegra::GPU& gpu;
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@ -130,7 +130,10 @@ void VKBlitScreen::Recreate() {
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CreateDynamicResources();
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CreateDynamicResources();
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}
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}
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VkSemaphore VKBlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer, bool use_accelerated) {
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VkSemaphore VKBlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer,
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const VkFramebuffer& host_framebuffer,
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const Layout::FramebufferLayout layout, VkExtent2D render_area,
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bool use_accelerated) {
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RefreshResources(framebuffer);
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RefreshResources(framebuffer);
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// Finish any pending renderpass
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// Finish any pending renderpass
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@ -145,8 +148,8 @@ VkSemaphore VKBlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer, bool
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use_accelerated ? screen_info.image_view : *raw_image_views[image_index]);
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use_accelerated ? screen_info.image_view : *raw_image_views[image_index]);
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BufferData data;
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BufferData data;
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SetUniformData(data, framebuffer);
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SetUniformData(data, layout);
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SetVertexData(data, framebuffer);
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SetVertexData(data, framebuffer, layout);
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const std::span<u8> mapped_span = buffer_commit.Map();
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const std::span<u8> mapped_span = buffer_commit.Map();
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std::memcpy(mapped_span.data(), &data, sizeof(data));
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std::memcpy(mapped_span.data(), &data, sizeof(data));
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@ -220,52 +223,75 @@ VkSemaphore VKBlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer, bool
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VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, 0, write_barrier);
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VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, 0, write_barrier);
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});
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});
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}
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}
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scheduler.Record([this, image_index, size = swapchain.GetSize()](vk::CommandBuffer cmdbuf) {
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scheduler.Record(
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const f32 bg_red = Settings::values.bg_red.GetValue() / 255.0f;
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[this, host_framebuffer, image_index, size = render_area](vk::CommandBuffer cmdbuf) {
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const f32 bg_green = Settings::values.bg_green.GetValue() / 255.0f;
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const f32 bg_red = Settings::values.bg_red.GetValue() / 255.0f;
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const f32 bg_blue = Settings::values.bg_blue.GetValue() / 255.0f;
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const f32 bg_green = Settings::values.bg_green.GetValue() / 255.0f;
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const VkClearValue clear_color{
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const f32 bg_blue = Settings::values.bg_blue.GetValue() / 255.0f;
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.color = {.float32 = {bg_red, bg_green, bg_blue, 1.0f}},
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const VkClearValue clear_color{
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};
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.color = {.float32 = {bg_red, bg_green, bg_blue, 1.0f}},
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const VkRenderPassBeginInfo renderpass_bi{
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};
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.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
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const VkRenderPassBeginInfo renderpass_bi{
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.pNext = nullptr,
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.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
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.renderPass = *renderpass,
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.pNext = nullptr,
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.framebuffer = *framebuffers[image_index],
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.renderPass = *renderpass,
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.renderArea =
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.framebuffer = host_framebuffer,
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{
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.renderArea =
