Merge pull request #3872 from FearlessTobi/reopen-3792
input_common: fix build when SDL2 is disabled
This commit is contained in:
commit
3309a6cdf1
@ -18,7 +18,9 @@ namespace InputCommon {
|
||||
|
||||
static std::shared_ptr<Keyboard> keyboard;
|
||||
static std::shared_ptr<MotionEmu> motion_emu;
|
||||
#ifdef HAVE_SDL2
|
||||
static std::unique_ptr<SDL::State> sdl;
|
||||
#endif
|
||||
static std::unique_ptr<CemuhookUDP::State> udp;
|
||||
|
||||
void Init() {
|
||||
@ -29,7 +31,9 @@ void Init() {
|
||||
motion_emu = std::make_shared<MotionEmu>();
|
||||
Input::RegisterFactory<Input::MotionDevice>("motion_emu", motion_emu);
|
||||
|
||||
#ifdef HAVE_SDL2
|
||||
sdl = SDL::Init();
|
||||
#endif
|
||||
|
||||
udp = CemuhookUDP::Init();
|
||||
}
|
||||
@ -40,7 +44,9 @@ void Shutdown() {
|
||||
Input::UnregisterFactory<Input::AnalogDevice>("analog_from_button");
|
||||
Input::UnregisterFactory<Input::MotionDevice>("motion_emu");
|
||||
motion_emu.reset();
|
||||
#ifdef HAVE_SDL2
|
||||
sdl.reset();
|
||||
#endif
|
||||
udp.reset();
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user