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.offset = {0, 0},
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{
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.extent = size,
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.offset = {0, 0},
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},
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.extent = size,
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.clearValueCount = 1,
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},
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.pClearValues = &clear_color,
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.clearValueCount = 1,
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};
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.pClearValues = &clear_color,
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const VkViewport viewport{
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};
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.x = 0.0f,
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const VkViewport viewport{
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.y = 0.0f,
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.x = 0.0f,
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.width = static_cast<float>(size.width),
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.y = 0.0f,
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.height = static_cast<float>(size.height),
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.width = static_cast<float>(size.width),
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.minDepth = 0.0f,
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.height = static_cast<float>(size.height),
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.maxDepth = 1.0f,
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.minDepth = 0.0f,
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};
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.maxDepth = 1.0f,
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const VkRect2D scissor{
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};
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.offset = {0, 0},
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const VkRect2D scissor{
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.extent = size,
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.offset = {0, 0},
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};
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.extent = size,
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cmdbuf.BeginRenderPass(renderpass_bi, VK_SUBPASS_CONTENTS_INLINE);
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};
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cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, *pipeline);
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cmdbuf.BeginRenderPass(renderpass_bi, VK_SUBPASS_CONTENTS_INLINE);
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cmdbuf.SetViewport(0, viewport);
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cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, *pipeline);
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cmdbuf.SetScissor(0, scissor);
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cmdbuf.SetViewport(0, viewport);
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cmdbuf.SetScissor(0, scissor);
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cmdbuf.BindVertexBuffer(0, *buffer, offsetof(BufferData, vertices));
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cmdbuf.BindVertexBuffer(0, *buffer, offsetof(BufferData, vertices));
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cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, *pipeline_layout, 0,
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cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, *pipeline_layout, 0,
|
||||||
descriptor_sets[image_index], {});
|
descriptor_sets[image_index], {});
|
||||||
cmdbuf.Draw(4, 1, 0, 0);
|
cmdbuf.Draw(4, 1, 0, 0);
|
||||||
cmdbuf.EndRenderPass();
|
cmdbuf.EndRenderPass();
|
||||||
});
|
});
|
||||||
return *semaphores[image_index];
|
return *semaphores[image_index];
|
||||||
}
|
}
|
||||||
|
|
||||||
|
VkSemaphore VKBlitScreen::DrawToSwapchain(const Tegra::FramebufferConfig& framebuffer,
|
||||||
|
bool use_accelerated) {
|
||||||
|
const std::size_t image_index = swapchain.GetImageIndex();
|
||||||
|
const VkExtent2D render_area = swapchain.GetSize();
|
||||||
|
const Layout::FramebufferLayout layout = render_window.GetFramebufferLayout();
|
||||||
|
return Draw(framebuffer, *framebuffers[image_index], layout, render_area, use_accelerated);
|
||||||
|
}
|
||||||
|
|
||||||
|
vk::Framebuffer VKBlitScreen::CreateFramebuffer(const VkImageView& image_view, VkExtent2D extent) {
|
||||||
|
return device.GetLogical().CreateFramebuffer(VkFramebufferCreateInfo{
|
||||||
|
.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,
|
||||||
|
.pNext = nullptr,
|
||||||
|
.flags = 0,
|
||||||
|
.renderPass = *renderpass,
|
||||||
|
.attachmentCount = 1,
|
||||||
|
.pAttachments = &image_view,
|
||||||
|
.width = extent.width,
|
||||||
|
.height = extent.height,
|
||||||
|
.layers = 1,
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
void VKBlitScreen::CreateStaticResources() {
|
void VKBlitScreen::CreateStaticResources() {
|
||||||
CreateShaders();
|
CreateShaders();
|
||||||
CreateSemaphores();
|
CreateSemaphores();
|
||||||
|
@ -609,22 +635,9 @@ void VKBlitScreen::CreateFramebuffers() {
|
||||||
const VkExtent2D size{swapchain.GetSize()};
|
const VkExtent2D size{swapchain.GetSize()};
|
||||||
framebuffers.resize(image_count);
|
framebuffers.resize(image_count);
|
||||||
|
|
||||||
VkFramebufferCreateInfo ci{
|
|
||||||
.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,
|
|
||||||
.pNext = nullptr,
|
|
||||||
.flags = 0,
|
|
||||||
.renderPass = *renderpass,
|
|
||||||
.attachmentCount = 1,
|
|
||||||
.pAttachments = nullptr,
|
|
||||||
.width = size.width,
|
|
||||||
.height = size.height,
|
|
||||||
.layers = 1,
|
|
||||||
};
|
|
||||||
|
|
||||||
for (std::size_t i = 0; i < image_count; ++i) {
|
for (std::size_t i = 0; i < image_count; ++i) {
|
||||||
const VkImageView image_view{swapchain.GetImageViewIndex(i)};
|
const VkImageView image_view{swapchain.GetImageViewIndex(i)};
|
||||||
ci.pAttachments = &image_view;
|
framebuffers[i] = CreateFramebuffer(image_view, size);
|
||||||
framebuffers[i] = device.GetLogical().CreateFramebuffer(ci);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -752,15 +765,13 @@ void VKBlitScreen::UpdateDescriptorSet(std::size_t image_index, VkImageView imag
|
||||||
device.GetLogical().UpdateDescriptorSets(std::array{ubo_write, sampler_write}, {});
|
device.GetLogical().UpdateDescriptorSets(std::array{ubo_write, sampler_write}, {});
|
||||||
}
|
}
|
||||||
|
|
||||||
void VKBlitScreen::SetUniformData(BufferData& data,
|
void VKBlitScreen::SetUniformData(BufferData& data, const Layout::FramebufferLayout layout) const {
|
||||||
const Tegra::FramebufferConfig& framebuffer) const {
|
|
||||||
const auto& layout = render_window.GetFramebufferLayout();
|
|
||||||
data.uniform.modelview_matrix =
|
data.uniform.modelview_matrix =
|
||||||
MakeOrthographicMatrix(static_cast<f32>(layout.width), static_cast<f32>(layout.height));
|
MakeOrthographicMatrix(static_cast<f32>(layout.width), static_cast<f32>(layout.height));
|
||||||
}
|
}
|
||||||
|
|
||||||
void VKBlitScreen::SetVertexData(BufferData& data,
|
void VKBlitScreen::SetVertexData(BufferData& data, const Tegra::FramebufferConfig& framebuffer,
|
||||||
const Tegra::FramebufferConfig& framebuffer) const {
|
const Layout::FramebufferLayout layout) const {
|
||||||
const auto& framebuffer_transform_flags = framebuffer.transform_flags;
|
const auto& framebuffer_transform_flags = framebuffer.transform_flags;
|
||||||
const auto& framebuffer_crop_rect = framebuffer.crop_rect;
|
const auto& framebuffer_crop_rect = framebuffer.crop_rect;
|
||||||
|
|
||||||
|
@ -798,7 +809,7 @@ void VKBlitScreen::SetVertexData(BufferData& data,
|
||||||
static_cast<f32>(screen_info.height);
|
static_cast<f32>(screen_info.height);
|
||||||
}
|
}
|
||||||
|
|
||||||
const auto& screen = render_window.GetFramebufferLayout().screen;
|
const auto& screen = layout.screen;
|
||||||
const auto x = static_cast<f32>(screen.left);
|
const auto x = static_cast<f32>(screen.left);
|
||||||
const auto y = static_cast<f32>(screen.top);
|
const auto y = static_cast<f32>(screen.top);
|
||||||
const auto w = static_cast<f32>(screen.GetWidth());
|
const auto w = static_cast<f32>(screen.GetWidth());
|
||||||
|
|
|
@ -56,8 +56,16 @@ public:
|
||||||
void Recreate();
|
void Recreate();
|
||||||
|
|
||||||
[[nodiscard]] VkSemaphore Draw(const Tegra::FramebufferConfig& framebuffer,
|
[[nodiscard]] VkSemaphore Draw(const Tegra::FramebufferConfig& framebuffer,
|
||||||
|
const VkFramebuffer& host_framebuffer,
|
||||||
|
const Layout::FramebufferLayout layout, VkExtent2D render_area,
|
||||||
bool use_accelerated);
|
bool use_accelerated);
|
||||||
|
|
||||||
|
[[nodiscard]] VkSemaphore DrawToSwapchain(const Tegra::FramebufferConfig& framebuffer,
|
||||||
|
bool use_accelerated);
|
||||||
|
|
||||||
|
[[nodiscard]] vk::Framebuffer CreateFramebuffer(const VkImageView& image_view,
|
||||||
|
VkExtent2D extent);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
struct BufferData;
|
struct BufferData;
|
||||||
|
|
||||||
|
@ -81,8 +89,9 @@ private:
|
||||||
void CreateRawImages(const Tegra::FramebufferConfig& framebuffer);
|
void CreateRawImages(const Tegra::FramebufferConfig& framebuffer);
|
||||||
|
|
||||||
void UpdateDescriptorSet(std::size_t image_index, VkImageView image_view) const;
|
void UpdateDescriptorSet(std::size_t image_index, VkImageView image_view) const;
|
||||||
void SetUniformData(BufferData& data, const Tegra::FramebufferConfig& framebuffer) const;
|
void SetUniformData(BufferData& data, const Layout::FramebufferLayout layout) const;
|
||||||
void SetVertexData(BufferData& data, const Tegra::FramebufferConfig& framebuffer) const;
|
void SetVertexData(BufferData& data, const Tegra::FramebufferConfig& framebuffer,
|
||||||
|
const Layout::FramebufferLayout layout) const;
|
||||||
|
|
||||||
u64 CalculateBufferSize(const Tegra::FramebufferConfig& framebuffer) const;
|
u64 CalculateBufferSize(const Tegra::FramebufferConfig& framebuffer) const;
|
||||||
u64 GetRawImageOffset(const Tegra::FramebufferConfig& framebuffer,
|
u64 GetRawImageOffset(const Tegra::FramebufferConfig& framebuffer,
|
||||||
|
|
|
@ -632,9 +632,9 @@ void GRenderWindow::CaptureScreenshot(u32 res_scale, const QString& screenshot_p
|
||||||
screenshot_image = QImage(QSize(layout.width, layout.height), QImage::Format_RGB32);
|
screenshot_image = QImage(QSize(layout.width, layout.height), QImage::Format_RGB32);
|
||||||
renderer.RequestScreenshot(
|
renderer.RequestScreenshot(
|
||||||
screenshot_image.bits(),
|
screenshot_image.bits(),
|
||||||
[=, this] {
|
[=, this](bool invert_y) {
|
||||||
const std::string std_screenshot_path = screenshot_path.toStdString();
|
const std::string std_screenshot_path = screenshot_path.toStdString();
|
||||||
if (screenshot_image.mirrored(false, true).save(screenshot_path)) {
|
if (screenshot_image.mirrored(false, invert_y).save(screenshot_path)) {
|
||||||
LOG_INFO(Frontend, "Screenshot saved to \"{}\"", std_screenshot_path);
|
LOG_INFO(Frontend, "Screenshot saved to \"{}\"", std_screenshot_path);
|
||||||
} else {
|
} else {
|
||||||
LOG_ERROR(Frontend, "Failed to save screenshot to \"{}\"", std_screenshot_path);
|
LOG_ERROR(Frontend, "Failed to save screenshot to \"{}\"", std_screenshot_path);
|
||||||
|
|
Loading…
Reference in New Issue